
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 25 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (cbrt (pow PI 1.5))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+135)
(*
(/
1.0
(/ (/ 1.0 (+ b a)) (* (* (- b a) 2.0) (sin (/ angle_m (/ 180.0 PI))))))
(cos (/ 0.005555555555555556 (/ (/ 1.0 angle_m) PI))))
(*
(* (- b a) (* (+ b a) (* 2.0 (sin (/ PI (/ 180.0 angle_m))))))
(cos (/ 0.005555555555555556 (/ (/ 1.0 angle_m) (* t_0 t_0)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = cbrt(pow(((double) M_PI), 1.5));
double tmp;
if ((angle_m / 180.0) <= 1e+135) {
tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * sin((angle_m / (180.0 / ((double) M_PI))))))) * cos((0.005555555555555556 / ((1.0 / angle_m) / ((double) M_PI))));
} else {
tmp = ((b - a) * ((b + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m)))))) * cos((0.005555555555555556 / ((1.0 / angle_m) / (t_0 * t_0))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.cbrt(Math.pow(Math.PI, 1.5));
double tmp;
if ((angle_m / 180.0) <= 1e+135) {
tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * Math.sin((angle_m / (180.0 / Math.PI)))))) * Math.cos((0.005555555555555556 / ((1.0 / angle_m) / Math.PI)));
} else {
tmp = ((b - a) * ((b + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m)))))) * Math.cos((0.005555555555555556 / ((1.0 / angle_m) / (t_0 * t_0))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = cbrt((pi ^ 1.5)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+135) tmp = Float64(Float64(1.0 / Float64(Float64(1.0 / Float64(b + a)) / Float64(Float64(Float64(b - a) * 2.0) * sin(Float64(angle_m / Float64(180.0 / pi)))))) * cos(Float64(0.005555555555555556 / Float64(Float64(1.0 / angle_m) / pi)))); else tmp = Float64(Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m)))))) * cos(Float64(0.005555555555555556 / Float64(Float64(1.0 / angle_m) / Float64(t_0 * t_0))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[Power[N[Power[Pi, 1.5], $MachinePrecision], 1/3], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+135], N[(N[(1.0 / N[(N[(1.0 / N[(b + a), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(b - a), $MachinePrecision] * 2.0), $MachinePrecision] * N[Sin[N[(angle$95$m / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 / N[(N[(1.0 / angle$95$m), $MachinePrecision] / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 / N[(N[(1.0 / angle$95$m), $MachinePrecision] / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sqrt[3]{{\pi}^{1.5}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+135}:\\
\;\;\;\;\frac{1}{\frac{\frac{1}{b + a}}{\left(\left(b - a\right) \cdot 2\right) \cdot \sin \left(\frac{angle\_m}{\frac{180}{\pi}}\right)}} \cdot \cos \left(\frac{0.005555555555555556}{\frac{\frac{1}{angle\_m}}{\pi}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right)\right) \cdot \cos \left(\frac{0.005555555555555556}{\frac{\frac{1}{angle\_m}}{t\_0 \cdot t\_0}}\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999962e134Initial program 58.9%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr73.7%
clear-numN/A
div-invN/A
*-un-lft-identityN/A
div-invN/A
times-fracN/A
metadata-evalN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f6473.8%
Applied egg-rr73.8%
Applied egg-rr74.3%
if 9.99999999999999962e134 < (/.f64 angle #s(literal 180 binary64)) Initial program 31.2%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr40.5%
clear-numN/A
div-invN/A
*-un-lft-identityN/A
div-invN/A
times-fracN/A
metadata-evalN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f6442.7%
Applied egg-rr42.7%
add-cbrt-cubeN/A
add-sqr-sqrtN/A
unswap-sqrN/A
cbrt-prodN/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
pow1N/A
pow1/2N/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
PI-lowering-PI.f64N/A
metadata-evalN/A
cbrt-lowering-cbrt.f64N/A
pow1N/A
pow1/2N/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
Applied egg-rr50.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (/ angle_m 180.0) PI)) (t_1 (cbrt (pow PI 1.5))))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))
(- INFINITY))
(*
(* (- b a) (* (+ b a) (* 2.0 (sin (/ PI (/ 180.0 angle_m))))))
(cos (* (/ angle_m 180.0) (* t_1 t_1))))
(*
(/
1.0
(/ (/ 1.0 (+ b a)) (* (* (- b a) 2.0) (sin (/ angle_m (/ 180.0 PI))))))
(cos (/ 0.005555555555555556 (/ (/ 1.0 angle_m) PI))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * ((double) M_PI);
double t_1 = cbrt(pow(((double) M_PI), 1.5));
double tmp;
if ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0)) <= -((double) INFINITY)) {
tmp = ((b - a) * ((b + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m)))))) * cos(((angle_m / 180.0) * (t_1 * t_1)));
} else {
tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * sin((angle_m / (180.0 / ((double) M_PI))))))) * cos((0.005555555555555556 / ((1.0 / angle_m) / ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * Math.PI;
double t_1 = Math.cbrt(Math.pow(Math.PI, 1.5));
double tmp;
if ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0)) <= -Double.POSITIVE_INFINITY) {
tmp = ((b - a) * ((b + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m)))))) * Math.cos(((angle_m / 180.0) * (t_1 * t_1)));
} else {
tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * Math.sin((angle_m / (180.0 / Math.PI)))))) * Math.cos((0.005555555555555556 / ((1.0 / angle_m) / Math.PI)));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m / 180.0) * pi) t_1 = cbrt((pi ^ 1.5)) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) <= Float64(-Inf)) tmp = Float64(Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m)))))) * cos(Float64(Float64(angle_m / 180.0) * Float64(t_1 * t_1)))); else tmp = Float64(Float64(1.0 / Float64(Float64(1.0 / Float64(b + a)) / Float64(Float64(Float64(b - a) * 2.0) * sin(Float64(angle_m / Float64(180.0 / pi)))))) * cos(Float64(0.005555555555555556 / Float64(Float64(1.0 / angle_m) / pi)))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Power[Pi, 1.5], $MachinePrecision], 1/3], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(N[(1.0 / N[(b + a), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(b - a), $MachinePrecision] * 2.0), $MachinePrecision] * N[Sin[N[(angle$95$m / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 / N[(N[(1.0 / angle$95$m), $MachinePrecision] / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle\_m}{180} \cdot \pi\\
t_1 := \sqrt[3]{{\pi}^{1.5}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0 \leq -\infty:\\
\;\;\;\;\left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right)\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \left(t\_1 \cdot t\_1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\frac{1}{b + a}}{\left(\left(b - a\right) \cdot 2\right) \cdot \sin \left(\frac{angle\_m}{\frac{180}{\pi}}\right)}} \cdot \cos \left(\frac{0.005555555555555556}{\frac{\frac{1}{angle\_m}}{\pi}}\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < -inf.0Initial program 38.5%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr81.6%
add-cbrt-cubeN/A
add-sqr-sqrtN/A
unswap-sqrN/A
cbrt-prodN/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
pow1N/A
pow1/2N/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
PI-lowering-PI.f64N/A
metadata-evalN/A
cbrt-lowering-cbrt.f64N/A
pow1N/A
pow1/2N/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
Applied egg-rr81.6%
if -inf.0 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 57.0%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr66.6%
clear-numN/A
div-invN/A
*-un-lft-identityN/A
div-invN/A
times-fracN/A
metadata-evalN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f6468.0%
Applied egg-rr68.0%
Applied egg-rr68.6%
Final simplification70.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (/ angle_m 180.0) PI)))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))
5e+58)
(*
(* (- b a) (* (+ b a) (* 2.0 (sin (/ PI (/ 180.0 angle_m))))))
(cos
(/ 0.005555555555555556 (/ (/ 1.0 angle_m) (cbrt (* PI (* PI PI)))))))
(*
(/
1.0
(/ (/ 1.0 (+ b a)) (* (* (- b a) 2.0) (sin (/ angle_m (/ 180.0 PI))))))
(cos (/ 0.005555555555555556 (/ (/ 1.0 angle_m) PI))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * ((double) M_PI);
double tmp;
if ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0)) <= 5e+58) {
tmp = ((b - a) * ((b + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m)))))) * cos((0.005555555555555556 / ((1.0 / angle_m) / cbrt((((double) M_PI) * (((double) M_PI) * ((double) M_PI)))))));
} else {
tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * sin((angle_m / (180.0 / ((double) M_PI))))))) * cos((0.005555555555555556 / ((1.0 / angle_m) / ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * Math.PI;
double tmp;
if ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0)) <= 5e+58) {
tmp = ((b - a) * ((b + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m)))))) * Math.cos((0.005555555555555556 / ((1.0 / angle_m) / Math.cbrt((Math.PI * (Math.PI * Math.PI))))));
} else {
tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * Math.sin((angle_m / (180.0 / Math.PI)))))) * Math.cos((0.005555555555555556 / ((1.0 / angle_m) / Math.PI)));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m / 180.0) * pi) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) <= 5e+58) tmp = Float64(Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m)))))) * cos(Float64(0.005555555555555556 / Float64(Float64(1.0 / angle_m) / cbrt(Float64(pi * Float64(pi * pi))))))); else tmp = Float64(Float64(1.0 / Float64(Float64(1.0 / Float64(b + a)) / Float64(Float64(Float64(b - a) * 2.0) * sin(Float64(angle_m / Float64(180.0 / pi)))))) * cos(Float64(0.005555555555555556 / Float64(Float64(1.0 / angle_m) / pi)))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 5e+58], N[(N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 / N[(N[(1.0 / angle$95$m), $MachinePrecision] / N[Power[N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(N[(1.0 / N[(b + a), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(b - a), $MachinePrecision] * 2.0), $MachinePrecision] * N[Sin[N[(angle$95$m / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 / N[(N[(1.0 / angle$95$m), $MachinePrecision] / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle\_m}{180} \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0 \leq 5 \cdot 10^{+58}:\\
\;\;\;\;\left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right)\right) \cdot \cos \left(\frac{0.005555555555555556}{\frac{\frac{1}{angle\_m}}{\sqrt[3]{\pi \cdot \left(\pi \cdot \pi\right)}}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\frac{1}{b + a}}{\left(\left(b - a\right) \cdot 2\right) \cdot \sin \left(\frac{angle\_m}{\frac{180}{\pi}}\right)}} \cdot \cos \left(\frac{0.005555555555555556}{\frac{\frac{1}{angle\_m}}{\pi}}\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < 4.99999999999999986e58Initial program 64.2%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr72.8%
clear-numN/A
div-invN/A
*-un-lft-identityN/A
div-invN/A
times-fracN/A
metadata-evalN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f6471.3%
Applied egg-rr71.3%
add-cbrt-cubeN/A
add-sqr-sqrtN/A
unswap-sqrN/A
cbrt-prodN/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
pow1N/A
pow1/2N/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
PI-lowering-PI.f64N/A
metadata-evalN/A
cbrt-lowering-cbrt.f64N/A
pow1N/A
pow1/2N/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
Applied egg-rr73.8%
cbrt-unprodN/A
cbrt-lowering-cbrt.f64N/A
pow-sqrN/A
metadata-evalN/A
cube-unmultN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6471.7%
Applied egg-rr71.7%
if 4.99999999999999986e58 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 36.9%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr60.5%
clear-numN/A
div-invN/A
*-un-lft-identityN/A
div-invN/A
times-fracN/A
metadata-evalN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f6464.6%
Applied egg-rr64.6%
Applied egg-rr65.7%
Final simplification69.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+143)
(*
(/
1.0
(/ (/ 1.0 (+ b a)) (* (* (- b a) 2.0) (sin (/ angle_m (/ 180.0 PI))))))
(cos (/ 0.005555555555555556 (/ (/ 1.0 angle_m) PI))))
(*
(* (- b a) (* (+ b a) (* 2.0 (sin (/ PI (/ 180.0 angle_m))))))
(cos (* (/ angle_m 180.0) PI))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+143) {
tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * sin((angle_m / (180.0 / ((double) M_PI))))))) * cos((0.005555555555555556 / ((1.0 / angle_m) / ((double) M_PI))));
} else {
tmp = ((b - a) * ((b + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m)))))) * cos(((angle_m / 180.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+143) {
tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * Math.sin((angle_m / (180.0 / Math.PI)))))) * Math.cos((0.005555555555555556 / ((1.0 / angle_m) / Math.PI)));
} else {
tmp = ((b - a) * ((b + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m)))))) * Math.cos(((angle_m / 180.0) * Math.PI));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e+143: tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * math.sin((angle_m / (180.0 / math.pi)))))) * math.cos((0.005555555555555556 / ((1.0 / angle_m) / math.pi))) else: tmp = ((b - a) * ((b + a) * (2.0 * math.sin((math.pi / (180.0 / angle_m)))))) * math.cos(((angle_m / 180.0) * math.pi)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+143) tmp = Float64(Float64(1.0 / Float64(Float64(1.0 / Float64(b + a)) / Float64(Float64(Float64(b - a) * 2.0) * sin(Float64(angle_m / Float64(180.0 / pi)))))) * cos(Float64(0.005555555555555556 / Float64(Float64(1.0 / angle_m) / pi)))); else tmp = Float64(Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m)))))) * cos(Float64(Float64(angle_m / 180.0) * pi))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e+143) tmp = (1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * sin((angle_m / (180.0 / pi)))))) * cos((0.005555555555555556 / ((1.0 / angle_m) / pi))); else tmp = ((b - a) * ((b + a) * (2.0 * sin((pi / (180.0 / angle_m)))))) * cos(((angle_m / 180.0) * pi)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+143], N[(N[(1.0 / N[(N[(1.0 / N[(b + a), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(b - a), $MachinePrecision] * 2.0), $MachinePrecision] * N[Sin[N[(angle$95$m / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 / N[(N[(1.0 / angle$95$m), $MachinePrecision] / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+143}:\\
\;\;\;\;\frac{1}{\frac{\frac{1}{b + a}}{\left(\left(b - a\right) \cdot 2\right) \cdot \sin \left(\frac{angle\_m}{\frac{180}{\pi}}\right)}} \cdot \cos \left(\frac{0.005555555555555556}{\frac{\frac{1}{angle\_m}}{\pi}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right)\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e143Initial program 58.5%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr73.1%
clear-numN/A
div-invN/A
*-un-lft-identityN/A
div-invN/A
times-fracN/A
metadata-evalN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f6473.2%
Applied egg-rr73.2%
Applied egg-rr73.7%
if 2e143 < (/.f64 angle #s(literal 180 binary64)) Initial program 31.9%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr42.1%
Final simplification69.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (sin (/ PI (/ 180.0 angle_m)))))
(*
angle_s
(if (<= b 9.4e-110)
(* (- b a) (* t_0 (* (+ b a) 2.0)))
(*
(cos (/ 0.005555555555555556 (/ (/ 1.0 angle_m) PI)))
(* (- b a) (* (+ b a) (* 2.0 t_0))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = sin((((double) M_PI) / (180.0 / angle_m)));
double tmp;
if (b <= 9.4e-110) {
tmp = (b - a) * (t_0 * ((b + a) * 2.0));
} else {
tmp = cos((0.005555555555555556 / ((1.0 / angle_m) / ((double) M_PI)))) * ((b - a) * ((b + a) * (2.0 * t_0)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.sin((Math.PI / (180.0 / angle_m)));
double tmp;
if (b <= 9.4e-110) {
tmp = (b - a) * (t_0 * ((b + a) * 2.0));
} else {
tmp = Math.cos((0.005555555555555556 / ((1.0 / angle_m) / Math.PI))) * ((b - a) * ((b + a) * (2.0 * t_0)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = math.sin((math.pi / (180.0 / angle_m))) tmp = 0 if b <= 9.4e-110: tmp = (b - a) * (t_0 * ((b + a) * 2.0)) else: tmp = math.cos((0.005555555555555556 / ((1.0 / angle_m) / math.pi))) * ((b - a) * ((b + a) * (2.0 * t_0))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = sin(Float64(pi / Float64(180.0 / angle_m))) tmp = 0.0 if (b <= 9.4e-110) tmp = Float64(Float64(b - a) * Float64(t_0 * Float64(Float64(b + a) * 2.0))); else tmp = Float64(cos(Float64(0.005555555555555556 / Float64(Float64(1.0 / angle_m) / pi))) * Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * t_0)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = sin((pi / (180.0 / angle_m))); tmp = 0.0; if (b <= 9.4e-110) tmp = (b - a) * (t_0 * ((b + a) * 2.0)); else tmp = cos((0.005555555555555556 / ((1.0 / angle_m) / pi))) * ((b - a) * ((b + a) * (2.0 * t_0))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[b, 9.4e-110], N[(N[(b - a), $MachinePrecision] * N[(t$95$0 * N[(N[(b + a), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[N[(0.005555555555555556 / N[(N[(1.0 / angle$95$m), $MachinePrecision] / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 9.4 \cdot 10^{-110}:\\
\;\;\;\;\left(b - a\right) \cdot \left(t\_0 \cdot \left(\left(b + a\right) \cdot 2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(\frac{0.005555555555555556}{\frac{\frac{1}{angle\_m}}{\pi}}\right) \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot t\_0\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if b < 9.39999999999999983e-110Initial program 56.4%
Taylor expanded in angle around 0
Simplified57.0%
*-rgt-identityN/A
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
clear-numN/A
div-invN/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
div-invN/A
clear-numN/A
Applied egg-rr68.2%
if 9.39999999999999983e-110 < b Initial program 50.9%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr70.6%
clear-numN/A
div-invN/A
*-un-lft-identityN/A
div-invN/A
times-fracN/A
metadata-evalN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f6470.3%
Applied egg-rr70.3%
Final simplification68.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 5.4e+178)
(*
(* (- b a) (* (+ b a) (* 2.0 (sin (/ PI (/ 180.0 angle_m))))))
(cos (* (/ angle_m 180.0) PI)))
(if (<= b 1.95e+288)
(/
1.0
(/ (/ 1.0 (+ b a)) (* (* (- b a) 2.0) (sin (/ angle_m (/ 180.0 PI))))))
(* (* b b) (sin (* 0.011111111111111112 (* angle_m PI))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 5.4e+178) {
tmp = ((b - a) * ((b + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m)))))) * cos(((angle_m / 180.0) * ((double) M_PI)));
} else if (b <= 1.95e+288) {
tmp = 1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * sin((angle_m / (180.0 / ((double) M_PI))))));
} else {
tmp = (b * b) * sin((0.011111111111111112 * (angle_m * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 5.4e+178) {
tmp = ((b - a) * ((b + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m)))))) * Math.cos(((angle_m / 180.0) * Math.PI));
} else if (b <= 1.95e+288) {
tmp = 1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * Math.sin((angle_m / (180.0 / Math.PI)))));
} else {
tmp = (b * b) * Math.sin((0.011111111111111112 * (angle_m * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 5.4e+178: tmp = ((b - a) * ((b + a) * (2.0 * math.sin((math.pi / (180.0 / angle_m)))))) * math.cos(((angle_m / 180.0) * math.pi)) elif b <= 1.95e+288: tmp = 1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * math.sin((angle_m / (180.0 / math.pi))))) else: tmp = (b * b) * math.sin((0.011111111111111112 * (angle_m * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 5.4e+178) tmp = Float64(Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m)))))) * cos(Float64(Float64(angle_m / 180.0) * pi))); elseif (b <= 1.95e+288) tmp = Float64(1.0 / Float64(Float64(1.0 / Float64(b + a)) / Float64(Float64(Float64(b - a) * 2.0) * sin(Float64(angle_m / Float64(180.0 / pi)))))); else tmp = Float64(Float64(b * b) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 5.4e+178) tmp = ((b - a) * ((b + a) * (2.0 * sin((pi / (180.0 / angle_m)))))) * cos(((angle_m / 180.0) * pi)); elseif (b <= 1.95e+288) tmp = 1.0 / ((1.0 / (b + a)) / (((b - a) * 2.0) * sin((angle_m / (180.0 / pi))))); else tmp = (b * b) * sin((0.011111111111111112 * (angle_m * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 5.4e+178], N[(N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1.95e+288], N[(1.0 / N[(N[(1.0 / N[(b + a), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(b - a), $MachinePrecision] * 2.0), $MachinePrecision] * N[Sin[N[(angle$95$m / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * b), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 5.4 \cdot 10^{+178}:\\
\;\;\;\;\left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right)\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\mathbf{elif}\;b \leq 1.95 \cdot 10^{+288}:\\
\;\;\;\;\frac{1}{\frac{\frac{1}{b + a}}{\left(\left(b - a\right) \cdot 2\right) \cdot \sin \left(\frac{angle\_m}{\frac{180}{\pi}}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
if b < 5.40000000000000036e178Initial program 56.9%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
clear-numN/A
Applied egg-rr67.4%
if 5.40000000000000036e178 < b < 1.94999999999999989e288Initial program 28.0%
Taylor expanded in angle around 0
Simplified41.1%
pow2N/A
pow2N/A
difference-of-squaresN/A
*-commutativeN/A
flip3-+N/A
clear-numN/A
clear-numN/A
flip3-+N/A
un-div-invN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6454.3%
Applied egg-rr54.3%
*-rgt-identityN/A
associate-*r/N/A
associate-*l/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
clear-numN/A
div-invN/A
*-un-lft-identityN/A
div-invN/A
times-fracN/A
Applied egg-rr86.9%
if 1.94999999999999989e288 < b Initial program 75.0%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified75.0%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
flip--N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
Applied egg-rr75.0%
Taylor expanded in b around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64100.0%
Simplified100.0%
Final simplification69.7%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+166)
(* (- b a) (* (+ b a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(*
(* 2.0 (/ (- b a) (/ 1.0 (+ b a))))
(sin (/ (/ PI 180.0) (/ 1.0 angle_m)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+166) {
tmp = (b - a) * ((b + a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else {
tmp = (2.0 * ((b - a) / (1.0 / (b + a)))) * sin(((((double) M_PI) / 180.0) / (1.0 / angle_m)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+166) {
tmp = (b - a) * ((b + a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else {
tmp = (2.0 * ((b - a) / (1.0 / (b + a)))) * Math.sin(((Math.PI / 180.0) / (1.0 / angle_m)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+166: tmp = (b - a) * ((b + a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) else: tmp = (2.0 * ((b - a) / (1.0 / (b + a)))) * math.sin(((math.pi / 180.0) / (1.0 / angle_m))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+166) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); else tmp = Float64(Float64(2.0 * Float64(Float64(b - a) / Float64(1.0 / Float64(b + a)))) * sin(Float64(Float64(pi / 180.0) / Float64(1.0 / angle_m)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+166) tmp = (b - a) * ((b + a) * sin((0.011111111111111112 * (angle_m * pi)))); else tmp = (2.0 * ((b - a) / (1.0 / (b + a)))) * sin(((pi / 180.0) / (1.0 / angle_m))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+166], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(N[(b - a), $MachinePrecision] / N[(1.0 / N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(Pi / 180.0), $MachinePrecision] / N[(1.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+166}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \frac{b - a}{\frac{1}{b + a}}\right) \cdot \sin \left(\frac{\frac{\pi}{180}}{\frac{1}{angle\_m}}\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.9999999999999994e165Initial program 58.1%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified58.8%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
difference-of-squaresN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
Applied egg-rr72.6%
if 9.9999999999999994e165 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.3%
Taylor expanded in angle around 0
Simplified38.5%
pow2N/A
pow2N/A
difference-of-squaresN/A
*-commutativeN/A
flip3-+N/A
clear-numN/A
clear-numN/A
flip3-+N/A
un-div-invN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6441.7%
Applied egg-rr41.7%
clear-numN/A
div-invN/A
div-invN/A
associate-/r*N/A
div-invN/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-evalN/A
div-invN/A
/-lowering-/.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f6447.0%
Applied egg-rr47.0%
Final simplification69.5%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1.5e+143)
(* (- b a) (* (+ b a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(* (- b a) (* (sin (/ angle_m (/ 180.0 PI))) (* (+ b a) 2.0))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1.5e+143) {
tmp = (b - a) * ((b + a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else {
tmp = (b - a) * (sin((angle_m / (180.0 / ((double) M_PI)))) * ((b + a) * 2.0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1.5e+143) {
tmp = (b - a) * ((b + a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else {
tmp = (b - a) * (Math.sin((angle_m / (180.0 / Math.PI))) * ((b + a) * 2.0));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1.5e+143: tmp = (b - a) * ((b + a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) else: tmp = (b - a) * (math.sin((angle_m / (180.0 / math.pi))) * ((b + a) * 2.0)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1.5e+143) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); else tmp = Float64(Float64(b - a) * Float64(sin(Float64(angle_m / Float64(180.0 / pi))) * Float64(Float64(b + a) * 2.0))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1.5e+143) tmp = (b - a) * ((b + a) * sin((0.011111111111111112 * (angle_m * pi)))); else tmp = (b - a) * (sin((angle_m / (180.0 / pi))) * ((b + a) * 2.0)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1.5e+143], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[Sin[N[(angle$95$m / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 1.5 \cdot 10^{+143}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\sin \left(\frac{angle\_m}{\frac{180}{\pi}}\right) \cdot \left(\left(b + a\right) \cdot 2\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.5e143Initial program 58.7%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified59.5%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
difference-of-squaresN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
Applied egg-rr73.0%
if 1.5e143 < (/.f64 angle #s(literal 180 binary64)) Initial program 31.5%
Taylor expanded in angle around 0
Simplified36.6%
pow2N/A
pow2N/A
difference-of-squaresN/A
*-commutativeN/A
flip3-+N/A
clear-numN/A
clear-numN/A
flip3-+N/A
un-div-invN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6441.8%
Applied egg-rr41.8%
Applied egg-rr38.7%
Final simplification67.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 8.5e-111)
(* (- b a) (* (sin (/ PI (/ 180.0 angle_m))) (* (+ b a) 2.0)))
(* (- b a) (* (+ b a) (sin (* 0.011111111111111112 (* angle_m PI))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 8.5e-111) {
tmp = (b - a) * (sin((((double) M_PI) / (180.0 / angle_m))) * ((b + a) * 2.0));
} else {
tmp = (b - a) * ((b + a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 8.5e-111) {
tmp = (b - a) * (Math.sin((Math.PI / (180.0 / angle_m))) * ((b + a) * 2.0));
} else {
tmp = (b - a) * ((b + a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 8.5e-111: tmp = (b - a) * (math.sin((math.pi / (180.0 / angle_m))) * ((b + a) * 2.0)) else: tmp = (b - a) * ((b + a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 8.5e-111) tmp = Float64(Float64(b - a) * Float64(sin(Float64(pi / Float64(180.0 / angle_m))) * Float64(Float64(b + a) * 2.0))); else tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 8.5e-111) tmp = (b - a) * (sin((pi / (180.0 / angle_m))) * ((b + a) * 2.0)); else tmp = (b - a) * ((b + a) * sin((0.011111111111111112 * (angle_m * pi)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 8.5e-111], N[(N[(b - a), $MachinePrecision] * N[(N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 8.5 \cdot 10^{-111}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right) \cdot \left(\left(b + a\right) \cdot 2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if b < 8.5000000000000003e-111Initial program 56.4%
Taylor expanded in angle around 0
Simplified57.0%
*-rgt-identityN/A
*-commutativeN/A
pow2N/A
pow2N/A
associate-*l*N/A
clear-numN/A
div-invN/A
difference-of-squaresN/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
div-invN/A
clear-numN/A
Applied egg-rr68.2%
if 8.5000000000000003e-111 < b Initial program 50.9%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified51.2%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
difference-of-squaresN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
Applied egg-rr68.9%
Final simplification68.4%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.8e-166)
(/ (sin (* 0.011111111111111112 (* angle_m PI))) (/ 1.0 (* b b)))
(* (+ b a) (* (- b a) (* PI (* angle_m 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.8e-166) {
tmp = sin((0.011111111111111112 * (angle_m * ((double) M_PI)))) / (1.0 / (b * b));
} else {
tmp = (b + a) * ((b - a) * (((double) M_PI) * (angle_m * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.8e-166) {
tmp = Math.sin((0.011111111111111112 * (angle_m * Math.PI))) / (1.0 / (b * b));
} else {
tmp = (b + a) * ((b - a) * (Math.PI * (angle_m * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.8e-166: tmp = math.sin((0.011111111111111112 * (angle_m * math.pi))) / (1.0 / (b * b)) else: tmp = (b + a) * ((b - a) * (math.pi * (angle_m * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.8e-166) tmp = Float64(sin(Float64(0.011111111111111112 * Float64(angle_m * pi))) / Float64(1.0 / Float64(b * b))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(pi * Float64(angle_m * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.8e-166) tmp = sin((0.011111111111111112 * (angle_m * pi))) / (1.0 / (b * b)); else tmp = (b + a) * ((b - a) * (pi * (angle_m * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.8e-166], N[(N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[(1.0 / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.8 \cdot 10^{-166}:\\
\;\;\;\;\frac{\sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)}{\frac{1}{b \cdot b}}\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.8e-166Initial program 57.2%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified58.2%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
flip--N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
Applied egg-rr57.3%
Taylor expanded in b around inf
unpow2N/A
*-lowering-*.f6447.6%
Simplified47.6%
if 1.8e-166 < a Initial program 50.4%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified51.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6448.5%
Simplified48.5%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6461.3%
Applied egg-rr61.3%
Final simplification52.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.25e-166)
(* (* b b) (sin (* 0.011111111111111112 (* angle_m PI))))
(* (+ b a) (* (- b a) (* PI (* angle_m 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.25e-166) {
tmp = (b * b) * sin((0.011111111111111112 * (angle_m * ((double) M_PI))));
} else {
tmp = (b + a) * ((b - a) * (((double) M_PI) * (angle_m * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.25e-166) {
tmp = (b * b) * Math.sin((0.011111111111111112 * (angle_m * Math.PI)));
} else {
tmp = (b + a) * ((b - a) * (Math.PI * (angle_m * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.25e-166: tmp = (b * b) * math.sin((0.011111111111111112 * (angle_m * math.pi))) else: tmp = (b + a) * ((b - a) * (math.pi * (angle_m * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.25e-166) tmp = Float64(Float64(b * b) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi)))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(pi * Float64(angle_m * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.25e-166) tmp = (b * b) * sin((0.011111111111111112 * (angle_m * pi))); else tmp = (b + a) * ((b - a) * (pi * (angle_m * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.25e-166], N[(N[(b * b), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.25 \cdot 10^{-166}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.25e-166Initial program 57.2%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified58.2%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
flip--N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
Applied egg-rr57.3%
Taylor expanded in b around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6447.6%
Simplified47.6%
if 1.25e-166 < a Initial program 50.4%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified51.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6448.5%
Simplified48.5%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6461.3%
Applied egg-rr61.3%
Final simplification52.8%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (- b a) (* (+ b a) (sin (* 0.011111111111111112 (* angle_m PI)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI))))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI)))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b - a) * ((b + a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b - a) * ((b + a) * sin((0.011111111111111112 * (angle_m * pi))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 54.6%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified55.7%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
difference-of-squaresN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
Applied egg-rr67.9%
Final simplification67.9%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (- b a) (* (+ b a) (sin (* angle_m (* PI 0.011111111111111112)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * sin((angle_m * (((double) M_PI) * 0.011111111111111112)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * Math.sin((angle_m * (Math.PI * 0.011111111111111112)))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b - a) * ((b + a) * math.sin((angle_m * (math.pi * 0.011111111111111112)))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(angle_m * Float64(pi * 0.011111111111111112)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b - a) * ((b + a) * sin((angle_m * (pi * 0.011111111111111112))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 54.6%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified55.7%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
flip--N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
Applied egg-rr55.2%
associate-/r/N/A
/-rgt-identityN/A
difference-of-squaresN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
--lowering--.f6467.3%
Applied egg-rr67.3%
Final simplification67.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.05e+49)
(* (+ b a) (* (- b a) (* PI (* angle_m 0.011111111111111112))))
(if (<= angle_m 8.5e+188)
(*
(* 2.0 (/ (- b a) (/ 1.0 (+ b a))))
(*
angle_m
(+
(* PI 0.005555555555555556)
(* (* angle_m angle_m) (* PI (* (* PI PI) -2.8577960676726107e-8))))))
(*
(* angle_m (* PI 0.011111111111111112))
(* (* b b) (- 1.0 (/ (/ (* a a) b) b))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.05e+49) {
tmp = (b + a) * ((b - a) * (((double) M_PI) * (angle_m * 0.011111111111111112)));
} else if (angle_m <= 8.5e+188) {
tmp = (2.0 * ((b - a) / (1.0 / (b + a)))) * (angle_m * ((((double) M_PI) * 0.005555555555555556) + ((angle_m * angle_m) * (((double) M_PI) * ((((double) M_PI) * ((double) M_PI)) * -2.8577960676726107e-8)))));
} else {
tmp = (angle_m * (((double) M_PI) * 0.011111111111111112)) * ((b * b) * (1.0 - (((a * a) / b) / b)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.05e+49) {
tmp = (b + a) * ((b - a) * (Math.PI * (angle_m * 0.011111111111111112)));
} else if (angle_m <= 8.5e+188) {
tmp = (2.0 * ((b - a) / (1.0 / (b + a)))) * (angle_m * ((Math.PI * 0.005555555555555556) + ((angle_m * angle_m) * (Math.PI * ((Math.PI * Math.PI) * -2.8577960676726107e-8)))));
} else {
tmp = (angle_m * (Math.PI * 0.011111111111111112)) * ((b * b) * (1.0 - (((a * a) / b) / b)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 2.05e+49: tmp = (b + a) * ((b - a) * (math.pi * (angle_m * 0.011111111111111112))) elif angle_m <= 8.5e+188: tmp = (2.0 * ((b - a) / (1.0 / (b + a)))) * (angle_m * ((math.pi * 0.005555555555555556) + ((angle_m * angle_m) * (math.pi * ((math.pi * math.pi) * -2.8577960676726107e-8))))) else: tmp = (angle_m * (math.pi * 0.011111111111111112)) * ((b * b) * (1.0 - (((a * a) / b) / b))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 2.05e+49) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(pi * Float64(angle_m * 0.011111111111111112)))); elseif (angle_m <= 8.5e+188) tmp = Float64(Float64(2.0 * Float64(Float64(b - a) / Float64(1.0 / Float64(b + a)))) * Float64(angle_m * Float64(Float64(pi * 0.005555555555555556) + Float64(Float64(angle_m * angle_m) * Float64(pi * Float64(Float64(pi * pi) * -2.8577960676726107e-8)))))); else tmp = Float64(Float64(angle_m * Float64(pi * 0.011111111111111112)) * Float64(Float64(b * b) * Float64(1.0 - Float64(Float64(Float64(a * a) / b) / b)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 2.05e+49) tmp = (b + a) * ((b - a) * (pi * (angle_m * 0.011111111111111112))); elseif (angle_m <= 8.5e+188) tmp = (2.0 * ((b - a) / (1.0 / (b + a)))) * (angle_m * ((pi * 0.005555555555555556) + ((angle_m * angle_m) * (pi * ((pi * pi) * -2.8577960676726107e-8))))); else tmp = (angle_m * (pi * 0.011111111111111112)) * ((b * b) * (1.0 - (((a * a) / b) / b))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.05e+49], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[angle$95$m, 8.5e+188], N[(N[(2.0 * N[(N[(b - a), $MachinePrecision] / N[(1.0 / N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * N[(N[(Pi * 0.005555555555555556), $MachinePrecision] + N[(N[(angle$95$m * angle$95$m), $MachinePrecision] * N[(Pi * N[(N[(Pi * Pi), $MachinePrecision] * -2.8577960676726107e-8), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(N[(N[(a * a), $MachinePrecision] / b), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.05 \cdot 10^{+49}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{elif}\;angle\_m \leq 8.5 \cdot 10^{+188}:\\
\;\;\;\;\left(2 \cdot \frac{b - a}{\frac{1}{b + a}}\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556 + \left(angle\_m \cdot angle\_m\right) \cdot \left(\pi \cdot \left(\left(\pi \cdot \pi\right) \cdot -2.8577960676726107 \cdot 10^{-8}\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \left(\left(b \cdot b\right) \cdot \left(1 - \frac{\frac{a \cdot a}{b}}{b}\right)\right)\\
\end{array}
\end{array}
if angle < 2.05e49Initial program 61.8%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified62.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6459.8%
Simplified59.8%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6470.8%
Applied egg-rr70.8%
if 2.05e49 < angle < 8.49999999999999958e188Initial program 30.1%
Taylor expanded in angle around 0
Simplified26.2%
pow2N/A
pow2N/A
difference-of-squaresN/A
*-commutativeN/A
flip3-+N/A
clear-numN/A
clear-numN/A
flip3-+N/A
un-div-invN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6429.5%
Applied egg-rr29.5%
Taylor expanded in angle around 0
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
cube-multN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
Simplified28.2%
if 8.49999999999999958e188 < angle Initial program 31.2%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified35.5%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6436.2%
Simplified36.2%
Taylor expanded in b around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6432.4%
Simplified32.4%
Final simplification61.4%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (- (* b b) (* a a))))
(*
angle_s
(if (<= angle_m 2.05e+49)
(* (+ b a) (* (- b a) (* PI (* angle_m 0.011111111111111112))))
(if (<= angle_m 4e+151)
(/
(*
angle_m
(+
(* PI 0.011111111111111112)
(*
(* PI (* PI PI))
(* (* angle_m angle_m) -2.2862368541380886e-7))))
(/ 1.0 t_0))
(*
(* angle_m (* PI 0.011111111111111112))
(* (/ 1.0 (- b a)) (* (- b a) t_0))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b * b) - (a * a);
double tmp;
if (angle_m <= 2.05e+49) {
tmp = (b + a) * ((b - a) * (((double) M_PI) * (angle_m * 0.011111111111111112)));
} else if (angle_m <= 4e+151) {
tmp = (angle_m * ((((double) M_PI) * 0.011111111111111112) + ((((double) M_PI) * (((double) M_PI) * ((double) M_PI))) * ((angle_m * angle_m) * -2.2862368541380886e-7)))) / (1.0 / t_0);
} else {
tmp = (angle_m * (((double) M_PI) * 0.011111111111111112)) * ((1.0 / (b - a)) * ((b - a) * t_0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b * b) - (a * a);
double tmp;
if (angle_m <= 2.05e+49) {
tmp = (b + a) * ((b - a) * (Math.PI * (angle_m * 0.011111111111111112)));
} else if (angle_m <= 4e+151) {
tmp = (angle_m * ((Math.PI * 0.011111111111111112) + ((Math.PI * (Math.PI * Math.PI)) * ((angle_m * angle_m) * -2.2862368541380886e-7)))) / (1.0 / t_0);
} else {
tmp = (angle_m * (Math.PI * 0.011111111111111112)) * ((1.0 / (b - a)) * ((b - a) * t_0));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (b * b) - (a * a) tmp = 0 if angle_m <= 2.05e+49: tmp = (b + a) * ((b - a) * (math.pi * (angle_m * 0.011111111111111112))) elif angle_m <= 4e+151: tmp = (angle_m * ((math.pi * 0.011111111111111112) + ((math.pi * (math.pi * math.pi)) * ((angle_m * angle_m) * -2.2862368541380886e-7)))) / (1.0 / t_0) else: tmp = (angle_m * (math.pi * 0.011111111111111112)) * ((1.0 / (b - a)) * ((b - a) * t_0)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(b * b) - Float64(a * a)) tmp = 0.0 if (angle_m <= 2.05e+49) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(pi * Float64(angle_m * 0.011111111111111112)))); elseif (angle_m <= 4e+151) tmp = Float64(Float64(angle_m * Float64(Float64(pi * 0.011111111111111112) + Float64(Float64(pi * Float64(pi * pi)) * Float64(Float64(angle_m * angle_m) * -2.2862368541380886e-7)))) / Float64(1.0 / t_0)); else tmp = Float64(Float64(angle_m * Float64(pi * 0.011111111111111112)) * Float64(Float64(1.0 / Float64(b - a)) * Float64(Float64(b - a) * t_0))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (b * b) - (a * a); tmp = 0.0; if (angle_m <= 2.05e+49) tmp = (b + a) * ((b - a) * (pi * (angle_m * 0.011111111111111112))); elseif (angle_m <= 4e+151) tmp = (angle_m * ((pi * 0.011111111111111112) + ((pi * (pi * pi)) * ((angle_m * angle_m) * -2.2862368541380886e-7)))) / (1.0 / t_0); else tmp = (angle_m * (pi * 0.011111111111111112)) * ((1.0 / (b - a)) * ((b - a) * t_0)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 2.05e+49], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[angle$95$m, 4e+151], N[(N[(angle$95$m * N[(N[(Pi * 0.011111111111111112), $MachinePrecision] + N[(N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision] * N[(N[(angle$95$m * angle$95$m), $MachinePrecision] * -2.2862368541380886e-7), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := b \cdot b - a \cdot a\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.05 \cdot 10^{+49}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{elif}\;angle\_m \leq 4 \cdot 10^{+151}:\\
\;\;\;\;\frac{angle\_m \cdot \left(\pi \cdot 0.011111111111111112 + \left(\pi \cdot \left(\pi \cdot \pi\right)\right) \cdot \left(\left(angle\_m \cdot angle\_m\right) \cdot -2.2862368541380886 \cdot 10^{-7}\right)\right)}{\frac{1}{t\_0}}\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \left(\frac{1}{b - a} \cdot \left(\left(b - a\right) \cdot t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if angle < 2.05e49Initial program 61.8%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified62.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6459.8%
Simplified59.8%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6470.8%
Applied egg-rr70.8%
if 2.05e49 < angle < 4.00000000000000007e151Initial program 27.2%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified26.9%
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
flip--N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
Applied egg-rr31.3%
Taylor expanded in angle around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6420.2%
Simplified20.2%
if 4.00000000000000007e151 < angle Initial program 32.6%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified36.1%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6439.3%
Simplified39.3%
difference-of-squaresN/A
flip--N/A
associate-*r/N/A
flip-+N/A
div-invN/A
times-fracN/A
clear-numN/A
flip--N/A
un-div-invN/A
flip3--N/A
clear-numN/A
clear-numN/A
flip3--N/A
*-lowering-*.f64N/A
Applied egg-rr41.3%
Final simplification62.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 1.45e-9)
(* (+ b a) (* (- b a) (* PI (* angle_m 0.011111111111111112))))
(*
(* angle_m (* PI 0.011111111111111112))
(* (* b b) (- 1.0 (/ (/ (* a a) b) b)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1.45e-9) {
tmp = (b + a) * ((b - a) * (((double) M_PI) * (angle_m * 0.011111111111111112)));
} else {
tmp = (angle_m * (((double) M_PI) * 0.011111111111111112)) * ((b * b) * (1.0 - (((a * a) / b) / b)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1.45e-9) {
tmp = (b + a) * ((b - a) * (Math.PI * (angle_m * 0.011111111111111112)));
} else {
tmp = (angle_m * (Math.PI * 0.011111111111111112)) * ((b * b) * (1.0 - (((a * a) / b) / b)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 1.45e-9: tmp = (b + a) * ((b - a) * (math.pi * (angle_m * 0.011111111111111112))) else: tmp = (angle_m * (math.pi * 0.011111111111111112)) * ((b * b) * (1.0 - (((a * a) / b) / b))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 1.45e-9) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(pi * Float64(angle_m * 0.011111111111111112)))); else tmp = Float64(Float64(angle_m * Float64(pi * 0.011111111111111112)) * Float64(Float64(b * b) * Float64(1.0 - Float64(Float64(Float64(a * a) / b) / b)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 1.45e-9) tmp = (b + a) * ((b - a) * (pi * (angle_m * 0.011111111111111112))); else tmp = (angle_m * (pi * 0.011111111111111112)) * ((b * b) * (1.0 - (((a * a) / b) / b))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 1.45e-9], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(N[(N[(a * a), $MachinePrecision] / b), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 1.45 \cdot 10^{-9}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \left(\left(b \cdot b\right) \cdot \left(1 - \frac{\frac{a \cdot a}{b}}{b}\right)\right)\\
\end{array}
\end{array}
if angle < 1.44999999999999996e-9Initial program 60.9%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified61.8%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6459.8%
Simplified59.8%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6471.1%
Applied egg-rr71.1%
if 1.44999999999999996e-9 < angle Initial program 36.3%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified38.1%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6433.6%
Simplified33.6%
Taylor expanded in b around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6433.4%
Simplified33.4%
Final simplification61.4%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.011111111111111112))))
(*
angle_s
(if (<= a 6.3e-162)
(/ t_0 (/ 1.0 (- (* b b) (* a a))))
(* (+ b a) (* (- b a) t_0))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.011111111111111112);
double tmp;
if (a <= 6.3e-162) {
tmp = t_0 / (1.0 / ((b * b) - (a * a)));
} else {
tmp = (b + a) * ((b - a) * t_0);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.011111111111111112);
double tmp;
if (a <= 6.3e-162) {
tmp = t_0 / (1.0 / ((b * b) - (a * a)));
} else {
tmp = (b + a) * ((b - a) * t_0);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = math.pi * (angle_m * 0.011111111111111112) tmp = 0 if a <= 6.3e-162: tmp = t_0 / (1.0 / ((b * b) - (a * a))) else: tmp = (b + a) * ((b - a) * t_0) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.011111111111111112)) tmp = 0.0 if (a <= 6.3e-162) tmp = Float64(t_0 / Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * t_0)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = pi * (angle_m * 0.011111111111111112); tmp = 0.0; if (a <= 6.3e-162) tmp = t_0 / (1.0 / ((b * b) - (a * a))); else tmp = (b + a) * ((b - a) * t_0); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 6.3e-162], N[(t$95$0 / N[(1.0 / N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 6.3 \cdot 10^{-162}:\\
\;\;\;\;\frac{t\_0}{\frac{1}{b \cdot b - a \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot t\_0\right)\\
\end{array}
\end{array}
\end{array}
if a < 6.3000000000000001e-162Initial program 57.1%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified58.0%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6456.4%
Simplified56.4%
flip--N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
clear-numN/A
flip--N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6457.0%
Applied egg-rr57.0%
if 6.3000000000000001e-162 < a Initial program 50.4%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified51.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6447.5%
Simplified47.5%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6460.4%
Applied egg-rr60.4%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 1.7e-6)
(* (+ b a) (* (- b a) (* PI (* angle_m 0.011111111111111112))))
(* (* angle_m (* PI 0.011111111111111112)) (/ (+ b a) (/ 1.0 (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1.7e-6) {
tmp = (b + a) * ((b - a) * (((double) M_PI) * (angle_m * 0.011111111111111112)));
} else {
tmp = (angle_m * (((double) M_PI) * 0.011111111111111112)) * ((b + a) / (1.0 / (b - a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1.7e-6) {
tmp = (b + a) * ((b - a) * (Math.PI * (angle_m * 0.011111111111111112)));
} else {
tmp = (angle_m * (Math.PI * 0.011111111111111112)) * ((b + a) / (1.0 / (b - a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 1.7e-6: tmp = (b + a) * ((b - a) * (math.pi * (angle_m * 0.011111111111111112))) else: tmp = (angle_m * (math.pi * 0.011111111111111112)) * ((b + a) / (1.0 / (b - a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 1.7e-6) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(pi * Float64(angle_m * 0.011111111111111112)))); else tmp = Float64(Float64(angle_m * Float64(pi * 0.011111111111111112)) * Float64(Float64(b + a) / Float64(1.0 / Float64(b - a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 1.7e-6) tmp = (b + a) * ((b - a) * (pi * (angle_m * 0.011111111111111112))); else tmp = (angle_m * (pi * 0.011111111111111112)) * ((b + a) / (1.0 / (b - a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 1.7e-6], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] / N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 1.7 \cdot 10^{-6}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \frac{b + a}{\frac{1}{b - a}}\\
\end{array}
\end{array}
if angle < 1.70000000000000003e-6Initial program 61.1%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified62.0%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6460.0%
Simplified60.0%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6471.3%
Applied egg-rr71.3%
if 1.70000000000000003e-6 < angle Initial program 35.3%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified37.2%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6432.6%
Simplified32.6%
difference-of-squaresN/A
flip3--N/A
clear-numN/A
clear-numN/A
flip3--N/A
un-div-invN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6434.1%
Applied egg-rr34.1%
Final simplification61.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 3.6e-153)
(* 0.011111111111111112 (* angle_m (* PI (* b b))))
(* (+ b a) (* (- b a) (* PI (* angle_m 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 3.6e-153) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b * b)));
} else {
tmp = (b + a) * ((b - a) * (((double) M_PI) * (angle_m * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 3.6e-153) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b * b)));
} else {
tmp = (b + a) * ((b - a) * (Math.PI * (angle_m * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 3.6e-153: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b * b))) else: tmp = (b + a) * ((b - a) * (math.pi * (angle_m * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 3.6e-153) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b * b)))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(pi * Float64(angle_m * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 3.6e-153) tmp = 0.011111111111111112 * (angle_m * (pi * (b * b))); else tmp = (b + a) * ((b - a) * (pi * (angle_m * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 3.6e-153], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 3.6 \cdot 10^{-153}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b \cdot b\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if a < 3.5999999999999998e-153Initial program 57.3%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified58.3%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6456.6%
Simplified56.6%
Taylor expanded in b around inf
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
unpow2N/A
*-lowering-*.f6448.3%
Simplified48.3%
if 3.5999999999999998e-153 < a Initial program 49.9%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified51.3%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6446.9%
Simplified46.9%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6460.0%
Applied egg-rr60.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 5.5e+97)
(* PI (* (* angle_m 0.011111111111111112) (- (* b b) (* a a))))
(* -0.011111111111111112 (* a (* PI (* angle_m a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 5.5e+97) {
tmp = ((double) M_PI) * ((angle_m * 0.011111111111111112) * ((b * b) - (a * a)));
} else {
tmp = -0.011111111111111112 * (a * (((double) M_PI) * (angle_m * a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 5.5e+97) {
tmp = Math.PI * ((angle_m * 0.011111111111111112) * ((b * b) - (a * a)));
} else {
tmp = -0.011111111111111112 * (a * (Math.PI * (angle_m * a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 5.5e+97: tmp = math.pi * ((angle_m * 0.011111111111111112) * ((b * b) - (a * a))) else: tmp = -0.011111111111111112 * (a * (math.pi * (angle_m * a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 5.5e+97) tmp = Float64(pi * Float64(Float64(angle_m * 0.011111111111111112) * Float64(Float64(b * b) - Float64(a * a)))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(pi * Float64(angle_m * a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 5.5e+97) tmp = pi * ((angle_m * 0.011111111111111112) * ((b * b) - (a * a))); else tmp = -0.011111111111111112 * (a * (pi * (angle_m * a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 5.5e+97], N[(Pi * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(Pi * N[(angle$95$m * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 5.5 \cdot 10^{+97}:\\
\;\;\;\;\pi \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(b \cdot b - a \cdot a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(\pi \cdot \left(angle\_m \cdot a\right)\right)\right)\\
\end{array}
\end{array}
if a < 5.50000000000000021e97Initial program 56.2%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified57.1%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6455.5%
Simplified55.5%
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6455.5%
Applied egg-rr55.5%
if 5.50000000000000021e97 < a Initial program 45.4%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified47.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6439.3%
Simplified39.3%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6459.6%
Simplified59.6%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6464.4%
Applied egg-rr64.4%
Final simplification56.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 8e+97)
(* angle_m (* (* PI 0.011111111111111112) (- (* b b) (* a a))))
(* -0.011111111111111112 (* a (* PI (* angle_m a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 8e+97) {
tmp = angle_m * ((((double) M_PI) * 0.011111111111111112) * ((b * b) - (a * a)));
} else {
tmp = -0.011111111111111112 * (a * (((double) M_PI) * (angle_m * a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 8e+97) {
tmp = angle_m * ((Math.PI * 0.011111111111111112) * ((b * b) - (a * a)));
} else {
tmp = -0.011111111111111112 * (a * (Math.PI * (angle_m * a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 8e+97: tmp = angle_m * ((math.pi * 0.011111111111111112) * ((b * b) - (a * a))) else: tmp = -0.011111111111111112 * (a * (math.pi * (angle_m * a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 8e+97) tmp = Float64(angle_m * Float64(Float64(pi * 0.011111111111111112) * Float64(Float64(b * b) - Float64(a * a)))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(pi * Float64(angle_m * a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 8e+97) tmp = angle_m * ((pi * 0.011111111111111112) * ((b * b) - (a * a))); else tmp = -0.011111111111111112 * (a * (pi * (angle_m * a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 8e+97], N[(angle$95$m * N[(N[(Pi * 0.011111111111111112), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(Pi * N[(angle$95$m * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 8 \cdot 10^{+97}:\\
\;\;\;\;angle\_m \cdot \left(\left(\pi \cdot 0.011111111111111112\right) \cdot \left(b \cdot b - a \cdot a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(\pi \cdot \left(angle\_m \cdot a\right)\right)\right)\\
\end{array}
\end{array}
if a < 8.0000000000000006e97Initial program 56.2%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified57.1%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6455.5%
Simplified55.5%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6455.5%
Applied egg-rr55.5%
if 8.0000000000000006e97 < a Initial program 45.4%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified47.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6439.3%
Simplified39.3%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6459.6%
Simplified59.6%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6464.4%
Applied egg-rr64.4%
Final simplification56.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 8e+97)
(* (* angle_m (* PI 0.011111111111111112)) (- (* b b) (* a a)))
(* -0.011111111111111112 (* a (* PI (* angle_m a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 8e+97) {
tmp = (angle_m * (((double) M_PI) * 0.011111111111111112)) * ((b * b) - (a * a));
} else {
tmp = -0.011111111111111112 * (a * (((double) M_PI) * (angle_m * a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 8e+97) {
tmp = (angle_m * (Math.PI * 0.011111111111111112)) * ((b * b) - (a * a));
} else {
tmp = -0.011111111111111112 * (a * (Math.PI * (angle_m * a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 8e+97: tmp = (angle_m * (math.pi * 0.011111111111111112)) * ((b * b) - (a * a)) else: tmp = -0.011111111111111112 * (a * (math.pi * (angle_m * a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 8e+97) tmp = Float64(Float64(angle_m * Float64(pi * 0.011111111111111112)) * Float64(Float64(b * b) - Float64(a * a))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(pi * Float64(angle_m * a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 8e+97) tmp = (angle_m * (pi * 0.011111111111111112)) * ((b * b) - (a * a)); else tmp = -0.011111111111111112 * (a * (pi * (angle_m * a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 8e+97], N[(N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(Pi * N[(angle$95$m * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 8 \cdot 10^{+97}:\\
\;\;\;\;\left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \left(b \cdot b - a \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(\pi \cdot \left(angle\_m \cdot a\right)\right)\right)\\
\end{array}
\end{array}
if a < 8.0000000000000006e97Initial program 56.2%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified57.1%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6455.5%
Simplified55.5%
if 8.0000000000000006e97 < a Initial program 45.4%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified47.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6439.3%
Simplified39.3%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6459.6%
Simplified59.6%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6464.4%
Applied egg-rr64.4%
Final simplification56.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 5.5e+28)
(* 0.011111111111111112 (* angle_m (* PI (* b b))))
(* -0.011111111111111112 (* a (* PI (* angle_m a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 5.5e+28) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b * b)));
} else {
tmp = -0.011111111111111112 * (a * (((double) M_PI) * (angle_m * a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 5.5e+28) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b * b)));
} else {
tmp = -0.011111111111111112 * (a * (Math.PI * (angle_m * a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 5.5e+28: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b * b))) else: tmp = -0.011111111111111112 * (a * (math.pi * (angle_m * a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 5.5e+28) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b * b)))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(pi * Float64(angle_m * a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 5.5e+28) tmp = 0.011111111111111112 * (angle_m * (pi * (b * b))); else tmp = -0.011111111111111112 * (a * (pi * (angle_m * a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 5.5e+28], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(Pi * N[(angle$95$m * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 5.5 \cdot 10^{+28}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b \cdot b\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(\pi \cdot \left(angle\_m \cdot a\right)\right)\right)\\
\end{array}
\end{array}
if a < 5.5000000000000003e28Initial program 56.5%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified57.4%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6455.8%
Simplified55.8%
Taylor expanded in b around inf
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
unpow2N/A
*-lowering-*.f6447.9%
Simplified47.9%
if 5.5000000000000003e28 < a Initial program 46.9%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified49.0%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6442.0%
Simplified42.0%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6457.6%
Simplified57.6%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6461.3%
Applied egg-rr61.3%
Final simplification50.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 1e-87)
(* -0.011111111111111112 (* a (* PI (* angle_m a))))
(* -0.011111111111111112 (* PI (* angle_m (* a a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1e-87) {
tmp = -0.011111111111111112 * (a * (((double) M_PI) * (angle_m * a)));
} else {
tmp = -0.011111111111111112 * (((double) M_PI) * (angle_m * (a * a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1e-87) {
tmp = -0.011111111111111112 * (a * (Math.PI * (angle_m * a)));
} else {
tmp = -0.011111111111111112 * (Math.PI * (angle_m * (a * a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 1e-87: tmp = -0.011111111111111112 * (a * (math.pi * (angle_m * a))) else: tmp = -0.011111111111111112 * (math.pi * (angle_m * (a * a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 1e-87) tmp = Float64(-0.011111111111111112 * Float64(a * Float64(pi * Float64(angle_m * a)))); else tmp = Float64(-0.011111111111111112 * Float64(pi * Float64(angle_m * Float64(a * a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 1e-87) tmp = -0.011111111111111112 * (a * (pi * (angle_m * a))); else tmp = -0.011111111111111112 * (pi * (angle_m * (a * a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 1e-87], N[(-0.011111111111111112 * N[(a * N[(Pi * N[(angle$95$m * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(Pi * N[(angle$95$m * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 10^{-87}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(\pi \cdot \left(angle\_m \cdot a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(\pi \cdot \left(angle\_m \cdot \left(a \cdot a\right)\right)\right)\\
\end{array}
\end{array}
if angle < 1.00000000000000002e-87Initial program 58.7%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified59.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6457.4%
Simplified57.4%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6436.8%
Simplified36.8%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6437.8%
Applied egg-rr37.8%
if 1.00000000000000002e-87 < angle Initial program 46.5%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified47.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6444.4%
Simplified44.4%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6429.8%
Simplified29.8%
Final simplification35.1%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* -0.011111111111111112 (* a (* PI (* angle_m a))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (a * (((double) M_PI) * (angle_m * a))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (a * (Math.PI * (angle_m * a))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (-0.011111111111111112 * (a * (math.pi * (angle_m * a))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(-0.011111111111111112 * Float64(a * Float64(pi * Float64(angle_m * a))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (-0.011111111111111112 * (a * (pi * (angle_m * a)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(-0.011111111111111112 * N[(a * N[(Pi * N[(angle$95$m * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(-0.011111111111111112 \cdot \left(a \cdot \left(\pi \cdot \left(angle\_m \cdot a\right)\right)\right)\right)
\end{array}
Initial program 54.6%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
Simplified55.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6453.0%
Simplified53.0%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6434.5%
Simplified34.5%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6432.8%
Applied egg-rr32.8%
Final simplification32.8%
herbie shell --seed 2024170
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))