
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor h) dX.v))
(t_3 (* (floor d) dY.w))
(t_4 (* (floor d) dX.w))
(t_5 (* (floor w) dX.u)))
(log2
(sqrt
(fmax
(+ (+ (* t_5 t_5) (* t_2 t_2)) (* t_4 t_4))
(+ (+ (* t_0 t_0) (* t_1 t_1)) (* t_3 t_3)))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(h) * dX_46_v;
float t_3 = floorf(d) * dY_46_w;
float t_4 = floorf(d) * dX_46_w;
float t_5 = floorf(w) * dX_46_u;
return log2f(sqrtf(fmaxf((((t_5 * t_5) + (t_2 * t_2)) + (t_4 * t_4)), (((t_0 * t_0) + (t_1 * t_1)) + (t_3 * t_3)))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32(floor(d) * dY_46_w) t_4 = Float32(floor(d) * dX_46_w) t_5 = Float32(floor(w) * dX_46_u) return log2(sqrt(((Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4)) != Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4))) ? Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3)) : ((Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3)) != Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3))) ? Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4)) : max(Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4)), Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3))))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dY_46_v; t_2 = floor(h) * dX_46_v; t_3 = floor(d) * dY_46_w; t_4 = floor(d) * dX_46_w; t_5 = floor(w) * dX_46_u; tmp = log2(sqrt(max((((t_5 * t_5) + (t_2 * t_2)) + (t_4 * t_4)), (((t_0 * t_0) + (t_1 * t_1)) + (t_3 * t_3))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := \left\lfloor d\right\rfloor \cdot dY.w\\
t_4 := \left\lfloor d\right\rfloor \cdot dX.w\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
\log_{2} \left(\sqrt{\mathsf{max}\left(\left(t\_5 \cdot t\_5 + t\_2 \cdot t\_2\right) + t\_4 \cdot t\_4, \left(t\_0 \cdot t\_0 + t\_1 \cdot t\_1\right) + t\_3 \cdot t\_3\right)}\right)
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor h) dX.v))
(t_3 (* (floor d) dY.w))
(t_4 (* (floor d) dX.w))
(t_5 (* (floor w) dX.u)))
(log2
(sqrt
(fmax
(+ (+ (* t_5 t_5) (* t_2 t_2)) (* t_4 t_4))
(+ (+ (* t_0 t_0) (* t_1 t_1)) (* t_3 t_3)))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(h) * dX_46_v;
float t_3 = floorf(d) * dY_46_w;
float t_4 = floorf(d) * dX_46_w;
float t_5 = floorf(w) * dX_46_u;
return log2f(sqrtf(fmaxf((((t_5 * t_5) + (t_2 * t_2)) + (t_4 * t_4)), (((t_0 * t_0) + (t_1 * t_1)) + (t_3 * t_3)))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32(floor(d) * dY_46_w) t_4 = Float32(floor(d) * dX_46_w) t_5 = Float32(floor(w) * dX_46_u) return log2(sqrt(((Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4)) != Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4))) ? Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3)) : ((Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3)) != Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3))) ? Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4)) : max(Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4)), Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3))))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dY_46_v; t_2 = floor(h) * dX_46_v; t_3 = floor(d) * dY_46_w; t_4 = floor(d) * dX_46_w; t_5 = floor(w) * dX_46_u; tmp = log2(sqrt(max((((t_5 * t_5) + (t_2 * t_2)) + (t_4 * t_4)), (((t_0 * t_0) + (t_1 * t_1)) + (t_3 * t_3))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := \left\lfloor d\right\rfloor \cdot dY.w\\
t_4 := \left\lfloor d\right\rfloor \cdot dX.w\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
\log_{2} \left(\sqrt{\mathsf{max}\left(\left(t\_5 \cdot t\_5 + t\_2 \cdot t\_2\right) + t\_4 \cdot t\_4, \left(t\_0 \cdot t\_0 + t\_1 \cdot t\_1\right) + t\_3 \cdot t\_3\right)}\right)
\end{array}
\end{array}
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (pow (floor h) 2.0))
(t_2 (pow (floor d) 2.0)))
(log2
(sqrt
(fmax
(+ (* dX.u (* dX.u t_0)) (+ (* dX.v (* dX.v t_1)) (* (* dX.w dX.w) t_2)))
(+
(* t_0 (* dY.u dY.u))
(+ (* t_1 (* dY.v dY.v)) (* t_2 (* dY.w dY.w)))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = powf(floorf(h), 2.0f);
float t_2 = powf(floorf(d), 2.0f);
return log2f(sqrtf(fmaxf(((dX_46_u * (dX_46_u * t_0)) + ((dX_46_v * (dX_46_v * t_1)) + ((dX_46_w * dX_46_w) * t_2))), ((t_0 * (dY_46_u * dY_46_u)) + ((t_1 * (dY_46_v * dY_46_v)) + (t_2 * (dY_46_w * dY_46_w)))))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = floor(w) ^ Float32(2.0) t_1 = floor(h) ^ Float32(2.0) t_2 = floor(d) ^ Float32(2.0) return log2(sqrt(((Float32(Float32(dX_46_u * Float32(dX_46_u * t_0)) + Float32(Float32(dX_46_v * Float32(dX_46_v * t_1)) + Float32(Float32(dX_46_w * dX_46_w) * t_2))) != Float32(Float32(dX_46_u * Float32(dX_46_u * t_0)) + Float32(Float32(dX_46_v * Float32(dX_46_v * t_1)) + Float32(Float32(dX_46_w * dX_46_w) * t_2)))) ? Float32(Float32(t_0 * Float32(dY_46_u * dY_46_u)) + Float32(Float32(t_1 * Float32(dY_46_v * dY_46_v)) + Float32(t_2 * Float32(dY_46_w * dY_46_w)))) : ((Float32(Float32(t_0 * Float32(dY_46_u * dY_46_u)) + Float32(Float32(t_1 * Float32(dY_46_v * dY_46_v)) + Float32(t_2 * Float32(dY_46_w * dY_46_w)))) != Float32(Float32(t_0 * Float32(dY_46_u * dY_46_u)) + Float32(Float32(t_1 * Float32(dY_46_v * dY_46_v)) + Float32(t_2 * Float32(dY_46_w * dY_46_w))))) ? Float32(Float32(dX_46_u * Float32(dX_46_u * t_0)) + Float32(Float32(dX_46_v * Float32(dX_46_v * t_1)) + Float32(Float32(dX_46_w * dX_46_w) * t_2))) : max(Float32(Float32(dX_46_u * Float32(dX_46_u * t_0)) + Float32(Float32(dX_46_v * Float32(dX_46_v * t_1)) + Float32(Float32(dX_46_w * dX_46_w) * t_2))), Float32(Float32(t_0 * Float32(dY_46_u * dY_46_u)) + Float32(Float32(t_1 * Float32(dY_46_v * dY_46_v)) + Float32(t_2 * Float32(dY_46_w * dY_46_w))))))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = floor(w) ^ single(2.0); t_1 = floor(h) ^ single(2.0); t_2 = floor(d) ^ single(2.0); tmp = log2(sqrt(max(((dX_46_u * (dX_46_u * t_0)) + ((dX_46_v * (dX_46_v * t_1)) + ((dX_46_w * dX_46_w) * t_2))), ((t_0 * (dY_46_u * dY_46_u)) + ((t_1 * (dY_46_v * dY_46_v)) + (t_2 * (dY_46_w * dY_46_w))))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := {\left(\left\lfloor d\right\rfloor \right)}^{2}\\
\log_{2} \left(\sqrt{\mathsf{max}\left(dX.u \cdot \left(dX.u \cdot t\_0\right) + \left(dX.v \cdot \left(dX.v \cdot t\_1\right) + \left(dX.w \cdot dX.w\right) \cdot t\_2\right), t\_0 \cdot \left(dY.u \cdot dY.u\right) + \left(t\_1 \cdot \left(dY.v \cdot dY.v\right) + t\_2 \cdot \left(dY.w \cdot dY.w\right)\right)\right)}\right)
\end{array}
\end{array}
Initial program 70.7%
Simplified70.7%
Taylor expanded in w around 0
Simplified70.8%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(log2
(sqrt
(fmax
(+
(pow (* dX.u (floor w)) 2.0)
(+ (pow (* dX.w (floor d)) 2.0) (pow (* dX.v (floor h)) 2.0)))
(+
(pow (* (floor w) dY.u) 2.0)
(+ (pow (* (floor h) dY.v) 2.0) (pow (* (floor d) dY.w) 2.0)))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
return log2f(sqrtf(fmaxf((powf((dX_46_u * floorf(w)), 2.0f) + (powf((dX_46_w * floorf(d)), 2.0f) + powf((dX_46_v * floorf(h)), 2.0f))), (powf((floorf(w) * dY_46_u), 2.0f) + (powf((floorf(h) * dY_46_v), 2.0f) + powf((floorf(d) * dY_46_w), 2.0f))))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) return log2(sqrt(((Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + Float32((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) != Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + Float32((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))))) ? Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0)))) : ((Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0)))) != Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0))))) ? Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + Float32((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) : max(Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + Float32((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))), Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0))))))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) tmp = log2(sqrt(max((((dX_46_u * floor(w)) ^ single(2.0)) + (((dX_46_w * floor(d)) ^ single(2.0)) + ((dX_46_v * floor(h)) ^ single(2.0)))), (((floor(w) * dY_46_u) ^ single(2.0)) + (((floor(h) * dY_46_v) ^ single(2.0)) + ((floor(d) * dY_46_w) ^ single(2.0))))))); end
\begin{array}{l}
\\
\log_{2} \left(\sqrt{\mathsf{max}\left({\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2} + \left({\left(dX.w \cdot \left\lfloor d\right\rfloor \right)}^{2} + {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2}\right), {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + \left({\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {\left(\left\lfloor d\right\rfloor \cdot dY.w\right)}^{2}\right)\right)}\right)
\end{array}
Initial program 70.7%
Simplified70.7%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr70.7%
Final simplification70.7%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (* (floor w) dY.u)))
(log2
(sqrt
(fmax
(+
(* dX.v (* dX.v (pow (floor h) 2.0)))
(* (* dX.w dX.w) (pow (floor d) 2.0)))
(+
(* t_0 t_0)
(+
(* (floor h) (* (floor h) (* dY.v dY.v)))
(* (floor d) (* (floor d) (* dY.w dY.w))))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = floorf(w) * dY_46_u;
return log2f(sqrtf(fmaxf(((dX_46_v * (dX_46_v * powf(floorf(h), 2.0f))) + ((dX_46_w * dX_46_w) * powf(floorf(d), 2.0f))), ((t_0 * t_0) + ((floorf(h) * (floorf(h) * (dY_46_v * dY_46_v))) + (floorf(d) * (floorf(d) * (dY_46_w * dY_46_w))))))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(floor(w) * dY_46_u) return log2(sqrt(((Float32(Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) + Float32(Float32(dX_46_w * dX_46_w) * (floor(d) ^ Float32(2.0)))) != Float32(Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) + Float32(Float32(dX_46_w * dX_46_w) * (floor(d) ^ Float32(2.0))))) ? Float32(Float32(t_0 * t_0) + Float32(Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v))) + Float32(floor(d) * Float32(floor(d) * Float32(dY_46_w * dY_46_w))))) : ((Float32(Float32(t_0 * t_0) + Float32(Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v))) + Float32(floor(d) * Float32(floor(d) * Float32(dY_46_w * dY_46_w))))) != Float32(Float32(t_0 * t_0) + Float32(Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v))) + Float32(floor(d) * Float32(floor(d) * Float32(dY_46_w * dY_46_w)))))) ? Float32(Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) + Float32(Float32(dX_46_w * dX_46_w) * (floor(d) ^ Float32(2.0)))) : max(Float32(Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) + Float32(Float32(dX_46_w * dX_46_w) * (floor(d) ^ Float32(2.0)))), Float32(Float32(t_0 * t_0) + Float32(Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v))) + Float32(floor(d) * Float32(floor(d) * Float32(dY_46_w * dY_46_w)))))))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = floor(w) * dY_46_u; tmp = log2(sqrt(max(((dX_46_v * (dX_46_v * (floor(h) ^ single(2.0)))) + ((dX_46_w * dX_46_w) * (floor(d) ^ single(2.0)))), ((t_0 * t_0) + ((floor(h) * (floor(h) * (dY_46_v * dY_46_v))) + (floor(d) * (floor(d) * (dY_46_w * dY_46_w)))))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
\log_{2} \left(\sqrt{\mathsf{max}\left(dX.v \cdot \left(dX.v \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2}\right) + \left(dX.w \cdot dX.w\right) \cdot {\left(\left\lfloor d\right\rfloor \right)}^{2}, t\_0 \cdot t\_0 + \left(\left\lfloor h\right\rfloor \cdot \left(\left\lfloor h\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right) + \left\lfloor d\right\rfloor \cdot \left(\left\lfloor d\right\rfloor \cdot \left(dY.w \cdot dY.w\right)\right)\right)\right)}\right)
\end{array}
\end{array}
Initial program 70.7%
Simplified70.7%
Taylor expanded in dX.u around 0
*-lft-identityN/A
*-inversesN/A
*-commutativeN/A
associate-/l*N/A
associate-*l/N/A
*-commutativeN/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
+-lowering-+.f32N/A
Simplified66.6%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (pow (* dX.u (floor w)) 2.0))
(t_1 (pow (* (floor w) dY.u) 2.0))
(t_2 (pow (* (floor d) dY.w) 2.0))
(t_3 (pow (* (floor h) dY.v) 2.0)))
(if (<= dX.v 2000.0)
(log2
(sqrt (fmax (+ t_0 (pow (* dX.w (floor d)) 2.0)) (+ t_3 (+ t_1 t_2)))))
(log2
(sqrt
(fmax (+ t_0 (pow (* dX.v (floor h)) 2.0)) (+ t_1 (+ t_3 t_2))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = powf((dX_46_u * floorf(w)), 2.0f);
float t_1 = powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = powf((floorf(d) * dY_46_w), 2.0f);
float t_3 = powf((floorf(h) * dY_46_v), 2.0f);
float tmp;
if (dX_46_v <= 2000.0f) {
tmp = log2f(sqrtf(fmaxf((t_0 + powf((dX_46_w * floorf(d)), 2.0f)), (t_3 + (t_1 + t_2)))));
} else {
tmp = log2f(sqrtf(fmaxf((t_0 + powf((dX_46_v * floorf(h)), 2.0f)), (t_1 + (t_3 + t_2)))));
}
return tmp;
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(dX_46_u * floor(w)) ^ Float32(2.0) t_1 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_2 = Float32(floor(d) * dY_46_w) ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) tmp = Float32(0.0) if (dX_46_v <= Float32(2000.0)) tmp = log2(sqrt(((Float32(t_0 + (Float32(dX_46_w * floor(d)) ^ Float32(2.0))) != Float32(t_0 + (Float32(dX_46_w * floor(d)) ^ Float32(2.0)))) ? Float32(t_3 + Float32(t_1 + t_2)) : ((Float32(t_3 + Float32(t_1 + t_2)) != Float32(t_3 + Float32(t_1 + t_2))) ? Float32(t_0 + (Float32(dX_46_w * floor(d)) ^ Float32(2.0))) : max(Float32(t_0 + (Float32(dX_46_w * floor(d)) ^ Float32(2.0))), Float32(t_3 + Float32(t_1 + t_2))))))); else tmp = log2(sqrt(((Float32(t_0 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32(t_0 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32(t_1 + Float32(t_3 + t_2)) : ((Float32(t_1 + Float32(t_3 + t_2)) != Float32(t_1 + Float32(t_3 + t_2))) ? Float32(t_0 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32(t_0 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32(t_1 + Float32(t_3 + t_2))))))); end return tmp end
function tmp_2 = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = (dX_46_u * floor(w)) ^ single(2.0); t_1 = (floor(w) * dY_46_u) ^ single(2.0); t_2 = (floor(d) * dY_46_w) ^ single(2.0); t_3 = (floor(h) * dY_46_v) ^ single(2.0); tmp = single(0.0); if (dX_46_v <= single(2000.0)) tmp = log2(sqrt(max((t_0 + ((dX_46_w * floor(d)) ^ single(2.0))), (t_3 + (t_1 + t_2))))); else tmp = log2(sqrt(max((t_0 + ((dX_46_v * floor(h)) ^ single(2.0))), (t_1 + (t_3 + t_2))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := {\left(\left\lfloor d\right\rfloor \cdot dY.w\right)}^{2}\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
\mathbf{if}\;dX.v \leq 2000:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(t\_0 + {\left(dX.w \cdot \left\lfloor d\right\rfloor \right)}^{2}, t\_3 + \left(t\_1 + t\_2\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(t\_0 + {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2}, t\_1 + \left(t\_3 + t\_2\right)\right)}\right)\\
\end{array}
\end{array}
if dX.v < 2e3Initial program 71.5%
Simplified71.6%
Taylor expanded in dX.v around 0
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f32N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Simplified64.6%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr64.6%
if 2e3 < dX.v Initial program 67.6%
Simplified67.6%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr67.6%
Taylor expanded in dX.w around 0
*-lft-identityN/A
*-inversesN/A
*-commutativeN/A
associate-/l*N/A
associate-*l/N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f32N/A
associate-*r/N/A
Simplified63.1%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr63.1%
Final simplification64.3%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (pow (* (floor w) dY.u) 2.0))
(t_1 (pow (* (floor d) dY.w) 2.0))
(t_2 (pow (* (floor h) dY.v) 2.0)))
(if (<= dX.v 5000.0)
(log2
(sqrt
(fmax
(+ (pow (* dX.u (floor w)) 2.0) (pow (* dX.w (floor d)) 2.0))
(+ t_2 (+ t_0 t_1)))))
(log2
(sqrt
(fmax (* dX.v (* dX.v (pow (floor h) 2.0))) (+ t_0 (+ t_2 t_1))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = powf((floorf(w) * dY_46_u), 2.0f);
float t_1 = powf((floorf(d) * dY_46_w), 2.0f);
float t_2 = powf((floorf(h) * dY_46_v), 2.0f);
float tmp;
if (dX_46_v <= 5000.0f) {
tmp = log2f(sqrtf(fmaxf((powf((dX_46_u * floorf(w)), 2.0f) + powf((dX_46_w * floorf(d)), 2.0f)), (t_2 + (t_0 + t_1)))));
} else {
tmp = log2f(sqrtf(fmaxf((dX_46_v * (dX_46_v * powf(floorf(h), 2.0f))), (t_0 + (t_2 + t_1)))));
}
return tmp;
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_1 = Float32(floor(d) * dY_46_w) ^ Float32(2.0) t_2 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) tmp = Float32(0.0) if (dX_46_v <= Float32(5000.0)) tmp = log2(sqrt(((Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_w * floor(d)) ^ Float32(2.0))) != Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_w * floor(d)) ^ Float32(2.0)))) ? Float32(t_2 + Float32(t_0 + t_1)) : ((Float32(t_2 + Float32(t_0 + t_1)) != Float32(t_2 + Float32(t_0 + t_1))) ? Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_w * floor(d)) ^ Float32(2.0))) : max(Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_w * floor(d)) ^ Float32(2.0))), Float32(t_2 + Float32(t_0 + t_1))))))); else tmp = log2(sqrt(((Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) != Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0))))) ? Float32(t_0 + Float32(t_2 + t_1)) : ((Float32(t_0 + Float32(t_2 + t_1)) != Float32(t_0 + Float32(t_2 + t_1))) ? Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) : max(Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))), Float32(t_0 + Float32(t_2 + t_1))))))); end return tmp end
function tmp_2 = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = (floor(w) * dY_46_u) ^ single(2.0); t_1 = (floor(d) * dY_46_w) ^ single(2.0); t_2 = (floor(h) * dY_46_v) ^ single(2.0); tmp = single(0.0); if (dX_46_v <= single(5000.0)) tmp = log2(sqrt(max((((dX_46_u * floor(w)) ^ single(2.0)) + ((dX_46_w * floor(d)) ^ single(2.0))), (t_2 + (t_0 + t_1))))); else tmp = log2(sqrt(max((dX_46_v * (dX_46_v * (floor(h) ^ single(2.0)))), (t_0 + (t_2 + t_1))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_1 := {\left(\left\lfloor d\right\rfloor \cdot dY.w\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
\mathbf{if}\;dX.v \leq 5000:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left({\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2} + {\left(dX.w \cdot \left\lfloor d\right\rfloor \right)}^{2}, t\_2 + \left(t\_0 + t\_1\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(dX.v \cdot \left(dX.v \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2}\right), t\_0 + \left(t\_2 + t\_1\right)\right)}\right)\\
\end{array}
\end{array}
if dX.v < 5e3Initial program 71.5%
Simplified71.5%
Taylor expanded in dX.v around 0
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f32N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Simplified64.3%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr64.3%
if 5e3 < dX.v Initial program 67.5%
Simplified67.5%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr67.5%
Taylor expanded in dX.v around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3261.6%
Simplified61.6%
Final simplification63.8%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(log2
(sqrt
(fmax
(+ (pow (* dX.w (floor d)) 2.0) (pow (* dX.v (floor h)) 2.0))
(+
(pow (* (floor w) dY.u) 2.0)
(+ (pow (* (floor h) dY.v) 2.0) (pow (* (floor d) dY.w) 2.0)))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
return log2f(sqrtf(fmaxf((powf((dX_46_w * floorf(d)), 2.0f) + powf((dX_46_v * floorf(h)), 2.0f)), (powf((floorf(w) * dY_46_u), 2.0f) + (powf((floorf(h) * dY_46_v), 2.0f) + powf((floorf(d) * dY_46_w), 2.0f))))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) return log2(sqrt(((Float32((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0)))) : ((Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0)))) != Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0))))) ? Float32((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0))))))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) tmp = log2(sqrt(max((((dX_46_w * floor(d)) ^ single(2.0)) + ((dX_46_v * floor(h)) ^ single(2.0))), (((floor(w) * dY_46_u) ^ single(2.0)) + (((floor(h) * dY_46_v) ^ single(2.0)) + ((floor(d) * dY_46_w) ^ single(2.0))))))); end
\begin{array}{l}
\\
\log_{2} \left(\sqrt{\mathsf{max}\left({\left(dX.w \cdot \left\lfloor d\right\rfloor \right)}^{2} + {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2}, {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + \left({\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {\left(\left\lfloor d\right\rfloor \cdot dY.w\right)}^{2}\right)\right)}\right)
\end{array}
Initial program 70.7%
Simplified70.7%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr70.7%
Taylor expanded in dX.u around 0
*-lft-identityN/A
*-inversesN/A
*-commutativeN/A
associate-/l*N/A
associate-*l/N/A
*-commutativeN/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
+-lowering-+.f32N/A
Simplified66.6%
+-commutativeN/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
pow2N/A
pow-prod-downN/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f32N/A
associate-*r*N/A
pow2N/A
pow-prod-downN/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3266.6%
Applied egg-rr66.6%
Final simplification66.6%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (pow (* (floor d) dY.w) 2.0))
(t_1 (pow (* (floor w) dY.u) 2.0))
(t_2 (pow (floor h) 2.0)))
(if (<= dX.v 2000.0)
(log2
(sqrt
(fmax
(pow (* dX.w (floor d)) 2.0)
(+ t_1 (+ (* t_2 (* dY.v dY.v)) t_0)))))
(log2
(sqrt
(fmax
(* dX.v (* dX.v t_2))
(+ t_1 (+ (pow (* (floor h) dY.v) 2.0) t_0))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = powf((floorf(d) * dY_46_w), 2.0f);
float t_1 = powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = powf(floorf(h), 2.0f);
float tmp;
if (dX_46_v <= 2000.0f) {
tmp = log2f(sqrtf(fmaxf(powf((dX_46_w * floorf(d)), 2.0f), (t_1 + ((t_2 * (dY_46_v * dY_46_v)) + t_0)))));
} else {
tmp = log2f(sqrtf(fmaxf((dX_46_v * (dX_46_v * t_2)), (t_1 + (powf((floorf(h) * dY_46_v), 2.0f) + t_0)))));
}
return tmp;
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(floor(d) * dY_46_w) ^ Float32(2.0) t_1 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_2 = floor(h) ^ Float32(2.0) tmp = Float32(0.0) if (dX_46_v <= Float32(2000.0)) tmp = log2(sqrt((((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) != (Float32(dX_46_w * floor(d)) ^ Float32(2.0))) ? Float32(t_1 + Float32(Float32(t_2 * Float32(dY_46_v * dY_46_v)) + t_0)) : ((Float32(t_1 + Float32(Float32(t_2 * Float32(dY_46_v * dY_46_v)) + t_0)) != Float32(t_1 + Float32(Float32(t_2 * Float32(dY_46_v * dY_46_v)) + t_0))) ? (Float32(dX_46_w * floor(d)) ^ Float32(2.0)) : max((Float32(dX_46_w * floor(d)) ^ Float32(2.0)), Float32(t_1 + Float32(Float32(t_2 * Float32(dY_46_v * dY_46_v)) + t_0))))))); else tmp = log2(sqrt(((Float32(dX_46_v * Float32(dX_46_v * t_2)) != Float32(dX_46_v * Float32(dX_46_v * t_2))) ? Float32(t_1 + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + t_0)) : ((Float32(t_1 + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + t_0)) != Float32(t_1 + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + t_0))) ? Float32(dX_46_v * Float32(dX_46_v * t_2)) : max(Float32(dX_46_v * Float32(dX_46_v * t_2)), Float32(t_1 + Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + t_0))))))); end return tmp end
function tmp_2 = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = (floor(d) * dY_46_w) ^ single(2.0); t_1 = (floor(w) * dY_46_u) ^ single(2.0); t_2 = floor(h) ^ single(2.0); tmp = single(0.0); if (dX_46_v <= single(2000.0)) tmp = log2(sqrt(max(((dX_46_w * floor(d)) ^ single(2.0)), (t_1 + ((t_2 * (dY_46_v * dY_46_v)) + t_0))))); else tmp = log2(sqrt(max((dX_46_v * (dX_46_v * t_2)), (t_1 + (((floor(h) * dY_46_v) ^ single(2.0)) + t_0))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor d\right\rfloor \cdot dY.w\right)}^{2}\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
\mathbf{if}\;dX.v \leq 2000:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left({\left(dX.w \cdot \left\lfloor d\right\rfloor \right)}^{2}, t\_1 + \left(t\_2 \cdot \left(dY.v \cdot dY.v\right) + t\_0\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(dX.v \cdot \left(dX.v \cdot t\_2\right), t\_1 + \left({\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + t\_0\right)\right)}\right)\\
\end{array}
\end{array}
if dX.v < 2e3Initial program 71.5%
Simplified71.6%
Taylor expanded in dX.w around inf
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3259.8%
Simplified59.8%
pow2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
floor-lowering-floor.f3259.8%
Applied egg-rr59.8%
Applied egg-rr59.8%
unpow-prod-downN/A
pow2N/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f32N/A
*-lowering-*.f3259.8%
Applied egg-rr59.8%
if 2e3 < dX.v Initial program 67.6%
Simplified67.6%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr67.6%
Taylor expanded in dX.v around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3260.6%
Simplified60.6%
Final simplification60.0%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (pow (* (floor d) dY.w) 2.0))
(t_1 (pow (* (floor h) dY.v) 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0)))
(if (<= dX.v 2000.0)
(log2 (sqrt (fmax (pow (* dX.w (floor d)) 2.0) (+ t_1 (+ t_2 t_0)))))
(log2
(sqrt
(fmax (* dX.v (* dX.v (pow (floor h) 2.0))) (+ t_2 (+ t_1 t_0))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = powf((floorf(d) * dY_46_w), 2.0f);
float t_1 = powf((floorf(h) * dY_46_v), 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float tmp;
if (dX_46_v <= 2000.0f) {
tmp = log2f(sqrtf(fmaxf(powf((dX_46_w * floorf(d)), 2.0f), (t_1 + (t_2 + t_0)))));
} else {
tmp = log2f(sqrtf(fmaxf((dX_46_v * (dX_46_v * powf(floorf(h), 2.0f))), (t_2 + (t_1 + t_0)))));
}
return tmp;
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(floor(d) * dY_46_w) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) tmp = Float32(0.0) if (dX_46_v <= Float32(2000.0)) tmp = log2(sqrt((((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) != (Float32(dX_46_w * floor(d)) ^ Float32(2.0))) ? Float32(t_1 + Float32(t_2 + t_0)) : ((Float32(t_1 + Float32(t_2 + t_0)) != Float32(t_1 + Float32(t_2 + t_0))) ? (Float32(dX_46_w * floor(d)) ^ Float32(2.0)) : max((Float32(dX_46_w * floor(d)) ^ Float32(2.0)), Float32(t_1 + Float32(t_2 + t_0))))))); else tmp = log2(sqrt(((Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) != Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0))))) ? Float32(t_2 + Float32(t_1 + t_0)) : ((Float32(t_2 + Float32(t_1 + t_0)) != Float32(t_2 + Float32(t_1 + t_0))) ? Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))) : max(Float32(dX_46_v * Float32(dX_46_v * (floor(h) ^ Float32(2.0)))), Float32(t_2 + Float32(t_1 + t_0))))))); end return tmp end
function tmp_2 = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = (floor(d) * dY_46_w) ^ single(2.0); t_1 = (floor(h) * dY_46_v) ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); tmp = single(0.0); if (dX_46_v <= single(2000.0)) tmp = log2(sqrt(max(((dX_46_w * floor(d)) ^ single(2.0)), (t_1 + (t_2 + t_0))))); else tmp = log2(sqrt(max((dX_46_v * (dX_46_v * (floor(h) ^ single(2.0)))), (t_2 + (t_1 + t_0))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor d\right\rfloor \cdot dY.w\right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
\mathbf{if}\;dX.v \leq 2000:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left({\left(dX.w \cdot \left\lfloor d\right\rfloor \right)}^{2}, t\_1 + \left(t\_2 + t\_0\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(dX.v \cdot \left(dX.v \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2}\right), t\_2 + \left(t\_1 + t\_0\right)\right)}\right)\\
\end{array}
\end{array}
if dX.v < 2e3Initial program 71.5%
Simplified71.6%
Taylor expanded in dX.w around inf
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3259.8%
Simplified59.8%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
*-commutativeN/A
pow2N/A
unpow-prod-downN/A
pow-lowering-pow.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
floor-lowering-floor.f32N/A
+-commutativeN/A
associate-+l+N/A
Applied egg-rr59.8%
if 2e3 < dX.v Initial program 67.6%
Simplified67.6%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
Applied egg-rr67.6%
Taylor expanded in dX.v around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3260.6%
Simplified60.6%
Final simplification60.0%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0
(+
(pow (* (floor h) dY.v) 2.0)
(+ (pow (* (floor w) dY.u) 2.0) (pow (* (floor d) dY.w) 2.0)))))
(if (<= dX.u 2.0999999046325684)
(log2 (sqrt (fmax (pow (* dX.w (floor d)) 2.0) t_0)))
(log2 (sqrt (fmax (pow (* dX.u (floor w)) 2.0) t_0))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f) + (powf((floorf(w) * dY_46_u), 2.0f) + powf((floorf(d) * dY_46_w), 2.0f));
float tmp;
if (dX_46_u <= 2.0999999046325684f) {
tmp = log2f(sqrtf(fmaxf(powf((dX_46_w * floorf(d)), 2.0f), t_0)));
} else {
tmp = log2f(sqrtf(fmaxf(powf((dX_46_u * floorf(w)), 2.0f), t_0)));
}
return tmp;
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0)))) tmp = Float32(0.0) if (dX_46_u <= Float32(2.0999999046325684)) tmp = log2(sqrt((((Float32(dX_46_w * floor(d)) ^ Float32(2.0)) != (Float32(dX_46_w * floor(d)) ^ Float32(2.0))) ? t_0 : ((t_0 != t_0) ? (Float32(dX_46_w * floor(d)) ^ Float32(2.0)) : max((Float32(dX_46_w * floor(d)) ^ Float32(2.0)), t_0))))); else tmp = log2(sqrt((((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) != (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) ? t_0 : ((t_0 != t_0) ? (Float32(dX_46_u * floor(w)) ^ Float32(2.0)) : max((Float32(dX_46_u * floor(w)) ^ Float32(2.0)), t_0))))); end return tmp end
function tmp_2 = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = ((floor(h) * dY_46_v) ^ single(2.0)) + (((floor(w) * dY_46_u) ^ single(2.0)) + ((floor(d) * dY_46_w) ^ single(2.0))); tmp = single(0.0); if (dX_46_u <= single(2.0999999046325684)) tmp = log2(sqrt(max(((dX_46_w * floor(d)) ^ single(2.0)), t_0))); else tmp = log2(sqrt(max(((dX_46_u * floor(w)) ^ single(2.0)), t_0))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + \left({\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {\left(\left\lfloor d\right\rfloor \cdot dY.w\right)}^{2}\right)\\
\mathbf{if}\;dX.u \leq 2.0999999046325684:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left({\left(dX.w \cdot \left\lfloor d\right\rfloor \right)}^{2}, t\_0\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left({\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}, t\_0\right)}\right)\\
\end{array}
\end{array}
if dX.u < 2.0999999Initial program 72.0%
Simplified72.0%
Taylor expanded in dX.w around inf
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3259.0%
Simplified59.0%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
*-commutativeN/A
pow2N/A
unpow-prod-downN/A
pow-lowering-pow.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
floor-lowering-floor.f32N/A
+-commutativeN/A
associate-+l+N/A
Applied egg-rr59.0%
if 2.0999999 < dX.u Initial program 65.8%
Simplified65.8%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3256.0%
Simplified56.0%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
associate-*r*N/A
*-commutativeN/A
pow2N/A
pow-prod-downN/A
pow-lowering-pow.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
floor-lowering-floor.f32N/A
+-commutativeN/A
Applied egg-rr56.0%
Final simplification58.4%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(log2
(sqrt
(fmax
(pow (* dX.u (floor w)) 2.0)
(+
(pow (* (floor h) dY.v) 2.0)
(+ (pow (* (floor w) dY.u) 2.0) (pow (* (floor d) dY.w) 2.0)))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
return log2f(sqrtf(fmaxf(powf((dX_46_u * floorf(w)), 2.0f), (powf((floorf(h) * dY_46_v), 2.0f) + (powf((floorf(w) * dY_46_u), 2.0f) + powf((floorf(d) * dY_46_w), 2.0f))))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) return log2(sqrt((((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) != (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) ? Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0)))) : ((Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0)))) != Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0))))) ? (Float32(dX_46_u * floor(w)) ^ Float32(2.0)) : max((Float32(dX_46_u * floor(w)) ^ Float32(2.0)), Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(d) * dY_46_w) ^ Float32(2.0))))))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) tmp = log2(sqrt(max(((dX_46_u * floor(w)) ^ single(2.0)), (((floor(h) * dY_46_v) ^ single(2.0)) + (((floor(w) * dY_46_u) ^ single(2.0)) + ((floor(d) * dY_46_w) ^ single(2.0))))))); end
\begin{array}{l}
\\
\log_{2} \left(\sqrt{\mathsf{max}\left({\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}, {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + \left({\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {\left(\left\lfloor d\right\rfloor \cdot dY.w\right)}^{2}\right)\right)}\right)
\end{array}
Initial program 70.7%
Simplified70.7%
Taylor expanded in dX.u around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow-lowering-pow.f32N/A
floor-lowering-floor.f3253.2%
Simplified53.2%
sqrt-lowering-sqrt.f32N/A
fmax-lowering-fmax.f32N/A
associate-*r*N/A
*-commutativeN/A
pow2N/A
pow-prod-downN/A
pow-lowering-pow.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
floor-lowering-floor.f32N/A
+-commutativeN/A
Applied egg-rr53.2%
Final simplification53.2%
herbie shell --seed 2024170
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:name "Isotropic LOD (LOD)"
:precision binary32
:pre (and (and (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1.0 d) (<= d 4096.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dX.w)) (<= (fabs dX.w) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (and (<= 1e-20 (fabs dY.w)) (<= (fabs dY.w) 1e+20)))
(log2 (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))))