
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (* (sqrt 0.5) (cos th)) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return (sqrt(0.5) * cos(th)) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (sqrt(0.5d0) * cos(th)) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return (Math.sqrt(0.5) * Math.cos(th)) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return (math.sqrt(0.5) * math.cos(th)) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(Float64(sqrt(0.5) * cos(th)) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = (sqrt(0.5) * cos(th)) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sqrt{0.5} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around inf 99.7%
*-commutative99.7%
Simplified99.7%
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (+ (* a1 a1) (* a2 a2)))) (if (<= (cos th) 0.885) (* t_1 (* (cos th) 0.75)) (* (sqrt 0.5) t_1))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (cos(th) <= 0.885) {
tmp = t_1 * (cos(th) * 0.75);
} else {
tmp = sqrt(0.5) * t_1;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (cos(th) <= 0.885d0) then
tmp = t_1 * (cos(th) * 0.75d0)
else
tmp = sqrt(0.5d0) * t_1
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (Math.cos(th) <= 0.885) {
tmp = t_1 * (Math.cos(th) * 0.75);
} else {
tmp = Math.sqrt(0.5) * t_1;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if math.cos(th) <= 0.885: tmp = t_1 * (math.cos(th) * 0.75) else: tmp = math.sqrt(0.5) * t_1 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (cos(th) <= 0.885) tmp = Float64(t_1 * Float64(cos(th) * 0.75)); else tmp = Float64(sqrt(0.5) * t_1); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (cos(th) <= 0.885) tmp = t_1 * (cos(th) * 0.75); else tmp = sqrt(0.5) * t_1; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Cos[th], $MachinePrecision], 0.885], N[(t$95$1 * N[(N[Cos[th], $MachinePrecision] * 0.75), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[0.5], $MachinePrecision] * t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;\cos th \leq 0.885:\\
\;\;\;\;t\_1 \cdot \left(\cos th \cdot 0.75\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5} \cdot t\_1\\
\end{array}
\end{array}
if (cos.f64 th) < 0.88500000000000001Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.4%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Applied egg-rr58.5%
if 0.88500000000000001 < (cos.f64 th) Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around 0 95.5%
Final simplification79.2%
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (+ (* a1 a1) (* a2 a2)))) (if (<= (cos th) 0.7) (* (cos th) t_1) (* (sqrt 0.5) t_1))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (cos(th) <= 0.7) {
tmp = cos(th) * t_1;
} else {
tmp = sqrt(0.5) * t_1;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (cos(th) <= 0.7d0) then
tmp = cos(th) * t_1
else
tmp = sqrt(0.5d0) * t_1
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (Math.cos(th) <= 0.7) {
tmp = Math.cos(th) * t_1;
} else {
tmp = Math.sqrt(0.5) * t_1;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if math.cos(th) <= 0.7: tmp = math.cos(th) * t_1 else: tmp = math.sqrt(0.5) * t_1 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (cos(th) <= 0.7) tmp = Float64(cos(th) * t_1); else tmp = Float64(sqrt(0.5) * t_1); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (cos(th) <= 0.7) tmp = cos(th) * t_1; else tmp = sqrt(0.5) * t_1; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Cos[th], $MachinePrecision], 0.7], N[(N[Cos[th], $MachinePrecision] * t$95$1), $MachinePrecision], N[(N[Sqrt[0.5], $MachinePrecision] * t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;\cos th \leq 0.7:\\
\;\;\;\;\cos th \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5} \cdot t\_1\\
\end{array}
\end{array}
if (cos.f64 th) < 0.69999999999999996Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.4%
associate-/r/99.4%
pow1/299.4%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Applied egg-rr55.1%
+-lft-identity55.1%
Simplified55.1%
if 0.69999999999999996 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around 0 93.8%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) -5e-310) (- (* a2 (- a2)) (* a1 a1)) (pow a2 2.0)))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= -5e-310) {
tmp = (a2 * -a2) - (a1 * a1);
} else {
tmp = pow(a2, 2.0);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= (-5d-310)) then
tmp = (a2 * -a2) - (a1 * a1)
else
tmp = a2 ** 2.0d0
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= -5e-310) {
tmp = (a2 * -a2) - (a1 * a1);
} else {
tmp = Math.pow(a2, 2.0);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= -5e-310: tmp = (a2 * -a2) - (a1 * a1) else: tmp = math.pow(a2, 2.0) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= -5e-310) tmp = Float64(Float64(a2 * Float64(-a2)) - Float64(a1 * a1)); else tmp = a2 ^ 2.0; end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= -5e-310) tmp = (a2 * -a2) - (a1 * a1); else tmp = a2 ^ 2.0; end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], -5e-310], N[(N[(a2 * (-a2)), $MachinePrecision] - N[(a1 * a1), $MachinePrecision]), $MachinePrecision], N[Power[a2, 2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq -5 \cdot 10^{-310}:\\
\;\;\;\;a2 \cdot \left(-a2\right) - a1 \cdot a1\\
\mathbf{else}:\\
\;\;\;\;{a2}^{2}\\
\end{array}
\end{array}
if (cos.f64 th) < -4.999999999999985e-310Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.4%
associate-/r/99.4%
pow1/299.4%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Applied egg-rr52.4%
+-commutative52.4%
+-inverses52.4%
cos-052.4%
count-252.4%
*-commutative52.4%
Simplified52.4%
Taylor expanded in th around 0 51.4%
if -4.999999999999985e-310 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Applied egg-rr60.5%
*-inverses60.5%
Simplified60.5%
Taylor expanded in a1 around 0 40.2%
Final simplification43.4%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return cos(th) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return math.cos(th) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = cos(th) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Applied egg-rr58.4%
+-lft-identity58.4%
Simplified58.4%
(FPCore (a1 a2 th) :precision binary64 (if (or (<= th 1.55e+168) (not (<= th 1.9e+218))) (+ (* a1 a1) (* a2 a2)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if ((th <= 1.55e+168) || !(th <= 1.9e+218)) {
tmp = (a1 * a1) + (a2 * a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((th <= 1.55d+168) .or. (.not. (th <= 1.9d+218))) then
tmp = (a1 * a1) + (a2 * a2)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((th <= 1.55e+168) || !(th <= 1.9e+218)) {
tmp = (a1 * a1) + (a2 * a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (th <= 1.55e+168) or not (th <= 1.9e+218): tmp = (a1 * a1) + (a2 * a2) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if ((th <= 1.55e+168) || !(th <= 1.9e+218)) tmp = Float64(Float64(a1 * a1) + Float64(a2 * a2)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((th <= 1.55e+168) || ~((th <= 1.9e+218))) tmp = (a1 * a1) + (a2 * a2); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[Or[LessEqual[th, 1.55e+168], N[Not[LessEqual[th, 1.9e+218]], $MachinePrecision]], N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.55 \cdot 10^{+168} \lor \neg \left(th \leq 1.9 \cdot 10^{+218}\right):\\
\;\;\;\;a1 \cdot a1 + a2 \cdot a2\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 1.54999999999999998e168 or 1.90000000000000006e218 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Applied egg-rr46.5%
*-inverses46.5%
Simplified46.5%
if 1.54999999999999998e168 < th < 1.90000000000000006e218Initial program 99.7%
distribute-lft-out99.7%
Simplified99.7%
Taylor expanded in th around 0 0.5%
Applied egg-rr28.6%
Final simplification45.9%
(FPCore (a1 a2 th) :precision binary64 (if (or (<= th 1.55e+168) (not (<= th 1.9e+218))) (* (+ a1 a2) (+ a1 a2)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if ((th <= 1.55e+168) || !(th <= 1.9e+218)) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((th <= 1.55d+168) .or. (.not. (th <= 1.9d+218))) then
tmp = (a1 + a2) * (a1 + a2)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((th <= 1.55e+168) || !(th <= 1.9e+218)) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (th <= 1.55e+168) or not (th <= 1.9e+218): tmp = (a1 + a2) * (a1 + a2) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if ((th <= 1.55e+168) || !(th <= 1.9e+218)) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((th <= 1.55e+168) || ~((th <= 1.9e+218))) tmp = (a1 + a2) * (a1 + a2); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[Or[LessEqual[th, 1.55e+168], N[Not[LessEqual[th, 1.9e+218]], $MachinePrecision]], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.55 \cdot 10^{+168} \lor \neg \left(th \leq 1.9 \cdot 10^{+218}\right):\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 1.54999999999999998e168 or 1.90000000000000006e218 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 67.0%
Applied egg-rr42.1%
distribute-lft-out46.5%
Simplified46.5%
if 1.54999999999999998e168 < th < 1.90000000000000006e218Initial program 99.7%
distribute-lft-out99.7%
Simplified99.7%
Taylor expanded in th around 0 0.5%
Applied egg-rr28.6%
Final simplification45.9%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 4.2e+167) (+ (* a1 a1) (* a2 a2)) (- (* a2 (- a2)) (* a1 a1))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 4.2e+167) {
tmp = (a1 * a1) + (a2 * a2);
} else {
tmp = (a2 * -a2) - (a1 * a1);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 4.2d+167) then
tmp = (a1 * a1) + (a2 * a2)
else
tmp = (a2 * -a2) - (a1 * a1)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 4.2e+167) {
tmp = (a1 * a1) + (a2 * a2);
} else {
tmp = (a2 * -a2) - (a1 * a1);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 4.2e+167: tmp = (a1 * a1) + (a2 * a2) else: tmp = (a2 * -a2) - (a1 * a1) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 4.2e+167) tmp = Float64(Float64(a1 * a1) + Float64(a2 * a2)); else tmp = Float64(Float64(a2 * Float64(-a2)) - Float64(a1 * a1)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 4.2e+167) tmp = (a1 * a1) + (a2 * a2); else tmp = (a2 * -a2) - (a1 * a1); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 4.2e+167], N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * (-a2)), $MachinePrecision] - N[(a1 * a1), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 4.2 \cdot 10^{+167}:\\
\;\;\;\;a1 \cdot a1 + a2 \cdot a2\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(-a2\right) - a1 \cdot a1\\
\end{array}
\end{array}
if th < 4.1999999999999998e167Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Applied egg-rr46.4%
*-inverses46.4%
Simplified46.4%
if 4.1999999999999998e167 < th Initial program 99.7%
distribute-lft-out99.7%
Simplified99.7%
clear-num99.7%
associate-/r/99.6%
pow1/299.6%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Applied egg-rr36.3%
+-commutative36.3%
+-inverses36.3%
cos-036.3%
count-236.3%
*-commutative36.3%
Simplified36.3%
Taylor expanded in th around 0 35.9%
Final simplification44.9%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 1.6) (+ a1 a2) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.6) {
tmp = a1 + a2;
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 1.6d0) then
tmp = a1 + a2
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.6) {
tmp = a1 + a2;
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 1.6: tmp = a1 + a2 else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 1.6) tmp = Float64(a1 + a2); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 1.6) tmp = a1 + a2; else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 1.6], N[(a1 + a2), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.6:\\
\;\;\;\;a1 + a2\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 1.6000000000000001Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 75.5%
Applied egg-rr4.6%
if 1.6000000000000001 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 33.0%
Applied egg-rr11.6%
Final simplification6.4%
(FPCore (a1 a2 th) :precision binary64 a2)
double code(double a1, double a2, double th) {
return a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2
end function
public static double code(double a1, double a2, double th) {
return a2;
}
def code(a1, a2, th): return a2
function code(a1, a2, th) return a2 end
function tmp = code(a1, a2, th) tmp = a2; end
code[a1_, a2_, th_] := a2
\begin{array}{l}
\\
a2
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 64.7%
Applied egg-rr4.5%
Taylor expanded in a2 around inf 4.0%
(FPCore (a1 a2 th) :precision binary64 a1)
double code(double a1, double a2, double th) {
return a1;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1
end function
public static double code(double a1, double a2, double th) {
return a1;
}
def code(a1, a2, th): return a1
function code(a1, a2, th) return a1 end
function tmp = code(a1, a2, th) tmp = a1; end
code[a1_, a2_, th_] := a1
\begin{array}{l}
\\
a1
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 64.7%
Applied egg-rr4.5%
Taylor expanded in a2 around 0 3.9%
herbie shell --seed 2024165
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))