
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= x -8.1e-122) (- x (* x y)) (if (<= x 1.0) y (* x (- y)))))
double code(double x, double y) {
double tmp;
if (x <= -8.1e-122) {
tmp = x - (x * y);
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = x * -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-8.1d-122)) then
tmp = x - (x * y)
else if (x <= 1.0d0) then
tmp = y
else
tmp = x * -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -8.1e-122) {
tmp = x - (x * y);
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = x * -y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -8.1e-122: tmp = x - (x * y) elif x <= 1.0: tmp = y else: tmp = x * -y return tmp
function code(x, y) tmp = 0.0 if (x <= -8.1e-122) tmp = Float64(x - Float64(x * y)); elseif (x <= 1.0) tmp = y; else tmp = Float64(x * Float64(-y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -8.1e-122) tmp = x - (x * y); elseif (x <= 1.0) tmp = y; else tmp = x * -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -8.1e-122], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], y, N[(x * (-y)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.1 \cdot 10^{-122}:\\
\;\;\;\;x - x \cdot y\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\end{array}
\end{array}
if x < -8.0999999999999997e-122Initial program 100.0%
Taylor expanded in x around inf 90.3%
if -8.0999999999999997e-122 < x < 1Initial program 100.0%
Taylor expanded in x around 0 90.5%
Taylor expanded in x around 0 89.8%
if 1 < x Initial program 100.0%
Taylor expanded in x around inf 99.3%
Taylor expanded in y around inf 40.2%
mul-1-neg40.2%
distribute-rgt-neg-out40.2%
Simplified40.2%
(FPCore (x y) :precision binary64 (if (<= x -6.8e-105) x (if (<= x 1.0) y (* x (- y)))))
double code(double x, double y) {
double tmp;
if (x <= -6.8e-105) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = x * -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.8d-105)) then
tmp = x
else if (x <= 1.0d0) then
tmp = y
else
tmp = x * -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.8e-105) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = x * -y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.8e-105: tmp = x elif x <= 1.0: tmp = y else: tmp = x * -y return tmp
function code(x, y) tmp = 0.0 if (x <= -6.8e-105) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = Float64(x * Float64(-y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.8e-105) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = x * -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.8e-105], x, If[LessEqual[x, 1.0], y, N[(x * (-y)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{-105}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\end{array}
\end{array}
if x < -6.79999999999999984e-105Initial program 100.0%
Taylor expanded in x around inf 91.1%
Taylor expanded in y around 0 61.5%
if -6.79999999999999984e-105 < x < 1Initial program 100.0%
Taylor expanded in x around 0 89.7%
Taylor expanded in x around 0 89.0%
if 1 < x Initial program 100.0%
Taylor expanded in x around inf 99.3%
Taylor expanded in y around inf 40.2%
mul-1-neg40.2%
distribute-rgt-neg-out40.2%
Simplified40.2%
(FPCore (x y) :precision binary64 (if (<= x -6.5e-122) (- x (* x y)) (- y (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -6.5e-122) {
tmp = x - (x * y);
} else {
tmp = y - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.5d-122)) then
tmp = x - (x * y)
else
tmp = y - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.5e-122) {
tmp = x - (x * y);
} else {
tmp = y - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.5e-122: tmp = x - (x * y) else: tmp = y - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.5e-122) tmp = Float64(x - Float64(x * y)); else tmp = Float64(y - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.5e-122) tmp = x - (x * y); else tmp = y - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.5e-122], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{-122}:\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y - x \cdot y\\
\end{array}
\end{array}
if x < -6.49999999999999965e-122Initial program 100.0%
Taylor expanded in x around inf 90.3%
if -6.49999999999999965e-122 < x Initial program 100.0%
Taylor expanded in x around 0 70.1%
(FPCore (x y) :precision binary64 (if (<= x -6.8e-105) x y))
double code(double x, double y) {
double tmp;
if (x <= -6.8e-105) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.8d-105)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.8e-105) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.8e-105: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (x <= -6.8e-105) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.8e-105) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.8e-105], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{-105}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -6.79999999999999984e-105Initial program 100.0%
Taylor expanded in x around inf 91.1%
Taylor expanded in y around 0 61.5%
if -6.79999999999999984e-105 < x Initial program 100.0%
Taylor expanded in x around 0 69.8%
Taylor expanded in x around 0 53.4%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 64.5%
Taylor expanded in y around 0 43.5%
(FPCore (x y) :precision binary64 0.0)
double code(double x, double y) {
return 0.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0
end function
public static double code(double x, double y) {
return 0.0;
}
def code(x, y): return 0.0
function code(x, y) return 0.0 end
function tmp = code(x, y) tmp = 0.0; end
code[x_, y_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 64.5%
Taylor expanded in y around inf 22.6%
mul-1-neg22.6%
distribute-rgt-neg-out22.6%
Simplified22.6%
add-log-exp14.5%
add-sqr-sqrt14.5%
sqrt-unprod14.5%
exp-prod14.5%
add-sqr-sqrt7.8%
sqrt-unprod8.3%
sqr-neg8.3%
sqrt-unprod1.5%
add-sqr-sqrt1.8%
pow-flip1.8%
exp-prod1.6%
rgt-mult-inverse2.5%
metadata-eval2.5%
metadata-eval2.5%
Applied egg-rr2.5%
herbie shell --seed 2024170
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))