
(FPCore (x) :precision binary64 (* x (- x 1.0)))
double code(double x) {
return x * (x - 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x - 1.0d0)
end function
public static double code(double x) {
return x * (x - 1.0);
}
def code(x): return x * (x - 1.0)
function code(x) return Float64(x * Float64(x - 1.0)) end
function tmp = code(x) tmp = x * (x - 1.0); end
code[x_] := N[(x * N[(x - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* x (- x 1.0)))
double code(double x) {
return x * (x - 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x - 1.0d0)
end function
public static double code(double x) {
return x * (x - 1.0);
}
def code(x): return x * (x - 1.0)
function code(x) return Float64(x * Float64(x - 1.0)) end
function tmp = code(x) tmp = x * (x - 1.0); end
code[x_] := N[(x * N[(x - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x - 1\right)
\end{array}
(FPCore (x) :precision binary64 (* x (+ x -1.0)))
double code(double x) {
return x * (x + -1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x + (-1.0d0))
end function
public static double code(double x) {
return x * (x + -1.0);
}
def code(x): return x * (x + -1.0)
function code(x) return Float64(x * Float64(x + -1.0)) end
function tmp = code(x) tmp = x * (x + -1.0); end
code[x_] := N[(x * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + -1\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x x) (- x)))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * x;
} else {
tmp = -x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * x
else
tmp = -x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * x;
} else {
tmp = -x;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * x else: tmp = -x return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * x); else tmp = Float64(-x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * x; else tmp = -x; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * x), $MachinePrecision], (-x)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;-x\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
Taylor expanded in x around inf 98.0%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.9%
neg-mul-199.9%
Simplified99.9%
Final simplification99.0%
(FPCore (x) :precision binary64 (- x))
double code(double x) {
return -x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -x
end function
public static double code(double x) {
return -x;
}
def code(x): return -x
function code(x) return Float64(-x) end
function tmp = code(x) tmp = -x; end
code[x_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 51.4%
neg-mul-151.4%
Simplified51.4%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 51.4%
neg-mul-151.4%
Simplified51.4%
add-sqr-sqrt26.2%
sqrt-unprod38.6%
sqr-neg38.6%
sqrt-prod2.6%
add-log-exp14.5%
add-sqr-sqrt16.0%
add-sqr-sqrt16.0%
sqrt-unprod16.0%
*-un-lft-identity16.0%
exp-prod16.0%
pow116.0%
metadata-eval16.0%
sqrt-pow115.9%
pow215.9%
sqr-neg15.9%
sqrt-unprod1.4%
add-sqr-sqrt2.9%
exp-prod2.8%
*-un-lft-identity2.8%
exp-neg2.8%
lft-mult-inverse3.7%
metadata-eval3.7%
Applied egg-rr3.7%
(FPCore (x) :precision binary64 (- (* x x) x))
double code(double x) {
return (x * x) - x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) - x
end function
public static double code(double x) {
return (x * x) - x;
}
def code(x): return (x * x) - x
function code(x) return Float64(Float64(x * x) - x) end
function tmp = code(x) tmp = (x * x) - x; end
code[x_] := N[(N[(x * x), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - x
\end{array}
herbie shell --seed 2024170
(FPCore (x)
:name "Statistics.Correlation.Kendall:numOfTiesBy from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (* x x) x))
(* x (- x 1.0)))