
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
(FPCore (x y z) :precision binary64 (fma z 5.0 (* x (+ z y))))
double code(double x, double y, double z) {
return fma(z, 5.0, (x * (z + y)));
}
function code(x, y, z) return fma(z, 5.0, Float64(x * Float64(z + y))) end
code[x_, y_, z_] := N[(z * 5.0 + N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, 5, x \cdot \left(z + y\right)\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -3.3e+74)
(* z x)
(if (<= x -1.02e-105)
(* x y)
(if (<= x 1.4e-75)
(* z 5.0)
(if (or (<= x 3.5e+97) (not (<= x 4e+168))) (* x y) (* z x))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.3e+74) {
tmp = z * x;
} else if (x <= -1.02e-105) {
tmp = x * y;
} else if (x <= 1.4e-75) {
tmp = z * 5.0;
} else if ((x <= 3.5e+97) || !(x <= 4e+168)) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.3d+74)) then
tmp = z * x
else if (x <= (-1.02d-105)) then
tmp = x * y
else if (x <= 1.4d-75) then
tmp = z * 5.0d0
else if ((x <= 3.5d+97) .or. (.not. (x <= 4d+168))) then
tmp = x * y
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.3e+74) {
tmp = z * x;
} else if (x <= -1.02e-105) {
tmp = x * y;
} else if (x <= 1.4e-75) {
tmp = z * 5.0;
} else if ((x <= 3.5e+97) || !(x <= 4e+168)) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.3e+74: tmp = z * x elif x <= -1.02e-105: tmp = x * y elif x <= 1.4e-75: tmp = z * 5.0 elif (x <= 3.5e+97) or not (x <= 4e+168): tmp = x * y else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.3e+74) tmp = Float64(z * x); elseif (x <= -1.02e-105) tmp = Float64(x * y); elseif (x <= 1.4e-75) tmp = Float64(z * 5.0); elseif ((x <= 3.5e+97) || !(x <= 4e+168)) tmp = Float64(x * y); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.3e+74) tmp = z * x; elseif (x <= -1.02e-105) tmp = x * y; elseif (x <= 1.4e-75) tmp = z * 5.0; elseif ((x <= 3.5e+97) || ~((x <= 4e+168))) tmp = x * y; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.3e+74], N[(z * x), $MachinePrecision], If[LessEqual[x, -1.02e-105], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.4e-75], N[(z * 5.0), $MachinePrecision], If[Or[LessEqual[x, 3.5e+97], N[Not[LessEqual[x, 4e+168]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(z * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.3 \cdot 10^{+74}:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq -1.02 \cdot 10^{-105}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-75}:\\
\;\;\;\;z \cdot 5\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{+97} \lor \neg \left(x \leq 4 \cdot 10^{+168}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -3.3000000000000002e74 or 3.5000000000000001e97 < x < 3.9999999999999997e168Initial program 100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in y around 0 68.3%
if -3.3000000000000002e74 < x < -1.0200000000000001e-105 or 1.39999999999999999e-75 < x < 3.5000000000000001e97 or 3.9999999999999997e168 < x Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in z around 0 66.2%
if -1.0200000000000001e-105 < x < 1.39999999999999999e-75Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 77.7%
*-commutative77.7%
Simplified77.7%
Final simplification70.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.55e+25) (not (<= x 7e-15))) (* x (+ z y)) (+ (* z 5.0) (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.55e+25) || !(x <= 7e-15)) {
tmp = x * (z + y);
} else {
tmp = (z * 5.0) + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.55d+25)) .or. (.not. (x <= 7d-15))) then
tmp = x * (z + y)
else
tmp = (z * 5.0d0) + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.55e+25) || !(x <= 7e-15)) {
tmp = x * (z + y);
} else {
tmp = (z * 5.0) + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.55e+25) or not (x <= 7e-15): tmp = x * (z + y) else: tmp = (z * 5.0) + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.55e+25) || !(x <= 7e-15)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(Float64(z * 5.0) + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.55e+25) || ~((x <= 7e-15))) tmp = x * (z + y); else tmp = (z * 5.0) + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.55e+25], N[Not[LessEqual[x, 7e-15]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(N[(z * 5.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+25} \lor \neg \left(x \leq 7 \cdot 10^{-15}\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot 5 + x \cdot y\\
\end{array}
\end{array}
if x < -1.5499999999999999e25 or 7.0000000000000001e-15 < x Initial program 100.0%
Taylor expanded in x around inf 99.0%
if -1.5499999999999999e25 < x < 7.0000000000000001e-15Initial program 99.9%
Taylor expanded in y around inf 99.3%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.05e-105) (not (<= x 3e-76))) (* x (+ z y)) (* z 5.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.05e-105) || !(x <= 3e-76)) {
tmp = x * (z + y);
} else {
tmp = z * 5.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.05d-105)) .or. (.not. (x <= 3d-76))) then
tmp = x * (z + y)
else
tmp = z * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.05e-105) || !(x <= 3e-76)) {
tmp = x * (z + y);
} else {
tmp = z * 5.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.05e-105) or not (x <= 3e-76): tmp = x * (z + y) else: tmp = z * 5.0 return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.05e-105) || !(x <= 3e-76)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(z * 5.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.05e-105) || ~((x <= 3e-76))) tmp = x * (z + y); else tmp = z * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.05e-105], N[Not[LessEqual[x, 3e-76]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(z * 5.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \cdot 10^{-105} \lor \neg \left(x \leq 3 \cdot 10^{-76}\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot 5\\
\end{array}
\end{array}
if x < -1.05e-105 or 3.00000000000000024e-76 < x Initial program 100.0%
Taylor expanded in x around inf 92.3%
if -1.05e-105 < x < 3.00000000000000024e-76Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 77.7%
*-commutative77.7%
Simplified77.7%
Final simplification87.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -7e-94) (not (<= y 1.42e-12))) (* x y) (* z x)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7e-94) || !(y <= 1.42e-12)) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7d-94)) .or. (.not. (y <= 1.42d-12))) then
tmp = x * y
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7e-94) || !(y <= 1.42e-12)) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7e-94) or not (y <= 1.42e-12): tmp = x * y else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7e-94) || !(y <= 1.42e-12)) tmp = Float64(x * y); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7e-94) || ~((y <= 1.42e-12))) tmp = x * y; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7e-94], N[Not[LessEqual[y, 1.42e-12]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(z * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{-94} \lor \neg \left(y \leq 1.42 \cdot 10^{-12}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if y < -6.99999999999999996e-94 or 1.42e-12 < y Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in z around 0 69.4%
if -6.99999999999999996e-94 < y < 1.42e-12Initial program 99.9%
Taylor expanded in x around inf 60.4%
Taylor expanded in y around 0 51.1%
Final simplification62.0%
(FPCore (x y z) :precision binary64 (+ (* x (+ z y)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (z + y)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (z + y)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (z + y)) + (z * 5.0);
}
def code(x, y, z): return (x * (z + y)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(z + y)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (z + y)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(z + y\right) + z \cdot 5
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (* x y))
double code(double x, double y, double z) {
return x * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * y
end function
public static double code(double x, double y, double z) {
return x * y;
}
def code(x, y, z): return x * y
function code(x, y, z) return Float64(x * y) end
function tmp = code(x, y, z) tmp = x * y; end
code[x_, y_, z_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in z around 0 46.2%
(FPCore (x y z) :precision binary64 (+ (* (+ x 5.0) z) (* x y)))
double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + 5.0d0) * z) + (x * y)
end function
public static double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
def code(x, y, z): return ((x + 5.0) * z) + (x * y)
function code(x, y, z) return Float64(Float64(Float64(x + 5.0) * z) + Float64(x * y)) end
function tmp = code(x, y, z) tmp = ((x + 5.0) * z) + (x * y); end
code[x_, y_, z_] := N[(N[(N[(x + 5.0), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 5\right) \cdot z + x \cdot y
\end{array}
herbie shell --seed 2024172
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:alt
(! :herbie-platform default (+ (* (+ x 5) z) (* x y)))
(+ (* x (+ y z)) (* z 5.0)))