
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -0.95) (not (<= z 1.45e-9))) (* (* z x) (+ y -1.0)) (+ x (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.95) || !(z <= 1.45e-9)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.95d0)) .or. (.not. (z <= 1.45d-9))) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x + (x * (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.95) || !(z <= 1.45e-9)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.95) or not (z <= 1.45e-9): tmp = (z * x) * (y + -1.0) else: tmp = x + (x * (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.95) || !(z <= 1.45e-9)) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x + Float64(x * Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.95) || ~((z <= 1.45e-9))) tmp = (z * x) * (y + -1.0); else tmp = x + (x * (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.95], N[Not[LessEqual[z, 1.45e-9]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.95 \lor \neg \left(z \leq 1.45 \cdot 10^{-9}\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < -0.94999999999999996 or 1.44999999999999996e-9 < z Initial program 90.0%
Taylor expanded in z around inf 89.0%
associate-*r*98.9%
*-commutative98.9%
sub-neg98.9%
metadata-eval98.9%
Simplified98.9%
if -0.94999999999999996 < z < 1.44999999999999996e-9Initial program 99.9%
Taylor expanded in y around inf 98.9%
neg-mul-198.9%
Simplified98.9%
Taylor expanded in y around 0 98.9%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.6e-51) (not (<= z 8.2e-26))) (* (* z x) (+ y -1.0)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.6e-51) || !(z <= 8.2e-26)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.6d-51)) .or. (.not. (z <= 8.2d-26))) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.6e-51) || !(z <= 8.2e-26)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.6e-51) or not (z <= 8.2e-26): tmp = (z * x) * (y + -1.0) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.6e-51) || !(z <= 8.2e-26)) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.6e-51) || ~((z <= 8.2e-26))) tmp = (z * x) * (y + -1.0); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.6e-51], N[Not[LessEqual[z, 8.2e-26]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{-51} \lor \neg \left(z \leq 8.2 \cdot 10^{-26}\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -1.6e-51 or 8.1999999999999997e-26 < z Initial program 91.2%
Taylor expanded in z around inf 86.7%
associate-*r*95.3%
*-commutative95.3%
sub-neg95.3%
metadata-eval95.3%
Simplified95.3%
if -1.6e-51 < z < 8.1999999999999997e-26Initial program 99.9%
Taylor expanded in y around 0 87.5%
Final simplification92.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.1e+102) (not (<= y 9e+19))) (* z (* x y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.1e+102) || !(y <= 9e+19)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.1d+102)) .or. (.not. (y <= 9d+19))) then
tmp = z * (x * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.1e+102) || !(y <= 9e+19)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.1e+102) or not (y <= 9e+19): tmp = z * (x * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.1e+102) || !(y <= 9e+19)) tmp = Float64(z * Float64(x * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.1e+102) || ~((y <= 9e+19))) tmp = z * (x * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.1e+102], N[Not[LessEqual[y, 9e+19]], $MachinePrecision]], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+102} \lor \neg \left(y \leq 9 \cdot 10^{+19}\right):\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -1.10000000000000004e102 or 9e19 < y Initial program 86.4%
Taylor expanded in y around inf 69.1%
*-commutative69.1%
*-commutative69.1%
associate-*l*80.5%
Simplified80.5%
if -1.10000000000000004e102 < y < 9e19Initial program 100.0%
Taylor expanded in y around 0 91.8%
Final simplification87.5%
(FPCore (x y z) :precision binary64 (if (<= y -1.1e+102) (* z (* x y)) (if (<= y 1.35e+20) (* x (- 1.0 z)) (* (* z x) y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e+102) {
tmp = z * (x * y);
} else if (y <= 1.35e+20) {
tmp = x * (1.0 - z);
} else {
tmp = (z * x) * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.1d+102)) then
tmp = z * (x * y)
else if (y <= 1.35d+20) then
tmp = x * (1.0d0 - z)
else
tmp = (z * x) * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e+102) {
tmp = z * (x * y);
} else if (y <= 1.35e+20) {
tmp = x * (1.0 - z);
} else {
tmp = (z * x) * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.1e+102: tmp = z * (x * y) elif y <= 1.35e+20: tmp = x * (1.0 - z) else: tmp = (z * x) * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.1e+102) tmp = Float64(z * Float64(x * y)); elseif (y <= 1.35e+20) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(Float64(z * x) * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.1e+102) tmp = z * (x * y); elseif (y <= 1.35e+20) tmp = x * (1.0 - z); else tmp = (z * x) * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.1e+102], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.35e+20], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+102}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{+20}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot y\\
\end{array}
\end{array}
if y < -1.10000000000000004e102Initial program 90.1%
Taylor expanded in y around inf 78.7%
*-commutative78.7%
*-commutative78.7%
associate-*l*88.3%
Simplified88.3%
if -1.10000000000000004e102 < y < 1.35e20Initial program 100.0%
Taylor expanded in y around 0 91.8%
if 1.35e20 < y Initial program 84.0%
Taylor expanded in z around inf 62.8%
associate-*r*77.0%
*-commutative77.0%
sub-neg77.0%
metadata-eval77.0%
Simplified77.0%
Taylor expanded in y around inf 77.0%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 5.6e-6))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 5.6e-6)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 5.6d-6))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 5.6e-6)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 5.6e-6): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 5.6e-6)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 5.6e-6))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 5.6e-6]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 5.6 \cdot 10^{-6}\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 5.59999999999999975e-6 < z Initial program 90.0%
Taylor expanded in z around inf 89.0%
Taylor expanded in y around 0 52.9%
associate-*r*52.9%
*-commutative52.9%
mul-1-neg52.9%
Simplified52.9%
if -1 < z < 5.59999999999999975e-6Initial program 99.9%
Taylor expanded in z around 0 77.7%
Final simplification64.9%
(FPCore (x y z) :precision binary64 (if (<= z -9.6e+35) (* (* z x) (+ y -1.0)) (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -9.6e+35) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-9.6d+35)) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -9.6e+35) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -9.6e+35: tmp = (z * x) * (y + -1.0) else: tmp = x * (1.0 + (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -9.6e+35) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -9.6e+35) tmp = (z * x) * (y + -1.0); else tmp = x * (1.0 + (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -9.6e+35], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.6 \cdot 10^{+35}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -9.60000000000000058e35Initial program 83.6%
Taylor expanded in z around inf 83.6%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
if -9.60000000000000058e35 < z Initial program 98.0%
Final simplification98.5%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 94.8%
Taylor expanded in y around 0 65.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.8%
Taylor expanded in z around 0 39.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024170
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))