
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (* a b) (* a (- b))))
double code(double a, double b) {
return (a * b) * (a * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * -b)
end function
public static double code(double a, double b) {
return (a * b) * (a * -b);
}
def code(a, b): return (a * b) * (a * -b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * Float64(-b))) end
function tmp = code(a, b) tmp = (a * b) * (a * -b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot \left(-b\right)\right)
\end{array}
Initial program 85.2%
Taylor expanded in a around 0 78.0%
mul-1-neg78.0%
unpow278.0%
unpow278.0%
swap-sqr99.7%
unpow299.7%
Simplified99.7%
unpow299.7%
distribute-rgt-neg-in99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (a b) :precision binary64 (if (<= (* b (* b (* a a))) 2e+82) (* a (* b (* a (- b)))) (* b (* b (* a (- a))))))
double code(double a, double b) {
double tmp;
if ((b * (b * (a * a))) <= 2e+82) {
tmp = a * (b * (a * -b));
} else {
tmp = b * (b * (a * -a));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * (b * (a * a))) <= 2d+82) then
tmp = a * (b * (a * -b))
else
tmp = b * (b * (a * -a))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * (b * (a * a))) <= 2e+82) {
tmp = a * (b * (a * -b));
} else {
tmp = b * (b * (a * -a));
}
return tmp;
}
def code(a, b): tmp = 0 if (b * (b * (a * a))) <= 2e+82: tmp = a * (b * (a * -b)) else: tmp = b * (b * (a * -a)) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * Float64(b * Float64(a * a))) <= 2e+82) tmp = Float64(a * Float64(b * Float64(a * Float64(-b)))); else tmp = Float64(b * Float64(b * Float64(a * Float64(-a)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * (b * (a * a))) <= 2e+82) tmp = a * (b * (a * -b)); else tmp = b * (b * (a * -a)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * N[(b * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+82], N[(a * N[(b * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(b * N[(a * (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot \left(b \cdot \left(a \cdot a\right)\right) \leq 2 \cdot 10^{+82}:\\
\;\;\;\;a \cdot \left(b \cdot \left(a \cdot \left(-b\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(b \cdot \left(a \cdot \left(-a\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 a a) b) b) < 1.9999999999999999e82Initial program 86.5%
associate-*l*79.1%
associate-*r*82.8%
*-commutative82.8%
distribute-rgt-neg-in82.8%
distribute-rgt-neg-in82.8%
associate-*r*96.2%
Simplified96.2%
if 1.9999999999999999e82 < (*.f64 (*.f64 (*.f64 a a) b) b) Initial program 83.4%
Final simplification90.7%
(FPCore (a b) :precision binary64 (* b (* b (* a (- a)))))
double code(double a, double b) {
return b * (b * (a * -a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (b * (a * -a))
end function
public static double code(double a, double b) {
return b * (b * (a * -a));
}
def code(a, b): return b * (b * (a * -a))
function code(a, b) return Float64(b * Float64(b * Float64(a * Float64(-a)))) end
function tmp = code(a, b) tmp = b * (b * (a * -a)); end
code[a_, b_] := N[(b * N[(b * N[(a * (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(b \cdot \left(a \cdot \left(-a\right)\right)\right)
\end{array}
Initial program 85.2%
Final simplification85.2%
(FPCore (a b) :precision binary64 (* (* a a) (* b (- b))))
double code(double a, double b) {
return (a * a) * (b * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) * (b * -b)
end function
public static double code(double a, double b) {
return (a * a) * (b * -b);
}
def code(a, b): return (a * a) * (b * -b)
function code(a, b) return Float64(Float64(a * a) * Float64(b * Float64(-b))) end
function tmp = code(a, b) tmp = (a * a) * (b * -b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] * N[(b * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(b \cdot \left(-b\right)\right)
\end{array}
Initial program 85.2%
Taylor expanded in a around 0 78.0%
unpow278.0%
Applied egg-rr78.0%
unpow278.0%
Applied egg-rr78.0%
Final simplification78.0%
(FPCore (a b) :precision binary64 (* b (* a (* a b))))
double code(double a, double b) {
return b * (a * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (a * (a * b))
end function
public static double code(double a, double b) {
return b * (a * (a * b));
}
def code(a, b): return b * (a * (a * b))
function code(a, b) return Float64(b * Float64(a * Float64(a * b))) end
function tmp = code(a, b) tmp = b * (a * (a * b)); end
code[a_, b_] := N[(b * N[(a * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(a \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 85.2%
distribute-rgt-neg-in85.2%
associate-*l*94.1%
Simplified94.1%
neg-sub094.1%
sub-neg94.1%
add-sqr-sqrt42.8%
sqrt-unprod52.1%
sqr-neg52.1%
sqrt-unprod15.1%
add-sqr-sqrt29.8%
Applied egg-rr29.8%
+-lft-identity29.8%
Simplified29.8%
Final simplification29.8%
(FPCore (a b) :precision binary64 (* (* a b) (* a b)))
double code(double a, double b) {
return (a * b) * (a * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * b)
end function
public static double code(double a, double b) {
return (a * b) * (a * b);
}
def code(a, b): return (a * b) * (a * b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * b)) end
function tmp = code(a, b) tmp = (a * b) * (a * b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot b\right)
\end{array}
Initial program 85.2%
add-sqr-sqrt28.6%
sqrt-unprod29.9%
sqr-neg29.9%
sqrt-unprod29.8%
add-sqr-sqrt29.8%
associate-*l*29.6%
swap-sqr29.7%
Applied egg-rr29.7%
(FPCore (a b) :precision binary64 (* a (* b (* a b))))
double code(double a, double b) {
return a * (b * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * (b * (a * b))
end function
public static double code(double a, double b) {
return a * (b * (a * b));
}
def code(a, b): return a * (b * (a * b))
function code(a, b) return Float64(a * Float64(b * Float64(a * b))) end
function tmp = code(a, b) tmp = a * (b * (a * b)); end
code[a_, b_] := N[(a * N[(b * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(b \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 85.2%
associate-*l*78.0%
associate-*r*82.4%
*-commutative82.4%
distribute-rgt-neg-in82.4%
distribute-rgt-neg-in82.4%
associate-*r*94.1%
Simplified94.1%
neg-sub094.1%
sub-neg94.1%
add-sqr-sqrt46.0%
sqrt-unprod56.9%
sqr-neg56.9%
sqrt-prod16.0%
add-sqr-sqrt29.8%
Applied egg-rr29.8%
+-lft-identity29.8%
Simplified29.8%
Final simplification29.8%
herbie shell --seed 2024165
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))