
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -4.8e-30) (not (<= y 1.35e-40))) (+ (* 2.0 (/ x y)) -1.0) (/ x (+ x y))))
double code(double x, double y) {
double tmp;
if ((y <= -4.8e-30) || !(y <= 1.35e-40)) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.8d-30)) .or. (.not. (y <= 1.35d-40))) then
tmp = (2.0d0 * (x / y)) + (-1.0d0)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.8e-30) || !(y <= 1.35e-40)) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.8e-30) or not (y <= 1.35e-40): tmp = (2.0 * (x / y)) + -1.0 else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.8e-30) || !(y <= 1.35e-40)) tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.8e-30) || ~((y <= 1.35e-40))) tmp = (2.0 * (x / y)) + -1.0; else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.8e-30], N[Not[LessEqual[y, 1.35e-40]], $MachinePrecision]], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{-30} \lor \neg \left(y \leq 1.35 \cdot 10^{-40}\right):\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if y < -4.7999999999999997e-30 or 1.35e-40 < y Initial program 100.0%
Taylor expanded in x around 0 76.7%
if -4.7999999999999997e-30 < y < 1.35e-40Initial program 99.9%
Taylor expanded in x around inf 77.8%
Final simplification77.2%
(FPCore (x y) :precision binary64 (if (or (<= y -9.6e-30) (not (<= y 5.7e-64))) (/ y (- (- x) y)) (/ x (+ x y))))
double code(double x, double y) {
double tmp;
if ((y <= -9.6e-30) || !(y <= 5.7e-64)) {
tmp = y / (-x - y);
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9.6d-30)) .or. (.not. (y <= 5.7d-64))) then
tmp = y / (-x - y)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9.6e-30) || !(y <= 5.7e-64)) {
tmp = y / (-x - y);
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9.6e-30) or not (y <= 5.7e-64): tmp = y / (-x - y) else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -9.6e-30) || !(y <= 5.7e-64)) tmp = Float64(y / Float64(Float64(-x) - y)); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9.6e-30) || ~((y <= 5.7e-64))) tmp = y / (-x - y); else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9.6e-30], N[Not[LessEqual[y, 5.7e-64]], $MachinePrecision]], N[(y / N[((-x) - y), $MachinePrecision]), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.6 \cdot 10^{-30} \lor \neg \left(y \leq 5.7 \cdot 10^{-64}\right):\\
\;\;\;\;\frac{y}{\left(-x\right) - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if y < -9.5999999999999994e-30 or 5.7000000000000003e-64 < y Initial program 100.0%
Taylor expanded in x around 0 75.6%
neg-mul-175.6%
Simplified75.6%
if -9.5999999999999994e-30 < y < 5.7000000000000003e-64Initial program 99.9%
Taylor expanded in x around inf 78.8%
Final simplification76.9%
(FPCore (x y) :precision binary64 (if (or (<= y -9e-30) (not (<= y 1.35e-40))) (+ (/ x y) -1.0) (/ x (+ x y))))
double code(double x, double y) {
double tmp;
if ((y <= -9e-30) || !(y <= 1.35e-40)) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9d-30)) .or. (.not. (y <= 1.35d-40))) then
tmp = (x / y) + (-1.0d0)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9e-30) || !(y <= 1.35e-40)) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9e-30) or not (y <= 1.35e-40): tmp = (x / y) + -1.0 else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -9e-30) || !(y <= 1.35e-40)) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9e-30) || ~((y <= 1.35e-40))) tmp = (x / y) + -1.0; else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9e-30], N[Not[LessEqual[y, 1.35e-40]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{-30} \lor \neg \left(y \leq 1.35 \cdot 10^{-40}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if y < -8.99999999999999935e-30 or 1.35e-40 < y Initial program 100.0%
Taylor expanded in x around 0 76.2%
neg-mul-176.2%
Simplified76.2%
Taylor expanded in y around inf 76.1%
if -8.99999999999999935e-30 < y < 1.35e-40Initial program 99.9%
Taylor expanded in x around inf 77.8%
Final simplification76.8%
(FPCore (x y) :precision binary64 (if (or (<= y -3.7e-30) (not (<= y 1.25e-40))) (+ (/ x y) -1.0) 1.0))
double code(double x, double y) {
double tmp;
if ((y <= -3.7e-30) || !(y <= 1.25e-40)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.7d-30)) .or. (.not. (y <= 1.25d-40))) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.7e-30) || !(y <= 1.25e-40)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.7e-30) or not (y <= 1.25e-40): tmp = (x / y) + -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.7e-30) || !(y <= 1.25e-40)) tmp = Float64(Float64(x / y) + -1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.7e-30) || ~((y <= 1.25e-40))) tmp = (x / y) + -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.7e-30], N[Not[LessEqual[y, 1.25e-40]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{-30} \lor \neg \left(y \leq 1.25 \cdot 10^{-40}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3.7000000000000003e-30 or 1.24999999999999991e-40 < y Initial program 100.0%
Taylor expanded in x around 0 76.2%
neg-mul-176.2%
Simplified76.2%
Taylor expanded in y around inf 76.1%
if -3.7000000000000003e-30 < y < 1.24999999999999991e-40Initial program 99.9%
Taylor expanded in x around inf 77.2%
Final simplification76.6%
(FPCore (x y) :precision binary64 (if (<= y -0.0001) -1.0 (if (<= y 1.5e-61) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -0.0001) {
tmp = -1.0;
} else if (y <= 1.5e-61) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.0001d0)) then
tmp = -1.0d0
else if (y <= 1.5d-61) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.0001) {
tmp = -1.0;
} else if (y <= 1.5e-61) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.0001: tmp = -1.0 elif y <= 1.5e-61: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -0.0001) tmp = -1.0; elseif (y <= 1.5e-61) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.0001) tmp = -1.0; elseif (y <= 1.5e-61) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.0001], -1.0, If[LessEqual[y, 1.5e-61], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.0001:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{-61}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -1.00000000000000005e-4 or 1.50000000000000006e-61 < y Initial program 100.0%
Taylor expanded in x around 0 75.6%
if -1.00000000000000005e-4 < y < 1.50000000000000006e-61Initial program 99.9%
Taylor expanded in x around inf 77.2%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 52.4%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024170
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))