
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma x 1.5 (/ y -2.0)))
double code(double x, double y) {
return fma(x, 1.5, (y / -2.0));
}
function code(x, y) return fma(x, 1.5, Float64(y / -2.0)) end
code[x_, y_] := N[(x * 1.5 + N[(y / -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 1.5, \frac{y}{-2}\right)
\end{array}
Initial program 99.9%
div-subN/A
sub-negN/A
associate-+r+N/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
metadata-evalN/A
remove-double-negN/A
neg-mul-1N/A
*-commutativeN/A
associate-/l*N/A
cancel-sign-sub-invN/A
*-commutativeN/A
cancel-sign-sub-invN/A
*-lft-identityN/A
metadata-evalN/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-eval99.9%
Simplified99.9%
+-commutativeN/A
fma-defineN/A
fma-lowering-fma.f64N/A
/-lowering-/.f64100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.75e-69) (* x 1.5) (if (<= x 13000000.0) (+ x (* y -0.5)) (* x 1.5))))
double code(double x, double y) {
double tmp;
if (x <= -1.75e-69) {
tmp = x * 1.5;
} else if (x <= 13000000.0) {
tmp = x + (y * -0.5);
} else {
tmp = x * 1.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.75d-69)) then
tmp = x * 1.5d0
else if (x <= 13000000.0d0) then
tmp = x + (y * (-0.5d0))
else
tmp = x * 1.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.75e-69) {
tmp = x * 1.5;
} else if (x <= 13000000.0) {
tmp = x + (y * -0.5);
} else {
tmp = x * 1.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.75e-69: tmp = x * 1.5 elif x <= 13000000.0: tmp = x + (y * -0.5) else: tmp = x * 1.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.75e-69) tmp = Float64(x * 1.5); elseif (x <= 13000000.0) tmp = Float64(x + Float64(y * -0.5)); else tmp = Float64(x * 1.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.75e-69) tmp = x * 1.5; elseif (x <= 13000000.0) tmp = x + (y * -0.5); else tmp = x * 1.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.75e-69], N[(x * 1.5), $MachinePrecision], If[LessEqual[x, 13000000.0], N[(x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(x * 1.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \cdot 10^{-69}:\\
\;\;\;\;x \cdot 1.5\\
\mathbf{elif}\;x \leq 13000000:\\
\;\;\;\;x + y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1.5\\
\end{array}
\end{array}
if x < -1.7500000000000001e-69 or 1.3e7 < x Initial program 99.8%
Taylor expanded in x around inf
*-lowering-*.f6480.4%
Simplified80.4%
if -1.7500000000000001e-69 < x < 1.3e7Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6488.9%
Simplified88.9%
Final simplification83.8%
(FPCore (x y) :precision binary64 (if (<= x -1.65e-69) (* x 1.5) (if (<= x 13000000.0) (* y -0.5) (* x 1.5))))
double code(double x, double y) {
double tmp;
if (x <= -1.65e-69) {
tmp = x * 1.5;
} else if (x <= 13000000.0) {
tmp = y * -0.5;
} else {
tmp = x * 1.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.65d-69)) then
tmp = x * 1.5d0
else if (x <= 13000000.0d0) then
tmp = y * (-0.5d0)
else
tmp = x * 1.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.65e-69) {
tmp = x * 1.5;
} else if (x <= 13000000.0) {
tmp = y * -0.5;
} else {
tmp = x * 1.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.65e-69: tmp = x * 1.5 elif x <= 13000000.0: tmp = y * -0.5 else: tmp = x * 1.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.65e-69) tmp = Float64(x * 1.5); elseif (x <= 13000000.0) tmp = Float64(y * -0.5); else tmp = Float64(x * 1.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.65e-69) tmp = x * 1.5; elseif (x <= 13000000.0) tmp = y * -0.5; else tmp = x * 1.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.65e-69], N[(x * 1.5), $MachinePrecision], If[LessEqual[x, 13000000.0], N[(y * -0.5), $MachinePrecision], N[(x * 1.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{-69}:\\
\;\;\;\;x \cdot 1.5\\
\mathbf{elif}\;x \leq 13000000:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1.5\\
\end{array}
\end{array}
if x < -1.65e-69 or 1.3e7 < x Initial program 99.8%
Taylor expanded in x around inf
*-lowering-*.f6480.4%
Simplified80.4%
if -1.65e-69 < x < 1.3e7Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6486.9%
Simplified86.9%
Final simplification83.0%
(FPCore (x y) :precision binary64 (if (<= y -5.3e-141) (* y -0.5) (if (<= y 5.6e-148) x (* y -0.5))))
double code(double x, double y) {
double tmp;
if (y <= -5.3e-141) {
tmp = y * -0.5;
} else if (y <= 5.6e-148) {
tmp = x;
} else {
tmp = y * -0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.3d-141)) then
tmp = y * (-0.5d0)
else if (y <= 5.6d-148) then
tmp = x
else
tmp = y * (-0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.3e-141) {
tmp = y * -0.5;
} else if (y <= 5.6e-148) {
tmp = x;
} else {
tmp = y * -0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.3e-141: tmp = y * -0.5 elif y <= 5.6e-148: tmp = x else: tmp = y * -0.5 return tmp
function code(x, y) tmp = 0.0 if (y <= -5.3e-141) tmp = Float64(y * -0.5); elseif (y <= 5.6e-148) tmp = x; else tmp = Float64(y * -0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.3e-141) tmp = y * -0.5; elseif (y <= 5.6e-148) tmp = x; else tmp = y * -0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.3e-141], N[(y * -0.5), $MachinePrecision], If[LessEqual[y, 5.6e-148], x, N[(y * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.3 \cdot 10^{-141}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{-148}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot -0.5\\
\end{array}
\end{array}
if y < -5.30000000000000007e-141 or 5.6e-148 < y Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6462.7%
Simplified62.7%
if -5.30000000000000007e-141 < y < 5.6e-148Initial program 99.8%
Taylor expanded in x around 0
*-lowering-*.f6421.3%
Simplified21.3%
Taylor expanded in x around inf
Simplified19.7%
Final simplification51.1%
(FPCore (x y) :precision binary64 (+ (/ y -2.0) (* x 1.5)))
double code(double x, double y) {
return (y / -2.0) + (x * 1.5);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y / (-2.0d0)) + (x * 1.5d0)
end function
public static double code(double x, double y) {
return (y / -2.0) + (x * 1.5);
}
def code(x, y): return (y / -2.0) + (x * 1.5)
function code(x, y) return Float64(Float64(y / -2.0) + Float64(x * 1.5)) end
function tmp = code(x, y) tmp = (y / -2.0) + (x * 1.5); end
code[x_, y_] := N[(N[(y / -2.0), $MachinePrecision] + N[(x * 1.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{-2} + x \cdot 1.5
\end{array}
Initial program 99.9%
div-subN/A
sub-negN/A
associate-+r+N/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
metadata-evalN/A
remove-double-negN/A
neg-mul-1N/A
*-commutativeN/A
associate-/l*N/A
cancel-sign-sub-invN/A
*-commutativeN/A
cancel-sign-sub-invN/A
*-lft-identityN/A
metadata-evalN/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-eval99.9%
Simplified99.9%
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6456.2%
Simplified56.2%
Taylor expanded in x around inf
Simplified12.2%
(FPCore (x y) :precision binary64 (- (* 1.5 x) (* 0.5 y)))
double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.5d0 * x) - (0.5d0 * y)
end function
public static double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
def code(x, y): return (1.5 * x) - (0.5 * y)
function code(x, y) return Float64(Float64(1.5 * x) - Float64(0.5 * y)) end
function tmp = code(x, y) tmp = (1.5 * x) - (0.5 * y); end
code[x_, y_] := N[(N[(1.5 * x), $MachinePrecision] - N[(0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1.5 \cdot x - 0.5 \cdot y
\end{array}
herbie shell --seed 2024170
(FPCore (x y)
:name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* 3/2 x) (* 1/2 y)))
(+ x (/ (- x y) 2.0)))