
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (/ (* x_m (- y z)) y)))
(*
x_s
(if (<= t_0 0.0)
(* (- y z) (/ x_m y))
(if (<= t_0 1e+281) t_0 (* x_m (- 1.0 (/ z y))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double tmp;
if (t_0 <= 0.0) {
tmp = (y - z) * (x_m / y);
} else if (t_0 <= 1e+281) {
tmp = t_0;
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m * (y - z)) / y
if (t_0 <= 0.0d0) then
tmp = (y - z) * (x_m / y)
else if (t_0 <= 1d+281) then
tmp = t_0
else
tmp = x_m * (1.0d0 - (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double tmp;
if (t_0 <= 0.0) {
tmp = (y - z) * (x_m / y);
} else if (t_0 <= 1e+281) {
tmp = t_0;
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (x_m * (y - z)) / y tmp = 0 if t_0 <= 0.0: tmp = (y - z) * (x_m / y) elif t_0 <= 1e+281: tmp = t_0 else: tmp = x_m * (1.0 - (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m * Float64(y - z)) / y) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(Float64(y - z) * Float64(x_m / y)); elseif (t_0 <= 1e+281) tmp = t_0; else tmp = Float64(x_m * Float64(1.0 - Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (x_m * (y - z)) / y; tmp = 0.0; if (t_0 <= 0.0) tmp = (y - z) * (x_m / y); elseif (t_0 <= 1e+281) tmp = t_0; else tmp = x_m * (1.0 - (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 0.0], N[(N[(y - z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+281], t$95$0, N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \left(y - z\right)}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x\_m}{y}\\
\mathbf{elif}\;t\_0 \leq 10^{+281}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < 0.0Initial program 82.9%
*-commutative82.9%
associate-/l*88.3%
Applied egg-rr88.3%
if 0.0 < (/.f64 (*.f64 x (-.f64 y z)) y) < 1e281Initial program 98.9%
if 1e281 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 66.7%
remove-double-neg66.7%
distribute-frac-neg266.7%
distribute-frac-neg66.7%
distribute-rgt-neg-in66.7%
associate-/l*100.0%
distribute-frac-neg100.0%
distribute-frac-neg2100.0%
remove-double-neg100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -2.3e-61) (not (<= z 15800000000.0)))
(/ (- z) (/ y x_m))
x_m)))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -2.3e-61) || !(z <= 15800000000.0)) {
tmp = -z / (y / x_m);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.3d-61)) .or. (.not. (z <= 15800000000.0d0))) then
tmp = -z / (y / x_m)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -2.3e-61) || !(z <= 15800000000.0)) {
tmp = -z / (y / x_m);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -2.3e-61) or not (z <= 15800000000.0): tmp = -z / (y / x_m) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -2.3e-61) || !(z <= 15800000000.0)) tmp = Float64(Float64(-z) / Float64(y / x_m)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -2.3e-61) || ~((z <= 15800000000.0))) tmp = -z / (y / x_m); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -2.3e-61], N[Not[LessEqual[z, 15800000000.0]], $MachinePrecision]], N[((-z) / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{-61} \lor \neg \left(z \leq 15800000000\right):\\
\;\;\;\;\frac{-z}{\frac{y}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -2.29999999999999992e-61 or 1.58e10 < z Initial program 90.3%
*-commutative90.3%
associate-/l*92.3%
Applied egg-rr92.3%
clear-num92.3%
un-div-inv92.5%
Applied egg-rr92.5%
Taylor expanded in y around 0 77.7%
neg-mul-177.7%
Simplified77.7%
if -2.29999999999999992e-61 < z < 1.58e10Initial program 81.1%
remove-double-neg81.1%
distribute-frac-neg281.1%
distribute-frac-neg81.1%
distribute-rgt-neg-in81.1%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 81.5%
Final simplification79.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -2.7e-61) (not (<= z 6800000000.0))) (* z (/ x_m (- y))) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -2.7e-61) || !(z <= 6800000000.0)) {
tmp = z * (x_m / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.7d-61)) .or. (.not. (z <= 6800000000.0d0))) then
tmp = z * (x_m / -y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -2.7e-61) || !(z <= 6800000000.0)) {
tmp = z * (x_m / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -2.7e-61) or not (z <= 6800000000.0): tmp = z * (x_m / -y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -2.7e-61) || !(z <= 6800000000.0)) tmp = Float64(z * Float64(x_m / Float64(-y))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -2.7e-61) || ~((z <= 6800000000.0))) tmp = z * (x_m / -y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -2.7e-61], N[Not[LessEqual[z, 6800000000.0]], $MachinePrecision]], N[(z * N[(x$95$m / (-y)), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.7 \cdot 10^{-61} \lor \neg \left(z \leq 6800000000\right):\\
\;\;\;\;z \cdot \frac{x\_m}{-y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -2.69999999999999993e-61 or 6.8e9 < z Initial program 90.3%
remove-double-neg90.3%
distribute-frac-neg290.3%
distribute-frac-neg90.3%
distribute-rgt-neg-in90.3%
associate-/l*90.1%
distribute-frac-neg90.1%
distribute-frac-neg290.1%
remove-double-neg90.1%
div-sub90.1%
*-inverses90.1%
Simplified90.1%
Taylor expanded in z around inf 77.7%
mul-1-neg77.7%
distribute-frac-neg277.7%
*-commutative77.7%
associate-/l*77.6%
Simplified77.6%
if -2.69999999999999993e-61 < z < 6.8e9Initial program 81.1%
remove-double-neg81.1%
distribute-frac-neg281.1%
distribute-frac-neg81.1%
distribute-rgt-neg-in81.1%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 81.5%
Final simplification79.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -2.5e-61) (not (<= z 20000000000.0)))
(/ x_m (/ y (- z)))
x_m)))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -2.5e-61) || !(z <= 20000000000.0)) {
tmp = x_m / (y / -z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.5d-61)) .or. (.not. (z <= 20000000000.0d0))) then
tmp = x_m / (y / -z)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -2.5e-61) || !(z <= 20000000000.0)) {
tmp = x_m / (y / -z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -2.5e-61) or not (z <= 20000000000.0): tmp = x_m / (y / -z) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -2.5e-61) || !(z <= 20000000000.0)) tmp = Float64(x_m / Float64(y / Float64(-z))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -2.5e-61) || ~((z <= 20000000000.0))) tmp = x_m / (y / -z); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -2.5e-61], N[Not[LessEqual[z, 20000000000.0]], $MachinePrecision]], N[(x$95$m / N[(y / (-z)), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{-61} \lor \neg \left(z \leq 20000000000\right):\\
\;\;\;\;\frac{x\_m}{\frac{y}{-z}}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -2.4999999999999999e-61 or 2e10 < z Initial program 90.3%
remove-double-neg90.3%
distribute-frac-neg290.3%
distribute-frac-neg90.3%
distribute-rgt-neg-in90.3%
associate-/l*90.1%
distribute-frac-neg90.1%
distribute-frac-neg290.1%
remove-double-neg90.1%
div-sub90.1%
*-inverses90.1%
Simplified90.1%
Taylor expanded in z around inf 77.7%
mul-1-neg77.7%
distribute-frac-neg277.7%
associate-*r/70.2%
Simplified70.2%
*-commutative70.2%
distribute-frac-neg270.2%
distribute-lft-neg-out70.2%
add-sqr-sqrt42.1%
sqrt-unprod35.2%
sqr-neg35.2%
sqrt-unprod0.5%
add-sqr-sqrt1.5%
*-commutative1.5%
distribute-lft-neg-out1.5%
distribute-rgt-neg-out1.5%
distribute-frac-neg21.5%
clear-num1.5%
un-div-inv1.5%
add-sqr-sqrt0.9%
sqrt-unprod25.5%
sqr-neg25.5%
sqrt-unprod26.8%
add-sqr-sqrt71.2%
Applied egg-rr71.2%
if -2.4999999999999999e-61 < z < 2e10Initial program 81.1%
remove-double-neg81.1%
distribute-frac-neg281.1%
distribute-frac-neg81.1%
distribute-rgt-neg-in81.1%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 81.5%
Final simplification76.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -2.4e-61)
(/ (- z) (/ y x_m))
(if (<= z 9500000000.0) x_m (/ (* z (- x_m)) y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -2.4e-61) {
tmp = -z / (y / x_m);
} else if (z <= 9500000000.0) {
tmp = x_m;
} else {
tmp = (z * -x_m) / y;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.4d-61)) then
tmp = -z / (y / x_m)
else if (z <= 9500000000.0d0) then
tmp = x_m
else
tmp = (z * -x_m) / y
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -2.4e-61) {
tmp = -z / (y / x_m);
} else if (z <= 9500000000.0) {
tmp = x_m;
} else {
tmp = (z * -x_m) / y;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -2.4e-61: tmp = -z / (y / x_m) elif z <= 9500000000.0: tmp = x_m else: tmp = (z * -x_m) / y return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -2.4e-61) tmp = Float64(Float64(-z) / Float64(y / x_m)); elseif (z <= 9500000000.0) tmp = x_m; else tmp = Float64(Float64(z * Float64(-x_m)) / y); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -2.4e-61) tmp = -z / (y / x_m); elseif (z <= 9500000000.0) tmp = x_m; else tmp = (z * -x_m) / y; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -2.4e-61], N[((-z) / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9500000000.0], x$95$m, N[(N[(z * (-x$95$m)), $MachinePrecision] / y), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-61}:\\
\;\;\;\;\frac{-z}{\frac{y}{x\_m}}\\
\mathbf{elif}\;z \leq 9500000000:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot \left(-x\_m\right)}{y}\\
\end{array}
\end{array}
if z < -2.4000000000000001e-61Initial program 90.4%
*-commutative90.4%
associate-/l*87.4%
Applied egg-rr87.4%
clear-num87.4%
un-div-inv87.6%
Applied egg-rr87.6%
Taylor expanded in y around 0 72.9%
neg-mul-172.9%
Simplified72.9%
if -2.4000000000000001e-61 < z < 9.5e9Initial program 81.1%
remove-double-neg81.1%
distribute-frac-neg281.1%
distribute-frac-neg81.1%
distribute-rgt-neg-in81.1%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 81.5%
if 9.5e9 < z Initial program 90.1%
remove-double-neg90.1%
distribute-frac-neg290.1%
distribute-frac-neg90.1%
distribute-rgt-neg-in90.1%
associate-/l*93.4%
distribute-frac-neg93.4%
distribute-frac-neg293.4%
remove-double-neg93.4%
div-sub93.4%
*-inverses93.4%
Simplified93.4%
Taylor expanded in z around inf 84.8%
associate-*r/84.8%
associate-*r*84.8%
mul-1-neg84.8%
Simplified84.8%
Final simplification79.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z 11500000000.0) x_m (* y (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 11500000000.0) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 11500000000.0d0) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 11500000000.0) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= 11500000000.0: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= 11500000000.0) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= 11500000000.0) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, 11500000000.0], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 11500000000:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
if z < 1.15e10Initial program 84.3%
remove-double-neg84.3%
distribute-frac-neg284.3%
distribute-frac-neg84.3%
distribute-rgt-neg-in84.3%
associate-/l*95.5%
distribute-frac-neg95.5%
distribute-frac-neg295.5%
remove-double-neg95.5%
div-sub95.5%
*-inverses95.5%
Simplified95.5%
Taylor expanded in z around 0 61.5%
if 1.15e10 < z Initial program 90.1%
*-commutative90.1%
associate-/l*98.3%
Applied egg-rr98.3%
Taylor expanded in y around inf 31.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Initial program 85.6%
remove-double-neg85.6%
distribute-frac-neg285.6%
distribute-frac-neg85.6%
distribute-rgt-neg-in85.6%
associate-/l*95.1%
distribute-frac-neg95.1%
distribute-frac-neg295.1%
remove-double-neg95.1%
div-sub95.1%
*-inverses95.1%
Simplified95.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 85.6%
remove-double-neg85.6%
distribute-frac-neg285.6%
distribute-frac-neg85.6%
distribute-rgt-neg-in85.6%
associate-/l*95.1%
distribute-frac-neg95.1%
distribute-frac-neg295.1%
remove-double-neg95.1%
div-sub95.1%
*-inverses95.1%
Simplified95.1%
Taylor expanded in z around 0 51.8%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024169
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
(/ (* x (- y z)) y))