
(FPCore (x y) :precision binary64 (- (pow x 4.0) (pow y 4.0)))
double code(double x, double y) {
return pow(x, 4.0) - pow(y, 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x ** 4.0d0) - (y ** 4.0d0)
end function
public static double code(double x, double y) {
return Math.pow(x, 4.0) - Math.pow(y, 4.0);
}
def code(x, y): return math.pow(x, 4.0) - math.pow(y, 4.0)
function code(x, y) return Float64((x ^ 4.0) - (y ^ 4.0)) end
function tmp = code(x, y) tmp = (x ^ 4.0) - (y ^ 4.0); end
code[x_, y_] := N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{4} - {y}^{4}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (pow x 4.0) (pow y 4.0)))
double code(double x, double y) {
return pow(x, 4.0) - pow(y, 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x ** 4.0d0) - (y ** 4.0d0)
end function
public static double code(double x, double y) {
return Math.pow(x, 4.0) - Math.pow(y, 4.0);
}
def code(x, y): return math.pow(x, 4.0) - math.pow(y, 4.0)
function code(x, y) return Float64((x ^ 4.0) - (y ^ 4.0)) end
function tmp = code(x, y) tmp = (x ^ 4.0) - (y ^ 4.0); end
code[x_, y_] := N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{4} - {y}^{4}
\end{array}
(FPCore (x y) :precision binary64 (if (<= (pow x 4.0) 1.95e+260) (- (pow x 4.0) (pow y 4.0)) (pow x 4.0)))
double code(double x, double y) {
double tmp;
if (pow(x, 4.0) <= 1.95e+260) {
tmp = pow(x, 4.0) - pow(y, 4.0);
} else {
tmp = pow(x, 4.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x ** 4.0d0) <= 1.95d+260) then
tmp = (x ** 4.0d0) - (y ** 4.0d0)
else
tmp = x ** 4.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.pow(x, 4.0) <= 1.95e+260) {
tmp = Math.pow(x, 4.0) - Math.pow(y, 4.0);
} else {
tmp = Math.pow(x, 4.0);
}
return tmp;
}
def code(x, y): tmp = 0 if math.pow(x, 4.0) <= 1.95e+260: tmp = math.pow(x, 4.0) - math.pow(y, 4.0) else: tmp = math.pow(x, 4.0) return tmp
function code(x, y) tmp = 0.0 if ((x ^ 4.0) <= 1.95e+260) tmp = Float64((x ^ 4.0) - (y ^ 4.0)); else tmp = x ^ 4.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x ^ 4.0) <= 1.95e+260) tmp = (x ^ 4.0) - (y ^ 4.0); else tmp = x ^ 4.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Power[x, 4.0], $MachinePrecision], 1.95e+260], N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision], N[Power[x, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{x}^{4} \leq 1.95 \cdot 10^{+260}:\\
\;\;\;\;{x}^{4} - {y}^{4}\\
\mathbf{else}:\\
\;\;\;\;{x}^{4}\\
\end{array}
\end{array}
if (pow.f64 x #s(literal 4 binary64)) < 1.95000000000000013e260Initial program 100.0%
if 1.95000000000000013e260 < (pow.f64 x #s(literal 4 binary64)) Initial program 63.7%
Taylor expanded in x around inf 87.9%
(FPCore (x y) :precision binary64 (if (<= (pow x 4.0) 0.175) (- (pow y 4.0)) (pow x 4.0)))
double code(double x, double y) {
double tmp;
if (pow(x, 4.0) <= 0.175) {
tmp = -pow(y, 4.0);
} else {
tmp = pow(x, 4.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x ** 4.0d0) <= 0.175d0) then
tmp = -(y ** 4.0d0)
else
tmp = x ** 4.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.pow(x, 4.0) <= 0.175) {
tmp = -Math.pow(y, 4.0);
} else {
tmp = Math.pow(x, 4.0);
}
return tmp;
}
def code(x, y): tmp = 0 if math.pow(x, 4.0) <= 0.175: tmp = -math.pow(y, 4.0) else: tmp = math.pow(x, 4.0) return tmp
function code(x, y) tmp = 0.0 if ((x ^ 4.0) <= 0.175) tmp = Float64(-(y ^ 4.0)); else tmp = x ^ 4.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x ^ 4.0) <= 0.175) tmp = -(y ^ 4.0); else tmp = x ^ 4.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Power[x, 4.0], $MachinePrecision], 0.175], (-N[Power[y, 4.0], $MachinePrecision]), N[Power[x, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{x}^{4} \leq 0.175:\\
\;\;\;\;-{y}^{4}\\
\mathbf{else}:\\
\;\;\;\;{x}^{4}\\
\end{array}
\end{array}
if (pow.f64 x #s(literal 4 binary64)) < 0.17499999999999999Initial program 100.0%
Taylor expanded in x around 0 91.9%
neg-mul-191.9%
Simplified91.9%
if 0.17499999999999999 < (pow.f64 x #s(literal 4 binary64)) Initial program 71.3%
Taylor expanded in x around inf 84.4%
(FPCore (x y) :precision binary64 (pow x 4.0))
double code(double x, double y) {
return pow(x, 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x ** 4.0d0
end function
public static double code(double x, double y) {
return Math.pow(x, 4.0);
}
def code(x, y): return math.pow(x, 4.0)
function code(x, y) return x ^ 4.0 end
function tmp = code(x, y) tmp = x ^ 4.0; end
code[x_, y_] := N[Power[x, 4.0], $MachinePrecision]
\begin{array}{l}
\\
{x}^{4}
\end{array}
Initial program 87.1%
Taylor expanded in x around inf 55.6%
(FPCore (x y) :precision binary64 0.0)
double code(double x, double y) {
return 0.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0
end function
public static double code(double x, double y) {
return 0.0;
}
def code(x, y): return 0.0
function code(x, y) return 0.0 end
function tmp = code(x, y) tmp = 0.0; end
code[x_, y_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 87.1%
Taylor expanded in x around 0 58.1%
neg-mul-158.1%
Simplified58.1%
add-sqr-sqrt12.6%
sqrt-unprod24.3%
sqr-neg24.3%
sqrt-unprod22.1%
add-log-exp26.6%
add-sqr-sqrt26.6%
add-sqr-sqrt26.6%
sqrt-unprod26.6%
*-un-lft-identity26.6%
exp-prod26.6%
add-sqr-sqrt26.6%
sqrt-unprod26.6%
sqr-neg26.6%
sqrt-unprod12.6%
add-sqr-sqrt13.2%
exp-prod13.2%
*-un-lft-identity13.2%
exp-neg13.2%
rgt-mult-inverse14.1%
Applied egg-rr14.1%
herbie shell --seed 2024165
(FPCore (x y)
:name "Radioactive exchange between two surfaces"
:precision binary64
(- (pow x 4.0) (pow y 4.0)))