
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (let* ((t_0 (sin (* eps 0.5)))) (* (- (* (cos (* eps 0.5)) (cos x)) (* t_0 (sin x))) (* t_0 2.0))))
double code(double x, double eps) {
double t_0 = sin((eps * 0.5));
return ((cos((eps * 0.5)) * cos(x)) - (t_0 * sin(x))) * (t_0 * 2.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = sin((eps * 0.5d0))
code = ((cos((eps * 0.5d0)) * cos(x)) - (t_0 * sin(x))) * (t_0 * 2.0d0)
end function
public static double code(double x, double eps) {
double t_0 = Math.sin((eps * 0.5));
return ((Math.cos((eps * 0.5)) * Math.cos(x)) - (t_0 * Math.sin(x))) * (t_0 * 2.0);
}
def code(x, eps): t_0 = math.sin((eps * 0.5)) return ((math.cos((eps * 0.5)) * math.cos(x)) - (t_0 * math.sin(x))) * (t_0 * 2.0)
function code(x, eps) t_0 = sin(Float64(eps * 0.5)) return Float64(Float64(Float64(cos(Float64(eps * 0.5)) * cos(x)) - Float64(t_0 * sin(x))) * Float64(t_0 * 2.0)) end
function tmp = code(x, eps) t_0 = sin((eps * 0.5)); tmp = ((cos((eps * 0.5)) * cos(x)) - (t_0 * sin(x))) * (t_0 * 2.0); end
code[x_, eps_] := Block[{t$95$0 = N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(N[Cos[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\varepsilon \cdot 0.5\right)\\
\left(\cos \left(\varepsilon \cdot 0.5\right) \cdot \cos x - t\_0 \cdot \sin x\right) \cdot \left(t\_0 \cdot 2\right)
\end{array}
\end{array}
Initial program 63.1%
diff-sin63.1%
div-inv63.1%
associate--l+63.2%
metadata-eval63.2%
div-inv63.2%
+-commutative63.2%
associate-+l+63.2%
metadata-eval63.2%
Applied egg-rr63.2%
associate-*r*63.2%
*-commutative63.2%
*-commutative63.2%
+-commutative63.2%
count-263.2%
fma-define63.2%
associate-+r-63.1%
+-commutative63.1%
associate--l+99.9%
+-inverses99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
Simplified99.9%
cos-sum100.0%
*-commutative100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in eps around 0 100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* (* (sin (* eps 0.5)) 2.0) (cos (+ (* eps 0.5) x))))
double code(double x, double eps) {
return (sin((eps * 0.5)) * 2.0) * cos(((eps * 0.5) + x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin((eps * 0.5d0)) * 2.0d0) * cos(((eps * 0.5d0) + x))
end function
public static double code(double x, double eps) {
return (Math.sin((eps * 0.5)) * 2.0) * Math.cos(((eps * 0.5) + x));
}
def code(x, eps): return (math.sin((eps * 0.5)) * 2.0) * math.cos(((eps * 0.5) + x))
function code(x, eps) return Float64(Float64(sin(Float64(eps * 0.5)) * 2.0) * cos(Float64(Float64(eps * 0.5) + x))) end
function tmp = code(x, eps) tmp = (sin((eps * 0.5)) * 2.0) * cos(((eps * 0.5) + x)); end
code[x_, eps_] := N[(N[(N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[N[(N[(eps * 0.5), $MachinePrecision] + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sin \left(\varepsilon \cdot 0.5\right) \cdot 2\right) \cdot \cos \left(\varepsilon \cdot 0.5 + x\right)
\end{array}
Initial program 63.1%
diff-sin63.1%
div-inv63.1%
associate--l+63.2%
metadata-eval63.2%
div-inv63.2%
+-commutative63.2%
associate-+l+63.2%
metadata-eval63.2%
Applied egg-rr63.2%
associate-*r*63.2%
*-commutative63.2%
*-commutative63.2%
+-commutative63.2%
count-263.2%
fma-define63.2%
associate-+r-63.1%
+-commutative63.1%
associate--l+99.9%
+-inverses99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in eps around 0 99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* eps (cos (+ (* eps 0.5) x))))
double code(double x, double eps) {
return eps * cos(((eps * 0.5) + x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(((eps * 0.5d0) + x))
end function
public static double code(double x, double eps) {
return eps * Math.cos(((eps * 0.5) + x));
}
def code(x, eps): return eps * math.cos(((eps * 0.5) + x))
function code(x, eps) return Float64(eps * cos(Float64(Float64(eps * 0.5) + x))) end
function tmp = code(x, eps) tmp = eps * cos(((eps * 0.5) + x)); end
code[x_, eps_] := N[(eps * N[Cos[N[(N[(eps * 0.5), $MachinePrecision] + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos \left(\varepsilon \cdot 0.5 + x\right)
\end{array}
Initial program 63.1%
diff-sin63.1%
div-inv63.1%
associate--l+63.2%
metadata-eval63.2%
div-inv63.2%
+-commutative63.2%
associate-+l+63.2%
metadata-eval63.2%
Applied egg-rr63.2%
associate-*r*63.2%
*-commutative63.2%
*-commutative63.2%
+-commutative63.2%
count-263.2%
fma-define63.2%
associate-+r-63.1%
+-commutative63.1%
associate--l+99.9%
+-inverses99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in eps around 0 99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 63.1%
Taylor expanded in eps around 0 99.2%
(FPCore (x eps) :precision binary64 (+ eps (* x (* -0.5 (* eps (+ eps x))))))
double code(double x, double eps) {
return eps + (x * (-0.5 * (eps * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (x * ((-0.5d0) * (eps * (eps + x))))
end function
public static double code(double x, double eps) {
return eps + (x * (-0.5 * (eps * (eps + x))));
}
def code(x, eps): return eps + (x * (-0.5 * (eps * (eps + x))))
function code(x, eps) return Float64(eps + Float64(x * Float64(-0.5 * Float64(eps * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps + (x * (-0.5 * (eps * (eps + x)))); end
code[x_, eps_] := N[(eps + N[(x * N[(-0.5 * N[(eps * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + x \cdot \left(-0.5 \cdot \left(\varepsilon \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 63.1%
Taylor expanded in eps around 0 99.6%
Taylor expanded in x around 0 98.8%
distribute-lft-out98.8%
unpow298.8%
distribute-lft-out98.8%
+-commutative98.8%
Simplified98.8%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 63.1%
Taylor expanded in eps around 0 99.6%
Taylor expanded in x around 0 98.2%
Taylor expanded in eps around 0 98.2%
Taylor expanded in eps around 0 98.2%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin x) (- (cos eps) 1.0)) (* (cos x) (sin eps))))
double code(double x, double eps) {
return (sin(x) * (cos(eps) - 1.0)) + (cos(x) * sin(eps));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(x) * (cos(eps) - 1.0d0)) + (cos(x) * sin(eps))
end function
public static double code(double x, double eps) {
return (Math.sin(x) * (Math.cos(eps) - 1.0)) + (Math.cos(x) * Math.sin(eps));
}
def code(x, eps): return (math.sin(x) * (math.cos(eps) - 1.0)) + (math.cos(x) * math.sin(eps))
function code(x, eps) return Float64(Float64(sin(x) * Float64(cos(eps) - 1.0)) + Float64(cos(x) * sin(eps))) end
function tmp = code(x, eps) tmp = (sin(x) * (cos(eps) - 1.0)) + (cos(x) * sin(eps)); end
code[x_, eps_] := N[(N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[Sin[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \left(\cos \varepsilon - 1\right) + \cos x \cdot \sin \varepsilon
\end{array}
(FPCore (x eps) :precision binary64 (* (* (cos (* 0.5 (- eps (* -2.0 x)))) (sin (* 0.5 eps))) 2.0))
double code(double x, double eps) {
return (cos((0.5 * (eps - (-2.0 * x)))) * sin((0.5 * eps))) * 2.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (cos((0.5d0 * (eps - ((-2.0d0) * x)))) * sin((0.5d0 * eps))) * 2.0d0
end function
public static double code(double x, double eps) {
return (Math.cos((0.5 * (eps - (-2.0 * x)))) * Math.sin((0.5 * eps))) * 2.0;
}
def code(x, eps): return (math.cos((0.5 * (eps - (-2.0 * x)))) * math.sin((0.5 * eps))) * 2.0
function code(x, eps) return Float64(Float64(cos(Float64(0.5 * Float64(eps - Float64(-2.0 * x)))) * sin(Float64(0.5 * eps))) * 2.0) end
function tmp = code(x, eps) tmp = (cos((0.5 * (eps - (-2.0 * x)))) * sin((0.5 * eps))) * 2.0; end
code[x_, eps_] := N[(N[(N[Cos[N[(0.5 * N[(eps - N[(-2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos \left(0.5 \cdot \left(\varepsilon - -2 \cdot x\right)\right) \cdot \sin \left(0.5 \cdot \varepsilon\right)\right) \cdot 2
\end{array}
herbie shell --seed 2024172
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (* 2 (cos (+ x (/ eps 2))) (sin (/ eps 2))))
:alt
(! :herbie-platform default (+ (* (sin x) (- (cos eps) 1)) (* (cos x) (sin eps))))
:alt
(! :herbie-platform default (* (cos (* 1/2 (- eps (* -2 x)))) (sin (* 1/2 eps)) 2))
(- (sin (+ x eps)) (sin x)))