
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (* (pow alphax -2.0) (- cos2phi)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((powf(alphax, -2.0f) * -cos2phi) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32((alphax ^ Float32(-2.0)) * Float32(-cos2phi)) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{{alphax}^{-2} \cdot \left(-cos2phi\right) - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.3%
distribute-frac-neg62.3%
distribute-neg-frac262.3%
sub-neg62.3%
log1p-define98.6%
neg-sub098.6%
associate--r+98.6%
neg-sub098.6%
associate-/r*98.6%
distribute-neg-frac298.6%
Simplified98.6%
distribute-frac-neg298.6%
associate-/r*98.6%
neg-sub098.6%
div-inv98.7%
pow298.7%
pow-flip98.7%
metadata-eval98.7%
Applied egg-rr98.7%
neg-sub098.7%
distribute-lft-neg-in98.7%
*-commutative98.7%
Simplified98.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ sin2phi (- (* alphay alphay))) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((sin2phi / -(alphay * alphay)) - (cos2phi / (alphax * alphax)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(sin2phi / Float32(-Float32(alphay * alphay))) - Float32(cos2phi / Float32(alphax * alphax)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{sin2phi}{-alphay \cdot alphay} - \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.3%
distribute-frac-neg62.3%
distribute-neg-frac262.3%
neg-mul-162.3%
associate-/r*62.3%
metadata-eval62.3%
distribute-neg-frac262.3%
/-rgt-identity62.3%
sub-neg62.3%
log1p-define98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ cos2phi alphax) (- alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((cos2phi / alphax) / -alphax) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(cos2phi / alphax) / Float32(-alphax)) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{cos2phi}{alphax}}{-alphax} - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.3%
distribute-frac-neg62.3%
distribute-neg-frac262.3%
sub-neg62.3%
log1p-define98.6%
neg-sub098.6%
associate--r+98.6%
neg-sub098.6%
associate-/r*98.6%
distribute-neg-frac298.6%
Simplified98.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (+ 0.3333333333333333 (* u0 0.25))))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f + (u0 * 0.25f))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 + (u0 * 0.25e0))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) + Float32(u0 * Float32(0.25)))))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) + (u0 * single(0.25)))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 + u0 \cdot 0.25\right)\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.3%
Taylor expanded in u0 around 0 91.5%
*-commutative91.5%
Simplified91.5%
Final simplification91.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 0.3333333333333333))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * 0.3333333333333333f))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * 0.3333333333333333e0))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(0.3333333333333333)))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * single(0.3333333333333333)))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot 0.3333333333333333\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.3%
Taylor expanded in u0 around 0 89.1%
*-commutative89.1%
Simplified89.1%
Final simplification89.1%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 1.9999999949504854e-6)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (/ (/ 1.0 (/ alphay sin2phi)) alphay)))
(* (* alphay alphay) (/ (* u0 (- 1.0 (* u0 -0.5))) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.9999999949504854e-6f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((1.0f / (alphay / sin2phi)) / alphay));
} else {
tmp = (alphay * alphay) * ((u0 * (1.0f - (u0 * -0.5f))) / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 1.9999999949504854e-6) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((1.0e0 / (alphay / sin2phi)) / alphay))
else
tmp = (alphay * alphay) * ((u0 * (1.0e0 - (u0 * (-0.5e0)))) / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.9999999949504854e-6)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(Float32(1.0) / Float32(alphay / sin2phi)) / alphay))); else tmp = Float32(Float32(alphay * alphay) * Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(1.9999999949504854e-6)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((single(1.0) / (alphay / sin2phi)) / alphay)); else tmp = (alphay * alphay) * ((u0 * (single(1.0) - (u0 * single(-0.5)))) / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{1}{\frac{alphay}{sin2phi}}}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 1.99999999e-6Initial program 57.7%
Taylor expanded in u0 around 0 71.2%
associate-/r*71.3%
div-inv71.2%
Applied egg-rr71.2%
associate-*r/71.3%
*-rgt-identity71.3%
Simplified71.3%
clear-num71.3%
inv-pow71.3%
Applied egg-rr71.3%
unpow-171.3%
Simplified71.3%
if 1.99999999e-6 < sin2phi Initial program 65.5%
distribute-frac-neg65.5%
distribute-neg-frac265.5%
sub-neg65.5%
log1p-define98.7%
neg-sub098.7%
associate--r+98.7%
neg-sub098.7%
associate-/r*98.7%
distribute-neg-frac298.7%
Simplified98.7%
Taylor expanded in cos2phi around 0 65.0%
mul-1-neg65.0%
associate-/l*65.0%
distribute-rgt-neg-in65.0%
distribute-neg-frac265.0%
sub-neg65.0%
log1p-define97.5%
Simplified97.5%
Taylor expanded in u0 around 0 86.8%
pow286.8%
Applied egg-rr86.8%
Final simplification80.3%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 1.9999999949504854e-6)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (/ (* sin2phi (/ 1.0 alphay)) alphay)))
(* (* alphay alphay) (/ (* u0 (- 1.0 (* u0 -0.5))) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.9999999949504854e-6f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi * (1.0f / alphay)) / alphay));
} else {
tmp = (alphay * alphay) * ((u0 * (1.0f - (u0 * -0.5f))) / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 1.9999999949504854e-6) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi * (1.0e0 / alphay)) / alphay))
else
tmp = (alphay * alphay) * ((u0 * (1.0e0 - (u0 * (-0.5e0)))) / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.9999999949504854e-6)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi * Float32(Float32(1.0) / alphay)) / alphay))); else tmp = Float32(Float32(alphay * alphay) * Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(1.9999999949504854e-6)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi * (single(1.0) / alphay)) / alphay)); else tmp = (alphay * alphay) * ((u0 * (single(1.0) - (u0 * single(-0.5)))) / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi \cdot \frac{1}{alphay}}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 1.99999999e-6Initial program 57.7%
Taylor expanded in u0 around 0 71.2%
associate-/r*71.3%
div-inv71.2%
Applied egg-rr71.2%
associate-*r/71.3%
*-rgt-identity71.3%
Simplified71.3%
div-inv71.3%
Applied egg-rr71.3%
if 1.99999999e-6 < sin2phi Initial program 65.5%
distribute-frac-neg65.5%
distribute-neg-frac265.5%
sub-neg65.5%
log1p-define98.7%
neg-sub098.7%
associate--r+98.7%
neg-sub098.7%
associate-/r*98.7%
distribute-neg-frac298.7%
Simplified98.7%
Taylor expanded in cos2phi around 0 65.0%
mul-1-neg65.0%
associate-/l*65.0%
distribute-rgt-neg-in65.0%
distribute-neg-frac265.0%
sub-neg65.0%
log1p-define97.5%
Simplified97.5%
Taylor expanded in u0 around 0 86.8%
pow286.8%
Applied egg-rr86.8%
Final simplification80.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 0.5))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * 0.5f))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * 0.5e0))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * single(0.5)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot 0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.3%
Taylor expanded in u0 around 0 85.3%
*-commutative85.3%
Simplified85.3%
Final simplification85.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 1.9999999949504854e-6) (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ (/ sin2phi alphay) alphay))) (* (* alphay alphay) (/ (* u0 (- 1.0 (* u0 -0.5))) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.9999999949504854e-6f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay));
} else {
tmp = (alphay * alphay) * ((u0 * (1.0f - (u0 * -0.5f))) / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 1.9999999949504854e-6) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay))
else
tmp = (alphay * alphay) * ((u0 * (1.0e0 - (u0 * (-0.5e0)))) / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.9999999949504854e-6)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) / alphay))); else tmp = Float32(Float32(alphay * alphay) * Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(1.9999999949504854e-6)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay)); else tmp = (alphay * alphay) * ((u0 * (single(1.0) - (u0 * single(-0.5)))) / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{sin2phi}{alphay}}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 1.99999999e-6Initial program 57.7%
Taylor expanded in u0 around 0 71.2%
associate-/r*71.3%
div-inv71.2%
Applied egg-rr71.2%
associate-*r/71.3%
*-rgt-identity71.3%
Simplified71.3%
if 1.99999999e-6 < sin2phi Initial program 65.5%
distribute-frac-neg65.5%
distribute-neg-frac265.5%
sub-neg65.5%
log1p-define98.7%
neg-sub098.7%
associate--r+98.7%
neg-sub098.7%
associate-/r*98.7%
distribute-neg-frac298.7%
Simplified98.7%
Taylor expanded in cos2phi around 0 65.0%
mul-1-neg65.0%
associate-/l*65.0%
distribute-rgt-neg-in65.0%
distribute-neg-frac265.0%
sub-neg65.0%
log1p-define97.5%
Simplified97.5%
Taylor expanded in u0 around 0 86.8%
pow286.8%
Applied egg-rr86.8%
Final simplification80.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.3%
Taylor expanded in u0 around 0 73.6%
Final simplification73.6%
herbie shell --seed 2024172
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))