
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 98.7%
(FPCore (x y z t) :precision binary64 (if (or (<= y -2.2e+77) (not (<= y 3.3e-71))) (+ x (* y (/ z t))) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.2e+77) || !(y <= 3.3e-71)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.2d+77)) .or. (.not. (y <= 3.3d-71))) then
tmp = x + (y * (z / t))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.2e+77) || !(y <= 3.3e-71)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -2.2e+77) or not (y <= 3.3e-71): tmp = x + (y * (z / t)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -2.2e+77) || !(y <= 3.3e-71)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -2.2e+77) || ~((y <= 3.3e-71))) tmp = x + (y * (z / t)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -2.2e+77], N[Not[LessEqual[y, 3.3e-71]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+77} \lor \neg \left(y \leq 3.3 \cdot 10^{-71}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -2.2e77 or 3.3000000000000002e-71 < y Initial program 98.3%
Taylor expanded in y around inf 76.2%
associate-*r/84.0%
Simplified84.0%
if -2.2e77 < y < 3.3000000000000002e-71Initial program 99.2%
Taylor expanded in x around inf 90.5%
mul-1-neg90.5%
unsub-neg90.5%
Simplified90.5%
Final simplification87.1%
(FPCore (x y z t) :precision binary64 (if (<= y -8.5e+76) (+ x (* y (/ z t))) (if (<= y 3.5e-71) (- x (* x (/ z t))) (+ x (* z (/ y t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -8.5e+76) {
tmp = x + (y * (z / t));
} else if (y <= 3.5e-71) {
tmp = x - (x * (z / t));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-8.5d+76)) then
tmp = x + (y * (z / t))
else if (y <= 3.5d-71) then
tmp = x - (x * (z / t))
else
tmp = x + (z * (y / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -8.5e+76) {
tmp = x + (y * (z / t));
} else if (y <= 3.5e-71) {
tmp = x - (x * (z / t));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -8.5e+76: tmp = x + (y * (z / t)) elif y <= 3.5e-71: tmp = x - (x * (z / t)) else: tmp = x + (z * (y / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -8.5e+76) tmp = Float64(x + Float64(y * Float64(z / t))); elseif (y <= 3.5e-71) tmp = Float64(x - Float64(x * Float64(z / t))); else tmp = Float64(x + Float64(z * Float64(y / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -8.5e+76) tmp = x + (y * (z / t)); elseif (y <= 3.5e-71) tmp = x - (x * (z / t)); else tmp = x + (z * (y / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -8.5e+76], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.5e-71], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+76}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-71}:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < -8.49999999999999992e76Initial program 98.4%
Taylor expanded in y around inf 76.2%
associate-*r/86.8%
Simplified86.8%
if -8.49999999999999992e76 < y < 3.4999999999999999e-71Initial program 99.2%
clear-num99.1%
un-div-inv99.1%
Applied egg-rr99.1%
Taylor expanded in x around inf 90.5%
mul-1-neg90.5%
unsub-neg90.5%
distribute-lft-out--90.5%
*-rgt-identity90.5%
Simplified90.5%
if 3.4999999999999999e-71 < y Initial program 98.2%
Taylor expanded in y around inf 76.3%
*-commutative76.3%
associate-/l*82.3%
Simplified82.3%
(FPCore (x y z t) :precision binary64 (if (<= y -8e+76) (+ x (* y (/ z t))) (if (<= y 2e-71) (* x (- 1.0 (/ z t))) (+ x (* z (/ y t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -8e+76) {
tmp = x + (y * (z / t));
} else if (y <= 2e-71) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-8d+76)) then
tmp = x + (y * (z / t))
else if (y <= 2d-71) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (z * (y / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -8e+76) {
tmp = x + (y * (z / t));
} else if (y <= 2e-71) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -8e+76: tmp = x + (y * (z / t)) elif y <= 2e-71: tmp = x * (1.0 - (z / t)) else: tmp = x + (z * (y / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -8e+76) tmp = Float64(x + Float64(y * Float64(z / t))); elseif (y <= 2e-71) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(z * Float64(y / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -8e+76) tmp = x + (y * (z / t)); elseif (y <= 2e-71) tmp = x * (1.0 - (z / t)); else tmp = x + (z * (y / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -8e+76], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2e-71], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+76}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-71}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < -8.0000000000000004e76Initial program 98.4%
Taylor expanded in y around inf 76.2%
associate-*r/86.8%
Simplified86.8%
if -8.0000000000000004e76 < y < 1.9999999999999998e-71Initial program 99.2%
Taylor expanded in x around inf 90.5%
mul-1-neg90.5%
unsub-neg90.5%
Simplified90.5%
if 1.9999999999999998e-71 < y Initial program 98.2%
Taylor expanded in y around inf 76.3%
*-commutative76.3%
associate-/l*82.3%
Simplified82.3%
(FPCore (x y z t) :precision binary64 (if (<= t -680000000.0) x (if (<= t 2.55e+54) (* x (/ z (- t))) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -680000000.0) {
tmp = x;
} else if (t <= 2.55e+54) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-680000000.0d0)) then
tmp = x
else if (t <= 2.55d+54) then
tmp = x * (z / -t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -680000000.0) {
tmp = x;
} else if (t <= 2.55e+54) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -680000000.0: tmp = x elif t <= 2.55e+54: tmp = x * (z / -t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -680000000.0) tmp = x; elseif (t <= 2.55e+54) tmp = Float64(x * Float64(z / Float64(-t))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -680000000.0) tmp = x; elseif (t <= 2.55e+54) tmp = x * (z / -t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -680000000.0], x, If[LessEqual[t, 2.55e+54], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -680000000:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 2.55 \cdot 10^{+54}:\\
\;\;\;\;x \cdot \frac{z}{-t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -6.8e8 or 2.55000000000000005e54 < t Initial program 98.1%
Taylor expanded in z around 0 68.4%
if -6.8e8 < t < 2.55000000000000005e54Initial program 99.3%
clear-num99.2%
un-div-inv99.1%
Applied egg-rr99.1%
Taylor expanded in x around inf 66.9%
mul-1-neg66.9%
unsub-neg66.9%
distribute-lft-out--66.9%
*-rgt-identity66.9%
Simplified66.9%
Taylor expanded in z around inf 51.8%
mul-1-neg51.8%
distribute-frac-neg251.8%
associate-/l*53.3%
Simplified53.3%
(FPCore (x y z t) :precision binary64 (if (<= t -6e-168) x (if (<= t 9e-183) (* t (/ x t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -6e-168) {
tmp = x;
} else if (t <= 9e-183) {
tmp = t * (x / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-6d-168)) then
tmp = x
else if (t <= 9d-183) then
tmp = t * (x / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -6e-168) {
tmp = x;
} else if (t <= 9e-183) {
tmp = t * (x / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -6e-168: tmp = x elif t <= 9e-183: tmp = t * (x / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -6e-168) tmp = x; elseif (t <= 9e-183) tmp = Float64(t * Float64(x / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -6e-168) tmp = x; elseif (t <= 9e-183) tmp = t * (x / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -6e-168], x, If[LessEqual[t, 9e-183], N[(t * N[(x / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -6 \cdot 10^{-168}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 9 \cdot 10^{-183}:\\
\;\;\;\;t \cdot \frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -5.99999999999999983e-168 or 8.99999999999999942e-183 < t Initial program 98.8%
Taylor expanded in z around 0 48.3%
if -5.99999999999999983e-168 < t < 8.99999999999999942e-183Initial program 98.5%
Taylor expanded in y around 0 66.5%
mul-1-neg66.5%
associate-/l*69.8%
distribute-lft-neg-out69.8%
*-commutative69.8%
Simplified69.8%
Taylor expanded in t around 0 63.4%
mul-1-neg63.4%
distribute-rgt-neg-out63.4%
+-commutative63.4%
*-commutative63.4%
distribute-lft-out63.4%
Simplified63.4%
Taylor expanded in t around inf 6.2%
*-commutative6.2%
Simplified6.2%
*-commutative6.2%
associate-/l*36.0%
Applied egg-rr36.0%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 98.7%
Taylor expanded in x around inf 71.2%
mul-1-neg71.2%
unsub-neg71.2%
Simplified71.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.7%
Taylor expanded in z around 0 39.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024172
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
(+ x (* (- y x) (/ z t))))