
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (* (pow alphax -2.0) (- cos2phi)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((powf(alphax, -2.0f) * -cos2phi) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32((alphax ^ Float32(-2.0)) * Float32(-cos2phi)) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{{alphax}^{-2} \cdot \left(-cos2phi\right) - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
distribute-frac-neg298.5%
associate-/r*98.5%
neg-sub098.5%
div-inv98.5%
pow298.5%
pow-flip98.5%
metadata-eval98.5%
Applied egg-rr98.5%
neg-sub098.5%
distribute-lft-neg-in98.5%
*-commutative98.5%
Simplified98.5%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= u0 0.04899999871850014)
(/
(* u0 (- (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))) -1.0))
(+ (/ (/ sin2phi alphay) alphay) (/ (/ cos2phi alphax) alphax)))
(/ (- (log1p (- u0))) (/ (/ (* alphax sin2phi) alphay) (* alphax alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (u0 <= 0.04899999871850014f) {
tmp = (u0 * ((u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))) - -1.0f)) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax));
} else {
tmp = -log1pf(-u0) / (((alphax * sin2phi) / alphay) / (alphax * alphay));
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (u0 <= Float32(0.04899999871850014)) tmp = Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))) - Float32(-1.0))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(Float32(cos2phi / alphax) / alphax))); else tmp = Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(Float32(alphax * sin2phi) / alphay) / Float32(alphax * alphay))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u0 \leq 0.04899999871850014:\\
\;\;\;\;\frac{u0 \cdot \left(u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right) - -1\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{\frac{alphax \cdot sin2phi}{alphay}}{alphax \cdot alphay}}\\
\end{array}
\end{array}
if u0 < 0.0489999987Initial program 56.1%
distribute-frac-neg56.1%
distribute-neg-frac256.1%
sub-neg56.1%
log1p-define98.6%
neg-sub098.6%
associate--r+98.6%
neg-sub098.6%
associate-/r*98.6%
distribute-neg-frac298.6%
Simplified98.6%
associate-/r*98.5%
div-inv98.4%
Applied egg-rr98.4%
associate-*r/98.5%
*-rgt-identity98.5%
Simplified98.5%
Taylor expanded in u0 around 0 98.2%
if 0.0489999987 < u0 Initial program 95.5%
distribute-frac-neg95.5%
distribute-neg-frac295.5%
sub-neg95.5%
log1p-define98.1%
neg-sub098.1%
associate--r+98.1%
neg-sub098.1%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
frac-2neg98.0%
frac-2neg98.0%
add-sqr-sqrt-0.0%
sqrt-unprod83.8%
sqr-neg83.8%
sqrt-prod83.8%
add-sqr-sqrt83.8%
associate-/r*83.4%
frac-sub83.4%
Applied egg-rr83.4%
Taylor expanded in cos2phi around 0 84.8%
Final simplification96.0%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= u0 0.04899999871850014)
(/
(* u0 (- (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))) -1.0))
(+ (/ (/ sin2phi alphay) alphay) (/ (/ cos2phi alphax) alphax)))
(/ (log1p (- u0)) (/ (* alphax (/ sin2phi (- alphay))) (* alphax alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (u0 <= 0.04899999871850014f) {
tmp = (u0 * ((u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))) - -1.0f)) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax));
} else {
tmp = log1pf(-u0) / ((alphax * (sin2phi / -alphay)) / (alphax * alphay));
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (u0 <= Float32(0.04899999871850014)) tmp = Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))) - Float32(-1.0))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(Float32(cos2phi / alphax) / alphax))); else tmp = Float32(log1p(Float32(-u0)) / Float32(Float32(alphax * Float32(sin2phi / Float32(-alphay))) / Float32(alphax * alphay))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u0 \leq 0.04899999871850014:\\
\;\;\;\;\frac{u0 \cdot \left(u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right) - -1\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{log1p}\left(-u0\right)}{\frac{alphax \cdot \frac{sin2phi}{-alphay}}{alphax \cdot alphay}}\\
\end{array}
\end{array}
if u0 < 0.0489999987Initial program 56.1%
distribute-frac-neg56.1%
distribute-neg-frac256.1%
sub-neg56.1%
log1p-define98.6%
neg-sub098.6%
associate--r+98.6%
neg-sub098.6%
associate-/r*98.6%
distribute-neg-frac298.6%
Simplified98.6%
associate-/r*98.5%
div-inv98.4%
Applied egg-rr98.4%
associate-*r/98.5%
*-rgt-identity98.5%
Simplified98.5%
Taylor expanded in u0 around 0 98.2%
if 0.0489999987 < u0 Initial program 95.5%
distribute-frac-neg95.5%
distribute-neg-frac295.5%
sub-neg95.5%
log1p-define98.1%
neg-sub098.1%
associate--r+98.1%
neg-sub098.1%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
frac-2neg98.0%
frac-2neg98.0%
add-sqr-sqrt-0.0%
sqrt-unprod83.8%
sqr-neg83.8%
sqrt-prod83.8%
add-sqr-sqrt83.8%
associate-/r*83.4%
frac-sub83.4%
Applied egg-rr83.4%
Taylor expanded in cos2phi around 0 84.8%
neg-mul-184.8%
associate-/l*84.8%
distribute-lft-neg-out84.8%
*-commutative84.8%
Simplified84.8%
Final simplification96.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ cos2phi alphax) (- alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((cos2phi / alphax) / -alphax) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(cos2phi / alphax) / Float32(-alphax)) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{cos2phi}{alphax}}{-alphax} - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))) -1.0)) (+ (/ (/ sin2phi alphay) alphay) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * ((u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))) - -1.0f)) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * ((u0 * (0.5e0 + (u0 * (0.3333333333333333e0 - (u0 * (-0.25e0)))))) - (-1.0e0))) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))) - Float32(-1.0))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * ((u0 * (single(0.5) + (u0 * (single(0.3333333333333333) - (u0 * single(-0.25)))))) - single(-1.0))) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right) - -1\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
associate-/r*98.4%
div-inv98.2%
Applied egg-rr98.2%
associate-*r/98.4%
*-rgt-identity98.4%
Simplified98.4%
Taylor expanded in u0 around 0 92.3%
Final simplification92.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))) -1.0)) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * ((u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))) - -1.0f)) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * ((u0 * (0.5e0 + (u0 * (0.3333333333333333e0 - (u0 * (-0.25e0)))))) - (-1.0e0))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))) - Float32(-1.0))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * ((u0 * (single(0.5) + (u0 * (single(0.3333333333333333) - (u0 * single(-0.25)))))) - single(-1.0))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right) - -1\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
Taylor expanded in u0 around 0 92.3%
Final simplification92.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (+ 0.3333333333333333 (* u0 0.25))))))) (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f + (u0 * 0.25f))))))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 + (u0 * 0.25e0))))))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) + Float32(u0 * Float32(0.25)))))))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) + (u0 * single(0.25)))))))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 + u0 \cdot 0.25\right)\right)\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.4%
Taylor expanded in u0 around 0 92.3%
associate-/r*98.4%
div-inv98.2%
Applied egg-rr92.1%
associate-*r/98.4%
*-rgt-identity98.4%
Simplified92.3%
Final simplification92.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (+ 0.3333333333333333 (* u0 0.25))))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f + (u0 * 0.25f))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 + (u0 * 0.25e0))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) + Float32(u0 * Float32(0.25)))))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) + (u0 * single(0.25)))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 + u0 \cdot 0.25\right)\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.4%
Taylor expanded in u0 around 0 92.3%
Final simplification92.3%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 0.001500000013038516)
(/ u0 (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax))))
(/
(* u0 (+ -1.0 (* u0 -0.5)))
(/ (* alphax (/ sin2phi (- alphay))) (* alphax alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 0.001500000013038516f) {
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
} else {
tmp = (u0 * (-1.0f + (u0 * -0.5f))) / ((alphax * (sin2phi / -alphay)) / (alphax * alphay));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 0.001500000013038516e0) then
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
else
tmp = (u0 * ((-1.0e0) + (u0 * (-0.5e0)))) / ((alphax * (sin2phi / -alphay)) / (alphax * alphay))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(0.001500000013038516)) tmp = Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(Float32(u0 * Float32(Float32(-1.0) + Float32(u0 * Float32(-0.5)))) / Float32(Float32(alphax * Float32(sin2phi / Float32(-alphay))) / Float32(alphax * alphay))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(0.001500000013038516)) tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); else tmp = (u0 * (single(-1.0) + (u0 * single(-0.5)))) / ((alphax * (sin2phi / -alphay)) / (alphax * alphay)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 0.001500000013038516:\\
\;\;\;\;\frac{u0}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0 \cdot \left(-1 + u0 \cdot -0.5\right)}{\frac{alphax \cdot \frac{sin2phi}{-alphay}}{alphax \cdot alphay}}\\
\end{array}
\end{array}
if sin2phi < 0.00150000001Initial program 57.8%
Taylor expanded in u0 around 0 72.0%
associate-/r*98.7%
div-inv98.6%
Applied egg-rr72.1%
associate-*r/98.7%
*-rgt-identity98.7%
Simplified72.2%
if 0.00150000001 < sin2phi Initial program 65.9%
distribute-frac-neg65.9%
distribute-neg-frac265.9%
sub-neg65.9%
log1p-define98.4%
neg-sub098.4%
associate--r+98.4%
neg-sub098.4%
associate-/r*98.4%
distribute-neg-frac298.4%
Simplified98.4%
frac-2neg98.4%
frac-2neg98.4%
add-sqr-sqrt-0.0%
sqrt-unprod96.7%
sqr-neg96.7%
sqrt-prod96.7%
add-sqr-sqrt96.7%
associate-/r*96.5%
frac-sub96.2%
Applied egg-rr96.2%
Taylor expanded in u0 around 0 86.1%
Taylor expanded in cos2phi around 0 86.2%
neg-mul-196.3%
associate-/l*96.4%
distribute-lft-neg-out96.4%
*-commutative96.4%
Simplified86.3%
Final simplification80.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- (* u0 (- 0.5 (* u0 -0.3333333333333333))) -1.0)) (+ (/ (/ sin2phi alphay) alphay) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * ((u0 * (0.5f - (u0 * -0.3333333333333333f))) - -1.0f)) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * ((u0 * (0.5e0 - (u0 * (-0.3333333333333333e0)))) - (-1.0e0))) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(-0.3333333333333333)))) - Float32(-1.0))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * ((u0 * (single(0.5) - (u0 * single(-0.3333333333333333)))) - single(-1.0))) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(u0 \cdot \left(0.5 - u0 \cdot -0.3333333333333333\right) - -1\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
associate-/r*98.4%
div-inv98.2%
Applied egg-rr98.2%
associate-*r/98.4%
*-rgt-identity98.4%
Simplified98.4%
Taylor expanded in u0 around 0 90.3%
Final simplification90.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- (* u0 (- 0.5 (* u0 -0.3333333333333333))) -1.0)) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * ((u0 * (0.5f - (u0 * -0.3333333333333333f))) - -1.0f)) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * ((u0 * (0.5e0 - (u0 * (-0.3333333333333333e0)))) - (-1.0e0))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(-0.3333333333333333)))) - Float32(-1.0))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * ((u0 * (single(0.5) - (u0 * single(-0.3333333333333333)))) - single(-1.0))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(u0 \cdot \left(0.5 - u0 \cdot -0.3333333333333333\right) - -1\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
Taylor expanded in u0 around 0 90.2%
Final simplification90.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 0.3333333333333333))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * 0.3333333333333333f))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * 0.3333333333333333e0))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(0.3333333333333333)))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * single(0.3333333333333333)))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot 0.3333333333333333\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.4%
Taylor expanded in u0 around 0 90.2%
Final simplification90.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ -1.0 (* u0 -0.5))) (- (/ (/ cos2phi alphax) (- alphax)) (/ (/ sin2phi alphay) alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (-1.0f + (u0 * -0.5f))) / (((cos2phi / alphax) / -alphax) - ((sin2phi / alphay) / alphay));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * ((-1.0e0) + (u0 * (-0.5e0)))) / (((cos2phi / alphax) / -alphax) - ((sin2phi / alphay) / alphay))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(-1.0) + Float32(u0 * Float32(-0.5)))) / Float32(Float32(Float32(cos2phi / alphax) / Float32(-alphax)) - Float32(Float32(sin2phi / alphay) / alphay))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(-1.0) + (u0 * single(-0.5)))) / (((cos2phi / alphax) / -alphax) - ((sin2phi / alphay) / alphay)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(-1 + u0 \cdot -0.5\right)}{\frac{\frac{cos2phi}{alphax}}{-alphax} - \frac{\frac{sin2phi}{alphay}}{alphay}}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
associate-/r*98.4%
div-inv98.2%
Applied egg-rr98.2%
associate-*r/98.4%
*-rgt-identity98.4%
Simplified98.4%
Taylor expanded in u0 around 0 86.2%
Final simplification86.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- (- -1.0) (* u0 -0.5))) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (-(-1.0f) - (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (-(-1.0e0) - (u0 * (-0.5e0)))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(-Float32(-1.0)) - Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (-single(-1.0) - (u0 * single(-0.5)))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(\left(--1\right) - u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
Taylor expanded in u0 around 0 86.2%
Final simplification86.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 0.5))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * 0.5f))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * 0.5e0))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * single(0.5)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot 0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.4%
Taylor expanded in u0 around 0 86.1%
Final simplification86.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.4%
Taylor expanded in u0 around 0 75.2%
associate-/r*98.4%
div-inv98.2%
Applied egg-rr75.1%
associate-*r/98.4%
*-rgt-identity98.4%
Simplified75.2%
Final simplification75.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.4%
Taylor expanded in u0 around 0 75.2%
Final simplification75.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphax alphax) (/ u0 cos2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphax * alphax) * (u0 / cos2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphax * alphax) * (u0 / cos2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphax * alphax) * Float32(u0 / cos2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphax * alphax) * (u0 / cos2phi); end
\begin{array}{l}
\\
\left(alphax \cdot alphax\right) \cdot \frac{u0}{cos2phi}
\end{array}
Initial program 62.4%
distribute-frac-neg62.4%
distribute-neg-frac262.4%
sub-neg62.4%
log1p-define98.5%
neg-sub098.5%
associate--r+98.5%
neg-sub098.5%
associate-/r*98.5%
distribute-neg-frac298.5%
Simplified98.5%
Taylor expanded in cos2phi around inf 21.3%
mul-1-neg21.3%
associate-/l*21.3%
distribute-rgt-neg-in21.3%
distribute-neg-frac221.3%
sub-neg21.3%
log1p-define27.0%
Simplified27.0%
pow227.0%
Applied egg-rr27.0%
Taylor expanded in u0 around 0 22.8%
herbie shell --seed 2024170
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))