
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) - z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
def code(x, y, z): return (x * (y + z)) - z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) - z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) - z
\end{array}
Initial program 96.9%
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
associate-+r+N/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (<= x -1.4e-20) (* x y) (if (<= x 8.5e-49) (- 0.0 z) (if (<= x 4.6e+26) (* x y) (* x z)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.4e-20) {
tmp = x * y;
} else if (x <= 8.5e-49) {
tmp = 0.0 - z;
} else if (x <= 4.6e+26) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.4d-20)) then
tmp = x * y
else if (x <= 8.5d-49) then
tmp = 0.0d0 - z
else if (x <= 4.6d+26) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.4e-20) {
tmp = x * y;
} else if (x <= 8.5e-49) {
tmp = 0.0 - z;
} else if (x <= 4.6e+26) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.4e-20: tmp = x * y elif x <= 8.5e-49: tmp = 0.0 - z elif x <= 4.6e+26: tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.4e-20) tmp = Float64(x * y); elseif (x <= 8.5e-49) tmp = Float64(0.0 - z); elseif (x <= 4.6e+26) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.4e-20) tmp = x * y; elseif (x <= 8.5e-49) tmp = 0.0 - z; elseif (x <= 4.6e+26) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.4e-20], N[(x * y), $MachinePrecision], If[LessEqual[x, 8.5e-49], N[(0.0 - z), $MachinePrecision], If[LessEqual[x, 4.6e+26], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-20}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-49}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+26}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1.4000000000000001e-20 or 8.50000000000000069e-49 < x < 4.6000000000000001e26Initial program 94.6%
Taylor expanded in y around inf
*-lowering-*.f6457.4%
Simplified57.4%
if -1.4000000000000001e-20 < x < 8.50000000000000069e-49Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6479.2%
Simplified79.2%
sub0-negN/A
neg-lowering-neg.f6479.2%
Applied egg-rr79.2%
if 4.6000000000000001e26 < x Initial program 92.1%
Taylor expanded in y around 0
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6465.5%
Simplified65.5%
Taylor expanded in x around inf
Simplified65.5%
Final simplification70.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.0) t_0 (if (<= x 1.0) (- (* x y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 1.0d0) then
tmp = (x * y) - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 1.0: tmp = (x * y) - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = Float64(Float64(x * y) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = (x * y) - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x \cdot y - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 92.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6499.2%
Simplified99.2%
if -1 < x < 1Initial program 100.0%
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
associate-+r+N/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f6499.1%
Simplified99.1%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -2.8e-20) t_0 (if (<= x 1.8e-49) (* z (+ x -1.0)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -2.8e-20) {
tmp = t_0;
} else if (x <= 1.8e-49) {
tmp = z * (x + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-2.8d-20)) then
tmp = t_0
else if (x <= 1.8d-49) then
tmp = z * (x + (-1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -2.8e-20) {
tmp = t_0;
} else if (x <= 1.8e-49) {
tmp = z * (x + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -2.8e-20: tmp = t_0 elif x <= 1.8e-49: tmp = z * (x + -1.0) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -2.8e-20) tmp = t_0; elseif (x <= 1.8e-49) tmp = Float64(z * Float64(x + -1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -2.8e-20) tmp = t_0; elseif (x <= 1.8e-49) tmp = z * (x + -1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.8e-20], t$95$0, If[LessEqual[x, 1.8e-49], N[(z * N[(x + -1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -2.8 \cdot 10^{-20}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-49}:\\
\;\;\;\;z \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.8000000000000003e-20 or 1.79999999999999985e-49 < x Initial program 93.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6493.4%
Simplified93.4%
if -2.8000000000000003e-20 < x < 1.79999999999999985e-49Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6479.2%
Simplified79.2%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -5.4e-22) t_0 (if (<= x 1.18e-48) (- 0.0 z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -5.4e-22) {
tmp = t_0;
} else if (x <= 1.18e-48) {
tmp = 0.0 - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-5.4d-22)) then
tmp = t_0
else if (x <= 1.18d-48) then
tmp = 0.0d0 - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -5.4e-22) {
tmp = t_0;
} else if (x <= 1.18e-48) {
tmp = 0.0 - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -5.4e-22: tmp = t_0 elif x <= 1.18e-48: tmp = 0.0 - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -5.4e-22) tmp = t_0; elseif (x <= 1.18e-48) tmp = Float64(0.0 - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -5.4e-22) tmp = t_0; elseif (x <= 1.18e-48) tmp = 0.0 - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.4e-22], t$95$0, If[LessEqual[x, 1.18e-48], N[(0.0 - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -5.4 \cdot 10^{-22}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.18 \cdot 10^{-48}:\\
\;\;\;\;0 - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.4000000000000004e-22 or 1.18000000000000007e-48 < x Initial program 93.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6493.4%
Simplified93.4%
if -5.4000000000000004e-22 < x < 1.18000000000000007e-48Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6479.2%
Simplified79.2%
sub0-negN/A
neg-lowering-neg.f6479.2%
Applied egg-rr79.2%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (if (<= x -8e-21) (* x y) (if (<= x 1.35e-52) (- 0.0 z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -8e-21) {
tmp = x * y;
} else if (x <= 1.35e-52) {
tmp = 0.0 - z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-8d-21)) then
tmp = x * y
else if (x <= 1.35d-52) then
tmp = 0.0d0 - z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -8e-21) {
tmp = x * y;
} else if (x <= 1.35e-52) {
tmp = 0.0 - z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -8e-21: tmp = x * y elif x <= 1.35e-52: tmp = 0.0 - z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -8e-21) tmp = Float64(x * y); elseif (x <= 1.35e-52) tmp = Float64(0.0 - z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -8e-21) tmp = x * y; elseif (x <= 1.35e-52) tmp = 0.0 - z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -8e-21], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.35e-52], N[(0.0 - z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{-21}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-52}:\\
\;\;\;\;0 - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -7.99999999999999926e-21 or 1.35000000000000005e-52 < x Initial program 93.6%
Taylor expanded in y around inf
*-lowering-*.f6451.4%
Simplified51.4%
if -7.99999999999999926e-21 < x < 1.35000000000000005e-52Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6479.2%
Simplified79.2%
sub0-negN/A
neg-lowering-neg.f6479.2%
Applied egg-rr79.2%
Final simplification65.6%
(FPCore (x y z) :precision binary64 (- 0.0 z))
double code(double x, double y, double z) {
return 0.0 - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.0d0 - z
end function
public static double code(double x, double y, double z) {
return 0.0 - z;
}
def code(x, y, z): return 0.0 - z
function code(x, y, z) return Float64(0.0 - z) end
function tmp = code(x, y, z) tmp = 0.0 - z; end
code[x_, y_, z_] := N[(0.0 - z), $MachinePrecision]
\begin{array}{l}
\\
0 - z
\end{array}
Initial program 96.9%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6444.1%
Simplified44.1%
sub0-negN/A
neg-lowering-neg.f6444.1%
Applied egg-rr44.1%
Final simplification44.1%
herbie shell --seed 2024170
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))