
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -4.4e+256)
(* y z)
(if (<= y -16000000.0)
t_0
(if (<= y -1.1e-133) (* y z) (if (<= y 1.65e-9) x t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -4.4e+256) {
tmp = y * z;
} else if (y <= -16000000.0) {
tmp = t_0;
} else if (y <= -1.1e-133) {
tmp = y * z;
} else if (y <= 1.65e-9) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-4.4d+256)) then
tmp = y * z
else if (y <= (-16000000.0d0)) then
tmp = t_0
else if (y <= (-1.1d-133)) then
tmp = y * z
else if (y <= 1.65d-9) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -4.4e+256) {
tmp = y * z;
} else if (y <= -16000000.0) {
tmp = t_0;
} else if (y <= -1.1e-133) {
tmp = y * z;
} else if (y <= 1.65e-9) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -4.4e+256: tmp = y * z elif y <= -16000000.0: tmp = t_0 elif y <= -1.1e-133: tmp = y * z elif y <= 1.65e-9: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -4.4e+256) tmp = Float64(y * z); elseif (y <= -16000000.0) tmp = t_0; elseif (y <= -1.1e-133) tmp = Float64(y * z); elseif (y <= 1.65e-9) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -4.4e+256) tmp = y * z; elseif (y <= -16000000.0) tmp = t_0; elseif (y <= -1.1e-133) tmp = y * z; elseif (y <= 1.65e-9) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -4.4e+256], N[(y * z), $MachinePrecision], If[LessEqual[y, -16000000.0], t$95$0, If[LessEqual[y, -1.1e-133], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.65e-9], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -4.4 \cdot 10^{+256}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -16000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.1 \cdot 10^{-133}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{-9}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.3999999999999999e256 or -1.6e7 < y < -1.1e-133Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 68.8%
if -4.3999999999999999e256 < y < -1.6e7 or 1.65000000000000009e-9 < y Initial program 100.0%
Taylor expanded in x around inf 63.5%
mul-1-neg63.5%
unsub-neg63.5%
Simplified63.5%
Taylor expanded in y around inf 62.8%
mul-1-neg62.8%
distribute-lft-neg-out62.8%
*-commutative62.8%
Simplified62.8%
if -1.1e-133 < y < 1.65000000000000009e-9Initial program 100.0%
Taylor expanded in y around 0 82.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.65e-9))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.65e-9)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.65d-9))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.65e-9)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.65e-9): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.65e-9)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.65e-9))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.65e-9]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.65 \cdot 10^{-9}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1.65000000000000009e-9 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 99.4%
if -1 < y < 1.65000000000000009e-9Initial program 100.0%
Taylor expanded in z around inf 99.7%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.1e-133) (not (<= y 4e-10))) (* y (- z x)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.1e-133) || !(y <= 4e-10)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.1d-133)) .or. (.not. (y <= 4d-10))) then
tmp = y * (z - x)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.1e-133) || !(y <= 4e-10)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.1e-133) or not (y <= 4e-10): tmp = y * (z - x) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.1e-133) || !(y <= 4e-10)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.1e-133) || ~((y <= 4e-10))) tmp = y * (z - x); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.1e-133], N[Not[LessEqual[y, 4e-10]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{-133} \lor \neg \left(y \leq 4 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -1.1e-133 or 4.00000000000000015e-10 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 94.7%
if -1.1e-133 < y < 4.00000000000000015e-10Initial program 100.0%
Taylor expanded in x around inf 82.4%
mul-1-neg82.4%
unsub-neg82.4%
Simplified82.4%
Final simplification90.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -5e-157) (not (<= x 5.6e-105))) (* x (- 1.0 y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5e-157) || !(x <= 5.6e-105)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5d-157)) .or. (.not. (x <= 5.6d-105))) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5e-157) || !(x <= 5.6e-105)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5e-157) or not (x <= 5.6e-105): tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5e-157) || !(x <= 5.6e-105)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5e-157) || ~((x <= 5.6e-105))) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5e-157], N[Not[LessEqual[x, 5.6e-105]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-157} \lor \neg \left(x \leq 5.6 \cdot 10^{-105}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -5.0000000000000002e-157 or 5.6e-105 < x Initial program 100.0%
Taylor expanded in x around inf 81.4%
mul-1-neg81.4%
unsub-neg81.4%
Simplified81.4%
if -5.0000000000000002e-157 < x < 5.6e-105Initial program 100.0%
Taylor expanded in y around inf 99.9%
Taylor expanded in z around inf 72.9%
Final simplification79.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.1e-133) (not (<= y 1.55e-10))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.1e-133) || !(y <= 1.55e-10)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.1d-133)) .or. (.not. (y <= 1.55d-10))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.1e-133) || !(y <= 1.55e-10)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.1e-133) or not (y <= 1.55e-10): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.1e-133) || !(y <= 1.55e-10)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.1e-133) || ~((y <= 1.55e-10))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.1e-133], N[Not[LessEqual[y, 1.55e-10]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{-133} \lor \neg \left(y \leq 1.55 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.1e-133 or 1.55000000000000008e-10 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 48.2%
if -1.1e-133 < y < 1.55000000000000008e-10Initial program 100.0%
Taylor expanded in y around 0 82.1%
Final simplification61.1%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 36.2%
herbie shell --seed 2024170
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))