
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (* (+ 2.0 (* 2.0 (+ (pow x -2.0) (+ (pow x -6.0) (pow x -4.0))))) (pow x -3.0)))
double code(double x) {
return (2.0 + (2.0 * (pow(x, -2.0) + (pow(x, -6.0) + pow(x, -4.0))))) * pow(x, -3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 + (2.0d0 * ((x ** (-2.0d0)) + ((x ** (-6.0d0)) + (x ** (-4.0d0)))))) * (x ** (-3.0d0))
end function
public static double code(double x) {
return (2.0 + (2.0 * (Math.pow(x, -2.0) + (Math.pow(x, -6.0) + Math.pow(x, -4.0))))) * Math.pow(x, -3.0);
}
def code(x): return (2.0 + (2.0 * (math.pow(x, -2.0) + (math.pow(x, -6.0) + math.pow(x, -4.0))))) * math.pow(x, -3.0)
function code(x) return Float64(Float64(2.0 + Float64(2.0 * Float64((x ^ -2.0) + Float64((x ^ -6.0) + (x ^ -4.0))))) * (x ^ -3.0)) end
function tmp = code(x) tmp = (2.0 + (2.0 * ((x ^ -2.0) + ((x ^ -6.0) + (x ^ -4.0))))) * (x ^ -3.0); end
code[x_] := N[(N[(2.0 + N[(2.0 * N[(N[Power[x, -2.0], $MachinePrecision] + N[(N[Power[x, -6.0], $MachinePrecision] + N[Power[x, -4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 + 2 \cdot \left({x}^{-2} + \left({x}^{-6} + {x}^{-4}\right)\right)\right) \cdot {x}^{-3}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around inf 99.2%
associate-*r/99.2%
metadata-eval99.2%
+-commutative99.2%
associate-*r/99.2%
metadata-eval99.2%
Simplified99.2%
div-inv99.2%
div-inv99.2%
fma-define99.2%
pow-flip99.2%
metadata-eval99.2%
+-commutative99.2%
div-inv99.2%
fma-define99.2%
pow-flip99.2%
metadata-eval99.2%
div-inv99.2%
pow-flip99.2%
metadata-eval99.2%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
fma-undefine99.7%
distribute-lft-out99.7%
Simplified99.7%
fma-undefine99.7%
Applied egg-rr99.7%
distribute-lft-out99.7%
Simplified99.7%
(FPCore (x) :precision binary64 (/ (+ 2.0 (+ (/ 2.0 (pow x 2.0)) (/ 2.0 (pow x 4.0)))) (pow x 3.0)))
double code(double x) {
return (2.0 + ((2.0 / pow(x, 2.0)) + (2.0 / pow(x, 4.0)))) / pow(x, 3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 + ((2.0d0 / (x ** 2.0d0)) + (2.0d0 / (x ** 4.0d0)))) / (x ** 3.0d0)
end function
public static double code(double x) {
return (2.0 + ((2.0 / Math.pow(x, 2.0)) + (2.0 / Math.pow(x, 4.0)))) / Math.pow(x, 3.0);
}
def code(x): return (2.0 + ((2.0 / math.pow(x, 2.0)) + (2.0 / math.pow(x, 4.0)))) / math.pow(x, 3.0)
function code(x) return Float64(Float64(2.0 + Float64(Float64(2.0 / (x ^ 2.0)) + Float64(2.0 / (x ^ 4.0)))) / (x ^ 3.0)) end
function tmp = code(x) tmp = (2.0 + ((2.0 / (x ^ 2.0)) + (2.0 / (x ^ 4.0)))) / (x ^ 3.0); end
code[x_] := N[(N[(2.0 + N[(N[(2.0 / N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision] + N[(2.0 / N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\frac{2}{{x}^{2}} + \frac{2}{{x}^{4}}\right)}{{x}^{3}}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around inf 99.1%
associate-*r/99.1%
metadata-eval99.1%
Simplified99.1%
(FPCore (x) :precision binary64 (/ (+ 2.0 (/ 2.0 (pow x 2.0))) (pow x 3.0)))
double code(double x) {
return (2.0 + (2.0 / pow(x, 2.0))) / pow(x, 3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 + (2.0d0 / (x ** 2.0d0))) / (x ** 3.0d0)
end function
public static double code(double x) {
return (2.0 + (2.0 / Math.pow(x, 2.0))) / Math.pow(x, 3.0);
}
def code(x): return (2.0 + (2.0 / math.pow(x, 2.0))) / math.pow(x, 3.0)
function code(x) return Float64(Float64(2.0 + Float64(2.0 / (x ^ 2.0))) / (x ^ 3.0)) end
function tmp = code(x) tmp = (2.0 + (2.0 / (x ^ 2.0))) / (x ^ 3.0); end
code[x_] := N[(N[(2.0 + N[(2.0 / N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \frac{2}{{x}^{2}}}{{x}^{3}}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around inf 98.9%
associate-*r/98.9%
metadata-eval98.9%
Simplified98.9%
(FPCore (x) :precision binary64 (* 2.0 (pow x -3.0)))
double code(double x) {
return 2.0 * pow(x, -3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * (x ** (-3.0d0))
end function
public static double code(double x) {
return 2.0 * Math.pow(x, -3.0);
}
def code(x): return 2.0 * math.pow(x, -3.0)
function code(x) return Float64(2.0 * (x ^ -3.0)) end
function tmp = code(x) tmp = 2.0 * (x ^ -3.0); end
code[x_] := N[(2.0 * N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot {x}^{-3}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around inf 99.2%
associate-*r/99.2%
metadata-eval99.2%
+-commutative99.2%
associate-*r/99.2%
metadata-eval99.2%
Simplified99.2%
div-inv99.2%
div-inv99.2%
fma-define99.2%
pow-flip99.2%
metadata-eval99.2%
+-commutative99.2%
div-inv99.2%
fma-define99.2%
pow-flip99.2%
metadata-eval99.2%
div-inv99.2%
pow-flip99.2%
metadata-eval99.2%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
fma-undefine99.7%
distribute-lft-out99.7%
Simplified99.7%
Taylor expanded in x around inf 98.8%
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (+ x -1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x + -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x + (-1.0d0)))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x + -1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x + -1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x + -1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x + -1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x + -1}
\end{array}
Initial program 68.3%
Final simplification68.3%
(FPCore (x) :precision binary64 (+ (/ -2.0 x) (+ (/ 1.0 (+ x -1.0)) (/ 1.0 x))))
double code(double x) {
return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-2.0d0) / x) + ((1.0d0 / (x + (-1.0d0))) + (1.0d0 / x))
end function
public static double code(double x) {
return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / x));
}
def code(x): return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / x))
function code(x) return Float64(Float64(-2.0 / x) + Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(1.0 / x))) end
function tmp = code(x) tmp = (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / x)); end
code[x_] := N[(N[(-2.0 / x), $MachinePrecision] + N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x} + \left(\frac{1}{x + -1} + \frac{1}{x}\right)
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
+-commutative68.3%
associate-+l-68.2%
Applied egg-rr68.2%
Taylor expanded in x around inf 66.6%
Final simplification66.6%
(FPCore (x) :precision binary64 (/ (- x (+ x -1.0)) (* x (+ x -1.0))))
double code(double x) {
return (x - (x + -1.0)) / (x * (x + -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x - (x + (-1.0d0))) / (x * (x + (-1.0d0)))
end function
public static double code(double x) {
return (x - (x + -1.0)) / (x * (x + -1.0));
}
def code(x): return (x - (x + -1.0)) / (x * (x + -1.0))
function code(x) return Float64(Float64(x - Float64(x + -1.0)) / Float64(x * Float64(x + -1.0))) end
function tmp = code(x) tmp = (x - (x + -1.0)) / (x * (x + -1.0)); end
code[x_] := N[(N[(x - N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(x * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - \left(x + -1\right)}{x \cdot \left(x + -1\right)}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around inf 66.6%
frac-add66.6%
*-un-lft-identity66.6%
Applied egg-rr66.6%
*-commutative66.6%
neg-mul-166.6%
unsub-neg66.6%
*-commutative66.6%
Simplified66.6%
(FPCore (x) :precision binary64 (+ (/ -1.0 x) (/ 1.0 (+ x -1.0))))
double code(double x) {
return (-1.0 / x) + (1.0 / (x + -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) + (1.0d0 / (x + (-1.0d0)))
end function
public static double code(double x) {
return (-1.0 / x) + (1.0 / (x + -1.0));
}
def code(x): return (-1.0 / x) + (1.0 / (x + -1.0))
function code(x) return Float64(Float64(-1.0 / x) + Float64(1.0 / Float64(x + -1.0))) end
function tmp = code(x) tmp = (-1.0 / x) + (1.0 / (x + -1.0)); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x} + \frac{1}{x + -1}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around inf 66.6%
Final simplification66.6%
(FPCore (x) :precision binary64 (+ (/ -1.0 x) (/ 1.0 x)))
double code(double x) {
return (-1.0 / x) + (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) + (1.0d0 / x)
end function
public static double code(double x) {
return (-1.0 / x) + (1.0 / x);
}
def code(x): return (-1.0 / x) + (1.0 / x)
function code(x) return Float64(Float64(-1.0 / x) + Float64(1.0 / x)) end
function tmp = code(x) tmp = (-1.0 / x) + (1.0 / x); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x} + \frac{1}{x}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around inf 66.6%
Taylor expanded in x around inf 66.5%
Final simplification66.5%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around inf 66.6%
Taylor expanded in x around 0 4.8%
(FPCore (x) :precision binary64 (/ -2.0 x))
double code(double x) {
return -2.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-2.0d0) / x
end function
public static double code(double x) {
return -2.0 / x;
}
def code(x): return -2.0 / x
function code(x) return Float64(-2.0 / x) end
function tmp = code(x) tmp = -2.0 / x; end
code[x_] := N[(-2.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x}
\end{array}
Initial program 68.3%
+-commutative68.3%
associate-+r-68.2%
sub-neg68.2%
remove-double-neg68.2%
neg-sub068.2%
associate-+l-68.2%
neg-sub068.2%
distribute-neg-frac268.2%
distribute-frac-neg268.2%
associate-+r+68.3%
+-commutative68.3%
remove-double-neg68.3%
distribute-neg-frac268.3%
sub0-neg68.3%
associate-+l-68.3%
neg-sub068.3%
Simplified68.3%
Taylor expanded in x around 0 4.8%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024167
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(! :herbie-platform default (/ 2 (* x (- (* x x) 1))))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))