
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (if (<= m 2.65e-28) (* m (+ -1.0 (/ m v))) (/ (* m (- 1.0 m)) (/ v m))))
double code(double m, double v) {
double tmp;
if (m <= 2.65e-28) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = (m * (1.0 - m)) / (v / m);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.65d-28) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = (m * (1.0d0 - m)) / (v / m)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.65e-28) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = (m * (1.0 - m)) / (v / m);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.65e-28: tmp = m * (-1.0 + (m / v)) else: tmp = (m * (1.0 - m)) / (v / m) return tmp
function code(m, v) tmp = 0.0 if (m <= 2.65e-28) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(Float64(m * Float64(1.0 - m)) / Float64(v / m)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.65e-28) tmp = m * (-1.0 + (m / v)); else tmp = (m * (1.0 - m)) / (v / m); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.65e-28], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / N[(v / m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.65 \cdot 10^{-28}:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{m \cdot \left(1 - m\right)}{\frac{v}{m}}\\
\end{array}
\end{array}
if m < 2.64999999999999994e-28Initial program 99.9%
Taylor expanded in m around 0 99.9%
if 2.64999999999999994e-28 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around 0 99.8%
*-commutative99.8%
associate-/l*99.8%
Simplified99.8%
unpow299.8%
associate-*l/99.8%
clear-num99.8%
associate-*l*99.8%
div-inv99.9%
associate-*l/99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 2.65e-28) (* m (+ -1.0 (/ m v))) (* (- 1.0 m) (/ m (/ v m)))))
double code(double m, double v) {
double tmp;
if (m <= 2.65e-28) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = (1.0 - m) * (m / (v / m));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.65d-28) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = (1.0d0 - m) * (m / (v / m))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.65e-28) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = (1.0 - m) * (m / (v / m));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.65e-28: tmp = m * (-1.0 + (m / v)) else: tmp = (1.0 - m) * (m / (v / m)) return tmp
function code(m, v) tmp = 0.0 if (m <= 2.65e-28) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(Float64(1.0 - m) * Float64(m / Float64(v / m))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.65e-28) tmp = m * (-1.0 + (m / v)); else tmp = (1.0 - m) * (m / (v / m)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.65e-28], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - m), $MachinePrecision] * N[(m / N[(v / m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.65 \cdot 10^{-28}:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 - m\right) \cdot \frac{m}{\frac{v}{m}}\\
\end{array}
\end{array}
if m < 2.64999999999999994e-28Initial program 99.9%
Taylor expanded in m around 0 99.9%
if 2.64999999999999994e-28 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around 0 99.8%
*-commutative99.8%
associate-/l*99.8%
Simplified99.8%
unpow299.8%
associate-*l/99.8%
associate-/r/99.9%
add-cube-cbrt99.4%
cbrt-prod99.7%
unpow299.7%
associate-/l*99.7%
unpow299.7%
cbrt-prod99.5%
pow299.5%
Applied egg-rr99.5%
associate-*r/99.4%
unpow299.4%
rem-3cbrt-lft99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 6.1e-18) (* m (+ -1.0 (/ m v))) (* m (* m (/ (- 1.0 m) v)))))
double code(double m, double v) {
double tmp;
if (m <= 6.1e-18) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * (m * ((1.0 - m) / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 6.1d-18) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = m * (m * ((1.0d0 - m) / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 6.1e-18) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * (m * ((1.0 - m) / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 6.1e-18: tmp = m * (-1.0 + (m / v)) else: tmp = m * (m * ((1.0 - m) / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 6.1e-18) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(m * Float64(m * Float64(Float64(1.0 - m) / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 6.1e-18) tmp = m * (-1.0 + (m / v)); else tmp = m * (m * ((1.0 - m) / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 6.1e-18], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(m * N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 6.1 \cdot 10^{-18}:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{1 - m}{v}\right)\\
\end{array}
\end{array}
if m < 6.0999999999999999e-18Initial program 99.8%
Taylor expanded in m around 0 99.8%
if 6.0999999999999999e-18 < m Initial program 99.9%
Taylor expanded in m around inf 99.9%
Taylor expanded in m around inf 99.8%
cube-mult99.9%
unpow299.9%
associate-/r*99.9%
div-sub99.9%
sub-neg99.9%
metadata-eval99.9%
associate-*r*99.8%
unpow299.8%
associate-*r*99.8%
associate-*r/99.8%
distribute-rgt-in99.8%
lft-mult-inverse99.8%
neg-mul-199.8%
sub-neg99.8%
div-sub99.8%
unsub-neg99.8%
mul-1-neg99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ -1.0 (/ m v))) (- m)))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * (-1.0 + (m / v)) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * (-1.0 + (m / v)); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
Taylor expanded in m around 0 99.0%
if 1 < m Initial program 99.9%
*-commutative99.9%
*-commutative99.9%
associate-/l*99.8%
fmm-def99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around 0 99.9%
Taylor expanded in m around 0 5.7%
neg-mul-15.7%
Simplified5.7%
Final simplification54.1%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (/ (- m v) v)) (- m)))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m - v) / v);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((m - v) / v)
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m - v) / v);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * ((m - v) / v) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(Float64(m - v) / v)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * ((m - v) / v); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(N[(m - v), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \frac{m - v}{v}\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 98.9%
Taylor expanded in v around 0 99.0%
neg-mul-199.0%
unsub-neg99.0%
Simplified99.0%
if 1 < m Initial program 99.9%
*-commutative99.9%
*-commutative99.9%
associate-/l*99.8%
fmm-def99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around 0 99.9%
Taylor expanded in m around 0 5.7%
neg-mul-15.7%
Simplified5.7%
(FPCore (m v) :precision binary64 (* m (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return m * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = m * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (* m (+ (/ (- 1.0 m) (/ v m)) -1.0)))
double code(double m, double v) {
return m * (((1.0 - m) / (v / m)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((1.0d0 - m) / (v / m)) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((1.0 - m) / (v / m)) + -1.0);
}
def code(m, v): return m * (((1.0 - m) / (v / m)) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(1.0 - m) / Float64(v / m)) + -1.0)) end
function tmp = code(m, v) tmp = m * (((1.0 - m) / (v / m)) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(1.0 - m), $MachinePrecision] / N[(v / m), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{1 - m}{\frac{v}{m}} + -1\right)
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
associate-*r/99.8%
*-commutative99.8%
associate-*r/99.8%
clear-num99.7%
un-div-inv99.8%
Applied egg-rr99.8%
(FPCore (m v) :precision binary64 (* m (+ -1.0 (* m (/ (- 1.0 m) v)))))
double code(double m, double v) {
return m * (-1.0 + (m * ((1.0 - m) / v)));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * ((-1.0d0) + (m * ((1.0d0 - m) / v)))
end function
public static double code(double m, double v) {
return m * (-1.0 + (m * ((1.0 - m) / v)));
}
def code(m, v): return m * (-1.0 + (m * ((1.0 - m) / v)))
function code(m, v) return Float64(m * Float64(-1.0 + Float64(m * Float64(Float64(1.0 - m) / v)))) end
function tmp = code(m, v) tmp = m * (-1.0 + (m * ((1.0 - m) / v))); end
code[m_, v_] := N[(m * N[(-1.0 + N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(-1 + m \cdot \frac{1 - m}{v}\right)
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (- m))
double code(double m, double v) {
return -m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -m
end function
public static double code(double m, double v) {
return -m;
}
def code(m, v): return -m
function code(m, v) return Float64(-m) end
function tmp = code(m, v) tmp = -m; end
code[m_, v_] := (-m)
\begin{array}{l}
\\
-m
\end{array}
Initial program 99.8%
*-commutative99.8%
*-commutative99.8%
associate-/l*99.8%
fmm-def99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around 0 99.8%
Taylor expanded in m around 0 30.7%
neg-mul-130.7%
Simplified30.7%
(FPCore (m v) :precision binary64 m)
double code(double m, double v) {
return m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m
end function
public static double code(double m, double v) {
return m;
}
def code(m, v): return m
function code(m, v) return m end
function tmp = code(m, v) tmp = m; end
code[m_, v_] := m
\begin{array}{l}
\\
m
\end{array}
Initial program 99.8%
*-commutative99.8%
*-commutative99.8%
associate-/l*99.8%
fmm-def99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 30.7%
*-commutative30.7%
neg-mul-130.7%
neg-sub030.7%
sub-neg30.7%
add-sqr-sqrt0.0%
sqrt-unprod3.4%
sqr-neg3.4%
sqrt-unprod3.2%
add-sqr-sqrt3.2%
Applied egg-rr3.2%
Taylor expanded in m around 0 3.2%
herbie shell --seed 2024170
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))