
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -9.5e+55) (not (<= y 1.22e+69))) (+ 1.0 (* y (sqrt x))) (- 1.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -9.5e+55) || !(y <= 1.22e+69)) {
tmp = 1.0 + (y * sqrt(x));
} else {
tmp = 1.0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9.5d+55)) .or. (.not. (y <= 1.22d+69))) then
tmp = 1.0d0 + (y * sqrt(x))
else
tmp = 1.0d0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9.5e+55) || !(y <= 1.22e+69)) {
tmp = 1.0 + (y * Math.sqrt(x));
} else {
tmp = 1.0 - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9.5e+55) or not (y <= 1.22e+69): tmp = 1.0 + (y * math.sqrt(x)) else: tmp = 1.0 - x return tmp
function code(x, y) tmp = 0.0 if ((y <= -9.5e+55) || !(y <= 1.22e+69)) tmp = Float64(1.0 + Float64(y * sqrt(x))); else tmp = Float64(1.0 - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9.5e+55) || ~((y <= 1.22e+69))) tmp = 1.0 + (y * sqrt(x)); else tmp = 1.0 - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9.5e+55], N[Not[LessEqual[y, 1.22e+69]], $MachinePrecision]], N[(1.0 + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+55} \lor \neg \left(y \leq 1.22 \cdot 10^{+69}\right):\\
\;\;\;\;1 + y \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;1 - x\\
\end{array}
\end{array}
if y < -9.49999999999999989e55 or 1.22e69 < y Initial program 99.8%
Taylor expanded in x around 0 91.9%
if -9.49999999999999989e55 < y < 1.22e69Initial program 100.0%
add-cbrt-cube95.9%
pow395.9%
Applied egg-rr95.9%
Taylor expanded in y around 0 95.5%
Final simplification93.9%
(FPCore (x y) :precision binary64 (if (or (<= y -3.3e+127) (not (<= y 9.6e+96))) (* y (sqrt x)) (- 1.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -3.3e+127) || !(y <= 9.6e+96)) {
tmp = y * sqrt(x);
} else {
tmp = 1.0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.3d+127)) .or. (.not. (y <= 9.6d+96))) then
tmp = y * sqrt(x)
else
tmp = 1.0d0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.3e+127) || !(y <= 9.6e+96)) {
tmp = y * Math.sqrt(x);
} else {
tmp = 1.0 - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.3e+127) or not (y <= 9.6e+96): tmp = y * math.sqrt(x) else: tmp = 1.0 - x return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.3e+127) || !(y <= 9.6e+96)) tmp = Float64(y * sqrt(x)); else tmp = Float64(1.0 - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.3e+127) || ~((y <= 9.6e+96))) tmp = y * sqrt(x); else tmp = 1.0 - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.3e+127], N[Not[LessEqual[y, 9.6e+96]], $MachinePrecision]], N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{+127} \lor \neg \left(y \leq 9.6 \cdot 10^{+96}\right):\\
\;\;\;\;y \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;1 - x\\
\end{array}
\end{array}
if y < -3.29999999999999977e127 or 9.59999999999999972e96 < y Initial program 99.8%
Taylor expanded in x around inf 97.8%
neg-mul-197.8%
Simplified97.8%
Taylor expanded in x around 0 95.8%
if -3.29999999999999977e127 < y < 9.59999999999999972e96Initial program 99.9%
add-cbrt-cube91.5%
pow391.5%
Applied egg-rr91.5%
Taylor expanded in y around 0 89.5%
Final simplification91.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (* y (sqrt x)))) (if (<= x 0.0108) (+ 1.0 t_0) (- t_0 x))))
double code(double x, double y) {
double t_0 = y * sqrt(x);
double tmp;
if (x <= 0.0108) {
tmp = 1.0 + t_0;
} else {
tmp = t_0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * sqrt(x)
if (x <= 0.0108d0) then
tmp = 1.0d0 + t_0
else
tmp = t_0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * Math.sqrt(x);
double tmp;
if (x <= 0.0108) {
tmp = 1.0 + t_0;
} else {
tmp = t_0 - x;
}
return tmp;
}
def code(x, y): t_0 = y * math.sqrt(x) tmp = 0 if x <= 0.0108: tmp = 1.0 + t_0 else: tmp = t_0 - x return tmp
function code(x, y) t_0 = Float64(y * sqrt(x)) tmp = 0.0 if (x <= 0.0108) tmp = Float64(1.0 + t_0); else tmp = Float64(t_0 - x); end return tmp end
function tmp_2 = code(x, y) t_0 = y * sqrt(x); tmp = 0.0; if (x <= 0.0108) tmp = 1.0 + t_0; else tmp = t_0 - x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 0.0108], N[(1.0 + t$95$0), $MachinePrecision], N[(t$95$0 - x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \sqrt{x}\\
\mathbf{if}\;x \leq 0.0108:\\
\;\;\;\;1 + t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0 - x\\
\end{array}
\end{array}
if x < 0.010800000000000001Initial program 99.8%
Taylor expanded in x around 0 99.0%
if 0.010800000000000001 < x Initial program 99.9%
Taylor expanded in x around inf 98.5%
neg-mul-198.5%
Simplified98.5%
Taylor expanded in x around 0 98.5%
mul-1-neg98.5%
+-commutative98.5%
sub-neg98.5%
Simplified98.5%
Final simplification98.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (* x x))))
(if (<= y -6.2e+168)
(/ t_0 (+ 1.0 x))
(if (<= y 5.8e+131) (- 1.0 x) (/ t_0 (- 1.0 x))))))
double code(double x, double y) {
double t_0 = 1.0 - (x * x);
double tmp;
if (y <= -6.2e+168) {
tmp = t_0 / (1.0 + x);
} else if (y <= 5.8e+131) {
tmp = 1.0 - x;
} else {
tmp = t_0 / (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (x * x)
if (y <= (-6.2d+168)) then
tmp = t_0 / (1.0d0 + x)
else if (y <= 5.8d+131) then
tmp = 1.0d0 - x
else
tmp = t_0 / (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (x * x);
double tmp;
if (y <= -6.2e+168) {
tmp = t_0 / (1.0 + x);
} else if (y <= 5.8e+131) {
tmp = 1.0 - x;
} else {
tmp = t_0 / (1.0 - x);
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (x * x) tmp = 0 if y <= -6.2e+168: tmp = t_0 / (1.0 + x) elif y <= 5.8e+131: tmp = 1.0 - x else: tmp = t_0 / (1.0 - x) return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(x * x)) tmp = 0.0 if (y <= -6.2e+168) tmp = Float64(t_0 / Float64(1.0 + x)); elseif (y <= 5.8e+131) tmp = Float64(1.0 - x); else tmp = Float64(t_0 / Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (x * x); tmp = 0.0; if (y <= -6.2e+168) tmp = t_0 / (1.0 + x); elseif (y <= 5.8e+131) tmp = 1.0 - x; else tmp = t_0 / (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.2e+168], N[(t$95$0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.8e+131], N[(1.0 - x), $MachinePrecision], N[(t$95$0 / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - x \cdot x\\
\mathbf{if}\;y \leq -6.2 \cdot 10^{+168}:\\
\;\;\;\;\frac{t\_0}{1 + x}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+131}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{1 - x}\\
\end{array}
\end{array}
if y < -6.19999999999999993e168Initial program 99.8%
add-cbrt-cube38.5%
pow338.5%
Applied egg-rr38.5%
Taylor expanded in y around 0 3.4%
sub-neg3.4%
flip-+22.7%
metadata-eval22.7%
Applied egg-rr22.7%
if -6.19999999999999993e168 < y < 5.8000000000000002e131Initial program 99.9%
add-cbrt-cube88.6%
pow388.6%
Applied egg-rr88.6%
Taylor expanded in y around 0 83.2%
if 5.8000000000000002e131 < y Initial program 99.8%
add-cbrt-cube40.9%
pow340.9%
Applied egg-rr40.9%
Taylor expanded in y around 0 1.7%
sub-neg1.7%
flip-+1.7%
metadata-eval1.7%
Applied egg-rr1.7%
neg-sub01.7%
sub-neg1.7%
add-sqr-sqrt0.0%
sqrt-unprod3.1%
sqr-neg3.1%
sqrt-unprod26.5%
add-sqr-sqrt26.5%
Applied egg-rr26.5%
+-lft-identity26.5%
Simplified26.5%
Final simplification66.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (* x x))))
(if (<= y -7e+168)
(/ t_0 x)
(if (<= y 8.6e+131) (- 1.0 x) (/ t_0 (- 1.0 x))))))
double code(double x, double y) {
double t_0 = 1.0 - (x * x);
double tmp;
if (y <= -7e+168) {
tmp = t_0 / x;
} else if (y <= 8.6e+131) {
tmp = 1.0 - x;
} else {
tmp = t_0 / (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (x * x)
if (y <= (-7d+168)) then
tmp = t_0 / x
else if (y <= 8.6d+131) then
tmp = 1.0d0 - x
else
tmp = t_0 / (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (x * x);
double tmp;
if (y <= -7e+168) {
tmp = t_0 / x;
} else if (y <= 8.6e+131) {
tmp = 1.0 - x;
} else {
tmp = t_0 / (1.0 - x);
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (x * x) tmp = 0 if y <= -7e+168: tmp = t_0 / x elif y <= 8.6e+131: tmp = 1.0 - x else: tmp = t_0 / (1.0 - x) return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(x * x)) tmp = 0.0 if (y <= -7e+168) tmp = Float64(t_0 / x); elseif (y <= 8.6e+131) tmp = Float64(1.0 - x); else tmp = Float64(t_0 / Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (x * x); tmp = 0.0; if (y <= -7e+168) tmp = t_0 / x; elseif (y <= 8.6e+131) tmp = 1.0 - x; else tmp = t_0 / (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7e+168], N[(t$95$0 / x), $MachinePrecision], If[LessEqual[y, 8.6e+131], N[(1.0 - x), $MachinePrecision], N[(t$95$0 / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - x \cdot x\\
\mathbf{if}\;y \leq -7 \cdot 10^{+168}:\\
\;\;\;\;\frac{t\_0}{x}\\
\mathbf{elif}\;y \leq 8.6 \cdot 10^{+131}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{1 - x}\\
\end{array}
\end{array}
if y < -7.0000000000000004e168Initial program 99.8%
add-cbrt-cube38.5%
pow338.5%
Applied egg-rr38.5%
Taylor expanded in y around 0 3.4%
sub-neg3.4%
flip-+22.7%
metadata-eval22.7%
Applied egg-rr22.7%
Taylor expanded in x around inf 22.5%
if -7.0000000000000004e168 < y < 8.6000000000000003e131Initial program 99.9%
add-cbrt-cube88.6%
pow388.6%
Applied egg-rr88.6%
Taylor expanded in y around 0 83.2%
if 8.6000000000000003e131 < y Initial program 99.8%
add-cbrt-cube40.9%
pow340.9%
Applied egg-rr40.9%
Taylor expanded in y around 0 1.7%
sub-neg1.7%
flip-+1.7%
metadata-eval1.7%
Applied egg-rr1.7%
neg-sub01.7%
sub-neg1.7%
add-sqr-sqrt0.0%
sqrt-unprod3.1%
sqr-neg3.1%
sqrt-unprod26.5%
add-sqr-sqrt26.5%
Applied egg-rr26.5%
+-lft-identity26.5%
Simplified26.5%
Final simplification66.6%
(FPCore (x y) :precision binary64 (if (<= y -6.8e+168) (/ (- 1.0 (* x x)) x) (- 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -6.8e+168) {
tmp = (1.0 - (x * x)) / x;
} else {
tmp = 1.0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6.8d+168)) then
tmp = (1.0d0 - (x * x)) / x
else
tmp = 1.0d0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6.8e+168) {
tmp = (1.0 - (x * x)) / x;
} else {
tmp = 1.0 - x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6.8e+168: tmp = (1.0 - (x * x)) / x else: tmp = 1.0 - x return tmp
function code(x, y) tmp = 0.0 if (y <= -6.8e+168) tmp = Float64(Float64(1.0 - Float64(x * x)) / x); else tmp = Float64(1.0 - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6.8e+168) tmp = (1.0 - (x * x)) / x; else tmp = 1.0 - x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6.8e+168], N[(N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.8 \cdot 10^{+168}:\\
\;\;\;\;\frac{1 - x \cdot x}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - x\\
\end{array}
\end{array}
if y < -6.80000000000000005e168Initial program 99.8%
add-cbrt-cube38.5%
pow338.5%
Applied egg-rr38.5%
Taylor expanded in y around 0 3.4%
sub-neg3.4%
flip-+22.7%
metadata-eval22.7%
Applied egg-rr22.7%
Taylor expanded in x around inf 22.5%
if -6.80000000000000005e168 < y Initial program 99.9%
add-cbrt-cube79.4%
pow379.4%
Applied egg-rr79.4%
Taylor expanded in y around 0 67.4%
Final simplification62.3%
(FPCore (x y) :precision binary64 (if (<= x 3.2) 1.0 (- x)))
double code(double x, double y) {
double tmp;
if (x <= 3.2) {
tmp = 1.0;
} else {
tmp = -x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.2d0) then
tmp = 1.0d0
else
tmp = -x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.2) {
tmp = 1.0;
} else {
tmp = -x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.2: tmp = 1.0 else: tmp = -x return tmp
function code(x, y) tmp = 0.0 if (x <= 3.2) tmp = 1.0; else tmp = Float64(-x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.2) tmp = 1.0; else tmp = -x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.2], 1.0, (-x)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-x\\
\end{array}
\end{array}
if x < 3.2000000000000002Initial program 99.8%
Taylor expanded in x around 0 99.0%
Taylor expanded in y around 0 59.1%
if 3.2000000000000002 < x Initial program 99.9%
Taylor expanded in x around inf 98.4%
Taylor expanded in y around 0 58.9%
neg-mul-158.9%
Simplified58.9%
(FPCore (x y) :precision binary64 (- 1.0 x))
double code(double x, double y) {
return 1.0 - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - x
end function
public static double code(double x, double y) {
return 1.0 - x;
}
def code(x, y): return 1.0 - x
function code(x, y) return Float64(1.0 - x) end
function tmp = code(x, y) tmp = 1.0 - x; end
code[x_, y_] := N[(1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
1 - x
\end{array}
Initial program 99.9%
add-cbrt-cube74.7%
pow374.7%
Applied egg-rr74.7%
Taylor expanded in y around 0 60.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 67.6%
Taylor expanded in y around 0 29.0%
herbie shell --seed 2024170
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
:precision binary64
(+ (- 1.0 x) (* y (sqrt x))))