
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* angle_m PI))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+161)
(*
(* 2.0 (cos t_0))
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin (* 0.005555555555555556 (* angle_m (cbrt (pow PI 3.0))))))))
(*
(* 2.0 (cos (pow (cbrt t_0) 3.0)))
(* (+ b_m a_m) (* (- b_m a_m) (sin t_0))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * ((double) M_PI));
double tmp;
if ((angle_m / 180.0) <= 1e+161) {
tmp = (2.0 * cos(t_0)) * ((b_m + a_m) * ((b_m - a_m) * sin((0.005555555555555556 * (angle_m * cbrt(pow(((double) M_PI), 3.0)))))));
} else {
tmp = (2.0 * cos(pow(cbrt(t_0), 3.0))) * ((b_m + a_m) * ((b_m - a_m) * sin(t_0)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * Math.PI);
double tmp;
if ((angle_m / 180.0) <= 1e+161) {
tmp = (2.0 * Math.cos(t_0)) * ((b_m + a_m) * ((b_m - a_m) * Math.sin((0.005555555555555556 * (angle_m * Math.cbrt(Math.pow(Math.PI, 3.0)))))));
} else {
tmp = (2.0 * Math.cos(Math.pow(Math.cbrt(t_0), 3.0))) * ((b_m + a_m) * ((b_m - a_m) * Math.sin(t_0)));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(0.005555555555555556 * Float64(angle_m * pi)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+161) tmp = Float64(Float64(2.0 * cos(t_0)) * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(0.005555555555555556 * Float64(angle_m * cbrt((pi ^ 3.0)))))))); else tmp = Float64(Float64(2.0 * cos((cbrt(t_0) ^ 3.0))) * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(t_0)))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+161], N[(N[(2.0 * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[Cos[N[Power[N[Power[t$95$0, 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+161}:\\
\;\;\;\;\left(2 \cdot \cos t\_0\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(0.005555555555555556 \cdot \left(angle\_m \cdot \sqrt[3]{{\pi}^{3}}\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \cos \left({\left(\sqrt[3]{t\_0}\right)}^{3}\right)\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1e161Initial program 62.2%
unpow262.2%
unpow262.2%
difference-of-squares64.1%
Applied egg-rr64.1%
add-cbrt-cube63.0%
pow363.0%
Applied egg-rr63.0%
Taylor expanded in angle around inf 64.9%
associate-*r*64.9%
*-commutative64.9%
*-commutative64.9%
*-commutative64.9%
associate-*r*62.9%
associate-*l*71.3%
+-commutative71.3%
associate-*r*73.2%
*-commutative73.2%
*-commutative73.2%
Simplified73.2%
add-cbrt-cube63.0%
pow363.0%
Applied egg-rr74.0%
if 1e161 < (/.f64 angle #s(literal 180 binary64)) Initial program 39.5%
unpow239.5%
unpow239.5%
difference-of-squares45.1%
Applied egg-rr45.1%
add-cbrt-cube41.1%
pow341.1%
Applied egg-rr41.1%
Taylor expanded in angle around inf 47.5%
associate-*r*47.5%
*-commutative47.5%
*-commutative47.5%
*-commutative47.5%
associate-*r*47.9%
associate-*l*47.9%
+-commutative47.9%
associate-*r*47.5%
*-commutative47.5%
*-commutative47.5%
Simplified47.5%
add-cube-cbrt51.9%
pow354.6%
Applied egg-rr54.6%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* angle_m PI))))
(*
angle_s
(* (* 2.0 (cos t_0)) (* (+ b_m a_m) (* (- b_m a_m) (sin t_0)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * ((double) M_PI));
return angle_s * ((2.0 * cos(t_0)) * ((b_m + a_m) * ((b_m - a_m) * sin(t_0))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * Math.PI);
return angle_s * ((2.0 * Math.cos(t_0)) * ((b_m + a_m) * ((b_m - a_m) * Math.sin(t_0))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = 0.005555555555555556 * (angle_m * math.pi) return angle_s * ((2.0 * math.cos(t_0)) * ((b_m + a_m) * ((b_m - a_m) * math.sin(t_0))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(0.005555555555555556 * Float64(angle_m * pi)) return Float64(angle_s * Float64(Float64(2.0 * cos(t_0)) * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(t_0))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) t_0 = 0.005555555555555556 * (angle_m * pi); tmp = angle_s * ((2.0 * cos(t_0)) * ((b_m + a_m) * ((b_m - a_m) * sin(t_0)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * N[(N[(2.0 * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\\
angle\_s \cdot \left(\left(2 \cdot \cos t\_0\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin t\_0\right)\right)\right)
\end{array}
\end{array}
Initial program 59.0%
unpow259.0%
unpow259.0%
difference-of-squares61.5%
Applied egg-rr61.5%
add-cbrt-cube59.9%
pow359.9%
Applied egg-rr59.9%
Taylor expanded in angle around inf 62.4%
associate-*r*62.4%
*-commutative62.4%
*-commutative62.4%
*-commutative62.4%
associate-*r*60.8%
associate-*l*68.0%
+-commutative68.0%
associate-*r*69.6%
*-commutative69.6%
*-commutative69.6%
Simplified69.6%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* angle_m PI))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e-24)
(*
(* 2.0 (cos t_0))
(* (+ b_m a_m) (* 0.005555555555555556 (* angle_m (* PI (- b_m a_m))))))
(* (* (+ b_m a_m) (- b_m a_m)) (sin (* 2.0 t_0)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * ((double) M_PI));
double tmp;
if ((angle_m / 180.0) <= 1e-24) {
tmp = (2.0 * cos(t_0)) * ((b_m + a_m) * (0.005555555555555556 * (angle_m * (((double) M_PI) * (b_m - a_m)))));
} else {
tmp = ((b_m + a_m) * (b_m - a_m)) * sin((2.0 * t_0));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * Math.PI);
double tmp;
if ((angle_m / 180.0) <= 1e-24) {
tmp = (2.0 * Math.cos(t_0)) * ((b_m + a_m) * (0.005555555555555556 * (angle_m * (Math.PI * (b_m - a_m)))));
} else {
tmp = ((b_m + a_m) * (b_m - a_m)) * Math.sin((2.0 * t_0));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = 0.005555555555555556 * (angle_m * math.pi) tmp = 0 if (angle_m / 180.0) <= 1e-24: tmp = (2.0 * math.cos(t_0)) * ((b_m + a_m) * (0.005555555555555556 * (angle_m * (math.pi * (b_m - a_m))))) else: tmp = ((b_m + a_m) * (b_m - a_m)) * math.sin((2.0 * t_0)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(0.005555555555555556 * Float64(angle_m * pi)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e-24) tmp = Float64(Float64(2.0 * cos(t_0)) * Float64(Float64(b_m + a_m) * Float64(0.005555555555555556 * Float64(angle_m * Float64(pi * Float64(b_m - a_m)))))); else tmp = Float64(Float64(Float64(b_m + a_m) * Float64(b_m - a_m)) * sin(Float64(2.0 * t_0))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = 0.005555555555555556 * (angle_m * pi); tmp = 0.0; if ((angle_m / 180.0) <= 1e-24) tmp = (2.0 * cos(t_0)) * ((b_m + a_m) * (0.005555555555555556 * (angle_m * (pi * (b_m - a_m))))); else tmp = ((b_m + a_m) * (b_m - a_m)) * sin((2.0 * t_0)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e-24], N[(N[(2.0 * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(0.005555555555555556 * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(2.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{-24}:\\
\;\;\;\;\left(2 \cdot \cos t\_0\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \sin \left(2 \cdot t\_0\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999924e-25Initial program 66.7%
unpow266.7%
unpow266.7%
difference-of-squares69.1%
Applied egg-rr69.1%
add-cbrt-cube67.0%
pow367.0%
Applied egg-rr67.0%
Taylor expanded in angle around inf 68.5%
associate-*r*68.5%
*-commutative68.5%
*-commutative68.5%
*-commutative68.5%
associate-*r*66.9%
associate-*l*76.9%
+-commutative76.9%
associate-*r*78.5%
*-commutative78.5%
*-commutative78.5%
Simplified78.5%
Taylor expanded in angle around 0 74.1%
if 9.99999999999999924e-25 < (/.f64 angle #s(literal 180 binary64)) Initial program 39.6%
associate-*l*39.6%
*-commutative39.6%
associate-*l*39.6%
Simplified39.6%
unpow239.6%
unpow239.6%
difference-of-squares42.4%
Applied egg-rr42.3%
pow142.3%
2-sin42.3%
div-inv41.5%
metadata-eval41.5%
Applied egg-rr41.5%
unpow141.5%
associate-*r*47.2%
*-commutative47.2%
*-commutative47.2%
Simplified47.2%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* angle_m PI))))
(*
angle_s
(if (<= angle_m 7.8e-64)
(* 2.0 (* (+ b_m a_m) (* (- b_m a_m) (sin t_0))))
(* (* (+ b_m a_m) (- b_m a_m)) (sin (* 2.0 t_0)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * ((double) M_PI));
double tmp;
if (angle_m <= 7.8e-64) {
tmp = 2.0 * ((b_m + a_m) * ((b_m - a_m) * sin(t_0)));
} else {
tmp = ((b_m + a_m) * (b_m - a_m)) * sin((2.0 * t_0));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * Math.PI);
double tmp;
if (angle_m <= 7.8e-64) {
tmp = 2.0 * ((b_m + a_m) * ((b_m - a_m) * Math.sin(t_0)));
} else {
tmp = ((b_m + a_m) * (b_m - a_m)) * Math.sin((2.0 * t_0));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = 0.005555555555555556 * (angle_m * math.pi) tmp = 0 if angle_m <= 7.8e-64: tmp = 2.0 * ((b_m + a_m) * ((b_m - a_m) * math.sin(t_0))) else: tmp = ((b_m + a_m) * (b_m - a_m)) * math.sin((2.0 * t_0)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(0.005555555555555556 * Float64(angle_m * pi)) tmp = 0.0 if (angle_m <= 7.8e-64) tmp = Float64(2.0 * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(t_0)))); else tmp = Float64(Float64(Float64(b_m + a_m) * Float64(b_m - a_m)) * sin(Float64(2.0 * t_0))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = 0.005555555555555556 * (angle_m * pi); tmp = 0.0; if (angle_m <= 7.8e-64) tmp = 2.0 * ((b_m + a_m) * ((b_m - a_m) * sin(t_0))); else tmp = ((b_m + a_m) * (b_m - a_m)) * sin((2.0 * t_0)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 7.8e-64], N[(2.0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(2.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 7.8 \cdot 10^{-64}:\\
\;\;\;\;2 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \sin \left(2 \cdot t\_0\right)\\
\end{array}
\end{array}
\end{array}
if angle < 7.7999999999999994e-64Initial program 64.8%
unpow264.8%
unpow264.8%
difference-of-squares67.3%
Applied egg-rr67.3%
add-cbrt-cube65.1%
pow365.1%
Applied egg-rr65.1%
Taylor expanded in angle around inf 66.7%
associate-*r*66.7%
*-commutative66.7%
*-commutative66.7%
*-commutative66.7%
associate-*r*65.0%
associate-*l*75.6%
+-commutative75.6%
associate-*r*77.3%
*-commutative77.3%
*-commutative77.3%
Simplified77.3%
Taylor expanded in angle around 0 74.7%
if 7.7999999999999994e-64 < angle Initial program 46.9%
associate-*l*46.9%
*-commutative46.9%
associate-*l*46.9%
Simplified46.9%
unpow246.9%
unpow246.9%
difference-of-squares49.3%
Applied egg-rr49.3%
pow149.3%
2-sin49.3%
div-inv48.5%
metadata-eval48.5%
Applied egg-rr48.5%
unpow148.5%
associate-*r*53.5%
*-commutative53.5%
*-commutative53.5%
Simplified53.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a_m 2.0) 1e+208)
(* (* (+ b_m a_m) (- b_m a_m)) (* (* angle_m PI) 0.011111111111111112))
(* (* a_m 0.011111111111111112) (* (* angle_m PI) (- b_m a_m))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (pow(a_m, 2.0) <= 1e+208) {
tmp = ((b_m + a_m) * (b_m - a_m)) * ((angle_m * ((double) M_PI)) * 0.011111111111111112);
} else {
tmp = (a_m * 0.011111111111111112) * ((angle_m * ((double) M_PI)) * (b_m - a_m));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (Math.pow(a_m, 2.0) <= 1e+208) {
tmp = ((b_m + a_m) * (b_m - a_m)) * ((angle_m * Math.PI) * 0.011111111111111112);
} else {
tmp = (a_m * 0.011111111111111112) * ((angle_m * Math.PI) * (b_m - a_m));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if math.pow(a_m, 2.0) <= 1e+208: tmp = ((b_m + a_m) * (b_m - a_m)) * ((angle_m * math.pi) * 0.011111111111111112) else: tmp = (a_m * 0.011111111111111112) * ((angle_m * math.pi) * (b_m - a_m)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if ((a_m ^ 2.0) <= 1e+208) tmp = Float64(Float64(Float64(b_m + a_m) * Float64(b_m - a_m)) * Float64(Float64(angle_m * pi) * 0.011111111111111112)); else tmp = Float64(Float64(a_m * 0.011111111111111112) * Float64(Float64(angle_m * pi) * Float64(b_m - a_m))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((a_m ^ 2.0) <= 1e+208) tmp = ((b_m + a_m) * (b_m - a_m)) * ((angle_m * pi) * 0.011111111111111112); else tmp = (a_m * 0.011111111111111112) * ((angle_m * pi) * (b_m - a_m)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a$95$m, 2.0], $MachinePrecision], 1e+208], N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m * 0.011111111111111112), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a\_m}^{2} \leq 10^{+208}:\\
\;\;\;\;\left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m \cdot 0.011111111111111112\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(b\_m - a\_m\right)\right)\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 9.9999999999999998e207Initial program 61.0%
associate-*l*61.0%
*-commutative61.0%
associate-*l*61.0%
Simplified61.0%
unpow261.0%
unpow261.0%
difference-of-squares61.0%
Applied egg-rr61.0%
Taylor expanded in angle around 0 56.3%
*-commutative56.3%
Simplified56.3%
if 9.9999999999999998e207 < (pow.f64 a #s(literal 2 binary64)) Initial program 54.7%
Taylor expanded in angle around 0 46.4%
unpow254.7%
unpow254.7%
difference-of-squares62.5%
Applied egg-rr54.3%
Taylor expanded in b around 0 52.7%
Taylor expanded in angle around 0 58.0%
associate-*r*58.0%
associate-*r*58.0%
Simplified58.0%
Final simplification56.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5.6e+151)
(* (* (+ b_m a_m) (- b_m a_m)) (* (* angle_m PI) 0.011111111111111112))
(*
0.011111111111111112
(* angle_m (* PI (* (+ b_m a_m) (fabs (- b_m a_m)))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.6e+151) {
tmp = ((b_m + a_m) * (b_m - a_m)) * ((angle_m * ((double) M_PI)) * 0.011111111111111112);
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m + a_m) * fabs((b_m - a_m)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.6e+151) {
tmp = ((b_m + a_m) * (b_m - a_m)) * ((angle_m * Math.PI) * 0.011111111111111112);
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b_m + a_m) * Math.abs((b_m - a_m)))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 5.6e+151: tmp = ((b_m + a_m) * (b_m - a_m)) * ((angle_m * math.pi) * 0.011111111111111112) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b_m + a_m) * math.fabs((b_m - a_m))))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 5.6e+151) tmp = Float64(Float64(Float64(b_m + a_m) * Float64(b_m - a_m)) * Float64(Float64(angle_m * pi) * 0.011111111111111112)); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m + a_m) * abs(Float64(b_m - a_m)))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 5.6e+151) tmp = ((b_m + a_m) * (b_m - a_m)) * ((angle_m * pi) * 0.011111111111111112); else tmp = 0.011111111111111112 * (angle_m * (pi * ((b_m + a_m) * abs((b_m - a_m))))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5.6e+151], N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Abs[N[(b$95$m - a$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5.6 \cdot 10^{+151}:\\
\;\;\;\;\left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\_m\right) \cdot \left|b\_m - a\_m\right|\right)\right)\right)\\
\end{array}
\end{array}
if angle < 5.59999999999999975e151Initial program 62.2%
associate-*l*62.2%
*-commutative62.2%
associate-*l*62.2%
Simplified62.2%
unpow262.2%
unpow262.2%
difference-of-squares64.2%
Applied egg-rr64.2%
Taylor expanded in angle around 0 59.7%
*-commutative59.7%
Simplified59.7%
if 5.59999999999999975e151 < angle Initial program 40.7%
Taylor expanded in angle around 0 30.1%
unpow240.7%
unpow240.7%
difference-of-squares46.0%
Applied egg-rr32.7%
add-sqr-sqrt24.2%
sqrt-unprod35.6%
pow235.6%
Applied egg-rr35.6%
unpow235.6%
rem-sqrt-square35.6%
Simplified35.6%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(*
2.0
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* 0.005555555555555556 (* angle_m PI))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (2.0 * ((b_m + a_m) * ((b_m - a_m) * sin((0.005555555555555556 * (angle_m * ((double) M_PI)))))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (2.0 * ((b_m + a_m) * ((b_m - a_m) * Math.sin((0.005555555555555556 * (angle_m * Math.PI))))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (2.0 * ((b_m + a_m) * ((b_m - a_m) * math.sin((0.005555555555555556 * (angle_m * math.pi))))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(2.0 * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(0.005555555555555556 * Float64(angle_m * pi))))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (2.0 * ((b_m + a_m) * ((b_m - a_m) * sin((0.005555555555555556 * (angle_m * pi)))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(2.0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(2 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\right)\right)
\end{array}
Initial program 59.0%
unpow259.0%
unpow259.0%
difference-of-squares61.5%
Applied egg-rr61.5%
add-cbrt-cube59.9%
pow359.9%
Applied egg-rr59.9%
Taylor expanded in angle around inf 62.4%
associate-*r*62.4%
*-commutative62.4%
*-commutative62.4%
*-commutative62.4%
associate-*r*60.8%
associate-*l*68.0%
+-commutative68.0%
associate-*r*69.6%
*-commutative69.6%
*-commutative69.6%
Simplified69.6%
Taylor expanded in angle around 0 65.4%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 1.9e+134)
(* 0.011111111111111112 (* angle_m (* PI (* (+ b_m a_m) (- b_m a_m)))))
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 1.9e+134) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m + a_m) * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 1.9e+134) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b_m + a_m) * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 1.9e+134: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b_m + a_m) * (b_m - a_m)))) else: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 1.9e+134) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m + a_m) * Float64(b_m - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 1.9e+134) tmp = 0.011111111111111112 * (angle_m * (pi * ((b_m + a_m) * (b_m - a_m)))); else tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 1.9e+134], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 1.9 \cdot 10^{+134}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.89999999999999999e134Initial program 59.6%
Taylor expanded in angle around 0 54.1%
unpow259.6%
unpow259.6%
difference-of-squares61.0%
Applied egg-rr56.0%
if 1.89999999999999999e134 < a Initial program 53.6%
Taylor expanded in angle around 0 45.2%
unpow253.6%
unpow253.6%
difference-of-squares65.2%
Applied egg-rr53.1%
Taylor expanded in b around 0 52.6%
Taylor expanded in angle around 0 56.2%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (- b_m a_m))))
(*
angle_s
(if (<= a_m 0.000215)
(* 0.011111111111111112 (* angle_m (* b_m t_0)))
(* 0.011111111111111112 (* a_m (* angle_m t_0)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (b_m - a_m);
double tmp;
if (a_m <= 0.000215) {
tmp = 0.011111111111111112 * (angle_m * (b_m * t_0));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * t_0));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (b_m - a_m);
double tmp;
if (a_m <= 0.000215) {
tmp = 0.011111111111111112 * (angle_m * (b_m * t_0));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * t_0));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pi * (b_m - a_m) tmp = 0 if a_m <= 0.000215: tmp = 0.011111111111111112 * (angle_m * (b_m * t_0)) else: tmp = 0.011111111111111112 * (a_m * (angle_m * t_0)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(b_m - a_m)) tmp = 0.0 if (a_m <= 0.000215) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(b_m * t_0))); else tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * t_0))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = pi * (b_m - a_m); tmp = 0.0; if (a_m <= 0.000215) tmp = 0.011111111111111112 * (angle_m * (b_m * t_0)); else tmp = 0.011111111111111112 * (a_m * (angle_m * t_0)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a$95$m, 0.000215], N[(0.011111111111111112 * N[(angle$95$m * N[(b$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(b\_m - a\_m\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 0.000215:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(b\_m \cdot t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if a < 2.14999999999999995e-4Initial program 59.6%
unpow259.6%
unpow259.6%
difference-of-squares61.2%
Applied egg-rr61.2%
Taylor expanded in b around inf 43.6%
Taylor expanded in angle around 0 43.5%
if 2.14999999999999995e-4 < a Initial program 56.8%
Taylor expanded in angle around 0 48.6%
unpow256.8%
unpow256.8%
difference-of-squares62.3%
Applied egg-rr52.4%
Taylor expanded in b around 0 47.0%
Taylor expanded in angle around 0 48.6%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\right)
\end{array}
Initial program 59.0%
Taylor expanded in angle around 0 53.2%
unpow259.0%
unpow259.0%
difference-of-squares61.5%
Applied egg-rr55.7%
Taylor expanded in b around 0 38.3%
Taylor expanded in angle around 0 40.2%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* a_m (* PI b_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a_m * (((double) M_PI) * b_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a_m * (Math.PI * b_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (a_m * (math.pi * b_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(a_m * Float64(pi * b_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (a_m * (pi * b_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(a$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(a\_m \cdot \left(\pi \cdot b\_m\right)\right)\right)\right)
\end{array}
Initial program 59.0%
Taylor expanded in angle around 0 53.2%
unpow259.0%
unpow259.0%
difference-of-squares61.5%
Applied egg-rr55.7%
Taylor expanded in b around 0 38.3%
Taylor expanded in a around 0 21.7%
*-commutative21.7%
Simplified21.7%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* PI (* angle_m b_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (((double) M_PI) * (angle_m * b_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (Math.PI * (angle_m * b_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (a_m * (math.pi * (angle_m * b_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(pi * Float64(angle_m * b_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (pi * (angle_m * b_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(Pi * N[(angle$95$m * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(\pi \cdot \left(angle\_m \cdot b\_m\right)\right)\right)\right)
\end{array}
Initial program 59.0%
Taylor expanded in angle around 0 53.2%
unpow259.0%
unpow259.0%
difference-of-squares61.5%
Applied egg-rr55.7%
Taylor expanded in b around 0 38.3%
Taylor expanded in a around 0 22.0%
associate-*r*22.0%
Simplified22.0%
Final simplification22.0%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* angle_m (* PI b_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * b_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (Math.PI * b_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (a_m * (angle_m * (math.pi * b_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * b_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (angle_m * (pi * b_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right)\right)\right)
\end{array}
Initial program 59.0%
Taylor expanded in angle around 0 53.2%
unpow259.0%
unpow259.0%
difference-of-squares61.5%
Applied egg-rr55.7%
Taylor expanded in b around 0 38.3%
Taylor expanded in a around 0 22.0%
Final simplification22.0%
herbie shell --seed 2024165
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))