
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* 2.0 z))))
(if (<= (/ (* (* y 2.0) z) (- t_1 (* y t))) INFINITY)
(+ x (* (* y 2.0) (/ z (- (* y t) t_1))))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = z * (2.0 * z);
double tmp;
if ((((y * 2.0) * z) / (t_1 - (y * t))) <= ((double) INFINITY)) {
tmp = x + ((y * 2.0) * (z / ((y * t) - t_1)));
} else {
tmp = x - (y / z);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = z * (2.0 * z);
double tmp;
if ((((y * 2.0) * z) / (t_1 - (y * t))) <= Double.POSITIVE_INFINITY) {
tmp = x + ((y * 2.0) * (z / ((y * t) - t_1)));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (2.0 * z) tmp = 0 if (((y * 2.0) * z) / (t_1 - (y * t))) <= math.inf: tmp = x + ((y * 2.0) * (z / ((y * t) - t_1))) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(2.0 * z)) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / Float64(t_1 - Float64(y * t))) <= Inf) tmp = Float64(x + Float64(Float64(y * 2.0) * Float64(z / Float64(Float64(y * t) - t_1)))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (2.0 * z); tmp = 0.0; if ((((y * 2.0) * z) / (t_1 - (y * t))) <= Inf) tmp = x + ((y * 2.0) * (z / ((y * t) - t_1))); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(t$95$1 - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x + N[(N[(y * 2.0), $MachinePrecision] * N[(z / N[(N[(y * t), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(2 \cdot z\right)\\
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{t\_1 - y \cdot t} \leq \infty:\\
\;\;\;\;x + \left(y \cdot 2\right) \cdot \frac{z}{y \cdot t - t\_1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < +inf.0Initial program 93.0%
Simplified96.4%
if +inf.0 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 0.0%
Simplified66.4%
Taylor expanded in y around 0 84.9%
mul-1-neg84.9%
sub-neg84.9%
Simplified84.9%
Final simplification94.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ y z))))
(if (<= z -5.6e-44)
t_1
(if (<= z 2e-112) x (if (<= z 1e-68) (* 2.0 (/ z t)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -5.6e-44) {
tmp = t_1;
} else if (z <= 2e-112) {
tmp = x;
} else if (z <= 1e-68) {
tmp = 2.0 * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / z)
if (z <= (-5.6d-44)) then
tmp = t_1
else if (z <= 2d-112) then
tmp = x
else if (z <= 1d-68) then
tmp = 2.0d0 * (z / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -5.6e-44) {
tmp = t_1;
} else if (z <= 2e-112) {
tmp = x;
} else if (z <= 1e-68) {
tmp = 2.0 * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) tmp = 0 if z <= -5.6e-44: tmp = t_1 elif z <= 2e-112: tmp = x elif z <= 1e-68: tmp = 2.0 * (z / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -5.6e-44) tmp = t_1; elseif (z <= 2e-112) tmp = x; elseif (z <= 1e-68) tmp = Float64(2.0 * Float64(z / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); tmp = 0.0; if (z <= -5.6e-44) tmp = t_1; elseif (z <= 2e-112) tmp = x; elseif (z <= 1e-68) tmp = 2.0 * (z / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.6e-44], t$95$1, If[LessEqual[z, 2e-112], x, If[LessEqual[z, 1e-68], N[(2.0 * N[(z / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -5.6 \cdot 10^{-44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2 \cdot 10^{-112}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 10^{-68}:\\
\;\;\;\;2 \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.6e-44 or 1.00000000000000007e-68 < z Initial program 74.0%
Simplified92.7%
Taylor expanded in y around 0 85.3%
mul-1-neg85.3%
sub-neg85.3%
Simplified85.3%
if -5.6e-44 < z < 1.9999999999999999e-112Initial program 90.3%
Simplified91.5%
Taylor expanded in y around 0 73.7%
if 1.9999999999999999e-112 < z < 1.00000000000000007e-68Initial program 89.8%
Simplified80.4%
Taylor expanded in y around inf 100.0%
metadata-eval100.0%
cancel-sign-sub-inv100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 83.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -26000000000000.0) (not (<= z 3800000.0))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -26000000000000.0) || !(z <= 3800000.0)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-26000000000000.0d0)) .or. (.not. (z <= 3800000.0d0))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -26000000000000.0) || !(z <= 3800000.0)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -26000000000000.0) or not (z <= 3800000.0): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -26000000000000.0) || !(z <= 3800000.0)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -26000000000000.0) || ~((z <= 3800000.0))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -26000000000000.0], N[Not[LessEqual[z, 3800000.0]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -26000000000000 \lor \neg \left(z \leq 3800000\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -2.6e13 or 3.8e6 < z Initial program 67.7%
Simplified91.0%
Taylor expanded in y around 0 92.0%
mul-1-neg92.0%
sub-neg92.0%
Simplified92.0%
if -2.6e13 < z < 3.8e6Initial program 92.7%
Simplified92.7%
Taylor expanded in y around inf 90.2%
metadata-eval90.2%
cancel-sign-sub-inv90.2%
associate-*r/90.2%
*-commutative90.2%
Simplified90.2%
Final simplification91.2%
(FPCore (x y z t) :precision binary64 (if (<= x -4.4e-235) x (if (<= x 2.35e-194) (* 2.0 (/ z t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -4.4e-235) {
tmp = x;
} else if (x <= 2.35e-194) {
tmp = 2.0 * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-4.4d-235)) then
tmp = x
else if (x <= 2.35d-194) then
tmp = 2.0d0 * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -4.4e-235) {
tmp = x;
} else if (x <= 2.35e-194) {
tmp = 2.0 * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -4.4e-235: tmp = x elif x <= 2.35e-194: tmp = 2.0 * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -4.4e-235) tmp = x; elseif (x <= 2.35e-194) tmp = Float64(2.0 * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -4.4e-235) tmp = x; elseif (x <= 2.35e-194) tmp = 2.0 * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -4.4e-235], x, If[LessEqual[x, 2.35e-194], N[(2.0 * N[(z / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{-235}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.35 \cdot 10^{-194}:\\
\;\;\;\;2 \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -4.39999999999999968e-235 or 2.3500000000000001e-194 < x Initial program 81.0%
Simplified94.3%
Taylor expanded in y around 0 83.5%
if -4.39999999999999968e-235 < x < 2.3500000000000001e-194Initial program 74.7%
Simplified79.2%
Taylor expanded in y around inf 62.7%
metadata-eval62.7%
cancel-sign-sub-inv62.7%
associate-*r/62.7%
*-commutative62.7%
Simplified62.7%
Taylor expanded in x around 0 58.3%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 79.9%
Simplified91.8%
Taylor expanded in y around 0 72.9%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024170
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))