
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
im_m = (fabs.f64 im)
(FPCore (re im_m)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= (+ (exp (- im_m)) (exp im_m)) 4.0)
(* t_0 (fma im_m im_m 2.0))
(* t_0 (+ (exp im_m) 3.0)))))im_m = fabs(im);
double code(double re, double im_m) {
double t_0 = 0.5 * cos(re);
double tmp;
if ((exp(-im_m) + exp(im_m)) <= 4.0) {
tmp = t_0 * fma(im_m, im_m, 2.0);
} else {
tmp = t_0 * (exp(im_m) + 3.0);
}
return tmp;
}
im_m = abs(im) function code(re, im_m) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (Float64(exp(Float64(-im_m)) + exp(im_m)) <= 4.0) tmp = Float64(t_0 * fma(im_m, im_m, 2.0)); else tmp = Float64(t_0 * Float64(exp(im_m) + 3.0)); end return tmp end
im_m = N[Abs[im], $MachinePrecision]
code[re_, im$95$m_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Exp[(-im$95$m)], $MachinePrecision] + N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision], 4.0], N[(t$95$0 * N[(im$95$m * im$95$m + 2.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[Exp[im$95$m], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;e^{-im\_m} + e^{im\_m} \leq 4:\\
\;\;\;\;t\_0 \cdot \mathsf{fma}\left(im\_m, im\_m, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(e^{im\_m} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
unpow2100.0%
fma-define100.0%
Simplified100.0%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr53.0%
Final simplification75.8%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (if (<= (+ (exp (- im_m)) (exp im_m)) 4.0) (cos re) (* (* 0.5 (cos re)) (+ (exp im_m) 3.0))))
im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if ((exp(-im_m) + exp(im_m)) <= 4.0) {
tmp = cos(re);
} else {
tmp = (0.5 * cos(re)) * (exp(im_m) + 3.0);
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if ((exp(-im_m) + exp(im_m)) <= 4.0d0) then
tmp = cos(re)
else
tmp = (0.5d0 * cos(re)) * (exp(im_m) + 3.0d0)
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if ((Math.exp(-im_m) + Math.exp(im_m)) <= 4.0) {
tmp = Math.cos(re);
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp(im_m) + 3.0);
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if (math.exp(-im_m) + math.exp(im_m)) <= 4.0: tmp = math.cos(re) else: tmp = (0.5 * math.cos(re)) * (math.exp(im_m) + 3.0) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (Float64(exp(Float64(-im_m)) + exp(im_m)) <= 4.0) tmp = cos(re); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(im_m) + 3.0)); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if ((exp(-im_m) + exp(im_m)) <= 4.0) tmp = cos(re); else tmp = (0.5 * cos(re)) * (exp(im_m) + 3.0); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[N[(N[Exp[(-im$95$m)], $MachinePrecision] + N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision], 4.0], N[Cos[re], $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im$95$m], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;e^{-im\_m} + e^{im\_m} \leq 4:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{im\_m} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.3%
Taylor expanded in re around inf 99.3%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr53.0%
Final simplification75.4%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im_m)) (exp im_m))))
im_m = fabs(im);
double code(double re, double im_m) {
return (0.5 * cos(re)) * (exp(-im_m) + exp(im_m));
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = (0.5d0 * cos(re)) * (exp(-im_m) + exp(im_m))
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
return (0.5 * Math.cos(re)) * (Math.exp(-im_m) + Math.exp(im_m));
}
im_m = math.fabs(im) def code(re, im_m): return (0.5 * math.cos(re)) * (math.exp(-im_m) + math.exp(im_m))
im_m = abs(im) function code(re, im_m) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im_m)) + exp(im_m))) end
im_m = abs(im); function tmp = code(re, im_m) tmp = (0.5 * cos(re)) * (exp(-im_m) + exp(im_m)); end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im$95$m)], $MachinePrecision] + N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im\_m} + e^{im\_m}\right)
\end{array}
Initial program 100.0%
im_m = (fabs.f64 im)
(FPCore (re im_m)
:precision binary64
(if (<= im_m 4e-6)
(cos re)
(if (<= im_m 2.4e+101)
(* 0.5 (+ (exp (- im_m)) (exp im_m)))
(*
(* 0.5 (cos re))
(+
4.0
(* im_m (+ 1.0 (* im_m (+ 0.5 (* im_m 0.16666666666666666))))))))))im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 4e-6) {
tmp = cos(re);
} else if (im_m <= 2.4e+101) {
tmp = 0.5 * (exp(-im_m) + exp(im_m));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im_m * (1.0 + (im_m * (0.5 + (im_m * 0.16666666666666666))))));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 4d-6) then
tmp = cos(re)
else if (im_m <= 2.4d+101) then
tmp = 0.5d0 * (exp(-im_m) + exp(im_m))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im_m * (1.0d0 + (im_m * (0.5d0 + (im_m * 0.16666666666666666d0))))))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 4e-6) {
tmp = Math.cos(re);
} else if (im_m <= 2.4e+101) {
tmp = 0.5 * (Math.exp(-im_m) + Math.exp(im_m));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im_m * (1.0 + (im_m * (0.5 + (im_m * 0.16666666666666666))))));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 4e-6: tmp = math.cos(re) elif im_m <= 2.4e+101: tmp = 0.5 * (math.exp(-im_m) + math.exp(im_m)) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im_m * (1.0 + (im_m * (0.5 + (im_m * 0.16666666666666666)))))) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 4e-6) tmp = cos(re); elseif (im_m <= 2.4e+101) tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) + exp(im_m))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im_m * Float64(1.0 + Float64(im_m * Float64(0.5 + Float64(im_m * 0.16666666666666666))))))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 4e-6) tmp = cos(re); elseif (im_m <= 2.4e+101) tmp = 0.5 * (exp(-im_m) + exp(im_m)); else tmp = (0.5 * cos(re)) * (4.0 + (im_m * (1.0 + (im_m * (0.5 + (im_m * 0.16666666666666666)))))); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 4e-6], N[Cos[re], $MachinePrecision], If[LessEqual[im$95$m, 2.4e+101], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] + N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im$95$m * N[(1.0 + N[(im$95$m * N[(0.5 + N[(im$95$m * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 4 \cdot 10^{-6}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im\_m \leq 2.4 \cdot 10^{+101}:\\
\;\;\;\;0.5 \cdot \left(e^{-im\_m} + e^{im\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im\_m \cdot \left(1 + im\_m \cdot \left(0.5 + im\_m \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 3.99999999999999982e-6Initial program 100.0%
Taylor expanded in im around 0 66.6%
Taylor expanded in re around inf 66.6%
if 3.99999999999999982e-6 < im < 2.39999999999999988e101Initial program 100.0%
Taylor expanded in re around 0 76.5%
if 2.39999999999999988e101 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 98.3%
*-commutative98.3%
Simplified98.3%
im_m = (fabs.f64 im)
(FPCore (re im_m)
:precision binary64
(if (<= im_m 2.8)
(cos re)
(if (<= im_m 2.4e+101)
(+ 1.5 (* 0.5 (exp im_m)))
(*
(* 0.5 (cos re))
(+
4.0
(* im_m (+ 1.0 (* im_m (+ 0.5 (* im_m 0.16666666666666666))))))))))im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 2.8) {
tmp = cos(re);
} else if (im_m <= 2.4e+101) {
tmp = 1.5 + (0.5 * exp(im_m));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im_m * (1.0 + (im_m * (0.5 + (im_m * 0.16666666666666666))))));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 2.8d0) then
tmp = cos(re)
else if (im_m <= 2.4d+101) then
tmp = 1.5d0 + (0.5d0 * exp(im_m))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im_m * (1.0d0 + (im_m * (0.5d0 + (im_m * 0.16666666666666666d0))))))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 2.8) {
tmp = Math.cos(re);
} else if (im_m <= 2.4e+101) {
tmp = 1.5 + (0.5 * Math.exp(im_m));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im_m * (1.0 + (im_m * (0.5 + (im_m * 0.16666666666666666))))));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 2.8: tmp = math.cos(re) elif im_m <= 2.4e+101: tmp = 1.5 + (0.5 * math.exp(im_m)) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im_m * (1.0 + (im_m * (0.5 + (im_m * 0.16666666666666666)))))) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 2.8) tmp = cos(re); elseif (im_m <= 2.4e+101) tmp = Float64(1.5 + Float64(0.5 * exp(im_m))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im_m * Float64(1.0 + Float64(im_m * Float64(0.5 + Float64(im_m * 0.16666666666666666))))))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 2.8) tmp = cos(re); elseif (im_m <= 2.4e+101) tmp = 1.5 + (0.5 * exp(im_m)); else tmp = (0.5 * cos(re)) * (4.0 + (im_m * (1.0 + (im_m * (0.5 + (im_m * 0.16666666666666666)))))); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 2.8], N[Cos[re], $MachinePrecision], If[LessEqual[im$95$m, 2.4e+101], N[(1.5 + N[(0.5 * N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im$95$m * N[(1.0 + N[(im$95$m * N[(0.5 + N[(im$95$m * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 2.8:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im\_m \leq 2.4 \cdot 10^{+101}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im\_m}\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im\_m \cdot \left(1 + im\_m \cdot \left(0.5 + im\_m \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 2.7999999999999998Initial program 100.0%
Taylor expanded in im around 0 66.5%
Taylor expanded in re around inf 66.5%
if 2.7999999999999998 < im < 2.39999999999999988e101Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 75.0%
distribute-lft-in75.0%
metadata-eval75.0%
Simplified75.0%
if 2.39999999999999988e101 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 98.3%
*-commutative98.3%
Simplified98.3%
im_m = (fabs.f64 im)
(FPCore (re im_m)
:precision binary64
(if (<= im_m 3.0)
(cos re)
(if (<= im_m 1.9e+154)
(+ 1.5 (* 0.5 (exp im_m)))
(* (* 0.5 (cos re)) (+ 4.0 (* im_m (+ 1.0 (* 0.5 im_m))))))))im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 3.0) {
tmp = cos(re);
} else if (im_m <= 1.9e+154) {
tmp = 1.5 + (0.5 * exp(im_m));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im_m * (1.0 + (0.5 * im_m))));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.0d0) then
tmp = cos(re)
else if (im_m <= 1.9d+154) then
tmp = 1.5d0 + (0.5d0 * exp(im_m))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im_m * (1.0d0 + (0.5d0 * im_m))))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 3.0) {
tmp = Math.cos(re);
} else if (im_m <= 1.9e+154) {
tmp = 1.5 + (0.5 * Math.exp(im_m));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im_m * (1.0 + (0.5 * im_m))));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 3.0: tmp = math.cos(re) elif im_m <= 1.9e+154: tmp = 1.5 + (0.5 * math.exp(im_m)) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im_m * (1.0 + (0.5 * im_m)))) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 3.0) tmp = cos(re); elseif (im_m <= 1.9e+154) tmp = Float64(1.5 + Float64(0.5 * exp(im_m))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im_m * Float64(1.0 + Float64(0.5 * im_m))))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 3.0) tmp = cos(re); elseif (im_m <= 1.9e+154) tmp = 1.5 + (0.5 * exp(im_m)); else tmp = (0.5 * cos(re)) * (4.0 + (im_m * (1.0 + (0.5 * im_m)))); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 3.0], N[Cos[re], $MachinePrecision], If[LessEqual[im$95$m, 1.9e+154], N[(1.5 + N[(0.5 * N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im$95$m * N[(1.0 + N[(0.5 * im$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 3:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im\_m \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im\_m}\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im\_m \cdot \left(1 + 0.5 \cdot im\_m\right)\right)\\
\end{array}
\end{array}
if im < 3Initial program 100.0%
Taylor expanded in im around 0 66.5%
Taylor expanded in re around inf 66.5%
if 3 < im < 1.8999999999999999e154Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 74.2%
distribute-lft-in74.2%
metadata-eval74.2%
Simplified74.2%
if 1.8999999999999999e154 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification72.3%
im_m = (fabs.f64 im)
(FPCore (re im_m)
:precision binary64
(if (<= im_m 3100000.0)
(cos re)
(if (<= im_m 1.05e+103)
(- 2.0 (pow re 2.0))
(+ 2.0 (* im_m (+ 0.5 (* im_m (* im_m 0.08333333333333333))))))))im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 3100000.0) {
tmp = cos(re);
} else if (im_m <= 1.05e+103) {
tmp = 2.0 - pow(re, 2.0);
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * (im_m * 0.08333333333333333))));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3100000.0d0) then
tmp = cos(re)
else if (im_m <= 1.05d+103) then
tmp = 2.0d0 - (re ** 2.0d0)
else
tmp = 2.0d0 + (im_m * (0.5d0 + (im_m * (im_m * 0.08333333333333333d0))))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 3100000.0) {
tmp = Math.cos(re);
} else if (im_m <= 1.05e+103) {
tmp = 2.0 - Math.pow(re, 2.0);
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * (im_m * 0.08333333333333333))));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 3100000.0: tmp = math.cos(re) elif im_m <= 1.05e+103: tmp = 2.0 - math.pow(re, 2.0) else: tmp = 2.0 + (im_m * (0.5 + (im_m * (im_m * 0.08333333333333333)))) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 3100000.0) tmp = cos(re); elseif (im_m <= 1.05e+103) tmp = Float64(2.0 - (re ^ 2.0)); else tmp = Float64(2.0 + Float64(im_m * Float64(0.5 + Float64(im_m * Float64(im_m * 0.08333333333333333))))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 3100000.0) tmp = cos(re); elseif (im_m <= 1.05e+103) tmp = 2.0 - (re ^ 2.0); else tmp = 2.0 + (im_m * (0.5 + (im_m * (im_m * 0.08333333333333333)))); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 3100000.0], N[Cos[re], $MachinePrecision], If[LessEqual[im$95$m, 1.05e+103], N[(2.0 - N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im$95$m * N[(0.5 + N[(im$95$m * N[(im$95$m * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 3100000:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im\_m \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;2 - {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;2 + im\_m \cdot \left(0.5 + im\_m \cdot \left(im\_m \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 3.1e6Initial program 100.0%
Taylor expanded in im around 0 66.2%
Taylor expanded in re around inf 66.2%
if 3.1e6 < im < 1.0500000000000001e103Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 26.4%
mul-1-neg26.4%
unsub-neg26.4%
Simplified26.4%
if 1.0500000000000001e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.3%
distribute-lft-in84.3%
metadata-eval84.3%
Simplified84.3%
Taylor expanded in im around 0 84.3%
Taylor expanded in im around inf 84.3%
*-commutative84.3%
Simplified84.3%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (if (<= im_m 1.75) (cos re) (+ 1.5 (* 0.5 (exp im_m)))))
im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 1.75) {
tmp = cos(re);
} else {
tmp = 1.5 + (0.5 * exp(im_m));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 1.75d0) then
tmp = cos(re)
else
tmp = 1.5d0 + (0.5d0 * exp(im_m))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 1.75) {
tmp = Math.cos(re);
} else {
tmp = 1.5 + (0.5 * Math.exp(im_m));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 1.75: tmp = math.cos(re) else: tmp = 1.5 + (0.5 * math.exp(im_m)) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 1.75) tmp = cos(re); else tmp = Float64(1.5 + Float64(0.5 * exp(im_m))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 1.75) tmp = cos(re); else tmp = 1.5 + (0.5 * exp(im_m)); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 1.75], N[Cos[re], $MachinePrecision], N[(1.5 + N[(0.5 * N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 1.75:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im\_m}\\
\end{array}
\end{array}
if im < 1.75Initial program 100.0%
Taylor expanded in im around 0 66.5%
Taylor expanded in re around inf 66.5%
if 1.75 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 80.9%
distribute-lft-in80.9%
metadata-eval80.9%
Simplified80.9%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (if (<= im_m 1.5e+39) (cos re) (+ 2.0 (* im_m (+ 0.5 (* im_m (+ 0.25 (* im_m 0.08333333333333333))))))))
im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 1.5e+39) {
tmp = cos(re);
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * (0.25 + (im_m * 0.08333333333333333)))));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 1.5d+39) then
tmp = cos(re)
else
tmp = 2.0d0 + (im_m * (0.5d0 + (im_m * (0.25d0 + (im_m * 0.08333333333333333d0)))))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 1.5e+39) {
tmp = Math.cos(re);
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * (0.25 + (im_m * 0.08333333333333333)))));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 1.5e+39: tmp = math.cos(re) else: tmp = 2.0 + (im_m * (0.5 + (im_m * (0.25 + (im_m * 0.08333333333333333))))) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 1.5e+39) tmp = cos(re); else tmp = Float64(2.0 + Float64(im_m * Float64(0.5 + Float64(im_m * Float64(0.25 + Float64(im_m * 0.08333333333333333)))))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 1.5e+39) tmp = cos(re); else tmp = 2.0 + (im_m * (0.5 + (im_m * (0.25 + (im_m * 0.08333333333333333))))); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 1.5e+39], N[Cos[re], $MachinePrecision], N[(2.0 + N[(im$95$m * N[(0.5 + N[(im$95$m * N[(0.25 + N[(im$95$m * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 1.5 \cdot 10^{+39}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;2 + im\_m \cdot \left(0.5 + im\_m \cdot \left(0.25 + im\_m \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 1.5e39Initial program 100.0%
Taylor expanded in im around 0 64.6%
Taylor expanded in re around inf 64.6%
if 1.5e39 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 82.3%
distribute-lft-in82.3%
metadata-eval82.3%
Simplified82.3%
Taylor expanded in im around 0 70.2%
Final simplification65.9%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (if (<= im_m 1.15) 1.0 (+ 2.0 (* im_m (+ 0.5 (* im_m (+ 0.25 (* im_m 0.08333333333333333))))))))
im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 1.15) {
tmp = 1.0;
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * (0.25 + (im_m * 0.08333333333333333)))));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 1.15d0) then
tmp = 1.0d0
else
tmp = 2.0d0 + (im_m * (0.5d0 + (im_m * (0.25d0 + (im_m * 0.08333333333333333d0)))))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 1.15) {
tmp = 1.0;
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * (0.25 + (im_m * 0.08333333333333333)))));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 1.15: tmp = 1.0 else: tmp = 2.0 + (im_m * (0.5 + (im_m * (0.25 + (im_m * 0.08333333333333333))))) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 1.15) tmp = 1.0; else tmp = Float64(2.0 + Float64(im_m * Float64(0.5 + Float64(im_m * Float64(0.25 + Float64(im_m * 0.08333333333333333)))))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 1.15) tmp = 1.0; else tmp = 2.0 + (im_m * (0.5 + (im_m * (0.25 + (im_m * 0.08333333333333333))))); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 1.15], 1.0, N[(2.0 + N[(im$95$m * N[(0.5 + N[(im$95$m * N[(0.25 + N[(im$95$m * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 1.15:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 + im\_m \cdot \left(0.5 + im\_m \cdot \left(0.25 + im\_m \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 1.1499999999999999Initial program 100.0%
Taylor expanded in im around 0 66.5%
Taylor expanded in re around 0 36.7%
if 1.1499999999999999 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 80.9%
distribute-lft-in80.9%
metadata-eval80.9%
Simplified80.9%
Taylor expanded in im around 0 64.2%
Final simplification44.0%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (if (<= im_m 1.2) 1.0 (+ 2.0 (* im_m (+ 0.5 (* im_m (* im_m 0.08333333333333333)))))))
im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 1.2) {
tmp = 1.0;
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * (im_m * 0.08333333333333333))));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 1.2d0) then
tmp = 1.0d0
else
tmp = 2.0d0 + (im_m * (0.5d0 + (im_m * (im_m * 0.08333333333333333d0))))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 1.2) {
tmp = 1.0;
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * (im_m * 0.08333333333333333))));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 1.2: tmp = 1.0 else: tmp = 2.0 + (im_m * (0.5 + (im_m * (im_m * 0.08333333333333333)))) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 1.2) tmp = 1.0; else tmp = Float64(2.0 + Float64(im_m * Float64(0.5 + Float64(im_m * Float64(im_m * 0.08333333333333333))))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 1.2) tmp = 1.0; else tmp = 2.0 + (im_m * (0.5 + (im_m * (im_m * 0.08333333333333333)))); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 1.2], 1.0, N[(2.0 + N[(im$95$m * N[(0.5 + N[(im$95$m * N[(im$95$m * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 1.2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 + im\_m \cdot \left(0.5 + im\_m \cdot \left(im\_m \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 1.19999999999999996Initial program 100.0%
Taylor expanded in im around 0 66.5%
Taylor expanded in re around 0 36.7%
if 1.19999999999999996 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 80.9%
distribute-lft-in80.9%
metadata-eval80.9%
Simplified80.9%
Taylor expanded in im around 0 64.2%
Taylor expanded in im around inf 64.2%
*-commutative64.2%
Simplified64.2%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (if (<= im_m 1.4) 1.0 (+ 2.0 (* im_m (+ 0.5 (* im_m 0.25))))))
im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (im_m <= 1.4) {
tmp = 1.0;
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * 0.25)));
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 1.4d0) then
tmp = 1.0d0
else
tmp = 2.0d0 + (im_m * (0.5d0 + (im_m * 0.25d0)))
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (im_m <= 1.4) {
tmp = 1.0;
} else {
tmp = 2.0 + (im_m * (0.5 + (im_m * 0.25)));
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if im_m <= 1.4: tmp = 1.0 else: tmp = 2.0 + (im_m * (0.5 + (im_m * 0.25))) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (im_m <= 1.4) tmp = 1.0; else tmp = Float64(2.0 + Float64(im_m * Float64(0.5 + Float64(im_m * 0.25)))); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (im_m <= 1.4) tmp = 1.0; else tmp = 2.0 + (im_m * (0.5 + (im_m * 0.25))); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[im$95$m, 1.4], 1.0, N[(2.0 + N[(im$95$m * N[(0.5 + N[(im$95$m * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;im\_m \leq 1.4:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 + im\_m \cdot \left(0.5 + im\_m \cdot 0.25\right)\\
\end{array}
\end{array}
if im < 1.3999999999999999Initial program 100.0%
Taylor expanded in im around 0 66.5%
Taylor expanded in re around 0 36.7%
if 1.3999999999999999 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 80.9%
distribute-lft-in80.9%
metadata-eval80.9%
Simplified80.9%
Taylor expanded in im around 0 49.2%
*-commutative49.2%
Simplified49.2%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 1.0)
im_m = fabs(im);
double code(double re, double im_m) {
return 1.0;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = 1.0d0
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
return 1.0;
}
im_m = math.fabs(im) def code(re, im_m): return 1.0
im_m = abs(im) function code(re, im_m) return 1.0 end
im_m = abs(im); function tmp = code(re, im_m) tmp = 1.0; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := 1.0
\begin{array}{l}
im_m = \left|im\right|
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 49.7%
Taylor expanded in re around 0 27.7%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 0.125)
im_m = fabs(im);
double code(double re, double im_m) {
return 0.125;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = 0.125d0
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
return 0.125;
}
im_m = math.fabs(im) def code(re, im_m): return 0.125
im_m = abs(im) function code(re, im_m) return 0.125 end
im_m = abs(im); function tmp = code(re, im_m) tmp = 0.125; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := 0.125
\begin{array}{l}
im_m = \left|im\right|
\\
0.125
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 67.2%
Applied egg-rr7.3%
metadata-eval7.3%
Applied egg-rr7.3%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 -1.0)
im_m = fabs(im);
double code(double re, double im_m) {
return -1.0;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = -1.0d0
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
return -1.0;
}
im_m = math.fabs(im) def code(re, im_m): return -1.0
im_m = abs(im) function code(re, im_m) return -1.0 end
im_m = abs(im); function tmp = code(re, im_m) tmp = -1.0; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := -1.0
\begin{array}{l}
im_m = \left|im\right|
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 67.2%
Applied egg-rr4.1%
metadata-eval4.1%
Applied egg-rr4.1%
herbie shell --seed 2024165
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))