
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.998) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ x (+ -1.0 (/ (+ -1.0 (+ x (/ (+ x -1.0) y))) y))) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((x + (-1.0 + ((-1.0 + (x + ((x + -1.0) / y))) / y))) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((x + (-1.0 + ((-1.0 + (x + ((x + -1.0) / y))) / y))) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.998: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((x + (-1.0 + ((-1.0 + (x + ((x + -1.0) / y))) / y))) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.998) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(x + Float64(-1.0 + Float64(Float64(-1.0 + Float64(x + Float64(Float64(x + -1.0) / y))) / y))) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.998], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + N[(-1.0 + N[(N[(-1.0 + N[(x + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + \left(-1 + \frac{-1 + \left(x + \frac{x + -1}{y}\right)}{y}\right)}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
sub-neg99.9%
log1p-define99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 6.9%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.998) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ (+ x -1.0) (/ (+ x -1.0) y)) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log((((x + -1.0) + ((x + -1.0) / y)) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log((((x + -1.0) + ((x + -1.0) / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.998: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log((((x + -1.0) + ((x + -1.0) / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.998) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x + -1.0) + Float64(Float64(x + -1.0) / y)) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.998], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x + -1\right) + \frac{x + -1}{y}}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
sub-neg99.9%
log1p-define99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 6.9%
Taylor expanded in y around -inf 100.0%
associate-*r/100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.998) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.998) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.998: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.998) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.998], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
sub-neg99.9%
log1p-define99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 6.9%
Taylor expanded in y around inf 99.2%
associate-*r/99.2%
neg-mul-199.2%
+-commutative99.2%
distribute-neg-in99.2%
mul-1-neg99.2%
remove-double-neg99.2%
metadata-eval99.2%
Simplified99.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.75) (not (<= y 1.0))) (- 1.0 (log (/ (+ x -1.0) y))) (- (- 1.0 y) (log1p (- x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.75) || !(y <= 1.0)) {
tmp = 1.0 - log(((x + -1.0) / y));
} else {
tmp = (1.0 - y) - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((y <= -1.75) || !(y <= 1.0)) {
tmp = 1.0 - Math.log(((x + -1.0) / y));
} else {
tmp = (1.0 - y) - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.75) or not (y <= 1.0): tmp = 1.0 - math.log(((x + -1.0) / y)) else: tmp = (1.0 - y) - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.75) || !(y <= 1.0)) tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); else tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -1.75], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.75 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if y < -1.75 or 1 < y Initial program 31.0%
Taylor expanded in y around inf 98.1%
associate-*r/98.1%
neg-mul-198.1%
+-commutative98.1%
distribute-neg-in98.1%
mul-1-neg98.1%
remove-double-neg98.1%
metadata-eval98.1%
Simplified98.1%
if -1.75 < y < 1Initial program 100.0%
Taylor expanded in y around 0 97.7%
Simplified97.7%
Final simplification97.9%
(FPCore (x y)
:precision binary64
(if (<= y -20.0)
(- 1.0 (log (/ -1.0 y)))
(if (<= y 0.44)
(- (- 1.0 y) (log1p (- x)))
(- 1.0 (log (/ x (+ y -1.0)))))))
double code(double x, double y) {
double tmp;
if (y <= -20.0) {
tmp = 1.0 - log((-1.0 / y));
} else if (y <= 0.44) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / (y + -1.0)));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -20.0) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if (y <= 0.44) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / (y + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -20.0: tmp = 1.0 - math.log((-1.0 / y)) elif y <= 0.44: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / (y + -1.0))) return tmp
function code(x, y) tmp = 0.0 if (y <= -20.0) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif (y <= 0.44) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); end return tmp end
code[x_, y_] := If[LessEqual[y, -20.0], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.44], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -20:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 0.44:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\end{array}
\end{array}
if y < -20Initial program 18.0%
Taylor expanded in y around inf 97.8%
associate-*r/97.8%
neg-mul-197.8%
+-commutative97.8%
distribute-neg-in97.8%
mul-1-neg97.8%
remove-double-neg97.8%
metadata-eval97.8%
Simplified97.8%
Taylor expanded in x around 0 76.2%
if -20 < y < 0.440000000000000002Initial program 100.0%
Taylor expanded in y around 0 97.7%
Simplified97.7%
if 0.440000000000000002 < y Initial program 70.2%
Taylor expanded in x around inf 97.6%
mul-1-neg97.6%
distribute-neg-frac297.6%
sub-neg97.6%
distribute-neg-in97.6%
metadata-eval97.6%
remove-double-neg97.6%
+-commutative97.6%
Simplified97.6%
(FPCore (x y) :precision binary64 (if (<= y -3.4) (- 1.0 (log (/ -1.0 y))) (if (<= y 1.0) (- (- 1.0 y) (log1p (- x))) (- 1.0 (log (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -3.4) {
tmp = 1.0 - log((-1.0 / y));
} else if (y <= 1.0) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -3.4) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if (y <= 1.0) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.4: tmp = 1.0 - math.log((-1.0 / y)) elif y <= 1.0: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -3.4) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif (y <= 1.0) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -3.4], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -3.39999999999999991Initial program 18.0%
Taylor expanded in y around inf 97.8%
associate-*r/97.8%
neg-mul-197.8%
+-commutative97.8%
distribute-neg-in97.8%
mul-1-neg97.8%
remove-double-neg97.8%
metadata-eval97.8%
Simplified97.8%
Taylor expanded in x around 0 76.2%
if -3.39999999999999991 < y < 1Initial program 100.0%
Taylor expanded in y around 0 97.7%
Simplified97.7%
if 1 < y Initial program 70.2%
Taylor expanded in y around inf 98.8%
associate-*r/98.8%
neg-mul-198.8%
+-commutative98.8%
distribute-neg-in98.8%
mul-1-neg98.8%
remove-double-neg98.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in x around inf 96.3%
(FPCore (x y) :precision binary64 (if (<= y -255000.0) (- 1.0 (log (/ -1.0 y))) (if (<= y 1.0) (- 1.0 (log1p (- x))) (- 1.0 (log (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -255000.0) {
tmp = 1.0 - log((-1.0 / y));
} else if (y <= 1.0) {
tmp = 1.0 - log1p(-x);
} else {
tmp = 1.0 - log((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -255000.0) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if (y <= 1.0) {
tmp = 1.0 - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -255000.0: tmp = 1.0 - math.log((-1.0 / y)) elif y <= 1.0: tmp = 1.0 - math.log1p(-x) else: tmp = 1.0 - math.log((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -255000.0) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif (y <= 1.0) tmp = Float64(1.0 - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -255000.0], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -255000:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -255000Initial program 15.9%
Taylor expanded in y around inf 99.1%
associate-*r/99.1%
neg-mul-199.1%
+-commutative99.1%
distribute-neg-in99.1%
mul-1-neg99.1%
remove-double-neg99.1%
metadata-eval99.1%
Simplified99.1%
Taylor expanded in x around 0 77.7%
if -255000 < y < 1Initial program 99.9%
Taylor expanded in y around 0 95.4%
sub-neg95.4%
mul-1-neg95.4%
log1p-define95.5%
mul-1-neg95.5%
Simplified95.5%
if 1 < y Initial program 70.2%
Taylor expanded in y around inf 98.8%
associate-*r/98.8%
neg-mul-198.8%
+-commutative98.8%
distribute-neg-in98.8%
mul-1-neg98.8%
remove-double-neg98.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in x around inf 96.3%
(FPCore (x y) :precision binary64 (if (<= y -255000.0) (- 1.0 (log (/ -1.0 y))) (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if (y <= -255000.0) {
tmp = 1.0 - log((-1.0 / y));
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -255000.0) {
tmp = 1.0 - Math.log((-1.0 / y));
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -255000.0: tmp = 1.0 - math.log((-1.0 / y)) else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (y <= -255000.0) tmp = Float64(1.0 - log(Float64(-1.0 / y))); else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[y, -255000.0], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -255000:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if y < -255000Initial program 15.9%
Taylor expanded in y around inf 99.1%
associate-*r/99.1%
neg-mul-199.1%
+-commutative99.1%
distribute-neg-in99.1%
mul-1-neg99.1%
remove-double-neg99.1%
metadata-eval99.1%
Simplified99.1%
Taylor expanded in x around 0 77.7%
if -255000 < y Initial program 95.6%
Taylor expanded in y around 0 81.7%
sub-neg81.7%
mul-1-neg81.7%
log1p-define81.7%
mul-1-neg81.7%
Simplified81.7%
(FPCore (x y) :precision binary64 (- 1.0 (log1p (- x))))
double code(double x, double y) {
return 1.0 - log1p(-x);
}
public static double code(double x, double y) {
return 1.0 - Math.log1p(-x);
}
def code(x, y): return 1.0 - math.log1p(-x)
function code(x, y) return Float64(1.0 - log1p(Float64(-x))) end
code[x_, y_] := N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{log1p}\left(-x\right)
\end{array}
Initial program 72.0%
Taylor expanded in y around 0 61.2%
sub-neg61.2%
mul-1-neg61.2%
log1p-define61.2%
mul-1-neg61.2%
Simplified61.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 72.0%
sub-neg72.0%
log1p-define72.0%
distribute-neg-frac272.0%
neg-sub072.0%
associate--r-72.0%
metadata-eval72.0%
+-commutative72.0%
Simplified72.0%
Taylor expanded in x around 0 44.8%
Taylor expanded in y around 0 43.3%
*-commutative43.3%
Simplified43.3%
Taylor expanded in y around 0 45.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024170
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8128475261947241/100000000) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))) (if (< y 30094271212461764000000000) (log (/ (exp 1) (- 1 (/ (- x y) (- 1 y))))) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))