
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (+ (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* a a) (* (* b b) 3.0)))) -1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * ((a * a) + ((b * b) * 3.0d0)))) + (-1.0d0)
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0)))) + -1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right)\right) + -1
\end{array}
Initial program 70.9%
Taylor expanded in a around 0 89.2%
Taylor expanded in a around 0 98.9%
Final simplification98.9%
(FPCore (a b) :precision binary64 (if (or (<= a -460.0) (not (<= a 45000.0))) (* (pow a 4.0) (+ 1.0 (/ (- (/ (+ 4.0 (* (* b b) 2.0)) a) 4.0) a))) (+ (+ (* (* b b) 12.0) (pow b 4.0)) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -460.0) || !(a <= 45000.0)) {
tmp = pow(a, 4.0) * (1.0 + ((((4.0 + ((b * b) * 2.0)) / a) - 4.0) / a));
} else {
tmp = (((b * b) * 12.0) + pow(b, 4.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-460.0d0)) .or. (.not. (a <= 45000.0d0))) then
tmp = (a ** 4.0d0) * (1.0d0 + ((((4.0d0 + ((b * b) * 2.0d0)) / a) - 4.0d0) / a))
else
tmp = (((b * b) * 12.0d0) + (b ** 4.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -460.0) || !(a <= 45000.0)) {
tmp = Math.pow(a, 4.0) * (1.0 + ((((4.0 + ((b * b) * 2.0)) / a) - 4.0) / a));
} else {
tmp = (((b * b) * 12.0) + Math.pow(b, 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -460.0) or not (a <= 45000.0): tmp = math.pow(a, 4.0) * (1.0 + ((((4.0 + ((b * b) * 2.0)) / a) - 4.0) / a)) else: tmp = (((b * b) * 12.0) + math.pow(b, 4.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -460.0) || !(a <= 45000.0)) tmp = Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(Float64(Float64(4.0 + Float64(Float64(b * b) * 2.0)) / a) - 4.0) / a))); else tmp = Float64(Float64(Float64(Float64(b * b) * 12.0) + (b ^ 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -460.0) || ~((a <= 45000.0))) tmp = (a ^ 4.0) * (1.0 + ((((4.0 + ((b * b) * 2.0)) / a) - 4.0) / a)); else tmp = (((b * b) * 12.0) + (b ^ 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -460.0], N[Not[LessEqual[a, 45000.0]], $MachinePrecision]], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(N[(N[(4.0 + N[(N[(b * b), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] - 4.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -460 \lor \neg \left(a \leq 45000\right):\\
\;\;\;\;{a}^{4} \cdot \left(1 + \frac{\frac{4 + \left(b \cdot b\right) \cdot 2}{a} - 4}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b \cdot b\right) \cdot 12 + {b}^{4}\right) + -1\\
\end{array}
\end{array}
if a < -460 or 45000 < a Initial program 47.7%
associate--l+47.7%
fma-define47.7%
distribute-rgt-in47.7%
sqr-neg47.7%
distribute-rgt-in47.7%
Simplified52.7%
Taylor expanded in a around -inf 97.4%
mul-1-neg97.4%
mul-1-neg97.4%
Simplified97.4%
pow297.4%
Applied egg-rr97.4%
if -460 < a < 45000Initial program 99.0%
associate--l+99.0%
fma-define99.0%
distribute-rgt-in99.0%
sqr-neg99.0%
distribute-rgt-in99.0%
Simplified99.0%
Taylor expanded in a around 0 97.9%
pow210.1%
Applied egg-rr97.9%
Final simplification97.6%
(FPCore (a b) :precision binary64 (if (<= b 2e+24) (+ (* (* a a) (- 4.0 (* a (- 4.0 a)))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 2e+24) {
tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2d+24) then
tmp = ((a * a) * (4.0d0 - (a * (4.0d0 - a)))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2e+24) {
tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2e+24: tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2e+24) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 - Float64(a * Float64(4.0 - a)))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2e+24) tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2e+24], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 - N[(a * N[(4.0 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2 \cdot 10^{+24}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 - a \cdot \left(4 - a\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 2e24Initial program 73.4%
associate--l+73.4%
fma-define73.4%
distribute-rgt-in73.4%
sqr-neg73.4%
distribute-rgt-in73.4%
Simplified75.4%
Taylor expanded in b around 0 61.3%
Taylor expanded in a around 0 79.3%
pow279.3%
Applied egg-rr79.3%
if 2e24 < b Initial program 63.4%
associate--l+63.4%
fma-define63.4%
distribute-rgt-in63.4%
sqr-neg63.4%
distribute-rgt-in63.4%
Simplified68.2%
Taylor expanded in a around 0 95.5%
Taylor expanded in b around inf 95.5%
Final simplification83.3%
(FPCore (a b) :precision binary64 (+ (* (* a a) (- 4.0 (* a (- 4.0 a)))) -1.0))
double code(double a, double b) {
return ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * (4.0d0 - (a * (4.0d0 - a)))) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0;
}
def code(a, b): return ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * Float64(4.0 - Float64(a * Float64(4.0 - a)))) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 - N[(a * N[(4.0 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(4 - a \cdot \left(4 - a\right)\right) + -1
\end{array}
Initial program 70.9%
associate--l+70.9%
fma-define70.9%
distribute-rgt-in70.9%
sqr-neg70.9%
distribute-rgt-in70.9%
Simplified73.7%
Taylor expanded in b around 0 51.2%
Taylor expanded in a around 0 70.2%
pow270.2%
Applied egg-rr70.2%
Final simplification70.2%
(FPCore (a b) :precision binary64 (* (+ 1.0 (* a 2.0)) (+ (* a 2.0) -1.0)))
double code(double a, double b) {
return (1.0 + (a * 2.0)) * ((a * 2.0) + -1.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (1.0d0 + (a * 2.0d0)) * ((a * 2.0d0) + (-1.0d0))
end function
public static double code(double a, double b) {
return (1.0 + (a * 2.0)) * ((a * 2.0) + -1.0);
}
def code(a, b): return (1.0 + (a * 2.0)) * ((a * 2.0) + -1.0)
function code(a, b) return Float64(Float64(1.0 + Float64(a * 2.0)) * Float64(Float64(a * 2.0) + -1.0)) end
function tmp = code(a, b) tmp = (1.0 + (a * 2.0)) * ((a * 2.0) + -1.0); end
code[a_, b_] := N[(N[(1.0 + N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(a * 2.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + a \cdot 2\right) \cdot \left(a \cdot 2 + -1\right)
\end{array}
Initial program 70.9%
associate--l+70.9%
fma-define70.9%
distribute-rgt-in70.9%
sqr-neg70.9%
distribute-rgt-in70.9%
Simplified73.7%
Taylor expanded in b around 0 51.2%
Taylor expanded in a around 0 47.0%
add-sqr-sqrt47.0%
difference-of-sqr-147.0%
*-commutative47.0%
sqrt-prod47.0%
sqrt-pow135.2%
metadata-eval35.2%
pow135.2%
metadata-eval35.2%
*-commutative35.2%
sqrt-prod35.2%
sqrt-pow147.0%
metadata-eval47.0%
pow147.0%
metadata-eval47.0%
Applied egg-rr47.0%
Final simplification47.0%
(FPCore (a b) :precision binary64 (+ (* (* a a) 4.0) -1.0))
double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
def code(a, b): return ((a * a) * 4.0) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * 4.0) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * 4.0) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot 4 + -1
\end{array}
Initial program 70.9%
associate--l+70.9%
fma-define70.9%
distribute-rgt-in70.9%
sqr-neg70.9%
distribute-rgt-in70.9%
Simplified73.7%
Taylor expanded in b around 0 51.2%
Taylor expanded in a around 0 47.0%
pow270.2%
Applied egg-rr47.0%
Final simplification47.0%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 70.9%
associate--l+70.9%
fma-define70.9%
distribute-rgt-in70.9%
sqr-neg70.9%
distribute-rgt-in70.9%
Simplified73.7%
Taylor expanded in a around 0 66.2%
Taylor expanded in b around 0 20.0%
herbie shell --seed 2024167
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))