
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Initial program 99.8%
(FPCore (x y) :precision binary64 (if (or (<= y -2.55e-5) (not (<= y 1.3e-40))) (* x (/ 100.0 y)) 100.0))
double code(double x, double y) {
double tmp;
if ((y <= -2.55e-5) || !(y <= 1.3e-40)) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.55d-5)) .or. (.not. (y <= 1.3d-40))) then
tmp = x * (100.0d0 / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.55e-5) || !(y <= 1.3e-40)) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.55e-5) or not (y <= 1.3e-40): tmp = x * (100.0 / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.55e-5) || !(y <= 1.3e-40)) tmp = Float64(x * Float64(100.0 / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.55e-5) || ~((y <= 1.3e-40))) tmp = x * (100.0 / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.55e-5], N[Not[LessEqual[y, 1.3e-40]], $MachinePrecision]], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], 100.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.55 \cdot 10^{-5} \lor \neg \left(y \leq 1.3 \cdot 10^{-40}\right):\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -2.54999999999999998e-5 or 1.3000000000000001e-40 < y Initial program 99.8%
*-commutative99.8%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in x around 0 76.3%
associate-*r/76.6%
*-commutative76.6%
associate-*r/76.6%
Simplified76.6%
if -2.54999999999999998e-5 < y < 1.3000000000000001e-40Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 77.2%
Final simplification76.9%
(FPCore (x y) :precision binary64 (if (or (<= y -5.4e-5) (not (<= y 1.35e-40))) (* 100.0 (/ x y)) 100.0))
double code(double x, double y) {
double tmp;
if ((y <= -5.4e-5) || !(y <= 1.35e-40)) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.4d-5)) .or. (.not. (y <= 1.35d-40))) then
tmp = 100.0d0 * (x / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.4e-5) || !(y <= 1.35e-40)) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.4e-5) or not (y <= 1.35e-40): tmp = 100.0 * (x / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.4e-5) || !(y <= 1.35e-40)) tmp = Float64(100.0 * Float64(x / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.4e-5) || ~((y <= 1.35e-40))) tmp = 100.0 * (x / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.4e-5], N[Not[LessEqual[y, 1.35e-40]], $MachinePrecision]], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.4 \cdot 10^{-5} \lor \neg \left(y \leq 1.35 \cdot 10^{-40}\right):\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -5.3999999999999998e-5 or 1.35e-40 < y Initial program 99.8%
*-commutative99.8%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in x around 0 76.3%
if -5.3999999999999998e-5 < y < 1.35e-40Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 77.2%
Final simplification76.7%
(FPCore (x y) :precision binary64 (if (<= y -7e-5) (/ x (* y 0.01)) (if (<= y 1.35e-40) 100.0 (/ (/ x 0.01) y))))
double code(double x, double y) {
double tmp;
if (y <= -7e-5) {
tmp = x / (y * 0.01);
} else if (y <= 1.35e-40) {
tmp = 100.0;
} else {
tmp = (x / 0.01) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7d-5)) then
tmp = x / (y * 0.01d0)
else if (y <= 1.35d-40) then
tmp = 100.0d0
else
tmp = (x / 0.01d0) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7e-5) {
tmp = x / (y * 0.01);
} else if (y <= 1.35e-40) {
tmp = 100.0;
} else {
tmp = (x / 0.01) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7e-5: tmp = x / (y * 0.01) elif y <= 1.35e-40: tmp = 100.0 else: tmp = (x / 0.01) / y return tmp
function code(x, y) tmp = 0.0 if (y <= -7e-5) tmp = Float64(x / Float64(y * 0.01)); elseif (y <= 1.35e-40) tmp = 100.0; else tmp = Float64(Float64(x / 0.01) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7e-5) tmp = x / (y * 0.01); elseif (y <= 1.35e-40) tmp = 100.0; else tmp = (x / 0.01) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7e-5], N[(x / N[(y * 0.01), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.35e-40], 100.0, N[(N[(x / 0.01), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{-5}:\\
\;\;\;\;\frac{x}{y \cdot 0.01}\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-40}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{0.01}}{y}\\
\end{array}
\end{array}
if y < -6.9999999999999994e-5Initial program 99.8%
*-commutative99.8%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 81.1%
associate-*r/81.2%
*-commutative81.2%
associate-*r/81.1%
clear-num81.0%
un-div-inv81.2%
div-inv81.3%
metadata-eval81.3%
Applied egg-rr81.3%
if -6.9999999999999994e-5 < y < 1.35e-40Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 77.2%
if 1.35e-40 < y Initial program 99.8%
*-commutative99.8%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in x around 0 72.4%
associate-*r/72.8%
*-commutative72.8%
associate-*r/72.8%
clear-num72.7%
un-div-inv72.8%
div-inv72.7%
metadata-eval72.7%
Applied egg-rr72.7%
Taylor expanded in x around 0 72.4%
metadata-eval72.4%
times-frac72.7%
*-lft-identity72.7%
associate-/r*72.8%
Simplified72.8%
(FPCore (x y) :precision binary64 (if (<= y -0.00031) (/ x (* y 0.01)) (if (<= y 1.35e-40) 100.0 (/ (* x 100.0) y))))
double code(double x, double y) {
double tmp;
if (y <= -0.00031) {
tmp = x / (y * 0.01);
} else if (y <= 1.35e-40) {
tmp = 100.0;
} else {
tmp = (x * 100.0) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.00031d0)) then
tmp = x / (y * 0.01d0)
else if (y <= 1.35d-40) then
tmp = 100.0d0
else
tmp = (x * 100.0d0) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.00031) {
tmp = x / (y * 0.01);
} else if (y <= 1.35e-40) {
tmp = 100.0;
} else {
tmp = (x * 100.0) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.00031: tmp = x / (y * 0.01) elif y <= 1.35e-40: tmp = 100.0 else: tmp = (x * 100.0) / y return tmp
function code(x, y) tmp = 0.0 if (y <= -0.00031) tmp = Float64(x / Float64(y * 0.01)); elseif (y <= 1.35e-40) tmp = 100.0; else tmp = Float64(Float64(x * 100.0) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.00031) tmp = x / (y * 0.01); elseif (y <= 1.35e-40) tmp = 100.0; else tmp = (x * 100.0) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.00031], N[(x / N[(y * 0.01), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.35e-40], 100.0, N[(N[(x * 100.0), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00031:\\
\;\;\;\;\frac{x}{y \cdot 0.01}\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-40}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 100}{y}\\
\end{array}
\end{array}
if y < -3.1e-4Initial program 99.8%
*-commutative99.8%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 81.1%
associate-*r/81.2%
*-commutative81.2%
associate-*r/81.1%
clear-num81.0%
un-div-inv81.2%
div-inv81.3%
metadata-eval81.3%
Applied egg-rr81.3%
if -3.1e-4 < y < 1.35e-40Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 77.2%
if 1.35e-40 < y Initial program 99.8%
Taylor expanded in x around 0 72.8%
(FPCore (x y) :precision binary64 (if (<= y -0.00026) (/ x (* y 0.01)) (if (<= y 1.35e-40) 100.0 (* x (/ 100.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -0.00026) {
tmp = x / (y * 0.01);
} else if (y <= 1.35e-40) {
tmp = 100.0;
} else {
tmp = x * (100.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.00026d0)) then
tmp = x / (y * 0.01d0)
else if (y <= 1.35d-40) then
tmp = 100.0d0
else
tmp = x * (100.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.00026) {
tmp = x / (y * 0.01);
} else if (y <= 1.35e-40) {
tmp = 100.0;
} else {
tmp = x * (100.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.00026: tmp = x / (y * 0.01) elif y <= 1.35e-40: tmp = 100.0 else: tmp = x * (100.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -0.00026) tmp = Float64(x / Float64(y * 0.01)); elseif (y <= 1.35e-40) tmp = 100.0; else tmp = Float64(x * Float64(100.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.00026) tmp = x / (y * 0.01); elseif (y <= 1.35e-40) tmp = 100.0; else tmp = x * (100.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.00026], N[(x / N[(y * 0.01), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.35e-40], 100.0, N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00026:\\
\;\;\;\;\frac{x}{y \cdot 0.01}\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-40}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{100}{y}\\
\end{array}
\end{array}
if y < -2.59999999999999977e-4Initial program 99.8%
*-commutative99.8%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 81.1%
associate-*r/81.2%
*-commutative81.2%
associate-*r/81.1%
clear-num81.0%
un-div-inv81.2%
div-inv81.3%
metadata-eval81.3%
Applied egg-rr81.3%
if -2.59999999999999977e-4 < y < 1.35e-40Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 77.2%
if 1.35e-40 < y Initial program 99.8%
*-commutative99.8%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in x around 0 72.4%
associate-*r/72.8%
*-commutative72.8%
associate-*r/72.8%
Simplified72.8%
(FPCore (x y) :precision binary64 (* 100.0 (/ x (+ x y))))
double code(double x, double y) {
return 100.0 * (x / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0 * (x / (x + y))
end function
public static double code(double x, double y) {
return 100.0 * (x / (x + y));
}
def code(x, y): return 100.0 * (x / (x + y))
function code(x, y) return Float64(100.0 * Float64(x / Float64(x + y))) end
function tmp = code(x, y) tmp = 100.0 * (x / (x + y)); end
code[x_, y_] := N[(100.0 * N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
100 \cdot \frac{x}{x + y}
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/l*99.7%
Simplified99.7%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around inf 48.2%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2024170
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ 100 (+ x y))))
(/ (* x 100.0) (+ x y)))