
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
(FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)))) (if (<= t_1 INFINITY) (+ c t_1) (* x (+ y (* -0.25 (/ (* a b) x)))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = c + t_1;
} else {
tmp = x * (y + (-0.25 * ((a * b) / x)));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = c + t_1;
} else {
tmp = x * (y + (-0.25 * ((a * b) / x)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0) tmp = 0 if t_1 <= math.inf: tmp = c + t_1 else: tmp = x * (y + (-0.25 * ((a * b) / x))) return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) tmp = 0.0 if (t_1 <= Inf) tmp = Float64(c + t_1); else tmp = Float64(x * Float64(y + Float64(-0.25 * Float64(Float64(a * b) / x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0); tmp = 0.0; if (t_1 <= Inf) tmp = c + t_1; else tmp = x * (y + (-0.25 * ((a * b) / x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], N[(c + t$95$1), $MachinePrecision], N[(x * N[(y + N[(-0.25 * N[(N[(a * b), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;c + t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + -0.25 \cdot \frac{a \cdot b}{x}\right)\\
\end{array}
\end{array}
if (-.f64 (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) (/.f64 (*.f64 a b) #s(literal 4 binary64))) < +inf.0Initial program 100.0%
if +inf.0 < (-.f64 (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) (/.f64 (*.f64 a b) #s(literal 4 binary64))) Initial program 0.0%
associate-+l-0.0%
+-commutative0.0%
*-commutative0.0%
+-commutative0.0%
associate-+l-0.0%
fma-define0.0%
*-commutative0.0%
associate-/l*0.0%
associate-/l*0.0%
Simplified0.0%
Taylor expanded in x around inf 33.3%
Taylor expanded in x around inf 66.7%
Taylor expanded in c around 0 66.7%
Final simplification99.2%
(FPCore (x y z t a b c) :precision binary64 (+ (fma x y (fma z (/ t 16.0) (/ (* a b) -4.0))) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return fma(x, y, fma(z, (t / 16.0), ((a * b) / -4.0))) + c;
}
function code(x, y, z, t, a, b, c) return Float64(fma(x, y, fma(z, Float64(t / 16.0), Float64(Float64(a * b) / -4.0))) + c) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(x * y + N[(z * N[(t / 16.0), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] / -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \mathsf{fma}\left(z, \frac{t}{16}, \frac{a \cdot b}{-4}\right)\right) + c
\end{array}
Initial program 97.6%
associate--l+97.6%
fma-define98.0%
associate-/l*98.0%
fmm-def98.8%
distribute-neg-frac298.8%
metadata-eval98.8%
Simplified98.8%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* b (* a -0.25))))
(if (<= (* x y) -2.5e+111)
(* x y)
(if (<= (* x y) -6.5e-207)
t_1
(if (<= (* x y) 5.5e-90) c (if (<= (* x y) 7.5e+172) t_1 (* x y)))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b * (a * -0.25);
double tmp;
if ((x * y) <= -2.5e+111) {
tmp = x * y;
} else if ((x * y) <= -6.5e-207) {
tmp = t_1;
} else if ((x * y) <= 5.5e-90) {
tmp = c;
} else if ((x * y) <= 7.5e+172) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a * (-0.25d0))
if ((x * y) <= (-2.5d+111)) then
tmp = x * y
else if ((x * y) <= (-6.5d-207)) then
tmp = t_1
else if ((x * y) <= 5.5d-90) then
tmp = c
else if ((x * y) <= 7.5d+172) then
tmp = t_1
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b * (a * -0.25);
double tmp;
if ((x * y) <= -2.5e+111) {
tmp = x * y;
} else if ((x * y) <= -6.5e-207) {
tmp = t_1;
} else if ((x * y) <= 5.5e-90) {
tmp = c;
} else if ((x * y) <= 7.5e+172) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b * (a * -0.25) tmp = 0 if (x * y) <= -2.5e+111: tmp = x * y elif (x * y) <= -6.5e-207: tmp = t_1 elif (x * y) <= 5.5e-90: tmp = c elif (x * y) <= 7.5e+172: tmp = t_1 else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b * Float64(a * -0.25)) tmp = 0.0 if (Float64(x * y) <= -2.5e+111) tmp = Float64(x * y); elseif (Float64(x * y) <= -6.5e-207) tmp = t_1; elseif (Float64(x * y) <= 5.5e-90) tmp = c; elseif (Float64(x * y) <= 7.5e+172) tmp = t_1; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b * (a * -0.25); tmp = 0.0; if ((x * y) <= -2.5e+111) tmp = x * y; elseif ((x * y) <= -6.5e-207) tmp = t_1; elseif ((x * y) <= 5.5e-90) tmp = c; elseif ((x * y) <= 7.5e+172) tmp = t_1; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b * N[(a * -0.25), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2.5e+111], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -6.5e-207], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5.5e-90], c, If[LessEqual[N[(x * y), $MachinePrecision], 7.5e+172], t$95$1, N[(x * y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot -0.25\right)\\
\mathbf{if}\;x \cdot y \leq -2.5 \cdot 10^{+111}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq -6.5 \cdot 10^{-207}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5.5 \cdot 10^{-90}:\\
\;\;\;\;c\\
\mathbf{elif}\;x \cdot y \leq 7.5 \cdot 10^{+172}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -2.4999999999999998e111 or 7.4999999999999994e172 < (*.f64 x y) Initial program 94.2%
associate--l+94.2%
fma-define95.6%
associate-/l*95.6%
fmm-def97.1%
distribute-neg-frac297.1%
metadata-eval97.1%
Simplified97.1%
Taylor expanded in a around 0 88.4%
Taylor expanded in t around 0 79.9%
Taylor expanded in c around 0 74.1%
if -2.4999999999999998e111 < (*.f64 x y) < -6.5000000000000001e-207 or 5.5000000000000003e-90 < (*.f64 x y) < 7.4999999999999994e172Initial program 100.0%
associate-+l-100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
associate-+l-100.0%
fma-define100.0%
*-commutative100.0%
associate-/l*100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 67.8%
Taylor expanded in x around inf 62.4%
Taylor expanded in c around 0 42.9%
Taylor expanded in x around 0 38.9%
*-commutative38.9%
*-commutative38.9%
associate-*r*38.9%
*-commutative38.9%
Simplified38.9%
if -6.5000000000000001e-207 < (*.f64 x y) < 5.5000000000000003e-90Initial program 97.6%
associate--l+97.6%
fma-define97.6%
associate-/l*97.6%
fmm-def98.8%
distribute-neg-frac298.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in c around inf 40.1%
Final simplification48.8%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (+ c (* x y))))
(if (<= (* x y) -6e+103)
t_1
(if (<= (* x y) -0.0048)
(+ c (* a (* b -0.25)))
(if (<= (* x y) 3.2e+174) (+ c (* z (* t 0.0625))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double tmp;
if ((x * y) <= -6e+103) {
tmp = t_1;
} else if ((x * y) <= -0.0048) {
tmp = c + (a * (b * -0.25));
} else if ((x * y) <= 3.2e+174) {
tmp = c + (z * (t * 0.0625));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = c + (x * y)
if ((x * y) <= (-6d+103)) then
tmp = t_1
else if ((x * y) <= (-0.0048d0)) then
tmp = c + (a * (b * (-0.25d0)))
else if ((x * y) <= 3.2d+174) then
tmp = c + (z * (t * 0.0625d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double tmp;
if ((x * y) <= -6e+103) {
tmp = t_1;
} else if ((x * y) <= -0.0048) {
tmp = c + (a * (b * -0.25));
} else if ((x * y) <= 3.2e+174) {
tmp = c + (z * (t * 0.0625));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = c + (x * y) tmp = 0 if (x * y) <= -6e+103: tmp = t_1 elif (x * y) <= -0.0048: tmp = c + (a * (b * -0.25)) elif (x * y) <= 3.2e+174: tmp = c + (z * (t * 0.0625)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(c + Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -6e+103) tmp = t_1; elseif (Float64(x * y) <= -0.0048) tmp = Float64(c + Float64(a * Float64(b * -0.25))); elseif (Float64(x * y) <= 3.2e+174) tmp = Float64(c + Float64(z * Float64(t * 0.0625))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = c + (x * y); tmp = 0.0; if ((x * y) <= -6e+103) tmp = t_1; elseif ((x * y) <= -0.0048) tmp = c + (a * (b * -0.25)); elseif ((x * y) <= 3.2e+174) tmp = c + (z * (t * 0.0625)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -6e+103], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -0.0048], N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 3.2e+174], N[(c + N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c + x \cdot y\\
\mathbf{if}\;x \cdot y \leq -6 \cdot 10^{+103}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq -0.0048:\\
\;\;\;\;c + a \cdot \left(b \cdot -0.25\right)\\
\mathbf{elif}\;x \cdot y \leq 3.2 \cdot 10^{+174}:\\
\;\;\;\;c + z \cdot \left(t \cdot 0.0625\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -6e103 or 3.2e174 < (*.f64 x y) Initial program 94.0%
associate--l+94.0%
fma-define95.5%
associate-/l*95.5%
fmm-def97.0%
distribute-neg-frac297.0%
metadata-eval97.0%
Simplified97.0%
Taylor expanded in a around 0 88.1%
Taylor expanded in t around 0 80.7%
if -6e103 < (*.f64 x y) < -0.00479999999999999958Initial program 100.0%
associate--l+100.0%
fma-define100.0%
associate-/l*100.0%
fmm-def100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in a around inf 69.4%
*-commutative69.4%
associate-*r*69.4%
Simplified69.4%
if -0.00479999999999999958 < (*.f64 x y) < 3.2e174Initial program 98.8%
Taylor expanded in z around inf 88.7%
Taylor expanded in t around inf 69.3%
Final simplification72.3%
(FPCore (x y z t a b c)
:precision binary64
(if (<= (* x y) -4e+113)
(+ c (- (* x y) (* a (/ b 4.0))))
(if (<= (* x y) 1e+174)
(+ c (- (* 0.0625 (* z t)) (* (* a b) 0.25)))
(* x (+ y (* -0.25 (/ (* a b) x)))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -4e+113) {
tmp = c + ((x * y) - (a * (b / 4.0)));
} else if ((x * y) <= 1e+174) {
tmp = c + ((0.0625 * (z * t)) - ((a * b) * 0.25));
} else {
tmp = x * (y + (-0.25 * ((a * b) / x)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((x * y) <= (-4d+113)) then
tmp = c + ((x * y) - (a * (b / 4.0d0)))
else if ((x * y) <= 1d+174) then
tmp = c + ((0.0625d0 * (z * t)) - ((a * b) * 0.25d0))
else
tmp = x * (y + ((-0.25d0) * ((a * b) / x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -4e+113) {
tmp = c + ((x * y) - (a * (b / 4.0)));
} else if ((x * y) <= 1e+174) {
tmp = c + ((0.0625 * (z * t)) - ((a * b) * 0.25));
} else {
tmp = x * (y + (-0.25 * ((a * b) / x)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (x * y) <= -4e+113: tmp = c + ((x * y) - (a * (b / 4.0))) elif (x * y) <= 1e+174: tmp = c + ((0.0625 * (z * t)) - ((a * b) * 0.25)) else: tmp = x * (y + (-0.25 * ((a * b) / x))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(x * y) <= -4e+113) tmp = Float64(c + Float64(Float64(x * y) - Float64(a * Float64(b / 4.0)))); elseif (Float64(x * y) <= 1e+174) tmp = Float64(c + Float64(Float64(0.0625 * Float64(z * t)) - Float64(Float64(a * b) * 0.25))); else tmp = Float64(x * Float64(y + Float64(-0.25 * Float64(Float64(a * b) / x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((x * y) <= -4e+113) tmp = c + ((x * y) - (a * (b / 4.0))); elseif ((x * y) <= 1e+174) tmp = c + ((0.0625 * (z * t)) - ((a * b) * 0.25)); else tmp = x * (y + (-0.25 * ((a * b) / x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(x * y), $MachinePrecision], -4e+113], N[(c + N[(N[(x * y), $MachinePrecision] - N[(a * N[(b / 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+174], N[(c + N[(N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + N[(-0.25 * N[(N[(a * b), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{+113}:\\
\;\;\;\;c + \left(x \cdot y - a \cdot \frac{b}{4}\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{+174}:\\
\;\;\;\;c + \left(0.0625 \cdot \left(z \cdot t\right) - \left(a \cdot b\right) \cdot 0.25\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + -0.25 \cdot \frac{a \cdot b}{x}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4e113Initial program 97.1%
associate-+l-97.1%
+-commutative97.1%
*-commutative97.1%
+-commutative97.1%
associate-+l-97.1%
fma-define97.1%
*-commutative97.1%
associate-/l*97.1%
associate-/l*97.1%
Simplified97.1%
Taylor expanded in x around inf 92.9%
if -4e113 < (*.f64 x y) < 1.00000000000000007e174Initial program 98.9%
Taylor expanded in x around 0 93.8%
if 1.00000000000000007e174 < (*.f64 x y) Initial program 90.9%
associate-+l-90.9%
+-commutative90.9%
*-commutative90.9%
+-commutative90.9%
associate-+l-90.9%
fma-define90.9%
*-commutative90.9%
associate-/l*90.9%
associate-/l*90.9%
Simplified90.9%
Taylor expanded in x around inf 80.1%
Taylor expanded in x around inf 86.1%
Taylor expanded in c around 0 86.1%
Final simplification92.7%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -5e+255) (not (<= (* a b) 2e+52))) (+ c (- (* x y) (* a (/ b 4.0)))) (+ c (+ (* x y) (* 0.0625 (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+255) || !((a * b) <= 2e+52)) {
tmp = c + ((x * y) - (a * (b / 4.0)));
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-5d+255)) .or. (.not. ((a * b) <= 2d+52))) then
tmp = c + ((x * y) - (a * (b / 4.0d0)))
else
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+255) || !((a * b) <= 2e+52)) {
tmp = c + ((x * y) - (a * (b / 4.0)));
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -5e+255) or not ((a * b) <= 2e+52): tmp = c + ((x * y) - (a * (b / 4.0))) else: tmp = c + ((x * y) + (0.0625 * (z * t))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -5e+255) || !(Float64(a * b) <= 2e+52)) tmp = Float64(c + Float64(Float64(x * y) - Float64(a * Float64(b / 4.0)))); else tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -5e+255) || ~(((a * b) <= 2e+52))) tmp = c + ((x * y) - (a * (b / 4.0))); else tmp = c + ((x * y) + (0.0625 * (z * t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -5e+255], N[Not[LessEqual[N[(a * b), $MachinePrecision], 2e+52]], $MachinePrecision]], N[(c + N[(N[(x * y), $MachinePrecision] - N[(a * N[(b / 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -5 \cdot 10^{+255} \lor \neg \left(a \cdot b \leq 2 \cdot 10^{+52}\right):\\
\;\;\;\;c + \left(x \cdot y - a \cdot \frac{b}{4}\right)\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -5.0000000000000002e255 or 2e52 < (*.f64 a b) Initial program 93.8%
associate-+l-93.8%
+-commutative93.8%
*-commutative93.8%
+-commutative93.8%
associate-+l-93.8%
fma-define93.8%
*-commutative93.8%
associate-/l*93.8%
associate-/l*93.8%
Simplified93.8%
Taylor expanded in x around inf 87.2%
if -5.0000000000000002e255 < (*.f64 a b) < 2e52Initial program 99.4%
associate--l+99.4%
fma-define99.4%
associate-/l*99.4%
fmm-def99.4%
distribute-neg-frac299.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in a around 0 93.0%
Final simplification91.2%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -5e+255) (not (<= (* a b) 5e+103))) (+ (* x y) (* (* a b) -0.25)) (+ c (+ (* x y) (* 0.0625 (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+255) || !((a * b) <= 5e+103)) {
tmp = (x * y) + ((a * b) * -0.25);
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-5d+255)) .or. (.not. ((a * b) <= 5d+103))) then
tmp = (x * y) + ((a * b) * (-0.25d0))
else
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+255) || !((a * b) <= 5e+103)) {
tmp = (x * y) + ((a * b) * -0.25);
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -5e+255) or not ((a * b) <= 5e+103): tmp = (x * y) + ((a * b) * -0.25) else: tmp = c + ((x * y) + (0.0625 * (z * t))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -5e+255) || !(Float64(a * b) <= 5e+103)) tmp = Float64(Float64(x * y) + Float64(Float64(a * b) * -0.25)); else tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -5e+255) || ~(((a * b) <= 5e+103))) tmp = (x * y) + ((a * b) * -0.25); else tmp = c + ((x * y) + (0.0625 * (z * t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -5e+255], N[Not[LessEqual[N[(a * b), $MachinePrecision], 5e+103]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -5 \cdot 10^{+255} \lor \neg \left(a \cdot b \leq 5 \cdot 10^{+103}\right):\\
\;\;\;\;x \cdot y + \left(a \cdot b\right) \cdot -0.25\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -5.0000000000000002e255 or 5e103 < (*.f64 a b) Initial program 92.5%
associate-+l-92.5%
+-commutative92.5%
*-commutative92.5%
+-commutative92.5%
associate-+l-92.5%
fma-define92.5%
*-commutative92.5%
associate-/l*92.5%
associate-/l*92.5%
Simplified92.5%
Taylor expanded in x around inf 86.1%
Taylor expanded in x around inf 76.3%
Taylor expanded in c around 0 72.0%
Taylor expanded in x around 0 80.3%
if -5.0000000000000002e255 < (*.f64 a b) < 5e103Initial program 99.5%
associate--l+99.5%
fma-define99.5%
associate-/l*99.5%
fmm-def99.5%
distribute-neg-frac299.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in a around 0 92.0%
Final simplification88.9%
(FPCore (x y z t a b c)
:precision binary64
(if (<= (* x y) -500000.0)
(+ (* x y) (* (* a b) -0.25))
(if (<= (* x y) 1e+174)
(+ c (* z (* t 0.0625)))
(* x (+ y (* -0.25 (/ (* a b) x)))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -500000.0) {
tmp = (x * y) + ((a * b) * -0.25);
} else if ((x * y) <= 1e+174) {
tmp = c + (z * (t * 0.0625));
} else {
tmp = x * (y + (-0.25 * ((a * b) / x)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((x * y) <= (-500000.0d0)) then
tmp = (x * y) + ((a * b) * (-0.25d0))
else if ((x * y) <= 1d+174) then
tmp = c + (z * (t * 0.0625d0))
else
tmp = x * (y + ((-0.25d0) * ((a * b) / x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -500000.0) {
tmp = (x * y) + ((a * b) * -0.25);
} else if ((x * y) <= 1e+174) {
tmp = c + (z * (t * 0.0625));
} else {
tmp = x * (y + (-0.25 * ((a * b) / x)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (x * y) <= -500000.0: tmp = (x * y) + ((a * b) * -0.25) elif (x * y) <= 1e+174: tmp = c + (z * (t * 0.0625)) else: tmp = x * (y + (-0.25 * ((a * b) / x))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(x * y) <= -500000.0) tmp = Float64(Float64(x * y) + Float64(Float64(a * b) * -0.25)); elseif (Float64(x * y) <= 1e+174) tmp = Float64(c + Float64(z * Float64(t * 0.0625))); else tmp = Float64(x * Float64(y + Float64(-0.25 * Float64(Float64(a * b) / x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((x * y) <= -500000.0) tmp = (x * y) + ((a * b) * -0.25); elseif ((x * y) <= 1e+174) tmp = c + (z * (t * 0.0625)); else tmp = x * (y + (-0.25 * ((a * b) / x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(x * y), $MachinePrecision], -500000.0], N[(N[(x * y), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+174], N[(c + N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + N[(-0.25 * N[(N[(a * b), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -500000:\\
\;\;\;\;x \cdot y + \left(a \cdot b\right) \cdot -0.25\\
\mathbf{elif}\;x \cdot y \leq 10^{+174}:\\
\;\;\;\;c + z \cdot \left(t \cdot 0.0625\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + -0.25 \cdot \frac{a \cdot b}{x}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -5e5Initial program 98.1%
associate-+l-98.1%
+-commutative98.1%
*-commutative98.1%
+-commutative98.1%
associate-+l-98.1%
fma-define98.1%
*-commutative98.1%
associate-/l*98.1%
associate-/l*98.1%
Simplified98.1%
Taylor expanded in x around inf 88.0%
Taylor expanded in x around inf 86.3%
Taylor expanded in c around 0 73.1%
Taylor expanded in x around 0 74.9%
if -5e5 < (*.f64 x y) < 1.00000000000000007e174Initial program 98.8%
Taylor expanded in z around inf 88.7%
Taylor expanded in t around inf 69.3%
if 1.00000000000000007e174 < (*.f64 x y) Initial program 90.9%
associate-+l-90.9%
+-commutative90.9%
*-commutative90.9%
+-commutative90.9%
associate-+l-90.9%
fma-define90.9%
*-commutative90.9%
associate-/l*90.9%
associate-/l*90.9%
Simplified90.9%
Taylor expanded in x around inf 80.1%
Taylor expanded in x around inf 86.1%
Taylor expanded in c around 0 86.1%
Final simplification72.6%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* x y) -500000.0) (not (<= (* x y) 1e+174))) (+ (* x y) (* (* a b) -0.25)) (+ c (* z (* t 0.0625)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -500000.0) || !((x * y) <= 1e+174)) {
tmp = (x * y) + ((a * b) * -0.25);
} else {
tmp = c + (z * (t * 0.0625));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((x * y) <= (-500000.0d0)) .or. (.not. ((x * y) <= 1d+174))) then
tmp = (x * y) + ((a * b) * (-0.25d0))
else
tmp = c + (z * (t * 0.0625d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -500000.0) || !((x * y) <= 1e+174)) {
tmp = (x * y) + ((a * b) * -0.25);
} else {
tmp = c + (z * (t * 0.0625));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((x * y) <= -500000.0) or not ((x * y) <= 1e+174): tmp = (x * y) + ((a * b) * -0.25) else: tmp = c + (z * (t * 0.0625)) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(x * y) <= -500000.0) || !(Float64(x * y) <= 1e+174)) tmp = Float64(Float64(x * y) + Float64(Float64(a * b) * -0.25)); else tmp = Float64(c + Float64(z * Float64(t * 0.0625))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((x * y) <= -500000.0) || ~(((x * y) <= 1e+174))) tmp = (x * y) + ((a * b) * -0.25); else tmp = c + (z * (t * 0.0625)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -500000.0], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1e+174]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision], N[(c + N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -500000 \lor \neg \left(x \cdot y \leq 10^{+174}\right):\\
\;\;\;\;x \cdot y + \left(a \cdot b\right) \cdot -0.25\\
\mathbf{else}:\\
\;\;\;\;c + z \cdot \left(t \cdot 0.0625\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -5e5 or 1.00000000000000007e174 < (*.f64 x y) Initial program 95.3%
associate-+l-95.3%
+-commutative95.3%
*-commutative95.3%
+-commutative95.3%
associate-+l-95.3%
fma-define95.3%
*-commutative95.3%
associate-/l*95.3%
associate-/l*95.3%
Simplified95.3%
Taylor expanded in x around inf 85.0%
Taylor expanded in x around inf 86.2%
Taylor expanded in c around 0 78.1%
Taylor expanded in x around 0 76.9%
if -5e5 < (*.f64 x y) < 1.00000000000000007e174Initial program 98.8%
Taylor expanded in z around inf 88.7%
Taylor expanded in t around inf 69.3%
Final simplification71.8%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* x y) -2.6e+102) (not (<= (* x y) 9.5e+173))) (+ c (* x y)) (+ c (* a (* b -0.25)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -2.6e+102) || !((x * y) <= 9.5e+173)) {
tmp = c + (x * y);
} else {
tmp = c + (a * (b * -0.25));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((x * y) <= (-2.6d+102)) .or. (.not. ((x * y) <= 9.5d+173))) then
tmp = c + (x * y)
else
tmp = c + (a * (b * (-0.25d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -2.6e+102) || !((x * y) <= 9.5e+173)) {
tmp = c + (x * y);
} else {
tmp = c + (a * (b * -0.25));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((x * y) <= -2.6e+102) or not ((x * y) <= 9.5e+173): tmp = c + (x * y) else: tmp = c + (a * (b * -0.25)) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(x * y) <= -2.6e+102) || !(Float64(x * y) <= 9.5e+173)) tmp = Float64(c + Float64(x * y)); else tmp = Float64(c + Float64(a * Float64(b * -0.25))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((x * y) <= -2.6e+102) || ~(((x * y) <= 9.5e+173))) tmp = c + (x * y); else tmp = c + (a * (b * -0.25)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -2.6e+102], N[Not[LessEqual[N[(x * y), $MachinePrecision], 9.5e+173]], $MachinePrecision]], N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2.6 \cdot 10^{+102} \lor \neg \left(x \cdot y \leq 9.5 \cdot 10^{+173}\right):\\
\;\;\;\;c + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;c + a \cdot \left(b \cdot -0.25\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2.60000000000000006e102 or 9.5000000000000005e173 < (*.f64 x y) Initial program 94.0%
associate--l+94.0%
fma-define95.5%
associate-/l*95.5%
fmm-def97.0%
distribute-neg-frac297.0%
metadata-eval97.0%
Simplified97.0%
Taylor expanded in a around 0 88.1%
Taylor expanded in t around 0 80.7%
if -2.60000000000000006e102 < (*.f64 x y) < 9.5000000000000005e173Initial program 98.9%
associate--l+98.9%
fma-define98.9%
associate-/l*98.9%
fmm-def99.5%
distribute-neg-frac299.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in a around inf 60.2%
*-commutative60.2%
associate-*r*60.2%
Simplified60.2%
Final simplification65.5%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* x y) -7.6e+183) (not (<= (* x y) 2.32e+173))) (* x y) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -7.6e+183) || !((x * y) <= 2.32e+173)) {
tmp = x * y;
} else {
tmp = c;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((x * y) <= (-7.6d+183)) .or. (.not. ((x * y) <= 2.32d+173))) then
tmp = x * y
else
tmp = c
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -7.6e+183) || !((x * y) <= 2.32e+173)) {
tmp = x * y;
} else {
tmp = c;
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((x * y) <= -7.6e+183) or not ((x * y) <= 2.32e+173): tmp = x * y else: tmp = c return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(x * y) <= -7.6e+183) || !(Float64(x * y) <= 2.32e+173)) tmp = Float64(x * y); else tmp = c; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((x * y) <= -7.6e+183) || ~(((x * y) <= 2.32e+173))) tmp = x * y; else tmp = c; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -7.6e+183], N[Not[LessEqual[N[(x * y), $MachinePrecision], 2.32e+173]], $MachinePrecision]], N[(x * y), $MachinePrecision], c]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -7.6 \cdot 10^{+183} \lor \neg \left(x \cdot y \leq 2.32 \cdot 10^{+173}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;c\\
\end{array}
\end{array}
if (*.f64 x y) < -7.60000000000000002e183 or 2.3199999999999999e173 < (*.f64 x y) Initial program 93.5%
associate--l+93.5%
fma-define95.1%
associate-/l*95.1%
fmm-def96.7%
distribute-neg-frac296.7%
metadata-eval96.7%
Simplified96.7%
Taylor expanded in a around 0 88.7%
Taylor expanded in t around 0 80.7%
Taylor expanded in c around 0 79.0%
if -7.60000000000000002e183 < (*.f64 x y) < 2.3199999999999999e173Initial program 99.0%
associate--l+99.0%
fma-define99.0%
associate-/l*99.0%
fmm-def99.5%
distribute-neg-frac299.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in c around inf 30.7%
Final simplification42.4%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= a -1.8e+194) (not (<= a 8.6e-36))) (* b (* a -0.25)) (+ c (* x y))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a <= -1.8e+194) || !(a <= 8.6e-36)) {
tmp = b * (a * -0.25);
} else {
tmp = c + (x * y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((a <= (-1.8d+194)) .or. (.not. (a <= 8.6d-36))) then
tmp = b * (a * (-0.25d0))
else
tmp = c + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a <= -1.8e+194) || !(a <= 8.6e-36)) {
tmp = b * (a * -0.25);
} else {
tmp = c + (x * y);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (a <= -1.8e+194) or not (a <= 8.6e-36): tmp = b * (a * -0.25) else: tmp = c + (x * y) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((a <= -1.8e+194) || !(a <= 8.6e-36)) tmp = Float64(b * Float64(a * -0.25)); else tmp = Float64(c + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((a <= -1.8e+194) || ~((a <= 8.6e-36))) tmp = b * (a * -0.25); else tmp = c + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[a, -1.8e+194], N[Not[LessEqual[a, 8.6e-36]], $MachinePrecision]], N[(b * N[(a * -0.25), $MachinePrecision]), $MachinePrecision], N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.8 \cdot 10^{+194} \lor \neg \left(a \leq 8.6 \cdot 10^{-36}\right):\\
\;\;\;\;b \cdot \left(a \cdot -0.25\right)\\
\mathbf{else}:\\
\;\;\;\;c + x \cdot y\\
\end{array}
\end{array}
if a < -1.8e194 or 8.6000000000000004e-36 < a Initial program 93.0%
associate-+l-93.0%
+-commutative93.0%
*-commutative93.0%
+-commutative93.0%
associate-+l-93.0%
fma-define93.0%
*-commutative93.0%
associate-/l*93.0%
associate-/l*93.0%
Simplified93.0%
Taylor expanded in x around inf 74.6%
Taylor expanded in x around inf 71.5%
Taylor expanded in c around 0 57.4%
Taylor expanded in x around 0 46.6%
*-commutative46.6%
*-commutative46.6%
associate-*r*46.6%
*-commutative46.6%
Simplified46.6%
if -1.8e194 < a < 8.6000000000000004e-36Initial program 100.0%
associate--l+100.0%
fma-define100.0%
associate-/l*100.0%
fmm-def100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in a around 0 84.8%
Taylor expanded in t around 0 53.7%
Final simplification51.3%
(FPCore (x y z t a b c) :precision binary64 c)
double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
def code(x, y, z, t, a, b, c): return c
function code(x, y, z, t, a, b, c) return c end
function tmp = code(x, y, z, t, a, b, c) tmp = c; end
code[x_, y_, z_, t_, a_, b_, c_] := c
\begin{array}{l}
\\
c
\end{array}
Initial program 97.6%
associate--l+97.6%
fma-define98.0%
associate-/l*98.0%
fmm-def98.8%
distribute-neg-frac298.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in c around inf 24.0%
herbie shell --seed 2024170
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, C"
:precision binary64
(+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))