
Time bar (total: 15.1s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 4 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 5 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 6 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 7 |
| 12.5% | 12.5% | 87.4% | 0.1% | 0% | 0% | 0% | 8 |
| 12.5% | 12.5% | 87.4% | 0.1% | 0% | 0% | 0% | 9 |
| 12.5% | 12.5% | 87.4% | 0.1% | 0% | 0% | 0% | 10 |
| 13.3% | 13.3% | 86.6% | 0.1% | 0% | 0% | 0% | 11 |
| 14.8% | 14.8% | 85% | 0.1% | 0% | 0% | 0% | 12 |
Compiled 23 to 16 computations (30.4% saved)
| 1.5s | 3 628× | 1 | valid |
| 525.0ms | 4 628× | 0 | valid |
ival-sin: 397.0ms (23.5% of total)ival-cos: 316.0ms (18.7% of total)ival-mult: 310.0ms (18.3% of total)ival-pow2: 285.0ms (16.8% of total)ival-div: 143.0ms (8.5% of total)ival-pi: 107.0ms (6.3% of total)adjust: 54.0ms (3.2% of total)ival-add: 54.0ms (3.2% of total)...in/eval/compile.rkt:76:19: 11.0ms (0.7% of total)ival-true: 9.0ms (0.5% of total)ival-assert: 5.0ms (0.3% of total)| 1× | egg-herbie |
| 1 584× | fma-define |
| 631× | fmm-def |
| 577× | unsub-neg |
| 448× | distribute-lft-neg-in |
| 437× | distribute-rgt-in |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 893 |
| 1 | 135 | 881 |
| 2 | 374 | 881 |
| 3 | 1216 | 881 |
| 4 | 2127 | 881 |
| 5 | 3252 | 881 |
| 6 | 4612 | 881 |
| 7 | 5286 | 881 |
| 8 | 5621 | 881 |
| 9 | 5816 | 881 |
| 10 | 5905 | 881 |
| 11 | 5983 | 881 |
| 12 | 7228 | 881 |
| 13 | 7457 | 881 |
| 14 | 7561 | 881 |
| 15 | 7590 | 881 |
| 16 | 7622 | 881 |
| 17 | 7622 | 881 |
| 18 | 7622 | 881 |
| 19 | 7622 | 881 |
| 20 | 7632 | 881 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 a (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 a (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(abs a)
(abs b)
(abs angle)
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 118 | 0 | - | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 118 | 0 | - | 0 | - | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 118 | 0 |
sin.f64 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 118 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 63 | 1 |
| - | 55 | 137 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 63 | 0 | 1 |
| - | 55 | 0 | 137 |
| number | freq |
|---|---|
| 0 | 138 |
| 2 | 118 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 81.0ms | 226× | 1 | valid |
| 31.0ms | 284× | 0 | valid |
| 2.0ms | 2× | 2 | valid |
Compiled 218 to 64 computations (70.6% saved)
ival-sin: 20.0ms (23.1% of total)ival-cos: 17.0ms (19.6% of total)ival-pow2: 15.0ms (17.3% of total)ival-mult: 14.0ms (16.1% of total)ival-div: 8.0ms (9.2% of total)adjust: 4.0ms (4.6% of total)ival-pi: 3.0ms (3.5% of total)ival-add: 3.0ms (3.5% of total)ival-true: 1.0ms (1.2% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)Compiled 24 to 15 computations (37.5% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
Compiled 48 to 30 computations (37.5% saved)
| 1× | egg-herbie |
Found 8 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ✓ | cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 35× | associate-*r* |
| 28× | fma-define |
| 23× | associate-*l* |
| 11× | *-commutative |
| 8× | swap-sqr |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 32 | 608 |
| 1 | 48 | 608 |
| 2 | 107 | 608 |
| 3 | 171 | 608 |
| 4 | 172 | 608 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
Found 8 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 99.6% | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| ✓ | accuracy | 99.5% | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| ✓ | accuracy | 59.7% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 59.7% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 99.6% | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
| ✓ | accuracy | 99.5% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
| ✓ | accuracy | 59.7% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| ✓ | accuracy | 59.7% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| 89.0ms | 113× | 1 | valid |
| 28.0ms | 142× | 0 | valid |
| 2.0ms | 1× | 2 | valid |
Compiled 168 to 27 computations (83.9% saved)
ival-sin: 27.0ms (27.6% of total)ival-cos: 22.0ms (22.5% of total)ival-mult: 18.0ms (18.4% of total)ival-pow2: 13.0ms (13.3% of total)...in/eval/compile.rkt:77:19: 7.0ms (7.2% of total)adjust: 3.0ms (3.1% of total)ival-div: 3.0ms (3.1% of total)ival-add: 3.0ms (3.1% of total)ival-pi: 2.0ms (2% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))> |
#<alt (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))> |
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))> |
#<alt (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))> |
#<alt (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))> |
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (pow.f64 a #s(literal 2 binary64))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
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#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
72 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 4.0ms | a | @ | 0 | (pow (* a (cos (* (PI) (* angle 1/180)))) 2) |
| 2.0ms | a | @ | 0 | (+ (pow (* a (cos (* (PI) (* angle 1/180)))) 2) (pow (* b (sin (* (PI) (* angle 1/180)))) 2)) |
| 2.0ms | b | @ | 0 | (+ (pow (* a (cos (* (PI) (* angle 1/180)))) 2) (pow (* b (sin (* (PI) (* angle 1/180)))) 2)) |
| 2.0ms | angle | @ | 0 | (+ (pow (* a (cos (* (PI) (* angle 1/180)))) 2) (pow (* b (sin (* (PI) (* angle 1/180)))) 2)) |
| 2.0ms | angle | @ | inf | (+ (pow (* a (cos (* (PI) (* angle 1/180)))) 2) (pow (* b (sin (* (PI) (* angle 1/180)))) 2)) |
| 1× | batch-egg-rewrite |
| 812× | log1p-expm1-u |
| 812× | expm1-log1p-u |
| 345× | fma-define |
| 240× | expm1-undefine |
| 240× | log1p-undefine |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 32 | 492 |
| 1 | 515 | 480 |
| 2 | 3981 | 480 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 727× | times-frac |
| 527× | associate-*r* |
| 523× | distribute-lft-in |
| 427× | associate-*l* |
| 304× | fma-define |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 542 | 36118 |
| 1 | 1306 | 35186 |
| 2 | 4672 | 35178 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
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(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(pow.f64 a #s(literal 2 binary64)) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(pow.f64 a #s(literal 2 binary64)) |
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(fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
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a |
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#s(literal 1 binary64) |
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(pow.f64 a #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
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(fma.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64)))) a) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal -1/64800 binary64))) |
(fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/64800 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal -1/64800 binary64) #s(literal 1 binary64)) |
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(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fabs.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
Compiled 10 087 to 1 403 computations (86.1% saved)
51 alts after pruning (50 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 280 | 50 | 330 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 1 | 2 |
| Done | 0 | 0 | 0 |
| Total | 281 | 51 | 332 |
| Status | Accuracy | Program |
|---|---|---|
| 41.6% | (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 a #s(literal 2 binary64))) | |
| 60.7% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 40.7% | (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 58.3% | (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 79.9% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| ▶ | 58.4% | (pow.f64 a #s(literal 2 binary64)) |
| 70.2% | (+.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.8% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 64.3% | (+.f64 (pow.f64 (*.f64 a (exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 61.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 60.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (sin.f64 #s(literal 1 binary64)))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 68.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 54.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) | |
| 68.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) | |
| 67.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) | |
| ▶ | 79.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) | |
| 64.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) | |
| 66.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64)))) | |
| ▶ | 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 71.7% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 62.7% | (+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 68.7% | (+.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 34.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 58.3% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 79.0% | (expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) | |
| 78.0% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) |
Compiled 2 742 to 1 881 computations (31.4% saved)
| 1× | egg-herbie |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
| ✓ | cost-diff | 12864 | (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) |
| ✓ | cost-diff | 12864 | (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) |
| ✓ | cost-diff | 12864 | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 12800 | (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
| ✓ | cost-diff | 12800 | (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
| ✓ | cost-diff | 12800 | (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 12800 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) | |
| ✓ | cost-diff | 448 | (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
| ✓ | cost-diff | 448 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
| ✓ | cost-diff | 0 | (pow.f64 a #s(literal 2 binary64)) |
| cost-diff | 0 | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) | |
| ✓ | cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
| 11 118× | associate-+r- |
| 1 247× | sub-neg |
| 1 030× | +-commutative |
| 204× | associate-+l- |
| 136× | associate--l+ |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 49 | 1515 |
| 1 | 91 | 1515 |
| 2 | 175 | 1515 |
| 3 | 307 | 1515 |
| 4 | 361 | 1515 |
| 5 | 404 | 1515 |
| 6 | 500 | 1515 |
| 7 | 757 | 1515 |
| 8 | 1231 | 1515 |
| 9 | 1378 | 1515 |
| 10 | 1408 | 1515 |
| 11 | 1408 | 1515 |
| 12 | 2260 | 1515 |
| 13 | 2648 | 1515 |
| 14 | 2792 | 1515 |
| 15 | 2792 | 1515 |
| 16 | 2792 | 1515 |
| 17 | 6045 | 1515 |
| 18 | 6341 | 1515 |
| 19 | 6355 | 1515 |
| 20 | 6355 | 1515 |
| 21 | 7103 | 1515 |
| 22 | 7548 | 1515 |
| 23 | 7548 | 1515 |
| 24 | 7548 | 1515 |
| 25 | 7548 | 1515 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
b |
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 180 binary64) angle) |
#s(literal 180 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
#s(literal 2 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) angle) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
a |
(cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 1/180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
a |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 1/180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 3 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) |
(*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 #s(literal 180 binary64) angle) |
#s(literal 180 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
#s(literal 2 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) angle) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 3 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 99.0% | (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
| ✓ | accuracy | 98.9% | (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) |
| ✓ | accuracy | 60.1% | (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
| accuracy | 60.0% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| accuracy | 99.5% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| ✓ | accuracy | 95.7% | (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
| ✓ | accuracy | 60.1% | (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
| accuracy | 60.0% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| accuracy | 99.5% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| ✓ | accuracy | 97.4% | (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
| accuracy | 60.1% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | accuracy | 60.0% | (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
| ✓ | accuracy | 100.0% | (pow.f64 a #s(literal 2 binary64)) |
| ✓ | accuracy | 99.5% | (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
| accuracy | 99.5% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| accuracy | 60.1% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | accuracy | 60.0% | (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
| 151.0ms | 113× | 1 | valid |
| 48.0ms | 141× | 0 | valid |
| 11.0ms | 1× | 5 | exit |
| 5.0ms | 1× | 2 | valid |
Compiled 449 to 44 computations (90.2% saved)
ival-cos: 34.0ms (19.7% of total)ival-sin: 31.0ms (17.9% of total)ival-mult: 28.0ms (16.2% of total)ival-pow2: 19.0ms (11% of total)ival-expm1: 10.0ms (5.8% of total)ival-pow: 10.0ms (5.8% of total)ival-log1p: 10.0ms (5.8% of total)...in/eval/compile.rkt:77:19: 9.0ms (5.2% of total)ival-add: 6.0ms (3.5% of total)adjust: 5.0ms (2.9% of total)ival-div: 5.0ms (2.9% of total)ival-cbrt: 3.0ms (1.7% of total)ival-pi: 2.0ms (1.2% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)))> |
#<alt (pow.f64 a #s(literal 2 binary64))> |
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b))> |
#<alt (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)> |
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))> |
#<alt (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))> |
#<alt (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))> |
#<alt (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64))> |
#<alt (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64))> |
#<alt (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))> |
#<alt (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))> |
#<alt (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))> |
#<alt (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (pow.f64 a #s(literal 2 binary64))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64)))> |
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#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
93 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 4.0ms | a | @ | 0 | (+ (pow (* a (cos (- (exp (log (+ 1 (* 1/180 (* (PI) angle))))) 1))) 2) (pow (* b (sin (* (PI) (* angle 1/180)))) 2)) |
| 4.0ms | a | @ | -inf | (pow (cbrt (* a (cos (* 1/180 (* (PI) angle))))) 3) |
| 2.0ms | a | @ | -inf | (+ (pow (pow (cbrt (* a (cos (* 1/180 (* (PI) angle))))) 3) 2) (pow (* b (sin (* (PI) (* angle 1/180)))) 2)) |
| 2.0ms | a | @ | 0 | (cbrt (* a (cos (* 1/180 (* (PI) angle))))) |
| 2.0ms | a | @ | inf | (cbrt (* a (cos (* 1/180 (* (PI) angle))))) |
| 1× | batch-egg-rewrite |
| 413× | log1p-expm1-u |
| 266× | associate-*r* |
| 256× | expm1-log1p-u |
| 250× | pow1 |
| 247× | add-cube-cbrt |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 49 | 658 |
| 1 | 846 | 634 |
| 2 | 7850 | 634 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) |
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(fma.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 6 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
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(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
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(exp.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
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(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
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(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 6 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) |
(*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 a) (*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
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(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 a (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 a)) |
(*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 a)) (sqrt.f64 a)) |
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(*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 a)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 a) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 a)) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(+.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) (*.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64))) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (/.f64 (PI.f64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (/.f64 #s(literal 180 binary64) angle))) (/.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 1 binary64) angle))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
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(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 475× | fma-define |
| 458× | distribute-lft-in |
| 451× | *-commutative |
| 269× | distribute-lft-neg-in |
| 250× | distribute-rgt-neg-in |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 797 | 51404 |
| 1 | 1895 | 49323 |
| 2 | 4622 | 49294 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) (pow.f64 a #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 a #s(literal 2 binary64)) |
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(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) (pow.f64 a #s(literal 2 binary64))) |
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(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
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(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
a |
(+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))) |
(cbrt.f64 a) |
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(fma.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 6 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
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(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
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(exp.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
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(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
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(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 6 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) |
(*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 a) (*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
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(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 a (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 a)) |
(*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 a)) (sqrt.f64 a)) |
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(*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 a)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 a) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 a)) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(+.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(-.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) (*.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64))) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (/.f64 (PI.f64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (/.f64 #s(literal 180 binary64) angle))) (/.f64 (PI.f64) (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 1 binary64) angle))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
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(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -1/32400 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))))))) (pow.f64 a #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
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(fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 6 binary64))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
a |
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(fma.f64 (*.f64 a #s(literal -1/64800 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) a) |
(fma.f64 (*.f64 a #s(literal -1/64800 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 6 binary64)) a) |
(+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 a (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 a #s(literal -1/64800 binary64)))) a) |
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#s(literal 1 binary64) |
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(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -1/32400 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
a |
(+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 a (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 a #s(literal -1/64800 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) a) |
(fma.f64 (*.f64 a #s(literal -1/64800 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 6 binary64)) a) |
(+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 a #s(literal -1/64800 binary64)))) a) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 a (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 a #s(literal -1/64800 binary64)))) a) |
(+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
(+.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 a #s(literal 1/25194240000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 a #s(literal -1/64800 binary64)))) a) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 a #s(literal -1/24488801280000000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 a #s(literal 1/25194240000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 a #s(literal -1/64800 binary64)))) a) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(cbrt.f64 a) |
(+.f64 (cbrt.f64 a) (*.f64 #s(literal -1/194400 binary64) (*.f64 (cbrt.f64 a) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (cbrt.f64 a) (*.f64 #s(literal -1/194400 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (cbrt.f64 a)))) |
(fma.f64 (*.f64 (cbrt.f64 a) #s(literal -1/194400 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (cbrt.f64 a)) |
(fma.f64 #s(literal -1/194400 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 6 binary64)) (cbrt.f64 a)) (cbrt.f64 a)) |
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(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) a)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 a)) |
(pow.f64 a #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 a #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) #s(literal 1 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (*.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
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(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
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(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 4 binary64))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 6 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) #s(literal 6 binary64)) (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) #s(literal 6 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 4 binary64))) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 6 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(fabs.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(+.f64 (*.f64 (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (cos.f64 (fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (cos.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64))) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
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(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
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(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
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(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
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(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
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(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
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(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (*.f64 a (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
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(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
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(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 a) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 a) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(fabs.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) a)) |
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(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
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(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
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(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (cbrt.f64 a) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 a) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cbrt.f64 a) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 a)) |
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(*.f64 (cbrt.f64 a) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64))) |
(cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(+.f64 (*.f64 (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (cos.f64 (fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (cos.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
Compiled 26 105 to 3 100 computations (88.1% saved)
85 alts after pruning (83 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 794 | 62 | 856 |
| Fresh | 24 | 21 | 45 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 1 | 1 |
| Total | 822 | 85 | 907 |
| Status | Accuracy | Program |
|---|---|---|
| 75.1% | (fma.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 75.3% | (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) | |
| 60.6% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 60.7% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 40.6% | (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 40.7% | (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 58.2% | (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 58.3% | (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 79.8% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 79.9% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 70.3% | (+.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 64.7% | (+.f64 (pow.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.6% | (+.f64 (pow.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (cbrt.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.4% | (+.f64 (pow.f64 (pow.f64 (log.f64 (exp.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 67.4% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 74.9% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 62.9% | (+.f64 (pow.f64 (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 64.2% | (+.f64 (pow.f64 (*.f64 (*.f64 a (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 64.3% | (+.f64 (pow.f64 (*.f64 a (exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 61.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (/.f64 (PI.f64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 62.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 71.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64))) | |
| 60.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (sin.f64 #s(literal 1 binary64)))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 68.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 54.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| ▶ | 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (/.f64 (sqrt.f64 (PI.f64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (/.f64 (PI.f64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 68.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) | |
| 64.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) | |
| ▶ | 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
| 64.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) | |
| 66.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64)))) | |
| 67.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 75.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 71.1% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 80.2% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) | |
| 80.4% | (+.f64 (*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 62.7% | (+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 68.7% | (+.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 58.2% | (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 58.1% | (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) | |
| 34.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 58.3% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 58.3% | (*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) | |
| ▶ | 58.4% | (*.f64 a a) |
| 50.7% | (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) | |
| 79.0% | (expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) | |
| 57.5% | (expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) | |
| 56.8% | (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) | |
| 77.8% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
Compiled 4 564 to 3 104 computations (32% saved)
| 1× | egg-herbie |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 19392 | (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 19392 | (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) |
| ✓ | cost-diff | 19392 | (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 19392 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
| ✓ | cost-diff | 12800 | (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
| ✓ | cost-diff | 12800 | (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 12800 | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) | |
| ✓ | cost-diff | 448 | (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
| ✓ | cost-diff | 448 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
| ✓ | cost-diff | 0 | (*.f64 a a) |
| ✓ | cost-diff | 128 | (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle)))) |
| ✓ | cost-diff | 128 | (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) |
| ✓ | cost-diff | 128 | (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 128 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
| 666× | distribute-lft-in |
| 599× | distribute-rgt-in |
| 566× | fma-define |
| 412× | cancel-sign-sub-inv |
| 403× | associate-+r+ |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 53 | 1605 |
| 1 | 105 | 1497 |
| 2 | 205 | 1497 |
| 3 | 313 | 1497 |
| 4 | 460 | 1497 |
| 5 | 868 | 1497 |
| 6 | 2940 | 1497 |
| 7 | 6228 | 1497 |
| 8 | 7818 | 1497 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle)))) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))) |
(/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle)) |
(/.f64 #s(literal 1 binary64) angle) |
#s(literal 1 binary64) |
(*.f64 a a) |
a |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) angle) |
(+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) |
b |
(sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle)) |
(*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle) |
(*.f64 (PI.f64) angle) |
(/.f64 #s(literal 1 binary64) angle) |
#s(literal 1 binary64) |
(*.f64 a a) |
a |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b b)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) angle) |
(*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle) |
(+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) |
b |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle)))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (PI.f64)))) |
Found 17 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 98.6% | (cbrt.f64 (PI.f64)) |
| ✓ | accuracy | 92.1% | (PI.f64) |
| ✓ | accuracy | 67.1% | (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) |
| accuracy | 66.9% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | accuracy | 96.8% | (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
| ✓ | accuracy | 92.1% | (PI.f64) |
| accuracy | 67.1% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | accuracy | 66.9% | (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
| ✓ | accuracy | 97.6% | (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
| ✓ | accuracy | 92.1% | (PI.f64) |
| ✓ | accuracy | 67.1% | (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
| accuracy | 66.9% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | accuracy | 100.0% | (*.f64 a a) |
| accuracy | 99.5% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| ✓ | accuracy | 92.1% | (PI.f64) |
| ✓ | accuracy | 67.1% | (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle)))) |
| accuracy | 66.9% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| 115.0ms | 92× | 1 | valid |
| 65.0ms | 141× | 0 | valid |
| 40.0ms | 20× | 1 | invalid |
| 28.0ms | 1× | 3 | valid |
| 5.0ms | 1× | 2 | valid |
| 1.0ms | 1× | 0 | invalid |
Compiled 472 to 48 computations (89.8% saved)
ival-sin: 69.0ms (33.2% of total)ival-mult: 43.0ms (20.7% of total)ival-cos: 23.0ms (11.1% of total)ival-pow2: 21.0ms (10.1% of total)...in/eval/compile.rkt:77:19: 12.0ms (5.8% of total)ival-expm1: 10.0ms (4.8% of total)ival-log1p: 9.0ms (4.3% of total)ival-add: 6.0ms (2.9% of total)ival-div: 5.0ms (2.4% of total)adjust: 5.0ms (2.4% of total)ival-cbrt: 3.0ms (1.4% of total)ival-pi: 2.0ms (1% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle)))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))> |
#<alt (*.f64 a a)> |
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))> |
#<alt (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))> |
#<alt (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))> |
#<alt (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))> |
#<alt (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))> |
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))> |
#<alt (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))))> |
#<alt (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))> |
#<alt (PI.f64)> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))> |
#<alt (cbrt.f64 (PI.f64))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (pow.f64 a #s(literal 2 binary64))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
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#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
99 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 49.0ms | angle | @ | inf | (log (+ 1 (* a (cos (* angle (* (PI) 1/180)))))) |
| 15.0ms | angle | @ | -inf | (log (+ 1 (* a (cos (* angle (* (PI) 1/180)))))) |
| 10.0ms | b | @ | -inf | (+ (pow (* a (cos (* (PI) (* angle 1/180)))) 2) (* (* (* b (sin (* 1/180 (* (PI) angle)))) b) (sin (* 1/180 (* (PI) angle))))) |
| 2.0ms | angle | @ | 0 | (log (+ 1 (* a (cos (* angle (* (PI) 1/180)))))) |
| 1.0ms | a | @ | inf | (log (+ 1 (* a (cos (* angle (* (PI) 1/180)))))) |
| 1× | batch-egg-rewrite |
| 316× | associate-*r* |
| 290× | log1p-expm1-u |
| 289× | expm1-log1p-u |
| 281× | add-cube-cbrt |
| 280× | pow1 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 53 | 772 |
| 1 | 964 | 676 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle)))) |
(*.f64 a a) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) |
(PI.f64) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cbrt.f64 (PI.f64)) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))))) |
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(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64))) (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(/.f64 (PI.f64) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (PI.f64))) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 581× | fma-define |
| 475× | *-commutative |
| 316× | distribute-lft-neg-in |
| 303× | distribute-rgt-neg-in |
| 236× | cancel-sign-sub-inv |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 835 | 51761 |
| 1 | 2051 | 50537 |
| 2 | 5589 | 50535 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64))) |
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a |
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(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
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(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
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(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) a)) |
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(*.f64 (*.f64 a #s(literal 1 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 a (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 a)) (sqrt.f64 a)) |
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(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (+.f64 #s(literal 1 binary64) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(exp.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
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(pow.f64 (cbrt.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
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(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64))) (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(/.f64 (PI.f64) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (PI.f64))) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(pow.f64 a #s(literal 2 binary64)) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
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(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 a (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) a) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) a) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(PI.f64) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64))) (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64))) (*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (PI.f64))) |
(PI.f64) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64)) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)))) (fabs.f64 (cbrt.f64 (cbrt.f64 (PI.f64))))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(cbrt.f64 (PI.f64)) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(cbrt.f64 (PI.f64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(cbrt.f64 (PI.f64)) |
Compiled 37 435 to 4 555 computations (87.8% saved)
105 alts after pruning (101 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 126 | 36 | 1 162 |
| Fresh | 13 | 65 | 78 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 2 | 2 |
| Total | 1 142 | 105 | 1 247 |
| Status | Accuracy | Program |
|---|---|---|
| 75.1% | (fma.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 75.3% | (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) | |
| 60.6% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 60.7% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 47.8% | (pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 57.9% | (pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) | |
| 80.3% | (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) | |
| 40.6% | (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 40.7% | (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 58.2% | (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 58.3% | (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 79.9% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 79.9% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 70.3% | (+.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 64.7% | (+.f64 (pow.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.6% | (+.f64 (pow.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (cbrt.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.4% | (+.f64 (pow.f64 (pow.f64 (log.f64 (exp.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 67.4% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 74.9% | (+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 62.9% | (+.f64 (pow.f64 (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 64.2% | (+.f64 (pow.f64 (*.f64 (*.f64 a (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 64.3% | (+.f64 (pow.f64 (*.f64 a (exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 61.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (/.f64 (PI.f64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 62.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) | |
| ✓ | 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 71.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64))) | |
| 71.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 2 binary64))) | |
| 60.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (sin.f64 #s(literal 1 binary64)))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 68.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 54.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (/.f64 (sqrt.f64 (PI.f64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (/.f64 (PI.f64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)))) #s(literal 2 binary64))) | |
| ▶ | 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| ▶ | 68.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
| 73.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 75.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) | |
| 71.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 70.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 73.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) | |
| 75.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) | |
| 75.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) | |
| 73.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 64.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) | |
| 65.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) | |
| 66.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64)))) | |
| 67.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 75.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 79.4% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 72.2% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 71.1% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 79.2% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 a)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 71.3% | (+.f64 (pow.f64 (expm1.f64 (expm1.f64 (log1p.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) | |
| 78.9% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) | |
| 80.3% | (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 62.7% | (+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 68.7% | (+.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 58.2% | (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
| 34.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 58.3% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 58.3% | (*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) | |
| ✓ | 58.4% | (*.f64 a a) |
| ▶ | 50.7% | (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
| 79.0% | (expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) | |
| 57.5% | (expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) | |
| 56.8% | (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) | |
| 77.9% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 77.8% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
Compiled 5 568 to 3 755 computations (32.6% saved)
| 1× | egg-herbie |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 19520 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle)))) |
| ✓ | cost-diff | 19520 | (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) |
| ✓ | cost-diff | 19520 | (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 19520 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 12800 | (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| ✓ | cost-diff | 12800 | (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
| ✓ | cost-diff | 12800 | (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 12800 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
| ✓ | cost-diff | 0 | (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
| ✓ | cost-diff | 0 | (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 6464 | (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
| ✓ | cost-diff | 0 | (pow.f64 a #s(literal 4 binary64)) |
| ✓ | cost-diff | 0 | (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
| ✓ | cost-diff | 128 | (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
| ✓ | cost-diff | 128 | (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) |
| ✓ | cost-diff | 128 | (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 128 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
| 107× | associate-*r* |
| 60× | associate-*l* |
| 31× | *-commutative |
| 20× | fma-define |
| 16× | associate-/r/ |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 55 | 1338 |
| 1 | 95 | 1332 |
| 2 | 186 | 1332 |
| 3 | 283 | 1332 |
| 4 | 334 | 1332 |
| 5 | 380 | 1332 |
| 6 | 411 | 1332 |
| 7 | 433 | 1332 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) |
b |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 180 binary64) |
(*.f64 (PI.f64) angle) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(pow.f64 a #s(literal 4 binary64)) |
a |
#s(literal 4 binary64) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
angle |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) |
(cbrt.f64 #s(literal -1 binary64)) |
#s(literal -1 binary64) |
#s(literal 6 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
b |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) |
b |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) angle) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 180 binary64) |
(*.f64 (PI.f64) angle) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(pow.f64 a #s(literal 4 binary64)) |
a |
#s(literal 4 binary64) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
angle |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) |
(cbrt.f64 #s(literal -1 binary64)) |
#s(literal -1 binary64) |
#s(literal 6 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
b |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) angle) |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 99.2% | (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) |
| ✓ | accuracy | 99.1% | (cbrt.f64 (*.f64 (PI.f64) angle)) |
| accuracy | 59.7% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | accuracy | 59.7% | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle)))) |
| accuracy | 99.5% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| accuracy | 59.7% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| accuracy | 59.7% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | accuracy | 49.6% | (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| ✓ | accuracy | 99.9% | (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
| ✓ | accuracy | 99.7% | (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
| ✓ | accuracy | 99.6% | (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
| ✓ | accuracy | 59.7% | (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
| ✓ | accuracy | 100.0% | (pow.f64 a #s(literal 4 binary64)) |
| ✓ | accuracy | 82.6% | (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
| ✓ | accuracy | 99.6% | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
| accuracy | 99.5% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| accuracy | 59.7% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | accuracy | 59.7% | (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
| 258.0ms | 216× | 1 | valid |
| 55.0ms | 34× | 2 | valid |
| 3.0ms | 6× | 0 | valid |
Compiled 435 to 50 computations (88.5% saved)
ival-mult: 63.0ms (24.3% of total)ival-sin: 40.0ms (15.4% of total)ival-pow2: 32.0ms (12.3% of total)ival-log: 22.0ms (8.5% of total)ival-cos: 20.0ms (7.7% of total)...in/eval/compile.rkt:77:19: 13.0ms (5% of total)ival-cbrt: 13.0ms (5% of total)ival-pow: 13.0ms (5% of total)adjust: 12.0ms (4.6% of total)ival-exp: 11.0ms (4.2% of total)ival-add: 7.0ms (2.7% of total)ival-div: 7.0ms (2.7% of total)ival-sqrt: 4.0ms (1.5% of total)ival-pi: 3.0ms (1.2% of total)...in/eval/compile.rkt:76:19: 1.0ms (0.4% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))> |
#<alt (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))> |
#<alt (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))> |
#<alt (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))> |
#<alt (pow.f64 a #s(literal 4 binary64))> |
#<alt (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))))> |
#<alt (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))> |
#<alt (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))> |
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))> |
#<alt (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))> |
#<alt (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))> |
#<alt (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))> |
#<alt (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle)))))> |
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))> |
#<alt (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))> |
#<alt (cbrt.f64 (*.f64 (PI.f64) angle))> |
#<alt (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
#<alt (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))> |
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#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)))))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)))))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)))))))> |
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)))))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64))))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (cbrt.f64 (*.f64 angle (PI.f64)))> |
#<alt (cbrt.f64 (*.f64 angle (PI.f64)))> |
#<alt (cbrt.f64 (*.f64 angle (PI.f64)))> |
#<alt (cbrt.f64 (*.f64 angle (PI.f64)))> |
#<alt (cbrt.f64 (*.f64 angle (PI.f64)))> |
#<alt (cbrt.f64 (*.f64 angle (PI.f64)))> |
#<alt (cbrt.f64 (*.f64 angle (PI.f64)))> |
#<alt (cbrt.f64 (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (cbrt.f64 #s(literal -1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (cbrt.f64 #s(literal -1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (cbrt.f64 #s(literal -1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (cbrt.f64 #s(literal -1 binary64))))> |
#<alt (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))> |
#<alt (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))> |
#<alt (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))> |
#<alt (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))> |
#<alt (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))> |
#<alt (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))> |
#<alt (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))> |
#<alt (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64))))> |
102 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 4.0ms | b | @ | -inf | (pow (* b (log (exp (sin (* (PI) (* angle 1/180)))))) 2) |
| 2.0ms | angle | @ | inf | (* (pow (cos (* angle (* 1/180 (PI)))) 2) (* (pow a 2) (pow (cbrt -1) 6))) |
| 2.0ms | angle | @ | 0 | (pow (cbrt (* (PI) angle)) 2) |
| 2.0ms | angle | @ | inf | (pow (cbrt (* (PI) angle)) 2) |
| 2.0ms | angle | @ | 0 | (* (pow (cos (* angle (* 1/180 (PI)))) 2) (* (pow a 2) (pow (cbrt -1) 6))) |
| 1× | batch-egg-rewrite |
| 318× | log1p-expm1-u |
| 318× | expm1-log1p-u |
| 307× | pow1 |
| 307× | associate-*r* |
| 299× | add-cube-cbrt |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 55 | 710 |
| 1 | 902 | 710 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(pow.f64 a #s(literal 4 binary64)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(cbrt.f64 (*.f64 (PI.f64) angle)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) |
| Outputs |
|---|
(-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)))) #s(literal -1 binary64)) |
(-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)))) |
(*.f64 #s(literal -1 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) |
(*.f64 (cbrt.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)))) |
(*.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (/.f64 #s(literal -1 binary64) (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))))) |
(*.f64 (+.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (-.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))))) |
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(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (pow.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal -2 binary64)))) #s(literal -1 binary64)) |
(*.f64 a a) |
(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal -2 binary64))) |
(*.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal -2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) #s(literal -1/2 binary64)) (pow.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal -1/2 binary64))) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))) (sqrt.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 a) #s(literal -2 binary64))) (cbrt.f64 a)) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal -1/2 binary64)) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal -2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(fabs.f64 (pow.f64 a #s(literal -2 binary64))) |
(log.f64 (exp.f64 (pow.f64 a #s(literal -2 binary64)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (pow.f64 a #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal -2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal -2 binary64)))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (*.f64 #s(literal 4 binary64) (log.f64 a)) #s(literal -1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 a)) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal 4 binary64)))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64))) |
(*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal -1 binary64)) |
(*.f64 (pow.f64 a #s(literal -2 binary64)) (pow.f64 a #s(literal -2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
(*.f64 (pow.f64 a #s(literal 3 binary64)) a) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 a) #s(literal -2 binary64)) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 a) #s(literal 4 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64))) |
(*.f64 (*.f64 (pow.f64 a #s(literal -2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (cbrt.f64 a) #s(literal -2 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 8 binary64))) |
(log.f64 (exp.f64 (pow.f64 a #s(literal 4 binary64)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (pow.f64 a #s(literal 4 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 4 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal 4 binary64)))) |
(exp.f64 (*.f64 #s(literal 4 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (*.f64 #s(literal 4 binary64) (log.f64 a)) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 #s(literal -1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)))) #s(literal -1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal -1 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) #s(literal -1/2 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) |
(fabs.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(-.f64 #s(literal 0 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64)) |
(/.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(/.f64 #s(literal -1 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
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(/.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)) |
(/.f64 (/.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(/.f64 (/.f64 #s(literal 1/180 binary64) (PI.f64)) (neg.f64 angle)) |
(/.f64 (neg.f64 (/.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(/.f64 (neg.f64 (/.f64 #s(literal 1/180 binary64) (PI.f64))) (neg.f64 angle)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sqrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64)))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64))) |
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(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
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(exp.f64 (log.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) #s(literal -1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) |
(fabs.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (pow.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(-.f64 #s(literal 0 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
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(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
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(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64))) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64))) (neg.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (/.f64 #s(literal 1/180 binary64) (PI.f64)) (/.f64 #s(literal -1 binary64) angle)) |
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(*.f64 (neg.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal -1 binary64)) (PI.f64)) |
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(*.f64 (*.f64 (PI.f64) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
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(*.f64 (*.f64 angle (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
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(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal -1 binary64)) angle) |
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(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64)) #s(literal 1/32400 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (sqrt.f64 #s(literal 1/180 binary64)))) (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (sqrt.f64 #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal -1 binary64)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (PI.f64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sqrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64)))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))) #s(literal -1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) |
(fabs.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (PI.f64) angle))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal -2 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal -2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (PI.f64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(exp.f64 (log.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal -1 binary64))) |
| 1× | egg-herbie |
| 766× | associate-*r* |
| 695× | associate-*l* |
| 428× | *-commutative |
| 402× | fma-define |
| 372× | times-frac |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 833 | 49916 |
| 1 | 2022 | 48779 |
| 2 | 6669 | 48306 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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#s(literal 1 binary64) |
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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
#s(literal 1 binary64) |
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(pow.f64 a #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) |
(fabs.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (pow.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal -2 binary64)))) #s(literal -1 binary64)) |
(*.f64 a a) |
(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal -2 binary64))) |
(*.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal -2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) #s(literal -1/2 binary64)) (pow.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal -1/2 binary64))) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))) (sqrt.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 a) #s(literal -2 binary64))) (cbrt.f64 a)) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal -1/2 binary64)) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal -2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(fabs.f64 (pow.f64 a #s(literal -2 binary64))) |
(log.f64 (exp.f64 (pow.f64 a #s(literal -2 binary64)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (pow.f64 a #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal -2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal -2 binary64)))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (*.f64 #s(literal 4 binary64) (log.f64 a)) #s(literal -1/2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 a)) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal 4 binary64)))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64))) |
(*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal -1 binary64)) |
(*.f64 (pow.f64 a #s(literal -2 binary64)) (pow.f64 a #s(literal -2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
(*.f64 (pow.f64 a #s(literal 3 binary64)) a) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 a) #s(literal -2 binary64)) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 a) #s(literal 4 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64))) |
(*.f64 (*.f64 (pow.f64 a #s(literal -2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (cbrt.f64 a) #s(literal -2 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 8 binary64))) |
(log.f64 (exp.f64 (pow.f64 a #s(literal 4 binary64)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (pow.f64 a #s(literal 4 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 4 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal 4 binary64)))) |
(exp.f64 (*.f64 #s(literal 4 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (*.f64 #s(literal 4 binary64) (log.f64 a)) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 #s(literal -1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)))) #s(literal -1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal -1 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(/.f64 (+.f64 (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) #s(literal -1/2 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) |
(fabs.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(-.f64 #s(literal 0 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64)) |
(/.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
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(/.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
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(/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)) |
(/.f64 (/.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(/.f64 (/.f64 #s(literal 1/180 binary64) (PI.f64)) (neg.f64 angle)) |
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(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sqrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64)))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
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(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) #s(literal -1 binary64))) |
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(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) #s(literal -1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64))) |
(fabs.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (pow.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(-.f64 #s(literal 0 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal -1 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
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(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (*.f64 (PI.f64) angle))) |
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(*.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64))) (neg.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(*.f64 (neg.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64)) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64)) #s(literal 1/32400 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (sqrt.f64 #s(literal 1/180 binary64)))) (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (sqrt.f64 #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal -1 binary64)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (PI.f64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sqrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64)))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))) #s(literal -1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) |
(fabs.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (PI.f64) angle))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) #s(literal -1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal -2 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal -2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (PI.f64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(exp.f64 (log.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal -1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
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(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) |
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(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) |
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(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))) |
#s(literal 1 binary64) |
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(fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal -1/64800 binary64))) |
(fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal -1/64800 binary64) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/24488801280000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
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(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
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(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
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(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
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(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
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(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
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(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
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(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
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(pow.f64 a #s(literal 2 binary64)) |
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(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (*.f64 (PI.f64) angle))) (sqrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64)) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (neg.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64)) #s(literal 1/32400 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (*.f64 (cbrt.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 4 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))))))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (sqrt.f64 #s(literal 1/180 binary64)))) (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (sqrt.f64 #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (*.f64 (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (sqrt.f64 #s(literal 1/180 binary64))) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (sqrt.f64 #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal -1 binary64)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (neg.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (PI.f64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) (*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 angle)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) (*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))))) (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal -2 binary64)) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64))) |
(sqrt.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64)))) |
(log.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (exp.f64 #s(literal 1/180 binary64)) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(cbrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1/180 binary64)))) |
(cbrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)) #s(literal 1/5832000 binary64)))) |
(cbrt.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) #s(literal 1/5832000 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -1 binary64))) |
(/.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)) |
(+.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(neg.f64 (cbrt.f64 (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(cbrt.f64 (*.f64 angle (PI.f64))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 angle (PI.f64)))) (cbrt.f64 (sqrt.f64 (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))))) |
(pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/3 binary64)) |
(cbrt.f64 (*.f64 angle (PI.f64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))) #s(literal -1/2 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) #s(literal -1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 angle (PI.f64))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 1/6 binary64)) #s(literal -2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) |
(sqrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) |
(fabs.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) |
(cbrt.f64 (*.f64 angle (PI.f64))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(cbrt.f64 (*.f64 angle (PI.f64))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (PI.f64) angle))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cbrt.f64 (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle (PI.f64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(cbrt.f64 (*.f64 angle (PI.f64))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(cbrt.f64 (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1/3 binary64))) |
(cbrt.f64 (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) #s(literal -1 binary64))) |
(/.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) #s(literal -1 binary64)) |
(+.f64 (exp.f64 (log1p.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))))) |
(*.f64 #s(literal -1 binary64) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) |
(neg.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (cbrt.f64 (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal -2 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal -2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle (PI.f64))) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) (cbrt.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (neg.f64 (cbrt.f64 (*.f64 angle (PI.f64))))) |
(neg.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (PI.f64))) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 angle))) |
(*.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) |
(*.f64 (cbrt.f64 (*.f64 angle (PI.f64))) (*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))))) |
(log.f64 (+.f64 #s(literal -1 binary64) (expm1.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) |
(exp.f64 (log.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) #s(literal -1 binary64))) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64))) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) |
Compiled 24 764 to 3 814 computations (84.6% saved)
128 alts after pruning (126 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 848 | 55 | 903 |
| Fresh | 25 | 71 | 96 |
| Picked | 5 | 0 | 5 |
| Done | 2 | 2 | 4 |
| Total | 880 | 128 | 1 008 |
| Status | Accuracy | Program |
|---|---|---|
| 75.3% | (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) | |
| 60.7% | (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 48.4% | (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) | |
| 57.9% | (pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) | |
| 47.8% | (pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) | |
| 58.3% | (pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) | |
| 80.3% | (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) | |
| 40.6% | (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 40.7% | (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 58.2% | (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) | |
| 58.3% | (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) | |
| 79.9% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 79.9% | (pow.f64 (cbrt.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 3 binary64)) | |
| 40.3% | (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) | |
| 5.4% | (pow.f64 a #s(literal -2 binary64)) | |
| 80.1% | (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal -2 binary64))) | |
| 70.3% | (+.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 64.7% | (+.f64 (pow.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.6% | (+.f64 (pow.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (cbrt.f64 (sqrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.4% | (+.f64 (pow.f64 (pow.f64 (log.f64 (exp.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 62.9% | (+.f64 (pow.f64 (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 64.2% | (+.f64 (pow.f64 (*.f64 (*.f64 a (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 64.3% | (+.f64 (pow.f64 (*.f64 a (exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 62.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (-.f64 (pow.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) | |
| ✓ | 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 71.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 2 binary64))) | |
| 53.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 68.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| 67.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (log.f64 (pow.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64))) | |
| 67.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (log.f64 (pow.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal -2 binary64))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) #s(literal 2 binary64))) | |
| 68.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64))) | |
| 49.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 54.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 80.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (/.f64 (PI.f64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal -2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 69.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/3 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 38.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 79.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (exp.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 63.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 63.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle (PI.f64))))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1/6 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) angle))))))) #s(literal 2 binary64))) | |
| 63.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) angle))) #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 43.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 39.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal -2 binary64)))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 69.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -180 binary64))))) #s(literal 2 binary64))) | |
| 69.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (/.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64))) | |
| 80.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 49.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) | |
| 67.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) #s(literal 2 binary64))) | |
| 75.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 71.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 73.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) | |
| 75.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) | |
| 75.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) | |
| 73.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 64.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) | |
| 65.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) | |
| 66.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) | |
| 71.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64)))) | |
| 75.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 67.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 72.2% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 71.1% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.2% | (+.f64 (pow.f64 (expm1.f64 (log1p.f64 a)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 71.3% | (+.f64 (pow.f64 (expm1.f64 (expm1.f64 (log1p.f64 (log1p.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| 80.1% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 80.2% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) | |
| 78.9% | (+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) | |
| 80.3% | (+.f64 (*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 58.3% | (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 57.7% | (*.f64 (pow.f64 (*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal -2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 57.7% | (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 58.3% | (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 57.7% | (*.f64 (pow.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 34.0% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) | |
| 34.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 58.2% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) | |
| 58.3% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 57.7% | (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (/.f64 #s(literal 1 binary64) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 57.7% | (*.f64 (*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal -2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 58.3% | (*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) | |
| 48.2% | (*.f64 (exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) | |
| 5.3% | (*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) | |
| ✓ | 58.4% | (*.f64 a a) |
| 50.9% | (sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) | |
| 50.5% | (sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) | |
| 6.8% | (sqrt.f64 (pow.f64 a #s(literal -4 binary64))) | |
| 35.3% | (sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) | |
| 50.6% | (sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) | |
| 79.0% | (expm1.f64 (log1p.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) | |
| 46.6% | (exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) | |
| 56.8% | (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) | |
| 5.4% | (exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) | |
| 77.8% | (exp.f64 (log.f64 (pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 48.8% | (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) | |
| 48.2% | (cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
Compiled 8 080 to 3 197 computations (60.4% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal -2 binary64))) |
(+.f64 (*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(+.f64 (pow.f64 (expm1.f64 (log1p.f64 a)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 6 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 4 binary64)))) |
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64))) |
(+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (/.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal -2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (log.f64 (pow.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal -2 binary64))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (log.f64 (pow.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal -2 binary64))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
6 calls:
| 111.0ms | angle |
| 67.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 55.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 54.0ms | b |
| 51.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.4% | 1 | a |
| 80.4% | 1 | b |
| 80.4% | 1 | angle |
| 80.4% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 80.4% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 80.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 50 to 36 computations (28% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal -2 binary64))) |
(+.f64 (*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
6 calls:
| 16.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 15.0ms | a |
| 15.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 14.0ms | b |
| 14.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.4% | 1 | a |
| 80.4% | 1 | b |
| 80.4% | 1 | angle |
| 80.4% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 80.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.4% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 50 to 36 computations (28% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))) |
3 calls:
| 13.0ms | angle |
| 12.0ms | b |
| 12.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.3% | 1 | a |
| 80.3% | 1 | b |
| 80.3% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
3 calls:
| 13.0ms | a |
| 12.0ms | angle |
| 12.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.3% | 1 | a |
| 80.3% | 1 | b |
| 80.3% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b)) |
| Outputs |
|---|
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
3 calls:
| 12.0ms | a |
| 11.0ms | angle |
| 11.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.2% | 1 | b |
| 80.2% | 1 | a |
| 80.2% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
3 calls:
| 11.0ms | angle |
| 10.0ms | b |
| 9.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.2% | 1 | a |
| 80.2% | 1 | angle |
| 80.2% | 1 | b |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
3 calls:
| 13.0ms | b |
| 9.0ms | angle |
| 9.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.1% | 1 | a |
| 80.1% | 1 | b |
| 80.1% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
3 calls:
| 12.0ms | b |
| 9.0ms | a |
| 9.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.1% | 2 | b |
| 69.8% | 2 | a |
| 62.8% | 3 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (sqrt.f64 a) #s(literal 8 binary64))) |
(pow.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(cbrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 6 binary64)) |
| Outputs |
|---|
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
1 calls:
| 8.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.0% | 2 | b |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
| Outputs |
|---|
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
1 calls:
| 5.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.0% | 2 | b |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
| Outputs |
|---|
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
3 calls:
| 7.0ms | b |
| 5.0ms | a |
| 5.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 58.4% | 1 | angle |
| 58.4% | 1 | a |
| 60.1% | 2 | b |
Compiled 12 to 9 computations (25% saved)
Total -35.7b remaining (-134.4%)
Threshold costs -35.7b (-134.4%)
| Inputs |
|---|
(*.f64 a a) |
(pow.f64 a #s(literal -2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 a (/.f64 #s(literal 1 binary64) (cbrt.f64 a))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal -4 binary64))) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)) |
(pow.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(sqrt.f64 (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64))))) |
| Outputs |
|---|
(*.f64 a a) |
2 calls:
| 5.0ms | b |
| 5.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 58.4% | 1 | a |
| 58.4% | 1 | b |
Compiled 8 to 6 computations (25% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 27.0ms | 5.734345268416435e+85 | 8.429329498148966e+87 |
| 17.0ms | 43× | 1 | valid |
| 7.0ms | 69× | 0 | valid |
Compiled 237 to 195 computations (17.7% saved)
ival-div: 5.0ms (25.3% of total)ival-cos: 4.0ms (20.3% of total)ival-mult: 3.0ms (15.2% of total)ival-pow2: 3.0ms (15.2% of total)ival-sin: 3.0ms (15.2% of total)adjust: 1.0ms (5.1% of total)ival-pi: 1.0ms (5.1% of total)ival-add: 1.0ms (5.1% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 31.0ms | 5.734345268416435e+85 | 8.429329498148966e+87 |
| 22.0ms | 58× | 1 | valid |
| 5.0ms | 54× | 0 | valid |
Compiled 223 to 188 computations (15.7% saved)
ival-pow2: 6.0ms (25.8% of total)ival-sin: 6.0ms (25.8% of total)ival-cos: 4.0ms (17.2% of total)ival-mult: 3.0ms (12.9% of total)ival-div: 1.0ms (4.3% of total)adjust: 1.0ms (4.3% of total)ival-pi: 1.0ms (4.3% of total)ival-add: 1.0ms (4.3% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 75.0ms | 5.734345268416435e+85 | 8.429329498148966e+87 |
| 66.0ms | 60× | 1 | valid |
| 5.0ms | 52× | 0 | valid |
Compiled 223 to 188 computations (15.7% saved)
ival-sin: 51.0ms (76.1% of total)ival-pow2: 5.0ms (7.5% of total)ival-cos: 4.0ms (6% of total)ival-mult: 3.0ms (4.5% of total)ival-div: 1.0ms (1.5% of total)adjust: 1.0ms (1.5% of total)ival-pi: 1.0ms (1.5% of total)ival-add: 1.0ms (1.5% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 37.0ms | 6.72933908142309e+205 | 5.5085901290817326e+209 |
| 25.0ms | 55× | 1 | valid |
| 7.0ms | 73× | 0 | valid |
Compiled 203 to 172 computations (15.3% saved)
ival-sin: 12.0ms (42.9% of total)ival-cos: 5.0ms (17.9% of total)ival-mult: 3.0ms (10.7% of total)ival-pow2: 3.0ms (10.7% of total)ival-div: 2.0ms (7.1% of total)adjust: 1.0ms (3.6% of total)ival-pi: 1.0ms (3.6% of total)ival-add: 1.0ms (3.6% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | egg-herbie |
| 17× | *-commutative |
| 6× | +-commutative |
| 3× | 1-exp |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 82 | 818 |
| 1 | 110 | 818 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 7999999999999999675333795650802901851935968717187611517357912078453631383607635404128256 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 6800000000000000430772552214536198407464573706776876120747784016933169924708970610556928 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 2399999999999999814257785456321654076415915578010357663833178779755141509001980556607488 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 270000000000000003372452473759184847326159939190340240856946888844891603051350912042698458377711377330292675158848463732524951942064219993514748464348304266687190070843106078426587751992757070287679124406272 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 6 binary64)))) |
(*.f64 a a) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (hypot.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal 1 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 7999999999999999675333795650802901851935968717187611517357912078453631383607635404128256 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 7999999999999999675333795650802901851935968717187611517357912078453631383607635404128256 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 6800000000000000430772552214536198407464573706776876120747784016933169924708970610556928 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 6800000000000000430772552214536198407464573706776876120747784016933169924708970610556928 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 2399999999999999814257785456321654076415915578010357663833178779755141509001980556607488 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 2399999999999999814257785456321654076415915578010357663833178779755141509001980556607488 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 270000000000000003372452473759184847326159939190340240856946888844891603051350912042698458377711377330292675158848463732524951942064219993514748464348304266687190070843106078426587751992757070287679124406272 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 6 binary64)))) |
(if (<=.f64 b #s(literal 270000000000000003372452473759184847326159939190340240856946888844891603051350912042698458377711377330292675158848463732524951942064219993514748464348304266687190070843106078426587751992757070287679124406272 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 6 binary64)))) |
(*.f64 a a) |
| 1 584× | fma-define |
| 812× | log1p-expm1-u |
| 812× | expm1-log1p-u |
| 766× | associate-*r* |
| 727× | times-frac |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 833 | 49916 |
| 1 | 2022 | 48779 |
| 2 | 6669 | 48306 |
| 0 | 66 | 893 |
| 1 | 135 | 881 |
| 2 | 374 | 881 |
| 3 | 1216 | 881 |
| 4 | 2127 | 881 |
| 5 | 3252 | 881 |
| 6 | 4612 | 881 |
| 7 | 5286 | 881 |
| 8 | 5621 | 881 |
| 9 | 5816 | 881 |
| 10 | 5905 | 881 |
| 11 | 5983 | 881 |
| 12 | 7228 | 881 |
| 13 | 7457 | 881 |
| 14 | 7561 | 881 |
| 15 | 7590 | 881 |
| 16 | 7622 | 881 |
| 17 | 7622 | 881 |
| 18 | 7622 | 881 |
| 19 | 7622 | 881 |
| 20 | 7632 | 881 |
| 0 | 53 | 772 |
| 1 | 964 | 676 |
| 0 | 55 | 710 |
| 1 | 902 | 710 |
| 0 | 797 | 51404 |
| 1 | 1895 | 49323 |
| 2 | 4622 | 49294 |
| 0 | 542 | 36118 |
| 1 | 1306 | 35186 |
| 2 | 4672 | 35178 |
| 0 | 49 | 658 |
| 1 | 846 | 634 |
| 2 | 7850 | 634 |
| 0 | 32 | 492 |
| 1 | 515 | 480 |
| 2 | 3981 | 480 |
| 1× | fuel |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | saturated |
| 1× | node limit |
Compiled 1 175 to 400 computations (66% saved)
(abs angle)
(abs b)
(abs a)
Compiled 1 280 to 744 computations (41.9% saved)
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