
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -8.8e+66) (not (<= y 5.6e+37))) (+ 1.0 (* y (sqrt x))) (- 1.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -8.8e+66) || !(y <= 5.6e+37)) {
tmp = 1.0 + (y * sqrt(x));
} else {
tmp = 1.0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-8.8d+66)) .or. (.not. (y <= 5.6d+37))) then
tmp = 1.0d0 + (y * sqrt(x))
else
tmp = 1.0d0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -8.8e+66) || !(y <= 5.6e+37)) {
tmp = 1.0 + (y * Math.sqrt(x));
} else {
tmp = 1.0 - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -8.8e+66) or not (y <= 5.6e+37): tmp = 1.0 + (y * math.sqrt(x)) else: tmp = 1.0 - x return tmp
function code(x, y) tmp = 0.0 if ((y <= -8.8e+66) || !(y <= 5.6e+37)) tmp = Float64(1.0 + Float64(y * sqrt(x))); else tmp = Float64(1.0 - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -8.8e+66) || ~((y <= 5.6e+37))) tmp = 1.0 + (y * sqrt(x)); else tmp = 1.0 - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -8.8e+66], N[Not[LessEqual[y, 5.6e+37]], $MachinePrecision]], N[(1.0 + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{+66} \lor \neg \left(y \leq 5.6 \cdot 10^{+37}\right):\\
\;\;\;\;1 + y \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;1 - x\\
\end{array}
\end{array}
if y < -8.7999999999999994e66 or 5.5999999999999996e37 < y Initial program 99.8%
Taylor expanded in x around 0 91.7%
if -8.7999999999999994e66 < y < 5.5999999999999996e37Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
add-sqr-sqrt99.9%
associate-*l*100.0%
fma-define100.0%
pow1/2100.0%
sqrt-pow1100.0%
metadata-eval100.0%
pow1/2100.0%
sqrt-pow1100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 96.6%
Final simplification94.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.65e+72) (not (<= y 5.5e+93))) (* y (sqrt x)) (- 1.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.65e+72) || !(y <= 5.5e+93)) {
tmp = y * sqrt(x);
} else {
tmp = 1.0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.65d+72)) .or. (.not. (y <= 5.5d+93))) then
tmp = y * sqrt(x)
else
tmp = 1.0d0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.65e+72) || !(y <= 5.5e+93)) {
tmp = y * Math.sqrt(x);
} else {
tmp = 1.0 - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.65e+72) or not (y <= 5.5e+93): tmp = y * math.sqrt(x) else: tmp = 1.0 - x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.65e+72) || !(y <= 5.5e+93)) tmp = Float64(y * sqrt(x)); else tmp = Float64(1.0 - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.65e+72) || ~((y <= 5.5e+93))) tmp = y * sqrt(x); else tmp = 1.0 - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.65e+72], N[Not[LessEqual[y, 5.5e+93]], $MachinePrecision]], N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{+72} \lor \neg \left(y \leq 5.5 \cdot 10^{+93}\right):\\
\;\;\;\;y \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;1 - x\\
\end{array}
\end{array}
if y < -1.65e72 or 5.5000000000000003e93 < y Initial program 99.8%
Taylor expanded in x around inf 79.3%
Taylor expanded in x around 0 77.2%
*-commutative77.2%
unpow-177.2%
metadata-eval77.2%
pow-sqr77.1%
rem-sqrt-square77.1%
rem-square-sqrt77.0%
fabs-sqr77.0%
rem-square-sqrt77.1%
Simplified77.1%
Taylor expanded in x around 0 94.7%
if -1.65e72 < y < 5.5000000000000003e93Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
add-sqr-sqrt99.9%
associate-*l*99.9%
fma-define99.9%
pow1/299.9%
sqrt-pow199.9%
metadata-eval99.9%
pow1/299.9%
sqrt-pow199.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 92.5%
Final simplification93.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (* y (sqrt x)))) (if (<= x 1.0) (+ 1.0 t_0) (- t_0 x))))
double code(double x, double y) {
double t_0 = y * sqrt(x);
double tmp;
if (x <= 1.0) {
tmp = 1.0 + t_0;
} else {
tmp = t_0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * sqrt(x)
if (x <= 1.0d0) then
tmp = 1.0d0 + t_0
else
tmp = t_0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * Math.sqrt(x);
double tmp;
if (x <= 1.0) {
tmp = 1.0 + t_0;
} else {
tmp = t_0 - x;
}
return tmp;
}
def code(x, y): t_0 = y * math.sqrt(x) tmp = 0 if x <= 1.0: tmp = 1.0 + t_0 else: tmp = t_0 - x return tmp
function code(x, y) t_0 = Float64(y * sqrt(x)) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + t_0); else tmp = Float64(t_0 - x); end return tmp end
function tmp_2 = code(x, y) t_0 = y * sqrt(x); tmp = 0.0; if (x <= 1.0) tmp = 1.0 + t_0; else tmp = t_0 - x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1.0], N[(1.0 + t$95$0), $MachinePrecision], N[(t$95$0 - x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \sqrt{x}\\
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0 - x\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.3%
if 1 < x Initial program 99.9%
Taylor expanded in x around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Taylor expanded in x around 0 98.4%
mul-1-neg98.4%
+-commutative98.4%
sub-neg98.4%
Simplified98.4%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (<= y -1.35e+154) (/ (- 1.0 (* x x)) (+ 1.0 x)) (- 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.35e+154) {
tmp = (1.0 - (x * x)) / (1.0 + x);
} else {
tmp = 1.0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.35d+154)) then
tmp = (1.0d0 - (x * x)) / (1.0d0 + x)
else
tmp = 1.0d0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.35e+154) {
tmp = (1.0 - (x * x)) / (1.0 + x);
} else {
tmp = 1.0 - x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.35e+154: tmp = (1.0 - (x * x)) / (1.0 + x) else: tmp = 1.0 - x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.35e+154) tmp = Float64(Float64(1.0 - Float64(x * x)) / Float64(1.0 + x)); else tmp = Float64(1.0 - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.35e+154) tmp = (1.0 - (x * x)) / (1.0 + x); else tmp = 1.0 - x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.35e+154], N[(N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(1.0 - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+154}:\\
\;\;\;\;\frac{1 - x \cdot x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;1 - x\\
\end{array}
\end{array}
if y < -1.35000000000000003e154Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
add-sqr-sqrt99.4%
associate-*l*99.4%
fma-define99.4%
pow1/299.4%
sqrt-pow199.5%
metadata-eval99.5%
pow1/299.5%
sqrt-pow199.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 4.2%
sub-neg4.2%
flip-+26.1%
metadata-eval26.1%
Applied egg-rr26.1%
if -1.35000000000000003e154 < y Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
add-sqr-sqrt99.8%
associate-*l*99.8%
fma-define99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 69.7%
Final simplification63.9%
(FPCore (x y) :precision binary64 (if (<= y -3.3e+165) (/ (- 1.0 (* x x)) x) (- 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -3.3e+165) {
tmp = (1.0 - (x * x)) / x;
} else {
tmp = 1.0 - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.3d+165)) then
tmp = (1.0d0 - (x * x)) / x
else
tmp = 1.0d0 - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.3e+165) {
tmp = (1.0 - (x * x)) / x;
} else {
tmp = 1.0 - x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.3e+165: tmp = (1.0 - (x * x)) / x else: tmp = 1.0 - x return tmp
function code(x, y) tmp = 0.0 if (y <= -3.3e+165) tmp = Float64(Float64(1.0 - Float64(x * x)) / x); else tmp = Float64(1.0 - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.3e+165) tmp = (1.0 - (x * x)) / x; else tmp = 1.0 - x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.3e+165], N[(N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{+165}:\\
\;\;\;\;\frac{1 - x \cdot x}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - x\\
\end{array}
\end{array}
if y < -3.2999999999999999e165Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
add-sqr-sqrt99.5%
associate-*l*99.5%
fma-define99.5%
pow1/299.5%
sqrt-pow199.6%
metadata-eval99.6%
pow1/299.6%
sqrt-pow199.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 4.3%
sub-neg4.3%
flip-+27.5%
metadata-eval27.5%
Applied egg-rr27.5%
Taylor expanded in x around inf 27.4%
if -3.2999999999999999e165 < y Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
add-sqr-sqrt99.8%
associate-*l*99.7%
fma-define99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 69.1%
Final simplification63.9%
(FPCore (x y) :precision binary64 (if (<= x 1.0) 1.0 (- x)))
double code(double x, double y) {
double tmp;
if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0
else
tmp = -x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.0: tmp = 1.0 else: tmp = -x return tmp
function code(x, y) tmp = 0.0 if (x <= 1.0) tmp = 1.0; else tmp = Float64(-x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.0) tmp = 1.0; else tmp = -x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.0], 1.0, (-x)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-x\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.3%
Taylor expanded in y around 0 61.7%
if 1 < x Initial program 99.9%
Taylor expanded in x around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Taylor expanded in y around 0 57.1%
mul-1-neg57.1%
Simplified57.1%
(FPCore (x y) :precision binary64 (- 1.0 x))
double code(double x, double y) {
return 1.0 - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - x
end function
public static double code(double x, double y) {
return 1.0 - x;
}
def code(x, y): return 1.0 - x
function code(x, y) return Float64(1.0 - x) end
function tmp = code(x, y) tmp = 1.0 - x; end
code[x_, y_] := N[(1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
1 - x
\end{array}
Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
add-sqr-sqrt99.7%
associate-*l*99.7%
fma-define99.7%
pow1/299.7%
sqrt-pow199.8%
metadata-eval99.8%
pow1/299.8%
sqrt-pow199.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 61.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 69.8%
Taylor expanded in y around 0 31.8%
herbie shell --seed 2024170
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
:precision binary64
(+ (- 1.0 x) (* y (sqrt x))))