
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+262)))
(- (* x (/ y (* a 2.0))) (* z (/ (* 9.0 t) (* a 2.0))))
(/ t_1 (* a 2.0)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+262)) {
tmp = (x * (y / (a * 2.0))) - (z * ((9.0 * t) / (a * 2.0)));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 1e+262)) {
tmp = (x * (y / (a * 2.0))) - (z * ((9.0 * t) / (a * 2.0)));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) - ((z * 9.0) * t) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 1e+262): tmp = (x * (y / (a * 2.0))) - (z * ((9.0 * t) / (a * 2.0))) else: tmp = t_1 / (a * 2.0) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+262)) tmp = Float64(Float64(x * Float64(y / Float64(a * 2.0))) - Float64(z * Float64(Float64(9.0 * t) / Float64(a * 2.0)))); else tmp = Float64(t_1 / Float64(a * 2.0)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if ((t_1 <= -Inf) || ~((t_1 <= 1e+262)))
tmp = (x * (y / (a * 2.0))) - (z * ((9.0 * t) / (a * 2.0)));
else
tmp = t_1 / (a * 2.0);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+262]], $MachinePrecision]], N[(N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(z * N[(N[(9.0 * t), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 10^{+262}\right):\\
\;\;\;\;x \cdot \frac{y}{a \cdot 2} - z \cdot \frac{9 \cdot t}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a \cdot 2}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 1e262 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 69.4%
div-sub65.0%
*-commutative65.0%
div-sub69.4%
cancel-sign-sub-inv69.4%
*-commutative69.4%
fma-define71.0%
distribute-rgt-neg-in71.0%
associate-*r*71.0%
distribute-lft-neg-in71.0%
*-commutative71.0%
distribute-rgt-neg-in71.0%
metadata-eval71.0%
Simplified71.0%
*-un-lft-identity71.0%
*-un-lft-identity71.0%
*-commutative71.0%
associate-*r*71.0%
metadata-eval71.0%
distribute-rgt-neg-in71.0%
distribute-lft-neg-in71.0%
fmm-def69.4%
div-sub65.0%
associate-/l*81.5%
associate-*l*81.5%
associate-/l*92.5%
Applied egg-rr92.5%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 1e262Initial program 98.8%
Final simplification97.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) (- INFINITY))
(* 0.5 (* x (/ y a)))
(if (<= (* x y) 5e+260)
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0))
(* y (+ (* -4.5 (/ (* z t) (* y a))) (* 0.5 (/ x a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 5e+260) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = y * ((-4.5 * ((z * t) / (y * a))) + (0.5 * (x / a)));
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -Double.POSITIVE_INFINITY) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 5e+260) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = y * ((-4.5 * ((z * t) / (y * a))) + (0.5 * (x / a)));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -math.inf: tmp = 0.5 * (x * (y / a)) elif (x * y) <= 5e+260: tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0) else: tmp = y * ((-4.5 * ((z * t) / (y * a))) + (0.5 * (x / a))) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= 5e+260) tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)); else tmp = Float64(y * Float64(Float64(-4.5 * Float64(Float64(z * t) / Float64(y * a))) + Float64(0.5 * Float64(x / a)))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -Inf)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= 5e+260)
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
else
tmp = y * ((-4.5 * ((z * t) / (y * a))) + (0.5 * (x / a)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+260], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(-4.5 * N[(N[(z * t), $MachinePrecision] / N[(y * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+260}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-4.5 \cdot \frac{z \cdot t}{y \cdot a} + 0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 49.2%
div-sub49.2%
*-commutative49.2%
div-sub49.2%
cancel-sign-sub-inv49.2%
*-commutative49.2%
fma-define49.7%
distribute-rgt-neg-in49.7%
associate-*r*49.7%
distribute-lft-neg-in49.7%
*-commutative49.7%
distribute-rgt-neg-in49.7%
metadata-eval49.7%
Simplified49.7%
Taylor expanded in x around inf 55.4%
associate-/l*94.0%
Simplified94.0%
if -inf.0 < (*.f64 x y) < 4.9999999999999996e260Initial program 96.4%
if 4.9999999999999996e260 < (*.f64 x y) Initial program 73.8%
div-sub65.8%
*-commutative65.8%
div-sub73.8%
cancel-sign-sub-inv73.8%
*-commutative73.8%
fma-define77.8%
distribute-rgt-neg-in77.8%
associate-*r*77.8%
distribute-lft-neg-in77.8%
*-commutative77.8%
distribute-rgt-neg-in77.8%
metadata-eval77.8%
Simplified77.8%
Taylor expanded in y around inf 95.9%
Final simplification96.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+170)
(* 0.5 (* x (/ y a)))
(if (<= (* x y) -5e-17)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 5e+78) (/ (* t (* z -4.5)) a) (/ (* x 0.5) (/ a y))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+170) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= -5e-17) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 5e+78) {
tmp = (t * (z * -4.5)) / a;
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+170)) then
tmp = 0.5d0 * (x * (y / a))
else if ((x * y) <= (-5d-17)) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 5d+78) then
tmp = (t * (z * (-4.5d0))) / a
else
tmp = (x * 0.5d0) / (a / y)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+170) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= -5e-17) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 5e+78) {
tmp = (t * (z * -4.5)) / a;
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+170: tmp = 0.5 * (x * (y / a)) elif (x * y) <= -5e-17: tmp = (x * y) / (a * 2.0) elif (x * y) <= 5e+78: tmp = (t * (z * -4.5)) / a else: tmp = (x * 0.5) / (a / y) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+170) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= -5e-17) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 5e+78) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); else tmp = Float64(Float64(x * 0.5) / Float64(a / y)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+170)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= -5e-17)
tmp = (x * y) / (a * 2.0);
elseif ((x * y) <= 5e+78)
tmp = (t * (z * -4.5)) / a;
else
tmp = (x * 0.5) / (a / y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+170], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -5e-17], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+78], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+170}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-17}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+78}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999977e170Initial program 75.2%
div-sub69.5%
*-commutative69.5%
div-sub75.2%
cancel-sign-sub-inv75.2%
*-commutative75.2%
fma-define75.4%
distribute-rgt-neg-in75.4%
associate-*r*75.4%
distribute-lft-neg-in75.4%
*-commutative75.4%
distribute-rgt-neg-in75.4%
metadata-eval75.4%
Simplified75.4%
Taylor expanded in x around inf 70.3%
associate-/l*89.1%
Simplified89.1%
if -4.99999999999999977e170 < (*.f64 x y) < -4.9999999999999999e-17Initial program 97.5%
div-sub95.2%
*-commutative95.2%
div-sub97.5%
cancel-sign-sub-inv97.5%
*-commutative97.5%
fma-define97.5%
distribute-rgt-neg-in97.5%
associate-*r*97.6%
distribute-lft-neg-in97.6%
*-commutative97.6%
distribute-rgt-neg-in97.6%
metadata-eval97.6%
Simplified97.6%
Taylor expanded in x around inf 70.3%
if -4.9999999999999999e-17 < (*.f64 x y) < 4.99999999999999984e78Initial program 95.6%
div-sub95.6%
*-commutative95.6%
div-sub95.6%
cancel-sign-sub-inv95.6%
*-commutative95.6%
fma-define95.6%
distribute-rgt-neg-in95.6%
associate-*r*95.6%
distribute-lft-neg-in95.6%
*-commutative95.6%
distribute-rgt-neg-in95.6%
metadata-eval95.6%
Simplified95.6%
Taylor expanded in a around 0 95.5%
associate-*r/95.5%
+-commutative95.5%
metadata-eval95.5%
cancel-sign-sub-inv95.5%
cancel-sign-sub-inv95.5%
metadata-eval95.5%
*-commutative95.5%
*-commutative95.5%
associate-*r*95.6%
fma-define95.6%
associate-*l/95.5%
*-commutative95.5%
fma-define95.5%
+-commutative95.5%
fma-define95.5%
Simplified95.5%
Taylor expanded in z around inf 78.1%
associate-/l*73.2%
Simplified73.2%
*-commutative73.2%
associate-*r*73.2%
associate-*r/73.1%
associate-*l/78.3%
Applied egg-rr78.3%
if 4.99999999999999984e78 < (*.f64 x y) Initial program 83.8%
div-sub77.2%
*-commutative77.2%
div-sub83.8%
cancel-sign-sub-inv83.8%
*-commutative83.8%
fma-define85.9%
distribute-rgt-neg-in85.9%
associate-*r*85.9%
distribute-lft-neg-in85.9%
*-commutative85.9%
distribute-rgt-neg-in85.9%
metadata-eval85.9%
Simplified85.9%
Taylor expanded in x around inf 77.3%
associate-/l*87.2%
Simplified87.2%
associate-*r*87.2%
clear-num87.2%
un-div-inv87.4%
Applied egg-rr87.4%
Final simplification80.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+170)
(* 0.5 (* x (/ y a)))
(if (<= (* x y) -5e-17)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 5e+78) (* -4.5 (/ (* z t) a)) (/ (* x 0.5) (/ a y))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+170) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= -5e-17) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 5e+78) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+170)) then
tmp = 0.5d0 * (x * (y / a))
else if ((x * y) <= (-5d-17)) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 5d+78) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = (x * 0.5d0) / (a / y)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+170) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= -5e-17) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 5e+78) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+170: tmp = 0.5 * (x * (y / a)) elif (x * y) <= -5e-17: tmp = (x * y) / (a * 2.0) elif (x * y) <= 5e+78: tmp = -4.5 * ((z * t) / a) else: tmp = (x * 0.5) / (a / y) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+170) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= -5e-17) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 5e+78) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(Float64(x * 0.5) / Float64(a / y)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+170)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= -5e-17)
tmp = (x * y) / (a * 2.0);
elseif ((x * y) <= 5e+78)
tmp = -4.5 * ((z * t) / a);
else
tmp = (x * 0.5) / (a / y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+170], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -5e-17], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+78], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+170}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-17}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+78}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999977e170Initial program 75.2%
div-sub69.5%
*-commutative69.5%
div-sub75.2%
cancel-sign-sub-inv75.2%
*-commutative75.2%
fma-define75.4%
distribute-rgt-neg-in75.4%
associate-*r*75.4%
distribute-lft-neg-in75.4%
*-commutative75.4%
distribute-rgt-neg-in75.4%
metadata-eval75.4%
Simplified75.4%
Taylor expanded in x around inf 70.3%
associate-/l*89.1%
Simplified89.1%
if -4.99999999999999977e170 < (*.f64 x y) < -4.9999999999999999e-17Initial program 97.5%
div-sub95.2%
*-commutative95.2%
div-sub97.5%
cancel-sign-sub-inv97.5%
*-commutative97.5%
fma-define97.5%
distribute-rgt-neg-in97.5%
associate-*r*97.6%
distribute-lft-neg-in97.6%
*-commutative97.6%
distribute-rgt-neg-in97.6%
metadata-eval97.6%
Simplified97.6%
Taylor expanded in x around inf 70.3%
if -4.9999999999999999e-17 < (*.f64 x y) < 4.99999999999999984e78Initial program 95.6%
div-sub95.6%
*-commutative95.6%
div-sub95.6%
cancel-sign-sub-inv95.6%
*-commutative95.6%
fma-define95.6%
distribute-rgt-neg-in95.6%
associate-*r*95.6%
distribute-lft-neg-in95.6%
*-commutative95.6%
distribute-rgt-neg-in95.6%
metadata-eval95.6%
Simplified95.6%
Taylor expanded in x around 0 78.1%
if 4.99999999999999984e78 < (*.f64 x y) Initial program 83.8%
div-sub77.2%
*-commutative77.2%
div-sub83.8%
cancel-sign-sub-inv83.8%
*-commutative83.8%
fma-define85.9%
distribute-rgt-neg-in85.9%
associate-*r*85.9%
distribute-lft-neg-in85.9%
*-commutative85.9%
distribute-rgt-neg-in85.9%
metadata-eval85.9%
Simplified85.9%
Taylor expanded in x around inf 77.3%
associate-/l*87.2%
Simplified87.2%
associate-*r*87.2%
clear-num87.2%
un-div-inv87.4%
Applied egg-rr87.4%
Final simplification80.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+302)
(* 0.5 (* x (/ y a)))
(if (<= (* x y) -5e-17)
(* (* x y) (/ 0.5 a))
(if (<= (* x y) 5e+78) (* -4.5 (/ (* z t) a)) (/ (* x 0.5) (/ a y))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+302) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= -5e-17) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 5e+78) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+302)) then
tmp = 0.5d0 * (x * (y / a))
else if ((x * y) <= (-5d-17)) then
tmp = (x * y) * (0.5d0 / a)
else if ((x * y) <= 5d+78) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = (x * 0.5d0) / (a / y)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+302) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= -5e-17) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 5e+78) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+302: tmp = 0.5 * (x * (y / a)) elif (x * y) <= -5e-17: tmp = (x * y) * (0.5 / a) elif (x * y) <= 5e+78: tmp = -4.5 * ((z * t) / a) else: tmp = (x * 0.5) / (a / y) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+302) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= -5e-17) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); elseif (Float64(x * y) <= 5e+78) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(Float64(x * 0.5) / Float64(a / y)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+302)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= -5e-17)
tmp = (x * y) * (0.5 / a);
elseif ((x * y) <= 5e+78)
tmp = -4.5 * ((z * t) / a);
else
tmp = (x * 0.5) / (a / y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+302], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -5e-17], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+78], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+302}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-17}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+78}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -5e302Initial program 56.9%
div-sub56.8%
*-commutative56.8%
div-sub56.9%
cancel-sign-sub-inv56.9%
*-commutative56.9%
fma-define57.2%
distribute-rgt-neg-in57.2%
associate-*r*57.2%
distribute-lft-neg-in57.2%
*-commutative57.2%
distribute-rgt-neg-in57.2%
metadata-eval57.2%
Simplified57.2%
Taylor expanded in x around inf 61.2%
associate-/l*94.0%
Simplified94.0%
if -5e302 < (*.f64 x y) < -4.9999999999999999e-17Initial program 98.1%
div-sub92.9%
*-commutative92.9%
div-sub98.1%
cancel-sign-sub-inv98.1%
*-commutative98.1%
fma-define98.1%
distribute-rgt-neg-in98.1%
associate-*r*98.1%
distribute-lft-neg-in98.1%
*-commutative98.1%
distribute-rgt-neg-in98.1%
metadata-eval98.1%
Simplified98.1%
Taylor expanded in a around 0 98.1%
associate-*r/98.1%
+-commutative98.1%
metadata-eval98.1%
cancel-sign-sub-inv98.1%
cancel-sign-sub-inv98.1%
metadata-eval98.1%
*-commutative98.1%
*-commutative98.1%
associate-*r*98.1%
fma-define98.1%
associate-*l/98.0%
*-commutative98.0%
fma-define98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.0%
Taylor expanded in z around 0 73.3%
if -4.9999999999999999e-17 < (*.f64 x y) < 4.99999999999999984e78Initial program 95.6%
div-sub95.6%
*-commutative95.6%
div-sub95.6%
cancel-sign-sub-inv95.6%
*-commutative95.6%
fma-define95.6%
distribute-rgt-neg-in95.6%
associate-*r*95.6%
distribute-lft-neg-in95.6%
*-commutative95.6%
distribute-rgt-neg-in95.6%
metadata-eval95.6%
Simplified95.6%
Taylor expanded in x around 0 78.1%
if 4.99999999999999984e78 < (*.f64 x y) Initial program 83.8%
div-sub77.2%
*-commutative77.2%
div-sub83.8%
cancel-sign-sub-inv83.8%
*-commutative83.8%
fma-define85.9%
distribute-rgt-neg-in85.9%
associate-*r*85.9%
distribute-lft-neg-in85.9%
*-commutative85.9%
distribute-rgt-neg-in85.9%
metadata-eval85.9%
Simplified85.9%
Taylor expanded in x around inf 77.3%
associate-/l*87.2%
Simplified87.2%
associate-*r*87.2%
clear-num87.2%
un-div-inv87.4%
Applied egg-rr87.4%
Final simplification79.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* x (/ y a)))))
(if (<= (* x y) -5e+302)
t_1
(if (<= (* x y) -5e-17)
(* (* x y) (/ 0.5 a))
(if (<= (* x y) 5e+78) (* -4.5 (/ (* z t) a)) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if ((x * y) <= -5e+302) {
tmp = t_1;
} else if ((x * y) <= -5e-17) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 5e+78) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (x * (y / a))
if ((x * y) <= (-5d+302)) then
tmp = t_1
else if ((x * y) <= (-5d-17)) then
tmp = (x * y) * (0.5d0 / a)
else if ((x * y) <= 5d+78) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if ((x * y) <= -5e+302) {
tmp = t_1;
} else if ((x * y) <= -5e-17) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 5e+78) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (x * (y / a)) tmp = 0 if (x * y) <= -5e+302: tmp = t_1 elif (x * y) <= -5e-17: tmp = (x * y) * (0.5 / a) elif (x * y) <= 5e+78: tmp = -4.5 * ((z * t) / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(x * Float64(y / a))) tmp = 0.0 if (Float64(x * y) <= -5e+302) tmp = t_1; elseif (Float64(x * y) <= -5e-17) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); elseif (Float64(x * y) <= 5e+78) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (x * (y / a));
tmp = 0.0;
if ((x * y) <= -5e+302)
tmp = t_1;
elseif ((x * y) <= -5e-17)
tmp = (x * y) * (0.5 / a);
elseif ((x * y) <= 5e+78)
tmp = -4.5 * ((z * t) / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -5e+302], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -5e-17], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+78], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+302}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-17}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+78}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -5e302 or 4.99999999999999984e78 < (*.f64 x y) Initial program 75.6%
div-sub71.0%
*-commutative71.0%
div-sub75.6%
cancel-sign-sub-inv75.6%
*-commutative75.6%
fma-define77.2%
distribute-rgt-neg-in77.2%
associate-*r*77.2%
distribute-lft-neg-in77.2%
*-commutative77.2%
distribute-rgt-neg-in77.2%
metadata-eval77.2%
Simplified77.2%
Taylor expanded in x around inf 72.4%
associate-/l*89.3%
Simplified89.3%
if -5e302 < (*.f64 x y) < -4.9999999999999999e-17Initial program 98.1%
div-sub92.9%
*-commutative92.9%
div-sub98.1%
cancel-sign-sub-inv98.1%
*-commutative98.1%
fma-define98.1%
distribute-rgt-neg-in98.1%
associate-*r*98.1%
distribute-lft-neg-in98.1%
*-commutative98.1%
distribute-rgt-neg-in98.1%
metadata-eval98.1%
Simplified98.1%
Taylor expanded in a around 0 98.1%
associate-*r/98.1%
+-commutative98.1%
metadata-eval98.1%
cancel-sign-sub-inv98.1%
cancel-sign-sub-inv98.1%
metadata-eval98.1%
*-commutative98.1%
*-commutative98.1%
associate-*r*98.1%
fma-define98.1%
associate-*l/98.0%
*-commutative98.0%
fma-define98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.0%
Taylor expanded in z around 0 73.3%
if -4.9999999999999999e-17 < (*.f64 x y) < 4.99999999999999984e78Initial program 95.6%
div-sub95.6%
*-commutative95.6%
div-sub95.6%
cancel-sign-sub-inv95.6%
*-commutative95.6%
fma-define95.6%
distribute-rgt-neg-in95.6%
associate-*r*95.6%
distribute-lft-neg-in95.6%
*-commutative95.6%
distribute-rgt-neg-in95.6%
metadata-eval95.6%
Simplified95.6%
Taylor expanded in x around 0 78.1%
Final simplification79.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) (- INFINITY))
(* 0.5 (* x (/ y a)))
(if (<= (* x y) 2e+304)
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0))
(/ (* x 0.5) (/ a y)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 2e+304) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -Double.POSITIVE_INFINITY) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 2e+304) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -math.inf: tmp = 0.5 * (x * (y / a)) elif (x * y) <= 2e+304: tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0) else: tmp = (x * 0.5) / (a / y) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= 2e+304) tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)); else tmp = Float64(Float64(x * 0.5) / Float64(a / y)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -Inf)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= 2e+304)
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
else
tmp = (x * 0.5) / (a / y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e+304], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+304}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 49.2%
div-sub49.2%
*-commutative49.2%
div-sub49.2%
cancel-sign-sub-inv49.2%
*-commutative49.2%
fma-define49.7%
distribute-rgt-neg-in49.7%
associate-*r*49.7%
distribute-lft-neg-in49.7%
*-commutative49.7%
distribute-rgt-neg-in49.7%
metadata-eval49.7%
Simplified49.7%
Taylor expanded in x around inf 55.4%
associate-/l*94.0%
Simplified94.0%
if -inf.0 < (*.f64 x y) < 1.9999999999999999e304Initial program 96.4%
if 1.9999999999999999e304 < (*.f64 x y) Initial program 67.3%
div-sub57.3%
*-commutative57.3%
div-sub67.3%
cancel-sign-sub-inv67.3%
*-commutative67.3%
fma-define72.3%
distribute-rgt-neg-in72.3%
associate-*r*72.3%
distribute-lft-neg-in72.3%
*-commutative72.3%
distribute-rgt-neg-in72.3%
metadata-eval72.3%
Simplified72.3%
Taylor expanded in x around inf 67.3%
associate-/l*90.5%
Simplified90.5%
associate-*r*90.5%
clear-num90.5%
un-div-inv90.6%
Applied egg-rr90.6%
Final simplification95.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= z -320000000000.0) (* -4.5 (* t (/ z a))) (if (<= z 2.7e-91) (* 0.5 (* x (/ y a))) (* -4.5 (/ z (/ a t))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -320000000000.0) {
tmp = -4.5 * (t * (z / a));
} else if (z <= 2.7e-91) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * (z / (a / t));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-320000000000.0d0)) then
tmp = (-4.5d0) * (t * (z / a))
else if (z <= 2.7d-91) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * (z / (a / t))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -320000000000.0) {
tmp = -4.5 * (t * (z / a));
} else if (z <= 2.7e-91) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * (z / (a / t));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if z <= -320000000000.0: tmp = -4.5 * (t * (z / a)) elif z <= 2.7e-91: tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * (z / (a / t)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (z <= -320000000000.0) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); elseif (z <= 2.7e-91) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(z / Float64(a / t))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (z <= -320000000000.0)
tmp = -4.5 * (t * (z / a));
elseif (z <= 2.7e-91)
tmp = 0.5 * (x * (y / a));
else
tmp = -4.5 * (z / (a / t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[z, -320000000000.0], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.7e-91], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -320000000000:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{-91}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z}{\frac{a}{t}}\\
\end{array}
\end{array}
if z < -3.2e11Initial program 85.2%
div-sub83.5%
*-commutative83.5%
div-sub85.2%
cancel-sign-sub-inv85.2%
*-commutative85.2%
fma-define85.2%
distribute-rgt-neg-in85.2%
associate-*r*85.3%
distribute-lft-neg-in85.3%
*-commutative85.3%
distribute-rgt-neg-in85.3%
metadata-eval85.3%
Simplified85.3%
Taylor expanded in a around 0 85.2%
associate-*r/85.2%
+-commutative85.2%
metadata-eval85.2%
cancel-sign-sub-inv85.2%
cancel-sign-sub-inv85.2%
metadata-eval85.2%
*-commutative85.2%
*-commutative85.2%
associate-*r*85.3%
fma-define85.3%
associate-*l/85.3%
*-commutative85.3%
fma-define85.3%
+-commutative85.3%
fma-define87.0%
Simplified87.0%
Taylor expanded in z around inf 67.6%
associate-/l*72.4%
Simplified72.4%
if -3.2e11 < z < 2.6999999999999997e-91Initial program 93.9%
div-sub92.1%
*-commutative92.1%
div-sub93.9%
cancel-sign-sub-inv93.9%
*-commutative93.9%
fma-define93.9%
distribute-rgt-neg-in93.9%
associate-*r*93.9%
distribute-lft-neg-in93.9%
*-commutative93.9%
distribute-rgt-neg-in93.9%
metadata-eval93.9%
Simplified93.9%
Taylor expanded in x around inf 74.9%
associate-/l*73.8%
Simplified73.8%
if 2.6999999999999997e-91 < z Initial program 91.3%
div-sub88.0%
*-commutative88.0%
div-sub91.3%
cancel-sign-sub-inv91.3%
*-commutative91.3%
fma-define92.5%
distribute-rgt-neg-in92.5%
associate-*r*92.5%
distribute-lft-neg-in92.5%
*-commutative92.5%
distribute-rgt-neg-in92.5%
metadata-eval92.5%
Simplified92.5%
Taylor expanded in x around 0 67.7%
associate-*r/67.8%
associate-*r*67.8%
associate-*l/67.2%
associate-*r/67.1%
associate-*l*67.1%
Simplified67.1%
*-commutative67.1%
clear-num66.6%
un-div-inv66.7%
Applied egg-rr66.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= z -2e-38) (* -4.5 (* t (/ z a))) (* -4.5 (/ (* z t) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2e-38) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2d-38)) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2e-38) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if z <= -2e-38: tmp = -4.5 * (t * (z / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (z <= -2e-38) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (z <= -2e-38)
tmp = -4.5 * (t * (z / a));
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2e-38], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{-38}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if z < -1.9999999999999999e-38Initial program 85.8%
div-sub84.3%
*-commutative84.3%
div-sub85.8%
cancel-sign-sub-inv85.8%
*-commutative85.8%
fma-define85.8%
distribute-rgt-neg-in85.8%
associate-*r*85.9%
distribute-lft-neg-in85.9%
*-commutative85.9%
distribute-rgt-neg-in85.9%
metadata-eval85.9%
Simplified85.9%
Taylor expanded in a around 0 85.8%
associate-*r/85.8%
+-commutative85.8%
metadata-eval85.8%
cancel-sign-sub-inv85.8%
cancel-sign-sub-inv85.8%
metadata-eval85.8%
*-commutative85.8%
*-commutative85.8%
associate-*r*85.9%
fma-define85.9%
associate-*l/85.8%
*-commutative85.8%
fma-define85.8%
+-commutative85.8%
fma-define87.3%
Simplified87.3%
Taylor expanded in z around inf 63.3%
associate-/l*68.9%
Simplified68.9%
if -1.9999999999999999e-38 < z Initial program 92.9%
div-sub90.2%
*-commutative90.2%
div-sub92.9%
cancel-sign-sub-inv92.9%
*-commutative92.9%
fma-define93.4%
distribute-rgt-neg-in93.4%
associate-*r*93.4%
distribute-lft-neg-in93.4%
*-commutative93.4%
distribute-rgt-neg-in93.4%
metadata-eval93.4%
Simplified93.4%
Taylor expanded in x around 0 48.9%
Final simplification54.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 91.0%
div-sub88.7%
*-commutative88.7%
div-sub91.0%
cancel-sign-sub-inv91.0%
*-commutative91.0%
fma-define91.4%
distribute-rgt-neg-in91.4%
associate-*r*91.5%
distribute-lft-neg-in91.5%
*-commutative91.5%
distribute-rgt-neg-in91.5%
metadata-eval91.5%
Simplified91.5%
Taylor expanded in a around 0 91.0%
associate-*r/91.0%
+-commutative91.0%
metadata-eval91.0%
cancel-sign-sub-inv91.0%
cancel-sign-sub-inv91.0%
metadata-eval91.0%
*-commutative91.0%
*-commutative91.0%
associate-*r*91.0%
fma-define91.5%
associate-*l/91.3%
*-commutative91.3%
fma-define90.9%
+-commutative90.9%
fma-define91.3%
Simplified91.3%
Taylor expanded in z around inf 52.7%
associate-/l*52.3%
Simplified52.3%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024172
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))