
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
(FPCore (alpha u0) :precision binary32 (* (* alpha (- alpha)) (log1p (- u0))))
float code(float alpha, float u0) {
return (alpha * -alpha) * log1pf(-u0);
}
function code(alpha, u0) return Float32(Float32(alpha * Float32(-alpha)) * log1p(Float32(-u0))) end
\begin{array}{l}
\\
\left(\alpha \cdot \left(-\alpha\right)\right) \cdot \mathsf{log1p}\left(-u0\right)
\end{array}
Initial program 58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha (- (log1p (- u0))))))
float code(float alpha, float u0) {
return alpha * (alpha * -log1pf(-u0));
}
function code(alpha, u0) return Float32(alpha * Float32(alpha * Float32(-log1p(Float32(-u0))))) end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot \left(-\mathsf{log1p}\left(-u0\right)\right)\right)
\end{array}
Initial program 58.0%
associate-*l*58.0%
distribute-lft-neg-out58.0%
distribute-rgt-neg-in58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (alpha u0)
:precision binary32
(*
alpha
(*
u0
(+
alpha
(* (* alpha u0) (+ 0.5 (* u0 (+ 0.3333333333333333 (* u0 0.25)))))))))
float code(float alpha, float u0) {
return alpha * (u0 * (alpha + ((alpha * u0) * (0.5f + (u0 * (0.3333333333333333f + (u0 * 0.25f)))))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (u0 * (alpha + ((alpha * u0) * (0.5e0 + (u0 * (0.3333333333333333e0 + (u0 * 0.25e0)))))))
end function
function code(alpha, u0) return Float32(alpha * Float32(u0 * Float32(alpha + Float32(Float32(alpha * u0) * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) + Float32(u0 * Float32(0.25))))))))) end
function tmp = code(alpha, u0) tmp = alpha * (u0 * (alpha + ((alpha * u0) * (single(0.5) + (u0 * (single(0.3333333333333333) + (u0 * single(0.25)))))))); end
\begin{array}{l}
\\
\alpha \cdot \left(u0 \cdot \left(\alpha + \left(\alpha \cdot u0\right) \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 + u0 \cdot 0.25\right)\right)\right)\right)
\end{array}
Initial program 58.0%
associate-*l*58.0%
distribute-lft-neg-out58.0%
distribute-rgt-neg-in58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 90.7%
Taylor expanded in alpha around 0 90.7%
associate-*r*90.7%
*-commutative90.7%
Simplified90.7%
(FPCore (alpha u0) :precision binary32 (* alpha (* u0 (+ alpha (* u0 (+ (* (* alpha u0) 0.3333333333333333) (* alpha 0.5)))))))
float code(float alpha, float u0) {
return alpha * (u0 * (alpha + (u0 * (((alpha * u0) * 0.3333333333333333f) + (alpha * 0.5f)))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (u0 * (alpha + (u0 * (((alpha * u0) * 0.3333333333333333e0) + (alpha * 0.5e0)))))
end function
function code(alpha, u0) return Float32(alpha * Float32(u0 * Float32(alpha + Float32(u0 * Float32(Float32(Float32(alpha * u0) * Float32(0.3333333333333333)) + Float32(alpha * Float32(0.5))))))) end
function tmp = code(alpha, u0) tmp = alpha * (u0 * (alpha + (u0 * (((alpha * u0) * single(0.3333333333333333)) + (alpha * single(0.5)))))); end
\begin{array}{l}
\\
\alpha \cdot \left(u0 \cdot \left(\alpha + u0 \cdot \left(\left(\alpha \cdot u0\right) \cdot 0.3333333333333333 + \alpha \cdot 0.5\right)\right)\right)
\end{array}
Initial program 58.0%
associate-*l*58.0%
distribute-lft-neg-out58.0%
distribute-rgt-neg-in58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 88.4%
Final simplification88.4%
(FPCore (alpha u0) :precision binary32 (* alpha (* u0 (+ alpha (* u0 (* alpha (+ 0.5 (* u0 0.3333333333333333))))))))
float code(float alpha, float u0) {
return alpha * (u0 * (alpha + (u0 * (alpha * (0.5f + (u0 * 0.3333333333333333f))))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (u0 * (alpha + (u0 * (alpha * (0.5e0 + (u0 * 0.3333333333333333e0))))))
end function
function code(alpha, u0) return Float32(alpha * Float32(u0 * Float32(alpha + Float32(u0 * Float32(alpha * Float32(Float32(0.5) + Float32(u0 * Float32(0.3333333333333333)))))))) end
function tmp = code(alpha, u0) tmp = alpha * (u0 * (alpha + (u0 * (alpha * (single(0.5) + (u0 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\alpha \cdot \left(u0 \cdot \left(\alpha + u0 \cdot \left(\alpha \cdot \left(0.5 + u0 \cdot 0.3333333333333333\right)\right)\right)\right)
\end{array}
Initial program 58.0%
associate-*l*58.0%
distribute-lft-neg-out58.0%
distribute-rgt-neg-in58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 90.7%
Taylor expanded in u0 around 0 88.4%
+-commutative88.4%
*-commutative88.4%
*-commutative88.4%
associate-*r*88.4%
*-commutative88.4%
distribute-lft-out88.4%
*-commutative88.4%
Simplified88.4%
(FPCore (alpha u0) :precision binary32 (* alpha (* u0 (+ alpha (* (* alpha u0) 0.5)))))
float code(float alpha, float u0) {
return alpha * (u0 * (alpha + ((alpha * u0) * 0.5f)));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (u0 * (alpha + ((alpha * u0) * 0.5e0)))
end function
function code(alpha, u0) return Float32(alpha * Float32(u0 * Float32(alpha + Float32(Float32(alpha * u0) * Float32(0.5))))) end
function tmp = code(alpha, u0) tmp = alpha * (u0 * (alpha + ((alpha * u0) * single(0.5)))); end
\begin{array}{l}
\\
\alpha \cdot \left(u0 \cdot \left(\alpha + \left(\alpha \cdot u0\right) \cdot 0.5\right)\right)
\end{array}
Initial program 58.0%
associate-*l*58.0%
distribute-lft-neg-out58.0%
distribute-rgt-neg-in58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 84.4%
Final simplification84.4%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha (* u0 (+ (* u0 0.5) 1.0)))))
float code(float alpha, float u0) {
return alpha * (alpha * (u0 * ((u0 * 0.5f) + 1.0f)));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (alpha * (u0 * ((u0 * 0.5e0) + 1.0e0)))
end function
function code(alpha, u0) return Float32(alpha * Float32(alpha * Float32(u0 * Float32(Float32(u0 * Float32(0.5)) + Float32(1.0))))) end
function tmp = code(alpha, u0) tmp = alpha * (alpha * (u0 * ((u0 * single(0.5)) + single(1.0)))); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot \left(u0 \cdot \left(u0 \cdot 0.5 + 1\right)\right)\right)
\end{array}
Initial program 58.0%
associate-*l*58.0%
distribute-lft-neg-out58.0%
distribute-rgt-neg-in58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 84.4%
Taylor expanded in alpha around 0 84.2%
Final simplification84.2%
(FPCore (alpha u0) :precision binary32 (* (* alpha alpha) u0))
float code(float alpha, float u0) {
return (alpha * alpha) * u0;
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (alpha * alpha) * u0
end function
function code(alpha, u0) return Float32(Float32(alpha * alpha) * u0) end
function tmp = code(alpha, u0) tmp = (alpha * alpha) * u0; end
\begin{array}{l}
\\
\left(\alpha \cdot \alpha\right) \cdot u0
\end{array}
Initial program 58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 72.3%
mul-1-neg72.3%
Simplified72.3%
Final simplification72.3%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha u0)))
float code(float alpha, float u0) {
return alpha * (alpha * u0);
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (alpha * u0)
end function
function code(alpha, u0) return Float32(alpha * Float32(alpha * u0)) end
function tmp = code(alpha, u0) tmp = alpha * (alpha * u0); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot u0\right)
\end{array}
Initial program 58.0%
associate-*l*58.0%
distribute-lft-neg-out58.0%
distribute-rgt-neg-in58.0%
distribute-lft-neg-out58.0%
sub-neg58.0%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 72.3%
herbie shell --seed 2024170
(FPCore (alpha u0)
:name "Beckmann Distribution sample, tan2theta, alphax == alphay"
:precision binary32
:pre (and (and (<= 0.0001 alpha) (<= alpha 1.0)) (and (<= 2.328306437e-10 u0) (<= u0 1.0)))
(* (* (- alpha) alpha) (log (- 1.0 u0))))