
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (log y))))
(if (<= y 5.4e-48)
(- t_0 z)
(if (or (<= y 3.8e+71) (not (<= y 3.6e+230))) (- (- z) y) (- t_0 y)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (y <= 5.4e-48) {
tmp = t_0 - z;
} else if ((y <= 3.8e+71) || !(y <= 3.6e+230)) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (y <= 5.4d-48) then
tmp = t_0 - z
else if ((y <= 3.8d+71) .or. (.not. (y <= 3.6d+230))) then
tmp = -z - y
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (y <= 5.4e-48) {
tmp = t_0 - z;
} else if ((y <= 3.8e+71) || !(y <= 3.6e+230)) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if y <= 5.4e-48: tmp = t_0 - z elif (y <= 3.8e+71) or not (y <= 3.6e+230): tmp = -z - y else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (y <= 5.4e-48) tmp = Float64(t_0 - z); elseif ((y <= 3.8e+71) || !(y <= 3.6e+230)) tmp = Float64(Float64(-z) - y); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (y <= 5.4e-48) tmp = t_0 - z; elseif ((y <= 3.8e+71) || ~((y <= 3.6e+230))) tmp = -z - y; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 5.4e-48], N[(t$95$0 - z), $MachinePrecision], If[Or[LessEqual[y, 3.8e+71], N[Not[LessEqual[y, 3.6e+230]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;y \leq 5.4 \cdot 10^{-48}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{+71} \lor \neg \left(y \leq 3.6 \cdot 10^{+230}\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0 - y\\
\end{array}
\end{array}
if y < 5.40000000000000023e-48Initial program 99.9%
Taylor expanded in y around 0 93.4%
if 5.40000000000000023e-48 < y < 3.8000000000000001e71 or 3.60000000000000019e230 < y Initial program 100.0%
Taylor expanded in x around 0 88.1%
neg-mul-188.1%
+-commutative88.1%
distribute-neg-in88.1%
sub-neg88.1%
Simplified88.1%
if 3.8000000000000001e71 < y < 3.60000000000000019e230Initial program 99.9%
Taylor expanded in z around 0 92.0%
Final simplification91.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.2e+52) (not (<= x 5.5e+86))) (- (* x (log y)) y) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e+52) || !(x <= 5.5e+86)) {
tmp = (x * log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.2d+52)) .or. (.not. (x <= 5.5d+86))) then
tmp = (x * log(y)) - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e+52) || !(x <= 5.5e+86)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.2e+52) or not (x <= 5.5e+86): tmp = (x * math.log(y)) - y else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.2e+52) || !(x <= 5.5e+86)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.2e+52) || ~((x <= 5.5e+86))) tmp = (x * log(y)) - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.2e+52], N[Not[LessEqual[x, 5.5e+86]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+52} \lor \neg \left(x \leq 5.5 \cdot 10^{+86}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -4.2e52 or 5.5000000000000002e86 < x Initial program 99.8%
Taylor expanded in z around 0 81.9%
if -4.2e52 < x < 5.5000000000000002e86Initial program 100.0%
Taylor expanded in x around 0 88.5%
neg-mul-188.5%
+-commutative88.5%
distribute-neg-in88.5%
sub-neg88.5%
Simplified88.5%
Final simplification85.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.8e+137) (not (<= x 4.7e+202))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e+137) || !(x <= 4.7e+202)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.8d+137)) .or. (.not. (x <= 4.7d+202))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e+137) || !(x <= 4.7e+202)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.8e+137) or not (x <= 4.7e+202): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.8e+137) || !(x <= 4.7e+202)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.8e+137) || ~((x <= 4.7e+202))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.8e+137], N[Not[LessEqual[x, 4.7e+202]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{+137} \lor \neg \left(x \leq 4.7 \cdot 10^{+202}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -2.80000000000000001e137 or 4.70000000000000019e202 < x Initial program 99.7%
Taylor expanded in x around inf 77.3%
if -2.80000000000000001e137 < x < 4.70000000000000019e202Initial program 100.0%
Taylor expanded in x around 0 83.3%
neg-mul-183.3%
+-commutative83.3%
distribute-neg-in83.3%
sub-neg83.3%
Simplified83.3%
Final simplification81.7%
(FPCore (x y z) :precision binary64 (if (<= y 6.1e+62) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 6.1e+62) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.1d+62) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.1e+62) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6.1e+62: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6.1e+62) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6.1e+62) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6.1e+62], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.1 \cdot 10^{+62}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 6.0999999999999997e62Initial program 99.9%
Taylor expanded in z around inf 45.7%
neg-mul-145.7%
Simplified45.7%
if 6.0999999999999997e62 < y Initial program 100.0%
Taylor expanded in y around inf 70.8%
neg-mul-170.8%
Simplified70.8%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 67.5%
neg-mul-167.5%
+-commutative67.5%
distribute-neg-in67.5%
sub-neg67.5%
Simplified67.5%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 35.6%
neg-mul-135.6%
Simplified35.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
Taylor expanded in z around inf 33.6%
neg-mul-133.6%
Simplified33.6%
neg-sub033.6%
sub-neg33.6%
add-sqr-sqrt16.7%
sqrt-unprod9.8%
sqr-neg9.8%
sqrt-unprod0.8%
add-sqr-sqrt2.4%
Applied egg-rr2.4%
+-lft-identity2.4%
Simplified2.4%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 35.6%
neg-mul-135.6%
Simplified35.6%
neg-sub035.6%
sub-neg35.6%
add-sqr-sqrt0.0%
sqrt-unprod2.1%
sqr-neg2.1%
sqrt-unprod2.2%
add-sqr-sqrt2.2%
Applied egg-rr2.2%
+-lft-identity2.2%
Simplified2.2%
herbie shell --seed 2024172
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))