
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* angle_m (log (+ 1.0 (expm1 (* PI -0.005555555555555556)))))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+103)
(* (+ b a) (* (- b a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(if (<= (/ angle_m 180.0) 4e+204)
(* (cos t_0) (* 2.0 (* (sin t_0) (* (+ b a) (- a b)))))
(*
(* (+ b a) (- b a))
(*
2.0
(*
(sin (* (/ angle_m 180.0) PI))
(cos (* (/ angle_m 180.0) (pow (sqrt PI) 2.0)))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m * log((1.0 + expm1((((double) M_PI) * -0.005555555555555556))));
double tmp;
if ((angle_m / 180.0) <= 2e+103) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else if ((angle_m / 180.0) <= 4e+204) {
tmp = cos(t_0) * (2.0 * (sin(t_0) * ((b + a) * (a - b))));
} else {
tmp = ((b + a) * (b - a)) * (2.0 * (sin(((angle_m / 180.0) * ((double) M_PI))) * cos(((angle_m / 180.0) * pow(sqrt(((double) M_PI)), 2.0)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m * Math.log((1.0 + Math.expm1((Math.PI * -0.005555555555555556))));
double tmp;
if ((angle_m / 180.0) <= 2e+103) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else if ((angle_m / 180.0) <= 4e+204) {
tmp = Math.cos(t_0) * (2.0 * (Math.sin(t_0) * ((b + a) * (a - b))));
} else {
tmp = ((b + a) * (b - a)) * (2.0 * (Math.sin(((angle_m / 180.0) * Math.PI)) * Math.cos(((angle_m / 180.0) * Math.pow(Math.sqrt(Math.PI), 2.0)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = angle_m * math.log((1.0 + math.expm1((math.pi * -0.005555555555555556)))) tmp = 0 if (angle_m / 180.0) <= 2e+103: tmp = (b + a) * ((b - a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) elif (angle_m / 180.0) <= 4e+204: tmp = math.cos(t_0) * (2.0 * (math.sin(t_0) * ((b + a) * (a - b)))) else: tmp = ((b + a) * (b - a)) * (2.0 * (math.sin(((angle_m / 180.0) * math.pi)) * math.cos(((angle_m / 180.0) * math.pow(math.sqrt(math.pi), 2.0))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(angle_m * log(Float64(1.0 + expm1(Float64(pi * -0.005555555555555556))))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+103) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); elseif (Float64(angle_m / 180.0) <= 4e+204) tmp = Float64(cos(t_0) * Float64(2.0 * Float64(sin(t_0) * Float64(Float64(b + a) * Float64(a - b))))); else tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * Float64(2.0 * Float64(sin(Float64(Float64(angle_m / 180.0) * pi)) * cos(Float64(Float64(angle_m / 180.0) * (sqrt(pi) ^ 2.0)))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m * N[Log[N[(1.0 + N[(Exp[N[(Pi * -0.005555555555555556), $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+103], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+204], N[(N[Cos[t$95$0], $MachinePrecision] * N[(2.0 * N[(N[Sin[t$95$0], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := angle\_m \cdot \log \left(1 + \mathsf{expm1}\left(\pi \cdot -0.005555555555555556\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+103}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+204}:\\
\;\;\;\;\cos t\_0 \cdot \left(2 \cdot \left(\sin t\_0 \cdot \left(\left(b + a\right) \cdot \left(a - b\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \left(2 \cdot \left(\sin \left(\frac{angle\_m}{180} \cdot \pi\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot {\left(\sqrt{\pi}\right)}^{2}\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e103Initial program 57.0%
associate-*l*57.0%
*-commutative57.0%
associate-*l*57.0%
Simplified57.0%
unpow257.0%
unpow257.0%
difference-of-squares63.7%
Applied egg-rr63.7%
pow163.7%
associate-*l*75.0%
2-sin75.0%
div-inv74.1%
metadata-eval74.1%
Applied egg-rr74.1%
Taylor expanded in angle around inf 75.5%
if 2e103 < (/.f64 angle #s(literal 180 binary64)) < 3.99999999999999996e204Initial program 44.5%
Simplified39.7%
unpow239.7%
unpow239.7%
difference-of-squares39.7%
Applied egg-rr39.7%
log1p-expm1-u39.7%
log1p-undefine55.2%
div-inv55.2%
metadata-eval55.2%
Applied egg-rr55.2%
log1p-expm1-u39.7%
log1p-undefine55.2%
div-inv55.2%
metadata-eval55.2%
Applied egg-rr62.5%
if 3.99999999999999996e204 < (/.f64 angle #s(literal 180 binary64)) Initial program 31.1%
associate-*l*31.1%
*-commutative31.1%
associate-*l*31.1%
Simplified31.1%
unpow231.1%
unpow231.1%
difference-of-squares31.1%
Applied egg-rr31.1%
add-sqr-sqrt37.4%
pow237.4%
Applied egg-rr37.4%
Final simplification71.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+104)
(* (+ b a) (* (- b a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(*
(cos (* angle_m (/ PI -180.0)))
(*
2.0
(*
(* (+ b a) (- a b))
(sin (* angle_m (/ (* (cbrt PI) (pow (cbrt PI) 2.0)) -180.0)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+104) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else {
tmp = cos((angle_m * (((double) M_PI) / -180.0))) * (2.0 * (((b + a) * (a - b)) * sin((angle_m * ((cbrt(((double) M_PI)) * pow(cbrt(((double) M_PI)), 2.0)) / -180.0)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+104) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else {
tmp = Math.cos((angle_m * (Math.PI / -180.0))) * (2.0 * (((b + a) * (a - b)) * Math.sin((angle_m * ((Math.cbrt(Math.PI) * Math.pow(Math.cbrt(Math.PI), 2.0)) / -180.0)))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+104) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); else tmp = Float64(cos(Float64(angle_m * Float64(pi / -180.0))) * Float64(2.0 * Float64(Float64(Float64(b + a) * Float64(a - b)) * sin(Float64(angle_m * Float64(Float64(cbrt(pi) * (cbrt(pi) ^ 2.0)) / -180.0)))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+104], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[(N[(N[(b + a), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(angle$95$m * N[(N[(N[Power[Pi, 1/3], $MachinePrecision] * N[Power[N[Power[Pi, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+104}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(angle\_m \cdot \frac{\pi}{-180}\right) \cdot \left(2 \cdot \left(\left(\left(b + a\right) \cdot \left(a - b\right)\right) \cdot \sin \left(angle\_m \cdot \frac{\sqrt[3]{\pi} \cdot {\left(\sqrt[3]{\pi}\right)}^{2}}{-180}\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1e104Initial program 57.0%
associate-*l*57.0%
*-commutative57.0%
associate-*l*57.0%
Simplified57.0%
unpow257.0%
unpow257.0%
difference-of-squares63.7%
Applied egg-rr63.7%
pow163.7%
associate-*l*75.0%
2-sin75.0%
div-inv74.1%
metadata-eval74.1%
Applied egg-rr74.1%
Taylor expanded in angle around inf 75.5%
if 1e104 < (/.f64 angle #s(literal 180 binary64)) Initial program 37.5%
Simplified37.4%
unpow237.4%
unpow237.4%
difference-of-squares37.4%
Applied egg-rr37.4%
add-cube-cbrt39.3%
pow239.3%
Applied egg-rr39.3%
Final simplification69.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+107)
(* (+ b a) (* (- b a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(*
(* (+ b a) (- b a))
(*
2.0
(*
(sin (* (/ angle_m 180.0) PI))
(cos (* (/ angle_m 180.0) (pow (sqrt PI) 2.0)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+107) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else {
tmp = ((b + a) * (b - a)) * (2.0 * (sin(((angle_m / 180.0) * ((double) M_PI))) * cos(((angle_m / 180.0) * pow(sqrt(((double) M_PI)), 2.0)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+107) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else {
tmp = ((b + a) * (b - a)) * (2.0 * (Math.sin(((angle_m / 180.0) * Math.PI)) * Math.cos(((angle_m / 180.0) * Math.pow(Math.sqrt(Math.PI), 2.0)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+107: tmp = (b + a) * ((b - a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) else: tmp = ((b + a) * (b - a)) * (2.0 * (math.sin(((angle_m / 180.0) * math.pi)) * math.cos(((angle_m / 180.0) * math.pow(math.sqrt(math.pi), 2.0))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+107) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); else tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * Float64(2.0 * Float64(sin(Float64(Float64(angle_m / 180.0) * pi)) * cos(Float64(Float64(angle_m / 180.0) * (sqrt(pi) ^ 2.0)))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+107) tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * pi)))); else tmp = ((b + a) * (b - a)) * (2.0 * (sin(((angle_m / 180.0) * pi)) * cos(((angle_m / 180.0) * (sqrt(pi) ^ 2.0))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+107], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+107}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \left(2 \cdot \left(\sin \left(\frac{angle\_m}{180} \cdot \pi\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot {\left(\sqrt{\pi}\right)}^{2}\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.9999999999999997e106Initial program 57.2%
associate-*l*57.2%
*-commutative57.2%
associate-*l*57.2%
Simplified57.2%
unpow257.2%
unpow257.2%
difference-of-squares63.9%
Applied egg-rr63.9%
pow163.9%
associate-*l*75.1%
2-sin75.1%
div-inv74.3%
metadata-eval74.3%
Applied egg-rr74.3%
Taylor expanded in angle around inf 75.6%
if 9.9999999999999997e106 < (/.f64 angle #s(literal 180 binary64)) Initial program 36.0%
associate-*l*36.0%
*-commutative36.0%
associate-*l*36.0%
Simplified36.0%
unpow236.0%
unpow236.0%
difference-of-squares36.0%
Applied egg-rr36.0%
add-sqr-sqrt39.6%
pow239.6%
Applied egg-rr39.6%
Final simplification69.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+107)
(* (+ b a) (* (- b a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(*
(cos (* PI (/ angle_m -180.0)))
(*
2.0
(*
(* (+ b a) (- a b))
(expm1
(*
angle_m
(+
(* PI -0.005555555555555556)
(* -1.54320987654321e-5 (* angle_m (pow PI 2.0))))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+107) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else {
tmp = cos((((double) M_PI) * (angle_m / -180.0))) * (2.0 * (((b + a) * (a - b)) * expm1((angle_m * ((((double) M_PI) * -0.005555555555555556) + (-1.54320987654321e-5 * (angle_m * pow(((double) M_PI), 2.0))))))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+107) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else {
tmp = Math.cos((Math.PI * (angle_m / -180.0))) * (2.0 * (((b + a) * (a - b)) * Math.expm1((angle_m * ((Math.PI * -0.005555555555555556) + (-1.54320987654321e-5 * (angle_m * Math.pow(Math.PI, 2.0))))))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+107: tmp = (b + a) * ((b - a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) else: tmp = math.cos((math.pi * (angle_m / -180.0))) * (2.0 * (((b + a) * (a - b)) * math.expm1((angle_m * ((math.pi * -0.005555555555555556) + (-1.54320987654321e-5 * (angle_m * math.pow(math.pi, 2.0)))))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+107) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); else tmp = Float64(cos(Float64(pi * Float64(angle_m / -180.0))) * Float64(2.0 * Float64(Float64(Float64(b + a) * Float64(a - b)) * expm1(Float64(angle_m * Float64(Float64(pi * -0.005555555555555556) + Float64(-1.54320987654321e-5 * Float64(angle_m * (pi ^ 2.0))))))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+107], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[N[(Pi * N[(angle$95$m / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[(N[(N[(b + a), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision] * N[(Exp[N[(angle$95$m * N[(N[(Pi * -0.005555555555555556), $MachinePrecision] + N[(-1.54320987654321e-5 * N[(angle$95$m * N[Power[Pi, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+107}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(\pi \cdot \frac{angle\_m}{-180}\right) \cdot \left(2 \cdot \left(\left(\left(b + a\right) \cdot \left(a - b\right)\right) \cdot \mathsf{expm1}\left(angle\_m \cdot \left(\pi \cdot -0.005555555555555556 + -1.54320987654321 \cdot 10^{-5} \cdot \left(angle\_m \cdot {\pi}^{2}\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.9999999999999997e106Initial program 57.2%
associate-*l*57.2%
*-commutative57.2%
associate-*l*57.2%
Simplified57.2%
unpow257.2%
unpow257.2%
difference-of-squares63.9%
Applied egg-rr63.9%
pow163.9%
associate-*l*75.1%
2-sin75.1%
div-inv74.3%
metadata-eval74.3%
Applied egg-rr74.3%
Taylor expanded in angle around inf 75.6%
if 9.9999999999999997e106 < (/.f64 angle #s(literal 180 binary64)) Initial program 36.0%
Simplified36.0%
unpow236.0%
unpow236.0%
difference-of-squares36.0%
Applied egg-rr36.0%
add-sqr-sqrt0.0%
sqrt-unprod10.1%
associate-*r/10.1%
associate-*r/10.1%
frac-times10.1%
*-commutative10.1%
*-commutative10.1%
metadata-eval10.1%
metadata-eval10.1%
frac-times10.1%
associate-*r/10.1%
associate-*r/10.1%
sqrt-unprod38.3%
add-sqr-sqrt41.1%
expm1-log1p-u41.1%
expm1-undefine41.1%
Applied egg-rr36.0%
expm1-define36.0%
Simplified36.0%
Taylor expanded in angle around 0 39.6%
clear-num39.6%
un-div-inv39.9%
Applied egg-rr39.9%
associate-/r/46.5%
Simplified46.5%
Final simplification70.7%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+104)
(* (+ b a) (* (- b a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(*
(+ b a)
(*
(- b a)
(sin
(* 2.0 (* (pow (sqrt PI) 2.0) (* angle_m 0.005555555555555556)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+104) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else {
tmp = (b + a) * ((b - a) * sin((2.0 * (pow(sqrt(((double) M_PI)), 2.0) * (angle_m * 0.005555555555555556)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+104) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else {
tmp = (b + a) * ((b - a) * Math.sin((2.0 * (Math.pow(Math.sqrt(Math.PI), 2.0) * (angle_m * 0.005555555555555556)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+104: tmp = (b + a) * ((b - a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) else: tmp = (b + a) * ((b - a) * math.sin((2.0 * (math.pow(math.sqrt(math.pi), 2.0) * (angle_m * 0.005555555555555556))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+104) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(2.0 * Float64((sqrt(pi) ^ 2.0) * Float64(angle_m * 0.005555555555555556)))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+104) tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * pi)))); else tmp = (b + a) * ((b - a) * sin((2.0 * ((sqrt(pi) ^ 2.0) * (angle_m * 0.005555555555555556))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+104], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(2.0 * N[(N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision] * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+104}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(2 \cdot \left({\left(\sqrt{\pi}\right)}^{2} \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1e104Initial program 57.0%
associate-*l*57.0%
*-commutative57.0%
associate-*l*57.0%
Simplified57.0%
unpow257.0%
unpow257.0%
difference-of-squares63.7%
Applied egg-rr63.7%
pow163.7%
associate-*l*75.0%
2-sin75.0%
div-inv74.1%
metadata-eval74.1%
Applied egg-rr74.1%
Taylor expanded in angle around inf 75.5%
if 1e104 < (/.f64 angle #s(literal 180 binary64)) Initial program 37.5%
associate-*l*37.5%
*-commutative37.5%
associate-*l*37.5%
Simplified37.5%
unpow237.5%
unpow237.5%
difference-of-squares37.5%
Applied egg-rr37.5%
pow137.5%
associate-*l*37.5%
2-sin37.5%
div-inv35.6%
metadata-eval35.6%
Applied egg-rr35.6%
add-sqr-sqrt38.7%
pow238.7%
Applied egg-rr44.2%
Final simplification70.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (+ b a) (- a b))) (t_1 (cos (* angle_m (/ PI -180.0)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+107)
(* (+ b a) (* (- b a) (sin (* 0.011111111111111112 (* angle_m PI)))))
(if (<= (/ angle_m 180.0) 2e+214)
(* t_1 (* 2.0 (* t_0 (sin (* angle_m (/ PI 180.0))))))
(*
t_1
(* 2.0 (* t_0 (sin (* (* angle_m PI) -0.005555555555555556))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * (a - b);
double t_1 = cos((angle_m * (((double) M_PI) / -180.0)));
double tmp;
if ((angle_m / 180.0) <= 1e+107) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else if ((angle_m / 180.0) <= 2e+214) {
tmp = t_1 * (2.0 * (t_0 * sin((angle_m * (((double) M_PI) / 180.0)))));
} else {
tmp = t_1 * (2.0 * (t_0 * sin(((angle_m * ((double) M_PI)) * -0.005555555555555556))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * (a - b);
double t_1 = Math.cos((angle_m * (Math.PI / -180.0)));
double tmp;
if ((angle_m / 180.0) <= 1e+107) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else if ((angle_m / 180.0) <= 2e+214) {
tmp = t_1 * (2.0 * (t_0 * Math.sin((angle_m * (Math.PI / 180.0)))));
} else {
tmp = t_1 * (2.0 * (t_0 * Math.sin(((angle_m * Math.PI) * -0.005555555555555556))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (b + a) * (a - b) t_1 = math.cos((angle_m * (math.pi / -180.0))) tmp = 0 if (angle_m / 180.0) <= 1e+107: tmp = (b + a) * ((b - a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))) elif (angle_m / 180.0) <= 2e+214: tmp = t_1 * (2.0 * (t_0 * math.sin((angle_m * (math.pi / 180.0))))) else: tmp = t_1 * (2.0 * (t_0 * math.sin(((angle_m * math.pi) * -0.005555555555555556)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(b + a) * Float64(a - b)) t_1 = cos(Float64(angle_m * Float64(pi / -180.0))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+107) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); elseif (Float64(angle_m / 180.0) <= 2e+214) tmp = Float64(t_1 * Float64(2.0 * Float64(t_0 * sin(Float64(angle_m * Float64(pi / 180.0)))))); else tmp = Float64(t_1 * Float64(2.0 * Float64(t_0 * sin(Float64(Float64(angle_m * pi) * -0.005555555555555556))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (b + a) * (a - b); t_1 = cos((angle_m * (pi / -180.0))); tmp = 0.0; if ((angle_m / 180.0) <= 1e+107) tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * pi)))); elseif ((angle_m / 180.0) <= 2e+214) tmp = t_1 * (2.0 * (t_0 * sin((angle_m * (pi / 180.0))))); else tmp = t_1 * (2.0 * (t_0 * sin(((angle_m * pi) * -0.005555555555555556)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(b + a), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Cos[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+107], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+214], N[(t$95$1 * N[(2.0 * N[(t$95$0 * N[Sin[N[(angle$95$m * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[(2.0 * N[(t$95$0 * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * -0.005555555555555556), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b + a\right) \cdot \left(a - b\right)\\
t_1 := \cos \left(angle\_m \cdot \frac{\pi}{-180}\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+107}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+214}:\\
\;\;\;\;t\_1 \cdot \left(2 \cdot \left(t\_0 \cdot \sin \left(angle\_m \cdot \frac{\pi}{180}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \left(2 \cdot \left(t\_0 \cdot \sin \left(\left(angle\_m \cdot \pi\right) \cdot -0.005555555555555556\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.9999999999999997e106Initial program 57.2%
associate-*l*57.2%
*-commutative57.2%
associate-*l*57.2%
Simplified57.2%
unpow257.2%
unpow257.2%
difference-of-squares63.9%
Applied egg-rr63.9%
pow163.9%
associate-*l*75.1%
2-sin75.1%
div-inv74.3%
metadata-eval74.3%
Applied egg-rr74.3%
Taylor expanded in angle around inf 75.6%
if 9.9999999999999997e106 < (/.f64 angle #s(literal 180 binary64)) < 1.9999999999999999e214Initial program 37.9%
Simplified33.4%
unpow233.4%
unpow233.4%
difference-of-squares33.4%
Applied egg-rr33.4%
add-sqr-sqrt0.0%
sqrt-unprod19.7%
associate-*r/19.7%
associate-*r/19.7%
frac-times19.7%
*-commutative19.7%
*-commutative19.7%
metadata-eval19.7%
metadata-eval19.7%
frac-times19.7%
associate-*r/19.7%
associate-*r/19.7%
sqrt-unprod41.3%
add-sqr-sqrt46.9%
clear-num47.6%
un-div-inv52.1%
Applied egg-rr52.1%
associate-/r/51.4%
associate-*l/51.4%
*-commutative51.4%
associate-/l*51.4%
Simplified51.4%
if 1.9999999999999999e214 < (/.f64 angle #s(literal 180 binary64)) Initial program 34.1%
Simplified38.7%
unpow238.7%
unpow238.7%
difference-of-squares38.7%
Applied egg-rr38.7%
Taylor expanded in angle around inf 39.5%
Final simplification70.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+29)
(*
(+ b a)
(* (- b a) (sin (* (* angle_m 0.005555555555555556) (* PI 2.0)))))
(*
(cos (* angle_m (/ PI -180.0)))
(*
2.0
(* (* (+ b a) (- a b)) (sin (/ 1.0 (/ -180.0 (* angle_m PI))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+29) {
tmp = (b + a) * ((b - a) * sin(((angle_m * 0.005555555555555556) * (((double) M_PI) * 2.0))));
} else {
tmp = cos((angle_m * (((double) M_PI) / -180.0))) * (2.0 * (((b + a) * (a - b)) * sin((1.0 / (-180.0 / (angle_m * ((double) M_PI)))))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+29) {
tmp = (b + a) * ((b - a) * Math.sin(((angle_m * 0.005555555555555556) * (Math.PI * 2.0))));
} else {
tmp = Math.cos((angle_m * (Math.PI / -180.0))) * (2.0 * (((b + a) * (a - b)) * Math.sin((1.0 / (-180.0 / (angle_m * Math.PI))))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+29: tmp = (b + a) * ((b - a) * math.sin(((angle_m * 0.005555555555555556) * (math.pi * 2.0)))) else: tmp = math.cos((angle_m * (math.pi / -180.0))) * (2.0 * (((b + a) * (a - b)) * math.sin((1.0 / (-180.0 / (angle_m * math.pi)))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+29) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(angle_m * 0.005555555555555556) * Float64(pi * 2.0))))); else tmp = Float64(cos(Float64(angle_m * Float64(pi / -180.0))) * Float64(2.0 * Float64(Float64(Float64(b + a) * Float64(a - b)) * sin(Float64(1.0 / Float64(-180.0 / Float64(angle_m * pi))))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+29) tmp = (b + a) * ((b - a) * sin(((angle_m * 0.005555555555555556) * (pi * 2.0)))); else tmp = cos((angle_m * (pi / -180.0))) * (2.0 * (((b + a) * (a - b)) * sin((1.0 / (-180.0 / (angle_m * pi)))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+29], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[(Pi * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[(N[(N[(b + a), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(1.0 / N[(-180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+29}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\left(angle\_m \cdot 0.005555555555555556\right) \cdot \left(\pi \cdot 2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(angle\_m \cdot \frac{\pi}{-180}\right) \cdot \left(2 \cdot \left(\left(\left(b + a\right) \cdot \left(a - b\right)\right) \cdot \sin \left(\frac{1}{\frac{-180}{angle\_m \cdot \pi}}\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999914e28Initial program 58.5%
associate-*l*58.5%
*-commutative58.5%
associate-*l*58.5%
Simplified58.5%
unpow258.5%
unpow258.5%
difference-of-squares65.4%
Applied egg-rr65.4%
pow165.4%
associate-*l*78.0%
2-sin78.0%
div-inv77.0%
metadata-eval77.0%
Applied egg-rr77.0%
pow177.0%
associate-*r*77.0%
Applied egg-rr77.0%
if 9.99999999999999914e28 < (/.f64 angle #s(literal 180 binary64)) Initial program 39.3%
Simplified41.1%
unpow241.1%
unpow241.1%
difference-of-squares42.6%
Applied egg-rr42.6%
associate-*r/42.6%
clear-num45.8%
Applied egg-rr45.8%
Final simplification69.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2e+31)
(*
(+ b a)
(* (- b a) (sin (* (* angle_m 0.005555555555555556) (* PI 2.0)))))
(* (sin (* 0.011111111111111112 (* angle_m PI))) (* (+ b a) (- b a))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2e+31) {
tmp = (b + a) * ((b - a) * sin(((angle_m * 0.005555555555555556) * (((double) M_PI) * 2.0))));
} else {
tmp = sin((0.011111111111111112 * (angle_m * ((double) M_PI)))) * ((b + a) * (b - a));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2e+31) {
tmp = (b + a) * ((b - a) * Math.sin(((angle_m * 0.005555555555555556) * (Math.PI * 2.0))));
} else {
tmp = Math.sin((0.011111111111111112 * (angle_m * Math.PI))) * ((b + a) * (b - a));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 2e+31: tmp = (b + a) * ((b - a) * math.sin(((angle_m * 0.005555555555555556) * (math.pi * 2.0)))) else: tmp = math.sin((0.011111111111111112 * (angle_m * math.pi))) * ((b + a) * (b - a)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 2e+31) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(angle_m * 0.005555555555555556) * Float64(pi * 2.0))))); else tmp = Float64(sin(Float64(0.011111111111111112 * Float64(angle_m * pi))) * Float64(Float64(b + a) * Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 2e+31) tmp = (b + a) * ((b - a) * sin(((angle_m * 0.005555555555555556) * (pi * 2.0)))); else tmp = sin((0.011111111111111112 * (angle_m * pi))) * ((b + a) * (b - a)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2e+31], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[(Pi * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2 \cdot 10^{+31}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\left(angle\_m \cdot 0.005555555555555556\right) \cdot \left(\pi \cdot 2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\\
\end{array}
\end{array}
if angle < 1.9999999999999999e31Initial program 58.5%
associate-*l*58.5%
*-commutative58.5%
associate-*l*58.5%
Simplified58.5%
unpow258.5%
unpow258.5%
difference-of-squares65.4%
Applied egg-rr65.4%
pow165.4%
associate-*l*78.0%
2-sin78.0%
div-inv77.0%
metadata-eval77.0%
Applied egg-rr77.0%
pow177.0%
associate-*r*77.0%
Applied egg-rr77.0%
if 1.9999999999999999e31 < angle Initial program 39.3%
associate-*l*39.3%
*-commutative39.3%
associate-*l*39.3%
Simplified39.3%
unpow239.3%
unpow239.3%
difference-of-squares40.9%
Applied egg-rr40.9%
pow140.9%
associate-*l*40.9%
2-sin40.9%
div-inv39.5%
metadata-eval39.5%
Applied egg-rr39.5%
Taylor expanded in angle around inf 44.5%
Final simplification68.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 7e-44)
(* (- b a) (* (* angle_m 0.011111111111111112) (* (+ b a) PI)))
(* (sin (* 0.011111111111111112 (* angle_m PI))) (* (+ b a) (- b a))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 7e-44) {
tmp = (b - a) * ((angle_m * 0.011111111111111112) * ((b + a) * ((double) M_PI)));
} else {
tmp = sin((0.011111111111111112 * (angle_m * ((double) M_PI)))) * ((b + a) * (b - a));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 7e-44) {
tmp = (b - a) * ((angle_m * 0.011111111111111112) * ((b + a) * Math.PI));
} else {
tmp = Math.sin((0.011111111111111112 * (angle_m * Math.PI))) * ((b + a) * (b - a));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 7e-44: tmp = (b - a) * ((angle_m * 0.011111111111111112) * ((b + a) * math.pi)) else: tmp = math.sin((0.011111111111111112 * (angle_m * math.pi))) * ((b + a) * (b - a)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 7e-44) tmp = Float64(Float64(b - a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(Float64(b + a) * pi))); else tmp = Float64(sin(Float64(0.011111111111111112 * Float64(angle_m * pi))) * Float64(Float64(b + a) * Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 7e-44) tmp = (b - a) * ((angle_m * 0.011111111111111112) * ((b + a) * pi)); else tmp = sin((0.011111111111111112 * (angle_m * pi))) * ((b + a) * (b - a)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 7e-44], N[(N[(b - a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 7 \cdot 10^{-44}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\\
\end{array}
\end{array}
if angle < 6.9999999999999995e-44Initial program 56.5%
Taylor expanded in angle around 0 54.1%
unpow256.5%
unpow256.5%
difference-of-squares63.9%
Applied egg-rr61.0%
Taylor expanded in angle around 0 61.0%
associate-*r*61.0%
associate-*r*61.0%
+-commutative61.0%
associate-*r*73.4%
*-commutative73.4%
+-commutative73.4%
Simplified73.4%
if 6.9999999999999995e-44 < angle Initial program 47.2%
associate-*l*47.1%
*-commutative47.1%
associate-*l*47.1%
Simplified47.1%
unpow247.1%
unpow247.1%
difference-of-squares48.4%
Applied egg-rr48.4%
pow148.4%
associate-*l*48.4%
2-sin48.4%
div-inv47.3%
metadata-eval47.3%
Applied egg-rr47.3%
Taylor expanded in angle around inf 51.5%
Final simplification66.7%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (+ b a) (* (- b a) (sin (* 0.011111111111111112 (* angle_m PI)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * ((double) M_PI))))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.PI)))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b + a) * ((b - a) * math.sin((0.011111111111111112 * (angle_m * math.pi)))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * pi))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
unpow253.6%
unpow253.6%
difference-of-squares59.2%
Applied egg-rr59.2%
pow159.2%
associate-*l*68.5%
2-sin68.5%
div-inv67.5%
metadata-eval67.5%
Applied egg-rr67.5%
Taylor expanded in angle around inf 69.4%
Final simplification69.4%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (- b a) PI)))
(*
angle_s
(if (<= angle_m 2.6e+47)
(* 0.011111111111111112 (* a (* angle_m t_0)))
(if (<= angle_m 1.66e+186)
(* 0.011111111111111112 (* (* angle_m a) (* b PI)))
(* 0.011111111111111112 (* angle_m (* a t_0))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b - a) * ((double) M_PI);
double tmp;
if (angle_m <= 2.6e+47) {
tmp = 0.011111111111111112 * (a * (angle_m * t_0));
} else if (angle_m <= 1.66e+186) {
tmp = 0.011111111111111112 * ((angle_m * a) * (b * ((double) M_PI)));
} else {
tmp = 0.011111111111111112 * (angle_m * (a * t_0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b - a) * Math.PI;
double tmp;
if (angle_m <= 2.6e+47) {
tmp = 0.011111111111111112 * (a * (angle_m * t_0));
} else if (angle_m <= 1.66e+186) {
tmp = 0.011111111111111112 * ((angle_m * a) * (b * Math.PI));
} else {
tmp = 0.011111111111111112 * (angle_m * (a * t_0));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (b - a) * math.pi tmp = 0 if angle_m <= 2.6e+47: tmp = 0.011111111111111112 * (a * (angle_m * t_0)) elif angle_m <= 1.66e+186: tmp = 0.011111111111111112 * ((angle_m * a) * (b * math.pi)) else: tmp = 0.011111111111111112 * (angle_m * (a * t_0)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(b - a) * pi) tmp = 0.0 if (angle_m <= 2.6e+47) tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * t_0))); elseif (angle_m <= 1.66e+186) tmp = Float64(0.011111111111111112 * Float64(Float64(angle_m * a) * Float64(b * pi))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(a * t_0))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (b - a) * pi; tmp = 0.0; if (angle_m <= 2.6e+47) tmp = 0.011111111111111112 * (a * (angle_m * t_0)); elseif (angle_m <= 1.66e+186) tmp = 0.011111111111111112 * ((angle_m * a) * (b * pi)); else tmp = 0.011111111111111112 * (angle_m * (a * t_0)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 2.6e+47], N[(0.011111111111111112 * N[(a * N[(angle$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[angle$95$m, 1.66e+186], N[(0.011111111111111112 * N[(N[(angle$95$m * a), $MachinePrecision] * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(a * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b - a\right) \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.6 \cdot 10^{+47}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot t\_0\right)\right)\\
\mathbf{elif}\;angle\_m \leq 1.66 \cdot 10^{+186}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(angle\_m \cdot a\right) \cdot \left(b \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if angle < 2.60000000000000003e47Initial program 58.8%
Taylor expanded in angle around 0 54.8%
unpow258.8%
unpow258.8%
difference-of-squares65.5%
Applied egg-rr61.0%
Taylor expanded in b around 0 39.4%
Taylor expanded in angle around 0 44.5%
if 2.60000000000000003e47 < angle < 1.66e186Initial program 40.7%
Taylor expanded in angle around 0 26.4%
unpow240.7%
unpow240.7%
difference-of-squares43.8%
Applied egg-rr29.5%
Taylor expanded in b around 0 29.9%
Taylor expanded in a around 0 33.2%
associate-*r*36.1%
*-commutative36.1%
Simplified36.1%
if 1.66e186 < angle Initial program 28.6%
Taylor expanded in angle around 0 37.3%
unpow228.6%
unpow228.6%
difference-of-squares28.6%
Applied egg-rr41.3%
Taylor expanded in b around 0 33.4%
Taylor expanded in a around 0 33.4%
associate-*r*33.4%
distribute-rgt-in33.4%
+-commutative33.4%
mul-1-neg33.4%
sub-neg33.4%
Simplified33.4%
Final simplification42.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 7.8e-25)
(* (- b a) (* (* angle_m 0.011111111111111112) (* (+ b a) PI)))
(* (* angle_m 0.011111111111111112) (* PI (* (+ b a) (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 7.8e-25) {
tmp = (b - a) * ((angle_m * 0.011111111111111112) * ((b + a) * ((double) M_PI)));
} else {
tmp = (angle_m * 0.011111111111111112) * (((double) M_PI) * ((b + a) * (b - a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 7.8e-25) {
tmp = (b - a) * ((angle_m * 0.011111111111111112) * ((b + a) * Math.PI));
} else {
tmp = (angle_m * 0.011111111111111112) * (Math.PI * ((b + a) * (b - a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 7.8e-25: tmp = (b - a) * ((angle_m * 0.011111111111111112) * ((b + a) * math.pi)) else: tmp = (angle_m * 0.011111111111111112) * (math.pi * ((b + a) * (b - a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 7.8e-25) tmp = Float64(Float64(b - a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(Float64(b + a) * pi))); else tmp = Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(Float64(b + a) * Float64(b - a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 7.8e-25) tmp = (b - a) * ((angle_m * 0.011111111111111112) * ((b + a) * pi)); else tmp = (angle_m * 0.011111111111111112) * (pi * ((b + a) * (b - a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 7.8e-25], N[(N[(b - a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 7.8 \cdot 10^{-25}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\\
\end{array}
\end{array}
if angle < 7.8e-25Initial program 57.2%
Taylor expanded in angle around 0 54.9%
unpow257.2%
unpow257.2%
difference-of-squares64.5%
Applied egg-rr61.6%
Taylor expanded in angle around 0 61.6%
associate-*r*61.6%
associate-*r*61.6%
+-commutative61.6%
associate-*r*73.9%
*-commutative73.9%
+-commutative73.9%
Simplified73.9%
if 7.8e-25 < angle Initial program 45.1%
associate-*l*45.0%
*-commutative45.0%
associate-*l*45.0%
Simplified45.0%
unpow245.0%
unpow245.0%
difference-of-squares46.4%
Applied egg-rr46.4%
pow146.4%
associate-*l*46.4%
2-sin46.4%
div-inv45.2%
metadata-eval45.2%
Applied egg-rr45.2%
Taylor expanded in angle around 0 39.5%
associate-*r*39.4%
Simplified39.4%
Final simplification63.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.7e+122)
(* 0.011111111111111112 (* angle_m (* PI (* (+ b a) (- b a)))))
(* 0.011111111111111112 (* (* angle_m a) (* (- b a) PI))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.7e+122) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b + a) * (b - a))));
} else {
tmp = 0.011111111111111112 * ((angle_m * a) * ((b - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.7e+122) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b + a) * (b - a))));
} else {
tmp = 0.011111111111111112 * ((angle_m * a) * ((b - a) * Math.PI));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.7e+122: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b + a) * (b - a)))) else: tmp = 0.011111111111111112 * ((angle_m * a) * ((b - a) * math.pi)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.7e+122) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b + a) * Float64(b - a))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(angle_m * a) * Float64(Float64(b - a) * pi))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.7e+122) tmp = 0.011111111111111112 * (angle_m * (pi * ((b + a) * (b - a)))); else tmp = 0.011111111111111112 * ((angle_m * a) * ((b - a) * pi)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.7e+122], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(angle$95$m * a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.7 \cdot 10^{+122}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(angle\_m \cdot a\right) \cdot \left(\left(b - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 1.7e122Initial program 58.3%
Taylor expanded in angle around 0 52.5%
unpow258.3%
unpow258.3%
difference-of-squares61.2%
Applied egg-rr54.9%
if 1.7e122 < a Initial program 32.4%
Taylor expanded in angle around 0 36.2%
unpow232.4%
unpow232.4%
difference-of-squares50.0%
Applied egg-rr56.0%
Taylor expanded in b around 0 51.5%
Taylor expanded in angle around 0 63.7%
associate-*r*63.8%
Simplified63.8%
Final simplification56.5%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 650000000.0)
(* 0.011111111111111112 (* angle_m (* PI (* b (- b a)))))
(* 0.011111111111111112 (* (* angle_m a) (* (- b a) PI))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 650000000.0) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b * (b - a))));
} else {
tmp = 0.011111111111111112 * ((angle_m * a) * ((b - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 650000000.0) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b * (b - a))));
} else {
tmp = 0.011111111111111112 * ((angle_m * a) * ((b - a) * Math.PI));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 650000000.0: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b * (b - a)))) else: tmp = 0.011111111111111112 * ((angle_m * a) * ((b - a) * math.pi)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 650000000.0) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b * Float64(b - a))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(angle_m * a) * Float64(Float64(b - a) * pi))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 650000000.0) tmp = 0.011111111111111112 * (angle_m * (pi * (b * (b - a)))); else tmp = 0.011111111111111112 * ((angle_m * a) * ((b - a) * pi)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 650000000.0], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(angle$95$m * a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 650000000:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(angle\_m \cdot a\right) \cdot \left(\left(b - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 6.5e8Initial program 59.4%
Taylor expanded in angle around 0 53.3%
unpow259.4%
unpow259.4%
difference-of-squares63.0%
Applied egg-rr56.3%
Taylor expanded in b around inf 40.7%
if 6.5e8 < a Initial program 41.9%
Taylor expanded in angle around 0 41.9%
unpow241.9%
unpow241.9%
difference-of-squares51.5%
Applied egg-rr52.7%
Taylor expanded in b around 0 41.3%
Taylor expanded in angle around 0 48.1%
associate-*r*48.1%
Simplified48.1%
Final simplification43.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 30500.0)
(* 0.011111111111111112 (* angle_m (* PI (* b (- b a)))))
(* 0.011111111111111112 (* a (* angle_m (* (- b a) PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 30500.0) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b * (b - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * ((b - a) * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 30500.0) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b * (b - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * ((b - a) * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 30500.0: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b * (b - a)))) else: tmp = 0.011111111111111112 * (a * (angle_m * ((b - a) * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 30500.0) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b * Float64(b - a))))); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(Float64(b - a) * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 30500.0) tmp = 0.011111111111111112 * (angle_m * (pi * (b * (b - a)))); else tmp = 0.011111111111111112 * (a * (angle_m * ((b - a) * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 30500.0], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 30500:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if a < 30500Initial program 59.4%
Taylor expanded in angle around 0 53.3%
unpow259.4%
unpow259.4%
difference-of-squares63.0%
Applied egg-rr56.3%
Taylor expanded in b around inf 40.7%
if 30500 < a Initial program 41.9%
Taylor expanded in angle around 0 41.9%
unpow241.9%
unpow241.9%
difference-of-squares51.5%
Applied egg-rr52.7%
Taylor expanded in b around 0 41.3%
Taylor expanded in angle around 0 48.1%
Final simplification43.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 7.8e-85)
(* 0.011111111111111112 (* angle_m (* a (* b PI))))
(* 0.011111111111111112 (* a (* angle_m (* (- b a) PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 7.8e-85) {
tmp = 0.011111111111111112 * (angle_m * (a * (b * ((double) M_PI))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * ((b - a) * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 7.8e-85) {
tmp = 0.011111111111111112 * (angle_m * (a * (b * Math.PI)));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * ((b - a) * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 7.8e-85: tmp = 0.011111111111111112 * (angle_m * (a * (b * math.pi))) else: tmp = 0.011111111111111112 * (a * (angle_m * ((b - a) * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 7.8e-85) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(a * Float64(b * pi)))); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(Float64(b - a) * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 7.8e-85) tmp = 0.011111111111111112 * (angle_m * (a * (b * pi))); else tmp = 0.011111111111111112 * (a * (angle_m * ((b - a) * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 7.8e-85], N[(0.011111111111111112 * N[(angle$95$m * N[(a * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 7.8 \cdot 10^{-85}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(b \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if a < 7.79999999999999977e-85Initial program 60.4%
Taylor expanded in angle around 0 54.1%
unpow260.4%
unpow260.4%
difference-of-squares64.4%
Applied egg-rr57.5%
Taylor expanded in b around 0 38.3%
Taylor expanded in a around 0 23.9%
*-commutative23.9%
Simplified23.9%
if 7.79999999999999977e-85 < a Initial program 43.4%
Taylor expanded in angle around 0 42.7%
unpow243.4%
unpow243.4%
difference-of-squares51.4%
Applied egg-rr51.6%
Taylor expanded in b around 0 36.6%
Taylor expanded in angle around 0 43.0%
Final simplification31.5%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 4.5e+123)
(* 0.011111111111111112 (* angle_m (* a (* b PI))))
(* 0.011111111111111112 (* (* angle_m a) (* b PI))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 4.5e+123) {
tmp = 0.011111111111111112 * (angle_m * (a * (b * ((double) M_PI))));
} else {
tmp = 0.011111111111111112 * ((angle_m * a) * (b * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 4.5e+123) {
tmp = 0.011111111111111112 * (angle_m * (a * (b * Math.PI)));
} else {
tmp = 0.011111111111111112 * ((angle_m * a) * (b * Math.PI));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 4.5e+123: tmp = 0.011111111111111112 * (angle_m * (a * (b * math.pi))) else: tmp = 0.011111111111111112 * ((angle_m * a) * (b * math.pi)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 4.5e+123) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(a * Float64(b * pi)))); else tmp = Float64(0.011111111111111112 * Float64(Float64(angle_m * a) * Float64(b * pi))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 4.5e+123) tmp = 0.011111111111111112 * (angle_m * (a * (b * pi))); else tmp = 0.011111111111111112 * ((angle_m * a) * (b * pi)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 4.5e+123], N[(0.011111111111111112 * N[(angle$95$m * N[(a * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(angle$95$m * a), $MachinePrecision] * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 4.5 \cdot 10^{+123}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(b \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(angle\_m \cdot a\right) \cdot \left(b \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 4.49999999999999983e123Initial program 58.1%
Taylor expanded in angle around 0 52.3%
unpow258.1%
unpow258.1%
difference-of-squares61.0%
Applied egg-rr54.7%
Taylor expanded in b around 0 34.4%
Taylor expanded in a around 0 19.6%
*-commutative19.6%
Simplified19.6%
if 4.49999999999999983e123 < a Initial program 32.7%
Taylor expanded in angle around 0 36.9%
unpow232.7%
unpow232.7%
difference-of-squares50.7%
Applied egg-rr57.1%
Taylor expanded in b around 0 52.5%
Taylor expanded in a around 0 19.6%
associate-*r*28.0%
*-commutative28.0%
Simplified28.0%
Final simplification21.1%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* a (* b PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a * (b * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a * (b * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (a * (b * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(a * Float64(b * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (a * (b * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(a * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(b \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 53.6%
Taylor expanded in angle around 0 49.6%
unpow253.6%
unpow253.6%
difference-of-squares59.2%
Applied egg-rr55.1%
Taylor expanded in b around 0 37.6%
Taylor expanded in a around 0 20.0%
*-commutative20.0%
Simplified20.0%
Final simplification20.0%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a (* angle_m (* b PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (b * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (b * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (a * (angle_m * (b * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(b * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (a * (angle_m * (b * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 53.6%
Taylor expanded in angle around 0 49.6%
unpow253.6%
unpow253.6%
difference-of-squares59.2%
Applied egg-rr55.1%
Taylor expanded in b around 0 37.6%
Taylor expanded in a around 0 17.4%
herbie shell --seed 2024170
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))