
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O (* (* cosTheta_i (/ 0.5 v)) (/ (/ 1.0 v) (sinh (/ 1.0 v))))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O * ((cosTheta_i * (0.5f / v)) * ((1.0f / v) / sinhf((1.0f / v))));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o * ((costheta_i * (0.5e0 / v)) * ((1.0e0 / v) / sinh((1.0e0 / v))))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O * Float32(Float32(cosTheta_i * Float32(Float32(0.5) / v)) * Float32(Float32(Float32(1.0) / v) / sinh(Float32(Float32(1.0) / v))))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O * ((cosTheta_i * (single(0.5) / v)) * ((single(1.0) / v) / sinh((single(1.0) / v))));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O \cdot \left(\left(cosTheta\_i \cdot \frac{0.5}{v}\right) \cdot \frac{\frac{1}{v}}{\sinh \left(\frac{1}{v}\right)}\right)
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
associate-*r/98.9%
Applied egg-rr98.9%
div-inv99.0%
*-commutative99.0%
times-frac99.0%
associate-*r/98.9%
associate-/l/98.9%
Applied egg-rr98.9%
associate-*l*99.0%
*-rgt-identity99.0%
associate-*r/99.1%
associate-/r*99.1%
metadata-eval99.1%
Simplified99.1%
Final simplification99.1%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (/ (* cosTheta_O (/ cosTheta_i v)) v) (* (sinh (/ 1.0 v)) 2.0)))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_O * (cosTheta_i / v)) / v) / (sinhf((1.0f / v)) * 2.0f);
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_o * (costheta_i / v)) / v) / (sinh((1.0e0 / v)) * 2.0e0)
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) / v) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_O * (cosTheta_i / v)) / v) / (sinh((single(1.0) / v)) * single(2.0));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{\frac{cosTheta\_O \cdot \frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
associate-*r/98.9%
Applied egg-rr98.9%
Final simplification98.9%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (/ cosTheta_i v) (* (sinh (/ 1.0 v)) 2.0)) (/ cosTheta_O v)))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_i / v) / (sinhf((1.0f / v)) * 2.0f)) * (cosTheta_O / v);
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_i / v) / (sinh((1.0e0 / v)) * 2.0e0)) * (costheta_o / v)
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_i / v) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(cosTheta_O / v)) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_i / v) / (sinh((single(1.0) / v)) * single(2.0))) * (cosTheta_O / v);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{\frac{cosTheta\_i}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \frac{cosTheta\_O}{v}
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
associate-*r/98.9%
Applied egg-rr98.9%
associate-/l/98.9%
*-commutative98.9%
times-frac98.9%
Applied egg-rr98.9%
Final simplification98.9%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_i v) (/ (/ cosTheta_O (sinh (/ 1.0 v))) (* v 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i / v) * ((cosTheta_O / sinhf((1.0f / v))) / (v * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i / v) * ((costheta_o / sinh((1.0e0 / v))) / (v * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i / v) * Float32(Float32(cosTheta_O / sinh(Float32(Float32(1.0) / v))) / Float32(v * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_i / v) * ((cosTheta_O / sinh((single(1.0) / v))) / (v * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_i}{v} \cdot \frac{\frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right)}}{v \cdot 2}
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
div-inv99.0%
Applied egg-rr99.0%
*-un-lft-identity99.0%
associate-*r*99.0%
div-inv98.9%
associate-/l/98.9%
clear-num94.0%
associate-*l*94.0%
clear-num94.0%
un-div-inv93.9%
Applied egg-rr93.9%
associate-/r/98.8%
*-commutative98.8%
associate-*r*98.8%
associate-/l/99.0%
associate-*r/99.0%
associate-*r/98.8%
*-rgt-identity98.8%
associate-/r/99.0%
associate-*r/98.9%
*-commutative98.9%
associate-*r/98.9%
associate-/l/98.9%
associate-*r*98.9%
associate-*r/98.9%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 0.5 v) (/ cosTheta_O (* (sinh (/ 1.0 v)) (/ v cosTheta_i)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) * (cosTheta_O / (sinhf((1.0f / v)) * (v / cosTheta_i)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 / v) * (costheta_o / (sinh((1.0e0 / v)) * (v / costheta_i)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) * Float32(cosTheta_O / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v / cosTheta_i)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (single(0.5) / v) * (cosTheta_O / (sinh((single(1.0) / v)) * (v / cosTheta_i)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{0.5}{v} \cdot \frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right) \cdot \frac{v}{cosTheta\_i}}
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
div-inv99.0%
Applied egg-rr99.0%
*-un-lft-identity99.0%
associate-*r*99.0%
div-inv98.9%
associate-/l/98.9%
clear-num94.0%
associate-*l*94.0%
clear-num94.0%
un-div-inv93.9%
Applied egg-rr93.9%
associate-/r/98.8%
*-commutative98.8%
associate-*r/98.8%
times-frac98.7%
*-commutative98.7%
associate-/r*98.7%
metadata-eval98.7%
associate-/l/98.6%
Simplified98.6%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 1.0 (/ 2.0 (/ cosTheta_O (/ v cosTheta_i)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / (2.0f / (cosTheta_O / (v / cosTheta_i)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0 / (2.0e0 / (costheta_o / (v / costheta_i)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(Float32(2.0) / Float32(cosTheta_O / Float32(v / cosTheta_i)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(1.0) / (single(2.0) / (cosTheta_O / (v / cosTheta_i)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{1}{\frac{2}{\frac{cosTheta\_O}{\frac{v}{cosTheta\_i}}}}
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
div-inv99.0%
Applied egg-rr99.1%
Taylor expanded in v around inf 61.3%
associate-*l/61.3%
*-commutative61.3%
*-commutative61.3%
metadata-eval61.3%
associate-/l*61.3%
*-rgt-identity61.3%
*-commutative61.3%
associate-*l/61.3%
associate-/l*61.3%
associate-/l*61.3%
Simplified61.3%
associate-*r/61.3%
clear-num61.8%
clear-num61.8%
un-div-inv61.8%
Applied egg-rr61.8%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ 1.0 (/ v (* cosTheta_O cosTheta_i)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (1.0f / (v / (cosTheta_O * cosTheta_i)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (1.0e0 / (v / (costheta_o * costheta_i)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(v / Float32(cosTheta_O * cosTheta_i)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) * (single(1.0) / (v / (cosTheta_O * cosTheta_i)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
0.5 \cdot \frac{1}{\frac{v}{cosTheta\_O \cdot cosTheta\_i}}
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in v around inf 61.3%
associate-*l/61.3%
*-commutative61.3%
Simplified61.3%
associate-*r/61.3%
clear-num61.7%
*-commutative61.7%
Applied egg-rr61.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* 0.5 (* cosTheta_O cosTheta_i)) v))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f * (cosTheta_O * cosTheta_i)) / v;
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 * (costheta_o * costheta_i)) / v
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) * Float32(cosTheta_O * cosTheta_i)) / v) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (single(0.5) * (cosTheta_O * cosTheta_i)) / v;
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{0.5 \cdot \left(cosTheta\_O \cdot cosTheta\_i\right)}{v}
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in v around inf 61.3%
associate-*r/61.3%
Applied egg-rr61.3%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (* cosTheta_O cosTheta_i) v)))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * ((cosTheta_O * cosTheta_i) / v);
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * ((costheta_o * costheta_i) / v)
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) * ((cosTheta_O * cosTheta_i) / v);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
0.5 \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in v around inf 61.3%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (* cosTheta_i (/ cosTheta_O v))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (cosTheta_i * (cosTheta_O / v));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (costheta_i * (costheta_o / v))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(cosTheta_i * Float32(cosTheta_O / v))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) * (cosTheta_i * (cosTheta_O / v));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
0.5 \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right)
\end{array}
Initial program 98.9%
times-frac98.8%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.9%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in v around inf 61.3%
associate-*l/61.3%
*-commutative61.3%
Simplified61.3%
herbie shell --seed 2024172
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))