
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (+ z (fma x 3.0 (* y 2.0))))
double code(double x, double y, double z) {
return z + fma(x, 3.0, (y * 2.0));
}
function code(x, y, z) return Float64(z + fma(x, 3.0, Float64(y * 2.0))) end
code[x_, y_, z_] := N[(z + N[(x * 3.0 + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + \mathsf{fma}\left(x, 3, y \cdot 2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
*-lft-identity99.9%
metadata-eval99.9%
count-299.9%
distribute-rgt-out99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
count-299.9%
*-commutative99.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (<= y -1.1e+16) (* y 2.0) (if (<= y 1.15e-104) z (if (<= y 3.65e-31) (* x 3.0) (* y 2.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e+16) {
tmp = y * 2.0;
} else if (y <= 1.15e-104) {
tmp = z;
} else if (y <= 3.65e-31) {
tmp = x * 3.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.1d+16)) then
tmp = y * 2.0d0
else if (y <= 1.15d-104) then
tmp = z
else if (y <= 3.65d-31) then
tmp = x * 3.0d0
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e+16) {
tmp = y * 2.0;
} else if (y <= 1.15e-104) {
tmp = z;
} else if (y <= 3.65e-31) {
tmp = x * 3.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.1e+16: tmp = y * 2.0 elif y <= 1.15e-104: tmp = z elif y <= 3.65e-31: tmp = x * 3.0 else: tmp = y * 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.1e+16) tmp = Float64(y * 2.0); elseif (y <= 1.15e-104) tmp = z; elseif (y <= 3.65e-31) tmp = Float64(x * 3.0); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.1e+16) tmp = y * 2.0; elseif (y <= 1.15e-104) tmp = z; elseif (y <= 3.65e-31) tmp = x * 3.0; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.1e+16], N[(y * 2.0), $MachinePrecision], If[LessEqual[y, 1.15e-104], z, If[LessEqual[y, 3.65e-31], N[(x * 3.0), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+16}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-104}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 3.65 \cdot 10^{-31}:\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -1.1e16 or 3.6500000000000001e-31 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 79.8%
Taylor expanded in x around 0 68.2%
Taylor expanded in x around 0 66.2%
if -1.1e16 < y < 1.15e-104Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
*-lft-identity99.9%
metadata-eval99.9%
count-299.9%
distribute-rgt-out99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
count-299.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 54.7%
if 1.15e-104 < y < 3.6500000000000001e-31Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
*-lft-identity99.8%
metadata-eval99.8%
count-299.8%
distribute-rgt-out99.8%
fma-define100.0%
metadata-eval100.0%
metadata-eval100.0%
count-2100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 92.8%
Taylor expanded in z around inf 79.5%
Taylor expanded in z around 0 64.7%
Final simplification61.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -2e+21) (not (<= y 3.7e-34))) (+ z (* y 2.0)) (+ z (* x 3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+21) || !(y <= 3.7e-34)) {
tmp = z + (y * 2.0);
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2d+21)) .or. (.not. (y <= 3.7d-34))) then
tmp = z + (y * 2.0d0)
else
tmp = z + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+21) || !(y <= 3.7e-34)) {
tmp = z + (y * 2.0);
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2e+21) or not (y <= 3.7e-34): tmp = z + (y * 2.0) else: tmp = z + (x * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2e+21) || !(y <= 3.7e-34)) tmp = Float64(z + Float64(y * 2.0)); else tmp = Float64(z + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2e+21) || ~((y <= 3.7e-34))) tmp = z + (y * 2.0); else tmp = z + (x * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2e+21], N[Not[LessEqual[y, 3.7e-34]], $MachinePrecision]], N[(z + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+21} \lor \neg \left(y \leq 3.7 \cdot 10^{-34}\right):\\
\;\;\;\;z + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot 3\\
\end{array}
\end{array}
if y < -2e21 or 3.69999999999999988e-34 < y Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
*-lft-identity100.0%
metadata-eval100.0%
count-2100.0%
distribute-rgt-out100.0%
fma-define100.0%
metadata-eval100.0%
metadata-eval100.0%
count-2100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 86.7%
if -2e21 < y < 3.69999999999999988e-34Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
*-lft-identity99.9%
metadata-eval99.9%
count-299.9%
distribute-rgt-out99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
count-299.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 92.4%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.1e+58) (not (<= x 1.05e+36))) (* x 3.0) (+ z (* y 2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.1e+58) || !(x <= 1.05e+36)) {
tmp = x * 3.0;
} else {
tmp = z + (y * 2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.1d+58)) .or. (.not. (x <= 1.05d+36))) then
tmp = x * 3.0d0
else
tmp = z + (y * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.1e+58) || !(x <= 1.05e+36)) {
tmp = x * 3.0;
} else {
tmp = z + (y * 2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.1e+58) or not (x <= 1.05e+36): tmp = x * 3.0 else: tmp = z + (y * 2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.1e+58) || !(x <= 1.05e+36)) tmp = Float64(x * 3.0); else tmp = Float64(z + Float64(y * 2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.1e+58) || ~((x <= 1.05e+36))) tmp = x * 3.0; else tmp = z + (y * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.1e+58], N[Not[LessEqual[x, 1.05e+36]], $MachinePrecision]], N[(x * 3.0), $MachinePrecision], N[(z + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{+58} \lor \neg \left(x \leq 1.05 \cdot 10^{+36}\right):\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z + y \cdot 2\\
\end{array}
\end{array}
if x < -3.0999999999999999e58 or 1.05000000000000002e36 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
*-lft-identity99.8%
metadata-eval99.8%
count-299.8%
distribute-rgt-out99.8%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
count-299.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 80.8%
Taylor expanded in z around inf 58.7%
Taylor expanded in z around 0 64.8%
if -3.0999999999999999e58 < x < 1.05000000000000002e36Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
*-lft-identity100.0%
metadata-eval100.0%
count-2100.0%
distribute-rgt-out100.0%
fma-define100.0%
metadata-eval100.0%
metadata-eval100.0%
count-2100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 92.1%
Final simplification82.5%
(FPCore (x y z) :precision binary64 (if (<= y -1.45e+16) (+ x (* 2.0 (+ x y))) (if (<= y 1.85e-35) (+ z (* x 3.0)) (+ z (* y 2.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.45e+16) {
tmp = x + (2.0 * (x + y));
} else if (y <= 1.85e-35) {
tmp = z + (x * 3.0);
} else {
tmp = z + (y * 2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.45d+16)) then
tmp = x + (2.0d0 * (x + y))
else if (y <= 1.85d-35) then
tmp = z + (x * 3.0d0)
else
tmp = z + (y * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.45e+16) {
tmp = x + (2.0 * (x + y));
} else if (y <= 1.85e-35) {
tmp = z + (x * 3.0);
} else {
tmp = z + (y * 2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.45e+16: tmp = x + (2.0 * (x + y)) elif y <= 1.85e-35: tmp = z + (x * 3.0) else: tmp = z + (y * 2.0) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.45e+16) tmp = Float64(x + Float64(2.0 * Float64(x + y))); elseif (y <= 1.85e-35) tmp = Float64(z + Float64(x * 3.0)); else tmp = Float64(z + Float64(y * 2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.45e+16) tmp = x + (2.0 * (x + y)); elseif (y <= 1.85e-35) tmp = z + (x * 3.0); else tmp = z + (y * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.45e+16], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.85e-35], N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(z + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{+16}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{elif}\;y \leq 1.85 \cdot 10^{-35}:\\
\;\;\;\;z + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z + y \cdot 2\\
\end{array}
\end{array}
if y < -1.45e16Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 84.6%
if -1.45e16 < y < 1.8499999999999999e-35Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
*-lft-identity99.9%
metadata-eval99.9%
count-299.9%
distribute-rgt-out99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
count-299.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 93.1%
if 1.8499999999999999e-35 < y Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
*-lft-identity100.0%
metadata-eval100.0%
count-2100.0%
distribute-rgt-out100.0%
fma-define100.0%
metadata-eval100.0%
metadata-eval100.0%
count-2100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 88.0%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (<= z -0.42) z (if (<= z 2.8e+70) (+ x (* y 2.0)) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.42) {
tmp = z;
} else if (z <= 2.8e+70) {
tmp = x + (y * 2.0);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.42d0)) then
tmp = z
else if (z <= 2.8d+70) then
tmp = x + (y * 2.0d0)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.42) {
tmp = z;
} else if (z <= 2.8e+70) {
tmp = x + (y * 2.0);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.42: tmp = z elif z <= 2.8e+70: tmp = x + (y * 2.0) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.42) tmp = z; elseif (z <= 2.8e+70) tmp = Float64(x + Float64(y * 2.0)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.42) tmp = z; elseif (z <= 2.8e+70) tmp = x + (y * 2.0); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.42], z, If[LessEqual[z, 2.8e+70], N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.42:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{+70}:\\
\;\;\;\;x + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -0.419999999999999984 or 2.7999999999999999e70 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
*-lft-identity100.0%
metadata-eval100.0%
count-2100.0%
distribute-rgt-out100.0%
fma-define100.0%
metadata-eval100.0%
metadata-eval100.0%
count-2100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 63.8%
if -0.419999999999999984 < z < 2.7999999999999999e70Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 90.2%
Taylor expanded in x around 0 59.5%
Final simplification61.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.1e+15) (not (<= y 3.7e-30))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.1e+15) || !(y <= 3.7e-30)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.1d+15)) .or. (.not. (y <= 3.7d-30))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.1e+15) || !(y <= 3.7e-30)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.1e+15) or not (y <= 3.7e-30): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.1e+15) || !(y <= 3.7e-30)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.1e+15) || ~((y <= 3.7e-30))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.1e+15], N[Not[LessEqual[y, 3.7e-30]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+15} \lor \neg \left(y \leq 3.7 \cdot 10^{-30}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -3.1e15 or 3.7000000000000003e-30 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 79.8%
Taylor expanded in x around 0 68.2%
Taylor expanded in x around 0 66.2%
if -3.1e15 < y < 3.7000000000000003e-30Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
*-lft-identity99.9%
metadata-eval99.9%
count-299.9%
distribute-rgt-out99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
count-299.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 51.5%
Final simplification58.9%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
*-lft-identity99.9%
metadata-eval99.9%
count-299.9%
distribute-rgt-out99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
count-299.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 36.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 64.2%
Taylor expanded in x around 0 41.8%
Taylor expanded in x around inf 7.0%
herbie shell --seed 2024170
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))