
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (let* ((t_0 (- (exp (- im_m)) (exp im_m)))) (* im_s (if (<= t_0 -0.1) (* 0.5 (* t_0 (cos re))) (* (- im_m) (cos re))))))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -0.1) {
tmp = 0.5 * (t_0 * cos(re));
} else {
tmp = -im_m * cos(re);
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-0.1d0)) then
tmp = 0.5d0 * (t_0 * cos(re))
else
tmp = -im_m * cos(re)
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -0.1) {
tmp = 0.5 * (t_0 * Math.cos(re));
} else {
tmp = -im_m * Math.cos(re);
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -0.1: tmp = 0.5 * (t_0 * math.cos(re)) else: tmp = -im_m * math.cos(re) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -0.1) tmp = Float64(0.5 * Float64(t_0 * cos(re))); else tmp = Float64(Float64(-im_m) * cos(re)); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -0.1) tmp = 0.5 * (t_0 * cos(re)); else tmp = -im_m * cos(re); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -0.1], N[(0.5 * N[(t$95$0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im\_m} - e^{im\_m}\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -0.1:\\
\;\;\;\;0.5 \cdot \left(t\_0 \cdot \cos re\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) < -0.10000000000000001Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
if -0.10000000000000001 < (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) Initial program 37.5%
/-rgt-identity37.5%
exp-037.5%
associate-*l/37.5%
cos-neg37.5%
associate-*l*37.5%
associate-*r/37.5%
exp-037.5%
/-rgt-identity37.5%
*-commutative37.5%
neg-sub037.5%
cos-neg37.5%
Simplified37.5%
Taylor expanded in im around 0 68.5%
Taylor expanded in im around 0 68.5%
associate-*r*68.5%
*-commutative68.5%
mul-1-neg68.5%
Simplified68.5%
Final simplification76.4%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 3.5)
(* (- im_m) (cos re))
(* 0.5 (* (cos re) (- 27.0 (exp im_m)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.5) {
tmp = -im_m * cos(re);
} else {
tmp = 0.5 * (cos(re) * (27.0 - exp(im_m)));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.5d0) then
tmp = -im_m * cos(re)
else
tmp = 0.5d0 * (cos(re) * (27.0d0 - exp(im_m)))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.5) {
tmp = -im_m * Math.cos(re);
} else {
tmp = 0.5 * (Math.cos(re) * (27.0 - Math.exp(im_m)));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 3.5: tmp = -im_m * math.cos(re) else: tmp = 0.5 * (math.cos(re) * (27.0 - math.exp(im_m))) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 3.5) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64(0.5 * Float64(cos(re) * Float64(27.0 - exp(im_m)))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 3.5) tmp = -im_m * cos(re); else tmp = 0.5 * (cos(re) * (27.0 - exp(im_m))); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 3.5], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(27.0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 3.5:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(27 - e^{im\_m}\right)\right)\\
\end{array}
\end{array}
if im < 3.5Initial program 37.5%
/-rgt-identity37.5%
exp-037.5%
associate-*l/37.5%
cos-neg37.5%
associate-*l*37.5%
associate-*r/37.5%
exp-037.5%
/-rgt-identity37.5%
*-commutative37.5%
neg-sub037.5%
cos-neg37.5%
Simplified37.5%
Taylor expanded in im around 0 68.5%
Taylor expanded in im around 0 68.5%
associate-*r*68.5%
*-commutative68.5%
mul-1-neg68.5%
Simplified68.5%
if 3.5 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Applied egg-rr99.1%
Final simplification76.2%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.0022)
(* (- im_m) (cos re))
(* 0.5 (- (exp (- im_m)) (exp im_m))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0022) {
tmp = -im_m * cos(re);
} else {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.0022d0) then
tmp = -im_m * cos(re)
else
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0022) {
tmp = -im_m * Math.cos(re);
} else {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.0022: tmp = -im_m * math.cos(re) else: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.0022) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.0022) tmp = -im_m * cos(re); else tmp = 0.5 * (exp(-im_m) - exp(im_m)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.0022], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 0.0022:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(e^{-im\_m} - e^{im\_m}\right)\\
\end{array}
\end{array}
if im < 0.00220000000000000013Initial program 37.5%
/-rgt-identity37.5%
exp-037.5%
associate-*l/37.5%
cos-neg37.5%
associate-*l*37.5%
associate-*r/37.5%
exp-037.5%
/-rgt-identity37.5%
*-commutative37.5%
neg-sub037.5%
cos-neg37.5%
Simplified37.5%
Taylor expanded in im around 0 68.5%
Taylor expanded in im around 0 68.5%
associate-*r*68.5%
*-commutative68.5%
mul-1-neg68.5%
Simplified68.5%
if 0.00220000000000000013 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 85.9%
Final simplification72.9%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (if (<= im_m 450.0) (* (- im_m) (cos re)) (log1p (expm1 (* im_m -5.0))))))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 450.0) {
tmp = -im_m * cos(re);
} else {
tmp = log1p(expm1((im_m * -5.0)));
}
return im_s * tmp;
}
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 450.0) {
tmp = -im_m * Math.cos(re);
} else {
tmp = Math.log1p(Math.expm1((im_m * -5.0)));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 450.0: tmp = -im_m * math.cos(re) else: tmp = math.log1p(math.expm1((im_m * -5.0))) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 450.0) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = log1p(expm1(Float64(im_m * -5.0))); end return Float64(im_s * tmp) end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 450.0], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[Log[1 + N[(Exp[N[(im$95$m * -5.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 450:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(im\_m \cdot -5\right)\right)\\
\end{array}
\end{array}
if im < 450Initial program 37.9%
/-rgt-identity37.9%
exp-037.9%
associate-*l/37.9%
cos-neg37.9%
associate-*l*37.9%
associate-*r/37.9%
exp-037.9%
/-rgt-identity37.9%
*-commutative37.9%
neg-sub037.9%
cos-neg37.9%
Simplified37.9%
Taylor expanded in im around 0 68.2%
Taylor expanded in im around 0 68.2%
associate-*r*68.2%
*-commutative68.2%
mul-1-neg68.2%
Simplified68.2%
if 450 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 5.3%
Applied egg-rr4.7%
sub-neg4.7%
log1p-undefine4.7%
rem-exp-log4.7%
+-commutative4.7%
metadata-eval4.7%
Simplified4.7%
Taylor expanded in re around 0 4.7%
*-commutative4.7%
Simplified4.7%
log1p-expm1-u85.7%
Applied egg-rr85.7%
Final simplification72.5%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 1800000.0)
(* (- im_m) (cos re))
(if (<= im_m 8.2e+37)
(* 0.5 (* im_m (fma re re -2.0)))
(* im_m (+ -1.0 (* -1.5 (pow re 2.0))))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 1800000.0) {
tmp = -im_m * cos(re);
} else if (im_m <= 8.2e+37) {
tmp = 0.5 * (im_m * fma(re, re, -2.0));
} else {
tmp = im_m * (-1.0 + (-1.5 * pow(re, 2.0)));
}
return im_s * tmp;
}
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 1800000.0) tmp = Float64(Float64(-im_m) * cos(re)); elseif (im_m <= 8.2e+37) tmp = Float64(0.5 * Float64(im_m * fma(re, re, -2.0))); else tmp = Float64(im_m * Float64(-1.0 + Float64(-1.5 * (re ^ 2.0)))); end return Float64(im_s * tmp) end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 1800000.0], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], If[LessEqual[im$95$m, 8.2e+37], N[(0.5 * N[(im$95$m * N[(re * re + -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(im$95$m * N[(-1.0 + N[(-1.5 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 1800000:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{elif}\;im\_m \leq 8.2 \cdot 10^{+37}:\\
\;\;\;\;0.5 \cdot \left(im\_m \cdot \mathsf{fma}\left(re, re, -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;im\_m \cdot \left(-1 + -1.5 \cdot {re}^{2}\right)\\
\end{array}
\end{array}
if im < 1.8e6Initial program 38.2%
/-rgt-identity38.2%
exp-038.2%
associate-*l/38.2%
cos-neg38.2%
associate-*l*38.2%
associate-*r/38.2%
exp-038.2%
/-rgt-identity38.2%
*-commutative38.2%
neg-sub038.2%
cos-neg38.2%
Simplified38.2%
Taylor expanded in im around 0 67.9%
Taylor expanded in im around 0 67.9%
associate-*r*67.9%
*-commutative67.9%
mul-1-neg67.9%
Simplified67.9%
if 1.8e6 < im < 8.1999999999999996e37Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 3.3%
Taylor expanded in re around 0 17.2%
*-commutative17.2%
distribute-lft-out17.2%
+-commutative17.2%
unpow217.2%
fma-define17.2%
Simplified17.2%
if 8.1999999999999996e37 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 5.6%
Taylor expanded in im around 0 5.6%
associate-*r*5.6%
*-commutative5.6%
mul-1-neg5.6%
Simplified5.6%
Applied egg-rr5.6%
Taylor expanded in re around 0 32.4%
associate-*r*32.4%
+-commutative32.4%
*-commutative32.4%
*-commutative32.4%
associate-*l*32.4%
distribute-lft-out32.4%
Simplified32.4%
Final simplification58.9%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 1950000.0)
(* (- im_m) (cos re))
(* 0.5 (* im_m (fma re re -2.0))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 1950000.0) {
tmp = -im_m * cos(re);
} else {
tmp = 0.5 * (im_m * fma(re, re, -2.0));
}
return im_s * tmp;
}
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 1950000.0) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64(0.5 * Float64(im_m * fma(re, re, -2.0))); end return Float64(im_s * tmp) end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 1950000.0], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im$95$m * N[(re * re + -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 1950000:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im\_m \cdot \mathsf{fma}\left(re, re, -2\right)\right)\\
\end{array}
\end{array}
if im < 1.95e6Initial program 38.2%
/-rgt-identity38.2%
exp-038.2%
associate-*l/38.2%
cos-neg38.2%
associate-*l*38.2%
associate-*r/38.2%
exp-038.2%
/-rgt-identity38.2%
*-commutative38.2%
neg-sub038.2%
cos-neg38.2%
Simplified38.2%
Taylor expanded in im around 0 67.9%
Taylor expanded in im around 0 67.9%
associate-*r*67.9%
*-commutative67.9%
mul-1-neg67.9%
Simplified67.9%
if 1.95e6 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 5.3%
Taylor expanded in re around 0 15.9%
*-commutative15.9%
distribute-lft-out15.9%
+-commutative15.9%
unpow215.9%
fma-define15.9%
Simplified15.9%
Final simplification55.3%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 1800000.0)
(* (- im_m) (cos re))
(* (pow re 2.0) (* im_m 0.5)))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 1800000.0) {
tmp = -im_m * cos(re);
} else {
tmp = pow(re, 2.0) * (im_m * 0.5);
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 1800000.0d0) then
tmp = -im_m * cos(re)
else
tmp = (re ** 2.0d0) * (im_m * 0.5d0)
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 1800000.0) {
tmp = -im_m * Math.cos(re);
} else {
tmp = Math.pow(re, 2.0) * (im_m * 0.5);
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 1800000.0: tmp = -im_m * math.cos(re) else: tmp = math.pow(re, 2.0) * (im_m * 0.5) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 1800000.0) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64((re ^ 2.0) * Float64(im_m * 0.5)); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 1800000.0) tmp = -im_m * cos(re); else tmp = (re ^ 2.0) * (im_m * 0.5); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 1800000.0], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(N[Power[re, 2.0], $MachinePrecision] * N[(im$95$m * 0.5), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 1800000:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;{re}^{2} \cdot \left(im\_m \cdot 0.5\right)\\
\end{array}
\end{array}
if im < 1.8e6Initial program 38.2%
/-rgt-identity38.2%
exp-038.2%
associate-*l/38.2%
cos-neg38.2%
associate-*l*38.2%
associate-*r/38.2%
exp-038.2%
/-rgt-identity38.2%
*-commutative38.2%
neg-sub038.2%
cos-neg38.2%
Simplified38.2%
Taylor expanded in im around 0 67.9%
Taylor expanded in im around 0 67.9%
associate-*r*67.9%
*-commutative67.9%
mul-1-neg67.9%
Simplified67.9%
if 1.8e6 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 5.3%
Taylor expanded in re around 0 15.9%
*-commutative15.9%
distribute-lft-out15.9%
+-commutative15.9%
unpow215.9%
fma-define15.9%
Simplified15.9%
Taylor expanded in re around inf 13.6%
associate-*r*13.6%
*-commutative13.6%
*-commutative13.6%
Simplified13.6%
Final simplification54.8%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (* (- im_m) (cos re))))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * (-im_m * cos(re));
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * (-im_m * cos(re))
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * (-im_m * Math.cos(re));
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * (-im_m * math.cos(re))
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(Float64(-im_m) * cos(re))) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * (-im_m * cos(re)); end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(\left(-im\_m\right) \cdot \cos re\right)
\end{array}
Initial program 53.2%
/-rgt-identity53.2%
exp-053.2%
associate-*l/53.2%
cos-neg53.2%
associate-*l*53.2%
associate-*r/53.2%
exp-053.2%
/-rgt-identity53.2%
*-commutative53.2%
neg-sub053.2%
cos-neg53.2%
Simplified53.2%
Taylor expanded in im around 0 52.8%
Taylor expanded in im around 0 52.8%
associate-*r*52.8%
*-commutative52.8%
mul-1-neg52.8%
Simplified52.8%
Final simplification52.8%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (- im_m)))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * -im_m
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * -im_m
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(-im_m)) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * -im_m; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * (-im$95$m)), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(-im\_m\right)
\end{array}
Initial program 53.2%
/-rgt-identity53.2%
exp-053.2%
associate-*l/53.2%
cos-neg53.2%
associate-*l*53.2%
associate-*r/53.2%
exp-053.2%
/-rgt-identity53.2%
*-commutative53.2%
neg-sub053.2%
cos-neg53.2%
Simplified53.2%
Taylor expanded in im around 0 52.8%
Taylor expanded in re around 0 31.1%
mul-1-neg31.1%
Simplified31.1%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s -1.0))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * -1.0;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * (-1.0d0)
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * -1.0;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * -1.0
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * -1.0) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * -1.0; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * -1.0), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot -1
\end{array}
Initial program 53.2%
/-rgt-identity53.2%
exp-053.2%
associate-*l/53.2%
cos-neg53.2%
associate-*l*53.2%
associate-*r/53.2%
exp-053.2%
/-rgt-identity53.2%
*-commutative53.2%
neg-sub053.2%
cos-neg53.2%
Simplified53.2%
Applied egg-rr2.9%
metadata-eval2.9%
Applied egg-rr2.9%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024170
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(! :herbie-platform default (if (< (fabs im) 1) (- (* (cos re) (+ im (* 1/6 im im im) (* 1/120 im im im im im)))) (* (* 1/2 (cos re)) (- (exp (- 0 im)) (exp im)))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))