
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (/ y (sin y))))
double code(double x, double y) {
return x / (y / sin(y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y / sin(y))
end function
public static double code(double x, double y) {
return x / (y / Math.sin(y));
}
def code(x, y): return x / (y / math.sin(y))
function code(x, y) return Float64(x / Float64(y / sin(y))) end
function tmp = code(x, y) tmp = x / (y / sin(y)); end
code[x_, y_] := N[(x / N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{y}{\sin y}}
\end{array}
Initial program 99.8%
clear-num99.7%
un-div-inv99.8%
Applied egg-rr99.8%
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
(FPCore (x y) :precision binary64 (if (<= y 8.5e-16) x (/ y (* y (/ 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= 8.5e-16) {
tmp = x;
} else {
tmp = y / (y * (1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 8.5d-16) then
tmp = x
else
tmp = y / (y * (1.0d0 / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 8.5e-16) {
tmp = x;
} else {
tmp = y / (y * (1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 8.5e-16: tmp = x else: tmp = y / (y * (1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 8.5e-16) tmp = x; else tmp = Float64(y / Float64(y * Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 8.5e-16) tmp = x; else tmp = y / (y * (1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 8.5e-16], x, N[(y / N[(y * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.5 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y \cdot \frac{1}{x}}\\
\end{array}
\end{array}
if y < 8.5000000000000001e-16Initial program 99.8%
Taylor expanded in y around 0 68.3%
if 8.5000000000000001e-16 < y Initial program 99.7%
Taylor expanded in x around 0 99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 25.4%
clear-num25.9%
div-inv25.9%
Applied egg-rr25.9%
clear-num25.9%
associate-/r/25.9%
Applied egg-rr25.9%
Final simplification54.9%
(FPCore (x y) :precision binary64 (if (<= y 0.00105) x (* y (/ 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 0.00105) {
tmp = x;
} else {
tmp = y * (1.0 / (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.00105d0) then
tmp = x
else
tmp = y * (1.0d0 / (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.00105) {
tmp = x;
} else {
tmp = y * (1.0 / (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.00105: tmp = x else: tmp = y * (1.0 / (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 0.00105) tmp = x; else tmp = Float64(y * Float64(1.0 / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.00105) tmp = x; else tmp = y * (1.0 / (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.00105], x, N[(y * N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.00105:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{1}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 0.00104999999999999994Initial program 99.8%
Taylor expanded in y around 0 68.7%
if 0.00104999999999999994 < y Initial program 99.7%
Taylor expanded in x around 0 99.6%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 23.6%
clear-num24.1%
associate-/r/23.6%
Applied egg-rr23.6%
associate-/r/24.1%
Applied egg-rr24.1%
(FPCore (x y) :precision binary64 (if (<= y 6.7e-43) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 6.7e-43) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6.7d-43) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 6.7e-43) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 6.7e-43: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 6.7e-43) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 6.7e-43) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 6.7e-43], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.7 \cdot 10^{-43}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 6.6999999999999998e-43Initial program 99.8%
Taylor expanded in y around 0 67.8%
if 6.6999999999999998e-43 < y Initial program 99.7%
Taylor expanded in x around 0 99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 28.1%
clear-num28.6%
div-inv28.6%
Applied egg-rr28.6%
(FPCore (x y) :precision binary64 (if (<= y 0.002) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 0.002) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.002d0) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.002) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.002: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 0.002) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.002) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.002], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.002:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 2e-3Initial program 99.8%
Taylor expanded in y around 0 68.6%
if 2e-3 < y Initial program 99.7%
Taylor expanded in x around 0 99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 23.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 48.9%
herbie shell --seed 2024165
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))