
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 1.0000005)
(+ x (/ y (- 1.1283791670955126 (+ (* x y) (* z -1.1283791670955126)))))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1.0000005) {
tmp = x + (y / (1.1283791670955126 - ((x * y) + (z * -1.1283791670955126))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 1.0000005d0) then
tmp = x + (y / (1.1283791670955126d0 - ((x * y) + (z * (-1.1283791670955126d0)))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 1.0000005) {
tmp = x + (y / (1.1283791670955126 - ((x * y) + (z * -1.1283791670955126))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) elif math.exp(z) <= 1.0000005: tmp = x + (y / (1.1283791670955126 - ((x * y) + (z * -1.1283791670955126)))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1.0000005) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(Float64(x * y) + Float64(z * -1.1283791670955126))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); elseif (exp(z) <= 1.0000005) tmp = x + (y / (1.1283791670955126 - ((x * y) + (z * -1.1283791670955126)))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.0000005], N[(x + N[(y / N[(1.1283791670955126 - N[(N[(x * y), $MachinePrecision] + N[(z * -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1.0000005:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - \left(x \cdot y + z \cdot -1.1283791670955126\right)}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 85.1%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) < 1.0000005000000001Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.9%
if 1.0000005000000001 < (exp.f64 z) Initial program 98.4%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (- x (/ y (fma x y (* (exp z) -1.1283791670955126))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / fma(x, y, (exp(z) * -1.1283791670955126)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x - Float64(y / fma(x, y, Float64(exp(z) * -1.1283791670955126)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / N[(x * y + N[(N[Exp[z], $MachinePrecision] * -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(x, y, e^{z} \cdot -1.1283791670955126\right)}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 85.1%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 99.4%
remove-double-neg99.4%
distribute-frac-neg99.4%
unsub-neg99.4%
distribute-frac-neg99.4%
distribute-neg-frac299.4%
neg-sub099.4%
associate--r-99.4%
neg-sub099.4%
+-commutative99.4%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (- x (/ y (* x (+ y (/ (* (exp z) -1.1283791670955126) x)))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / (x * (y + ((exp(z) * -1.1283791670955126) / x))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else
tmp = x - (y / (x * (y + ((exp(z) * (-1.1283791670955126d0)) / x))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / (x * (y + ((Math.exp(z) * -1.1283791670955126) / x))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) else: tmp = x - (y / (x * (y + ((math.exp(z) * -1.1283791670955126) / x)))) return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x - Float64(y / Float64(x * Float64(y + Float64(Float64(exp(z) * -1.1283791670955126) / x))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); else tmp = x - (y / (x * (y + ((exp(z) * -1.1283791670955126) / x)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / N[(x * N[(y + N[(N[(N[Exp[z], $MachinePrecision] * -1.1283791670955126), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{x \cdot \left(y + \frac{e^{z} \cdot -1.1283791670955126}{x}\right)}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 85.1%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 99.4%
remove-double-neg99.4%
distribute-frac-neg99.4%
unsub-neg99.4%
distribute-frac-neg99.4%
distribute-neg-frac299.4%
neg-sub099.4%
associate--r-99.4%
neg-sub099.4%
+-commutative99.4%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 99.9%
associate-*r/99.9%
*-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (+ x (/ y (- (* (exp z) 1.1283791670955126) (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / ((exp(z) * 1.1283791670955126) - (x * y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else
tmp = x + (y / ((exp(z) * 1.1283791670955126d0) - (x * y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / ((Math.exp(z) * 1.1283791670955126) - (x * y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) else: tmp = x + (y / ((math.exp(z) * 1.1283791670955126) - (x * y))) return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x + Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(x * y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); else tmp = x + (y / ((exp(z) * 1.1283791670955126) - (x * y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 85.1%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 99.4%
Final simplification99.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (/ -1.0 x))))
(if (<= z -105.0)
t_0
(if (<= z 9.2e-243)
(- x (/ y -1.1283791670955126))
(if (<= z 6e-12) t_0 x)))))
double code(double x, double y, double z) {
double t_0 = x + (-1.0 / x);
double tmp;
if (z <= -105.0) {
tmp = t_0;
} else if (z <= 9.2e-243) {
tmp = x - (y / -1.1283791670955126);
} else if (z <= 6e-12) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + ((-1.0d0) / x)
if (z <= (-105.0d0)) then
tmp = t_0
else if (z <= 9.2d-243) then
tmp = x - (y / (-1.1283791670955126d0))
else if (z <= 6d-12) then
tmp = t_0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (-1.0 / x);
double tmp;
if (z <= -105.0) {
tmp = t_0;
} else if (z <= 9.2e-243) {
tmp = x - (y / -1.1283791670955126);
} else if (z <= 6e-12) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = x + (-1.0 / x) tmp = 0 if z <= -105.0: tmp = t_0 elif z <= 9.2e-243: tmp = x - (y / -1.1283791670955126) elif z <= 6e-12: tmp = t_0 else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(x + Float64(-1.0 / x)) tmp = 0.0 if (z <= -105.0) tmp = t_0; elseif (z <= 9.2e-243) tmp = Float64(x - Float64(y / -1.1283791670955126)); elseif (z <= 6e-12) tmp = t_0; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (-1.0 / x); tmp = 0.0; if (z <= -105.0) tmp = t_0; elseif (z <= 9.2e-243) tmp = x - (y / -1.1283791670955126); elseif (z <= 6e-12) tmp = t_0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -105.0], t$95$0, If[LessEqual[z, 9.2e-243], N[(x - N[(y / -1.1283791670955126), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6e-12], t$95$0, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{-1}{x}\\
\mathbf{if}\;z \leq -105:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 9.2 \cdot 10^{-243}:\\
\;\;\;\;x - \frac{y}{-1.1283791670955126}\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-12}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -105 or 9.20000000000000001e-243 < z < 6.0000000000000003e-12Initial program 91.9%
Taylor expanded in y around inf 90.4%
if -105 < z < 9.20000000000000001e-243Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.7%
Taylor expanded in x around 0 79.7%
if 6.0000000000000003e-12 < z Initial program 98.4%
Taylor expanded in x around inf 100.0%
Final simplification89.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (/ -1.0 x))))
(if (<= z -106.0)
t_0
(if (<= z 4.4e-238)
(- x (* y -0.8862269254527579))
(if (<= z 1.6e-14) t_0 x)))))
double code(double x, double y, double z) {
double t_0 = x + (-1.0 / x);
double tmp;
if (z <= -106.0) {
tmp = t_0;
} else if (z <= 4.4e-238) {
tmp = x - (y * -0.8862269254527579);
} else if (z <= 1.6e-14) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + ((-1.0d0) / x)
if (z <= (-106.0d0)) then
tmp = t_0
else if (z <= 4.4d-238) then
tmp = x - (y * (-0.8862269254527579d0))
else if (z <= 1.6d-14) then
tmp = t_0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (-1.0 / x);
double tmp;
if (z <= -106.0) {
tmp = t_0;
} else if (z <= 4.4e-238) {
tmp = x - (y * -0.8862269254527579);
} else if (z <= 1.6e-14) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = x + (-1.0 / x) tmp = 0 if z <= -106.0: tmp = t_0 elif z <= 4.4e-238: tmp = x - (y * -0.8862269254527579) elif z <= 1.6e-14: tmp = t_0 else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(x + Float64(-1.0 / x)) tmp = 0.0 if (z <= -106.0) tmp = t_0; elseif (z <= 4.4e-238) tmp = Float64(x - Float64(y * -0.8862269254527579)); elseif (z <= 1.6e-14) tmp = t_0; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (-1.0 / x); tmp = 0.0; if (z <= -106.0) tmp = t_0; elseif (z <= 4.4e-238) tmp = x - (y * -0.8862269254527579); elseif (z <= 1.6e-14) tmp = t_0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -106.0], t$95$0, If[LessEqual[z, 4.4e-238], N[(x - N[(y * -0.8862269254527579), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.6e-14], t$95$0, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{-1}{x}\\
\mathbf{if}\;z \leq -106:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{-238}:\\
\;\;\;\;x - y \cdot -0.8862269254527579\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{-14}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -106 or 4.39999999999999982e-238 < z < 1.6000000000000001e-14Initial program 91.9%
Taylor expanded in y around inf 90.4%
if -106 < z < 4.39999999999999982e-238Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.7%
Taylor expanded in y around 0 79.6%
*-commutative79.6%
Simplified79.6%
if 1.6000000000000001e-14 < z Initial program 98.4%
Taylor expanded in x around inf 100.0%
Final simplification89.3%
(FPCore (x y z)
:precision binary64
(if (<= z -7.8e+74)
(/ -1.0 x)
(if (<= z -9.2e-18)
x
(if (<= z 1.05e-284) (- x (* y -0.8862269254527579)) x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.8e+74) {
tmp = -1.0 / x;
} else if (z <= -9.2e-18) {
tmp = x;
} else if (z <= 1.05e-284) {
tmp = x - (y * -0.8862269254527579);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.8d+74)) then
tmp = (-1.0d0) / x
else if (z <= (-9.2d-18)) then
tmp = x
else if (z <= 1.05d-284) then
tmp = x - (y * (-0.8862269254527579d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.8e+74) {
tmp = -1.0 / x;
} else if (z <= -9.2e-18) {
tmp = x;
} else if (z <= 1.05e-284) {
tmp = x - (y * -0.8862269254527579);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.8e+74: tmp = -1.0 / x elif z <= -9.2e-18: tmp = x elif z <= 1.05e-284: tmp = x - (y * -0.8862269254527579) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.8e+74) tmp = Float64(-1.0 / x); elseif (z <= -9.2e-18) tmp = x; elseif (z <= 1.05e-284) tmp = Float64(x - Float64(y * -0.8862269254527579)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.8e+74) tmp = -1.0 / x; elseif (z <= -9.2e-18) tmp = x; elseif (z <= 1.05e-284) tmp = x - (y * -0.8862269254527579); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.8e+74], N[(-1.0 / x), $MachinePrecision], If[LessEqual[z, -9.2e-18], x, If[LessEqual[z, 1.05e-284], N[(x - N[(y * -0.8862269254527579), $MachinePrecision]), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{+74}:\\
\;\;\;\;\frac{-1}{x}\\
\mathbf{elif}\;z \leq -9.2 \cdot 10^{-18}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{-284}:\\
\;\;\;\;x - y \cdot -0.8862269254527579\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -7.80000000000000015e74Initial program 79.8%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around 0 69.0%
if -7.80000000000000015e74 < z < -9.2000000000000004e-18 or 1.04999999999999996e-284 < z Initial program 99.3%
Taylor expanded in x around inf 85.5%
if -9.2000000000000004e-18 < z < 1.04999999999999996e-284Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around 0 78.7%
*-commutative78.7%
Simplified78.7%
(FPCore (x y z) :precision binary64 (if (<= z -202.0) (+ x (/ -1.0 x)) (if (<= z 9.2e-7) (+ x (/ y (- 1.1283791670955126 (* x y)))) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -202.0) {
tmp = x + (-1.0 / x);
} else if (z <= 9.2e-7) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-202.0d0)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 9.2d-7) then
tmp = x + (y / (1.1283791670955126d0 - (x * y)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -202.0) {
tmp = x + (-1.0 / x);
} else if (z <= 9.2e-7) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -202.0: tmp = x + (-1.0 / x) elif z <= 9.2e-7: tmp = x + (y / (1.1283791670955126 - (x * y))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -202.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 9.2e-7) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y)))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -202.0) tmp = x + (-1.0 / x); elseif (z <= 9.2e-7) tmp = x + (y / (1.1283791670955126 - (x * y))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -202.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9.2e-7], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -202:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 9.2 \cdot 10^{-7}:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -202Initial program 85.1%
Taylor expanded in y around inf 100.0%
if -202 < z < 9.1999999999999998e-7Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.8%
if 9.1999999999999998e-7 < z Initial program 98.4%
Taylor expanded in x around inf 100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z -8e+74) (/ -1.0 x) x))
double code(double x, double y, double z) {
double tmp;
if (z <= -8e+74) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8d+74)) then
tmp = (-1.0d0) / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8e+74) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8e+74: tmp = -1.0 / x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8e+74) tmp = Float64(-1.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8e+74) tmp = -1.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8e+74], N[(-1.0 / x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+74}:\\
\;\;\;\;\frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -7.99999999999999961e74Initial program 79.8%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around 0 69.0%
if -7.99999999999999961e74 < z Initial program 99.5%
Taylor expanded in x around inf 76.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.0%
Taylor expanded in x around inf 68.4%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024166
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))