
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (pow b 2.0) (* 4.0 (* a c)))))
(if (<= b 0.046)
(/ (/ (- t_0 (pow (- b) 2.0)) (+ b (sqrt t_0))) (* 2.0 a))
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(* -5.0 (/ (* a (pow c 4.0)) (pow b 7.0)))))
(* (pow c 2.0) (pow b -3.0))))
(/ c b)))))
double code(double a, double b, double c) {
double t_0 = pow(b, 2.0) - (4.0 * (a * c));
double tmp;
if (b <= 0.046) {
tmp = ((t_0 - pow(-b, 2.0)) / (b + sqrt(t_0))) / (2.0 * a);
} else {
tmp = (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + (-5.0 * ((a * pow(c, 4.0)) / pow(b, 7.0))))) - (pow(c, 2.0) * pow(b, -3.0)))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (b ** 2.0d0) - (4.0d0 * (a * c))
if (b <= 0.046d0) then
tmp = ((t_0 - (-b ** 2.0d0)) / (b + sqrt(t_0))) / (2.0d0 * a)
else
tmp = (a * ((a * (((-2.0d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-5.0d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0))))) - ((c ** 2.0d0) * (b ** (-3.0d0))))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.pow(b, 2.0) - (4.0 * (a * c));
double tmp;
if (b <= 0.046) {
tmp = ((t_0 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_0))) / (2.0 * a);
} else {
tmp = (a * ((a * ((-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-5.0 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0))))) - (Math.pow(c, 2.0) * Math.pow(b, -3.0)))) - (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = math.pow(b, 2.0) - (4.0 * (a * c)) tmp = 0 if b <= 0.046: tmp = ((t_0 - math.pow(-b, 2.0)) / (b + math.sqrt(t_0))) / (2.0 * a) else: tmp = (a * ((a * ((-2.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-5.0 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0))))) - (math.pow(c, 2.0) * math.pow(b, -3.0)))) - (c / b) return tmp
function code(a, b, c) t_0 = Float64((b ^ 2.0) - Float64(4.0 * Float64(a * c))) tmp = 0.0 if (b <= 0.046) tmp = Float64(Float64(Float64(t_0 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(2.0 * a)); else tmp = Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-5.0 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0))))) - Float64((c ^ 2.0) * (b ^ -3.0)))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (b ^ 2.0) - (4.0 * (a * c)); tmp = 0.0; if (b <= 0.046) tmp = ((t_0 - (-b ^ 2.0)) / (b + sqrt(t_0))) / (2.0 * a); else tmp = (a * ((a * ((-2.0 * ((c ^ 3.0) / (b ^ 5.0))) + (-5.0 * ((a * (c ^ 4.0)) / (b ^ 7.0))))) - ((c ^ 2.0) * (b ^ -3.0)))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[b, 2.0], $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.046], N[(N[(N[(t$95$0 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-5.0 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] * N[Power[b, -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {b}^{2} - 4 \cdot \left(a \cdot c\right)\\
\mathbf{if}\;b \leq 0.046:\\
\;\;\;\;\frac{\frac{t\_0 - {\left(-b\right)}^{2}}{b + \sqrt{t\_0}}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + -5 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right) - {c}^{2} \cdot {b}^{-3}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 0.045999999999999999Initial program 85.9%
*-commutative85.9%
Simplified85.9%
add-cbrt-cube85.5%
pow1/380.7%
pow380.7%
pow280.7%
pow-pow80.8%
metadata-eval80.8%
Applied egg-rr80.8%
flip-+80.9%
pow280.9%
pow-pow82.6%
metadata-eval82.6%
pow-pow85.2%
metadata-eval85.2%
add-sqr-sqrt87.1%
associate-*l*87.1%
Applied egg-rr87.4%
if 0.045999999999999999 < b Initial program 53.3%
*-commutative53.3%
Simplified53.5%
Taylor expanded in a around 0 93.5%
Taylor expanded in c around 0 93.5%
associate-*r/93.5%
neg-mul-193.5%
Applied egg-rr93.5%
mul-1-neg93.5%
div-inv93.5%
pow-flip93.5%
metadata-eval93.5%
Applied egg-rr93.5%
distribute-rgt-neg-in93.5%
Simplified93.5%
Final simplification92.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* c (* 4.0 a))))
(if (<= (/ (- (sqrt (- (* b b) t_0)) b) (* 2.0 a)) -0.05)
(/ (- (sqrt (- (sqrt (pow b 4.0)) t_0)) b) (* 2.0 a))
(/ (- (- c) (* a (pow (/ c b) 2.0))) b))))
double code(double a, double b, double c) {
double t_0 = c * (4.0 * a);
double tmp;
if (((sqrt(((b * b) - t_0)) - b) / (2.0 * a)) <= -0.05) {
tmp = (sqrt((sqrt(pow(b, 4.0)) - t_0)) - b) / (2.0 * a);
} else {
tmp = (-c - (a * pow((c / b), 2.0))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = c * (4.0d0 * a)
if (((sqrt(((b * b) - t_0)) - b) / (2.0d0 * a)) <= (-0.05d0)) then
tmp = (sqrt((sqrt((b ** 4.0d0)) - t_0)) - b) / (2.0d0 * a)
else
tmp = (-c - (a * ((c / b) ** 2.0d0))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = c * (4.0 * a);
double tmp;
if (((Math.sqrt(((b * b) - t_0)) - b) / (2.0 * a)) <= -0.05) {
tmp = (Math.sqrt((Math.sqrt(Math.pow(b, 4.0)) - t_0)) - b) / (2.0 * a);
} else {
tmp = (-c - (a * Math.pow((c / b), 2.0))) / b;
}
return tmp;
}
def code(a, b, c): t_0 = c * (4.0 * a) tmp = 0 if ((math.sqrt(((b * b) - t_0)) - b) / (2.0 * a)) <= -0.05: tmp = (math.sqrt((math.sqrt(math.pow(b, 4.0)) - t_0)) - b) / (2.0 * a) else: tmp = (-c - (a * math.pow((c / b), 2.0))) / b return tmp
function code(a, b, c) t_0 = Float64(c * Float64(4.0 * a)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - t_0)) - b) / Float64(2.0 * a)) <= -0.05) tmp = Float64(Float64(sqrt(Float64(sqrt((b ^ 4.0)) - t_0)) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(Float64(-c) - Float64(a * (Float64(c / b) ^ 2.0))) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = c * (4.0 * a); tmp = 0.0; if (((sqrt(((b * b) - t_0)) - b) / (2.0 * a)) <= -0.05) tmp = (sqrt((sqrt((b ^ 4.0)) - t_0)) - b) / (2.0 * a); else tmp = (-c - (a * ((c / b) ^ 2.0))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], -0.05], N[(N[(N[Sqrt[N[(N[Sqrt[N[Power[b, 4.0], $MachinePrecision]], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[((-c) - N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(4 \cdot a\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - t\_0} - b}{2 \cdot a} \leq -0.05:\\
\;\;\;\;\frac{\sqrt{\sqrt{{b}^{4}} - t\_0} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-c\right) - a \cdot {\left(\frac{c}{b}\right)}^{2}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.050000000000000003Initial program 80.9%
*-commutative80.9%
Simplified80.9%
add-sqr-sqrt80.9%
sqrt-unprod80.9%
pow280.9%
pow280.9%
pow-prod-up81.1%
metadata-eval81.1%
Applied egg-rr81.1%
if -0.050000000000000003 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 49.2%
*-commutative49.2%
Simplified49.3%
Taylor expanded in a around 0 92.3%
Taylor expanded in b around inf 86.7%
neg-mul-186.7%
mul-1-neg86.7%
unsub-neg86.7%
associate-/l*86.7%
unpow286.7%
unpow286.7%
times-frac86.7%
unpow186.7%
pow-plus86.7%
metadata-eval86.7%
Simplified86.7%
Final simplification85.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (pow b 2.0) (* 4.0 (* a c)))))
(if (<= b 0.1)
(/ (/ (- t_0 (pow (- b) 2.0)) (+ b (sqrt t_0))) (* 2.0 a))
(-
(*
a
(-
(* -2.0 (/ (* a (pow c 3.0)) (pow b 5.0)))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))))
double code(double a, double b, double c) {
double t_0 = pow(b, 2.0) - (4.0 * (a * c));
double tmp;
if (b <= 0.1) {
tmp = ((t_0 - pow(-b, 2.0)) / (b + sqrt(t_0))) / (2.0 * a);
} else {
tmp = (a * ((-2.0 * ((a * pow(c, 3.0)) / pow(b, 5.0))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (b ** 2.0d0) - (4.0d0 * (a * c))
if (b <= 0.1d0) then
tmp = ((t_0 - (-b ** 2.0d0)) / (b + sqrt(t_0))) / (2.0d0 * a)
else
tmp = (a * (((-2.0d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.pow(b, 2.0) - (4.0 * (a * c));
double tmp;
if (b <= 0.1) {
tmp = ((t_0 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_0))) / (2.0 * a);
} else {
tmp = (a * ((-2.0 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = math.pow(b, 2.0) - (4.0 * (a * c)) tmp = 0 if b <= 0.1: tmp = ((t_0 - math.pow(-b, 2.0)) / (b + math.sqrt(t_0))) / (2.0 * a) else: tmp = (a * ((-2.0 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b) return tmp
function code(a, b, c) t_0 = Float64((b ^ 2.0) - Float64(4.0 * Float64(a * c))) tmp = 0.0 if (b <= 0.1) tmp = Float64(Float64(Float64(t_0 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(2.0 * a)); else tmp = Float64(Float64(a * Float64(Float64(-2.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (b ^ 2.0) - (4.0 * (a * c)); tmp = 0.0; if (b <= 0.1) tmp = ((t_0 - (-b ^ 2.0)) / (b + sqrt(t_0))) / (2.0 * a); else tmp = (a * ((-2.0 * ((a * (c ^ 3.0)) / (b ^ 5.0))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[b, 2.0], $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.1], N[(N[(N[(t$95$0 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(-2.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {b}^{2} - 4 \cdot \left(a \cdot c\right)\\
\mathbf{if}\;b \leq 0.1:\\
\;\;\;\;\frac{\frac{t\_0 - {\left(-b\right)}^{2}}{b + \sqrt{t\_0}}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(-2 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 0.10000000000000001Initial program 85.8%
*-commutative85.8%
Simplified85.8%
add-cbrt-cube85.2%
pow1/380.8%
pow380.8%
pow280.8%
pow-pow80.9%
metadata-eval80.9%
Applied egg-rr80.9%
flip-+80.9%
pow280.9%
pow-pow82.6%
metadata-eval82.6%
pow-pow85.2%
metadata-eval85.2%
add-sqr-sqrt87.0%
associate-*l*87.0%
Applied egg-rr87.2%
if 0.10000000000000001 < b Initial program 52.9%
*-commutative52.9%
Simplified53.1%
Taylor expanded in a around 0 90.5%
Final simplification90.1%
(FPCore (a b c)
:precision binary64
(if (<= b 0.1)
(/ (- (sqrt (* a (+ (* c -4.0) (/ (pow b 2.0) a)))) b) (* 2.0 a))
(-
(*
a
(-
(* -2.0 (/ (* a (pow c 3.0)) (pow b 5.0)))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.1) {
tmp = (sqrt((a * ((c * -4.0) + (pow(b, 2.0) / a)))) - b) / (2.0 * a);
} else {
tmp = (a * ((-2.0 * ((a * pow(c, 3.0)) / pow(b, 5.0))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.1d0) then
tmp = (sqrt((a * ((c * (-4.0d0)) + ((b ** 2.0d0) / a)))) - b) / (2.0d0 * a)
else
tmp = (a * (((-2.0d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.1) {
tmp = (Math.sqrt((a * ((c * -4.0) + (Math.pow(b, 2.0) / a)))) - b) / (2.0 * a);
} else {
tmp = (a * ((-2.0 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.1: tmp = (math.sqrt((a * ((c * -4.0) + (math.pow(b, 2.0) / a)))) - b) / (2.0 * a) else: tmp = (a * ((-2.0 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.1) tmp = Float64(Float64(sqrt(Float64(a * Float64(Float64(c * -4.0) + Float64((b ^ 2.0) / a)))) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(a * Float64(Float64(-2.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.1) tmp = (sqrt((a * ((c * -4.0) + ((b ^ 2.0) / a)))) - b) / (2.0 * a); else tmp = (a * ((-2.0 * ((a * (c ^ 3.0)) / (b ^ 5.0))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.1], N[(N[(N[Sqrt[N[(a * N[(N[(c * -4.0), $MachinePrecision] + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(-2.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.1:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(c \cdot -4 + \frac{{b}^{2}}{a}\right)} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(-2 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 0.10000000000000001Initial program 85.8%
*-commutative85.8%
Simplified85.8%
Taylor expanded in a around inf 85.9%
if 0.10000000000000001 < b Initial program 52.9%
*-commutative52.9%
Simplified53.1%
Taylor expanded in a around 0 90.5%
Final simplification89.9%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* 2.0 a)) -0.05) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* 2.0 a)) (/ (- (- c) (* a (pow (/ c b) 2.0))) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a)) <= -0.05) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (2.0 * a);
} else {
tmp = (-c - (a * pow((c / b), 2.0))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(2.0 * a)) <= -0.05) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(Float64(-c) - Float64(a * (Float64(c / b) ^ 2.0))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], -0.05], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[((-c) - N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{2 \cdot a} \leq -0.05:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-c\right) - a \cdot {\left(\frac{c}{b}\right)}^{2}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.050000000000000003Initial program 80.9%
*-commutative80.9%
Simplified81.0%
if -0.050000000000000003 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 49.2%
*-commutative49.2%
Simplified49.3%
Taylor expanded in a around 0 92.3%
Taylor expanded in b around inf 86.7%
neg-mul-186.7%
mul-1-neg86.7%
unsub-neg86.7%
associate-/l*86.7%
unpow286.7%
unpow286.7%
times-frac86.7%
unpow186.7%
pow-plus86.7%
metadata-eval86.7%
Simplified86.7%
Final simplification85.3%
(FPCore (a b c)
:precision binary64
(if (<= b 0.092)
(/ (- (sqrt (* a (+ (* c -4.0) (/ (pow b 2.0) a)))) b) (* 2.0 a))
(-
(*
a
(* (pow c 3.0) (+ (* -2.0 (/ a (pow b 5.0))) (/ -1.0 (* c (pow b 3.0))))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.092) {
tmp = (sqrt((a * ((c * -4.0) + (pow(b, 2.0) / a)))) - b) / (2.0 * a);
} else {
tmp = (a * (pow(c, 3.0) * ((-2.0 * (a / pow(b, 5.0))) + (-1.0 / (c * pow(b, 3.0)))))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.092d0) then
tmp = (sqrt((a * ((c * (-4.0d0)) + ((b ** 2.0d0) / a)))) - b) / (2.0d0 * a)
else
tmp = (a * ((c ** 3.0d0) * (((-2.0d0) * (a / (b ** 5.0d0))) + ((-1.0d0) / (c * (b ** 3.0d0)))))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.092) {
tmp = (Math.sqrt((a * ((c * -4.0) + (Math.pow(b, 2.0) / a)))) - b) / (2.0 * a);
} else {
tmp = (a * (Math.pow(c, 3.0) * ((-2.0 * (a / Math.pow(b, 5.0))) + (-1.0 / (c * Math.pow(b, 3.0)))))) - (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.092: tmp = (math.sqrt((a * ((c * -4.0) + (math.pow(b, 2.0) / a)))) - b) / (2.0 * a) else: tmp = (a * (math.pow(c, 3.0) * ((-2.0 * (a / math.pow(b, 5.0))) + (-1.0 / (c * math.pow(b, 3.0)))))) - (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.092) tmp = Float64(Float64(sqrt(Float64(a * Float64(Float64(c * -4.0) + Float64((b ^ 2.0) / a)))) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(a * Float64((c ^ 3.0) * Float64(Float64(-2.0 * Float64(a / (b ^ 5.0))) + Float64(-1.0 / Float64(c * (b ^ 3.0)))))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.092) tmp = (sqrt((a * ((c * -4.0) + ((b ^ 2.0) / a)))) - b) / (2.0 * a); else tmp = (a * ((c ^ 3.0) * ((-2.0 * (a / (b ^ 5.0))) + (-1.0 / (c * (b ^ 3.0)))))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.092], N[(N[(N[Sqrt[N[(a * N[(N[(c * -4.0), $MachinePrecision] + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-2.0 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.092:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(c \cdot -4 + \frac{{b}^{2}}{a}\right)} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left({c}^{3} \cdot \left(-2 \cdot \frac{a}{{b}^{5}} + \frac{-1}{c \cdot {b}^{3}}\right)\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 0.091999999999999998Initial program 85.8%
*-commutative85.8%
Simplified85.8%
Taylor expanded in a around inf 85.9%
if 0.091999999999999998 < b Initial program 52.9%
*-commutative52.9%
Simplified53.1%
Taylor expanded in a around 0 90.5%
Taylor expanded in c around inf 90.5%
Final simplification89.9%
(FPCore (a b c)
:precision binary64
(if (<= b 0.092)
(/ (- (sqrt (* a (+ (* c -4.0) (/ (pow b 2.0) a)))) b) (* 2.0 a))
(*
c
(-
(/ -1.0 b)
(* c (- (/ a (pow b 3.0)) (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0)))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.092) {
tmp = (sqrt((a * ((c * -4.0) + (pow(b, 2.0) / a)))) - b) / (2.0 * a);
} else {
tmp = c * ((-1.0 / b) - (c * ((a / pow(b, 3.0)) - (-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.092d0) then
tmp = (sqrt((a * ((c * (-4.0d0)) + ((b ** 2.0d0) / a)))) - b) / (2.0d0 * a)
else
tmp = c * (((-1.0d0) / b) - (c * ((a / (b ** 3.0d0)) - ((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.092) {
tmp = (Math.sqrt((a * ((c * -4.0) + (Math.pow(b, 2.0) / a)))) - b) / (2.0 * a);
} else {
tmp = c * ((-1.0 / b) - (c * ((a / Math.pow(b, 3.0)) - (-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.092: tmp = (math.sqrt((a * ((c * -4.0) + (math.pow(b, 2.0) / a)))) - b) / (2.0 * a) else: tmp = c * ((-1.0 / b) - (c * ((a / math.pow(b, 3.0)) - (-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0)))))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.092) tmp = Float64(Float64(sqrt(Float64(a * Float64(Float64(c * -4.0) + Float64((b ^ 2.0) / a)))) - b) / Float64(2.0 * a)); else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(c * Float64(Float64(a / (b ^ 3.0)) - Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.092) tmp = (sqrt((a * ((c * -4.0) + ((b ^ 2.0) / a)))) - b) / (2.0 * a); else tmp = c * ((-1.0 / b) - (c * ((a / (b ^ 3.0)) - (-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0)))))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.092], N[(N[(N[Sqrt[N[(a * N[(N[(c * -4.0), $MachinePrecision] + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(c * N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.092:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(c \cdot -4 + \frac{{b}^{2}}{a}\right)} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - c \cdot \left(\frac{a}{{b}^{3}} - -2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}}\right)\right)\\
\end{array}
\end{array}
if b < 0.091999999999999998Initial program 85.8%
*-commutative85.8%
Simplified85.8%
Taylor expanded in a around inf 85.9%
if 0.091999999999999998 < b Initial program 52.9%
*-commutative52.9%
Simplified53.1%
Taylor expanded in c around 0 90.3%
Final simplification89.8%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* 2.0 a)))) (if (<= t_0 -0.05) t_0 (/ (- (- c) (* a (pow (/ c b) 2.0))) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -0.05) {
tmp = t_0;
} else {
tmp = (-c - (a * pow((c / b), 2.0))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (2.0d0 * a)
if (t_0 <= (-0.05d0)) then
tmp = t_0
else
tmp = (-c - (a * ((c / b) ** 2.0d0))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -0.05) {
tmp = t_0;
} else {
tmp = (-c - (a * Math.pow((c / b), 2.0))) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a) tmp = 0 if t_0 <= -0.05: tmp = t_0 else: tmp = (-c - (a * math.pow((c / b), 2.0))) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(2.0 * a)) tmp = 0.0 if (t_0 <= -0.05) tmp = t_0; else tmp = Float64(Float64(Float64(-c) - Float64(a * (Float64(c / b) ^ 2.0))) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a); tmp = 0.0; if (t_0 <= -0.05) tmp = t_0; else tmp = (-c - (a * ((c / b) ^ 2.0))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], t$95$0, N[(N[((-c) - N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{2 \cdot a}\\
\mathbf{if}\;t\_0 \leq -0.05:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-c\right) - a \cdot {\left(\frac{c}{b}\right)}^{2}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.050000000000000003Initial program 80.9%
if -0.050000000000000003 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 49.2%
*-commutative49.2%
Simplified49.3%
Taylor expanded in a around 0 92.3%
Taylor expanded in b around inf 86.7%
neg-mul-186.7%
mul-1-neg86.7%
unsub-neg86.7%
associate-/l*86.7%
unpow286.7%
unpow286.7%
times-frac86.7%
unpow186.7%
pow-plus86.7%
metadata-eval86.7%
Simplified86.7%
Final simplification85.3%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (pow (/ c b) 2.0))) b))
double code(double a, double b, double c) {
return (-c - (a * pow((c / b), 2.0))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / b) ** 2.0d0))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * Math.pow((c / b), 2.0))) / b;
}
def code(a, b, c): return (-c - (a * math.pow((c / b), 2.0))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * (Float64(c / b) ^ 2.0))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / b) ^ 2.0))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot {\left(\frac{c}{b}\right)}^{2}}{b}
\end{array}
Initial program 56.7%
*-commutative56.7%
Simplified56.9%
Taylor expanded in a around 0 87.7%
Taylor expanded in b around inf 80.8%
neg-mul-180.8%
mul-1-neg80.8%
unsub-neg80.8%
associate-/l*80.8%
unpow280.8%
unpow280.8%
times-frac80.8%
unpow180.8%
pow-plus80.8%
metadata-eval80.8%
Simplified80.8%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 56.7%
*-commutative56.7%
Simplified56.9%
Taylor expanded in b around inf 63.5%
associate-*r/63.5%
mul-1-neg63.5%
Simplified63.5%
Final simplification63.5%
herbie shell --seed 2024170
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))