
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (fma (+ y 1.0) x y))
double code(double x, double y) {
return fma((y + 1.0), x, y);
}
function code(x, y) return fma(Float64(y + 1.0), x, y) end
code[x_, y_] := N[(N[(y + 1.0), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + 1, x, y\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.4e+250) (* y x) (if (<= x -4.5e-66) x (if (<= x 1.0) y (* y x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.4e+250) {
tmp = y * x;
} else if (x <= -4.5e-66) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d+250)) then
tmp = y * x
else if (x <= (-4.5d-66)) then
tmp = x
else if (x <= 1.0d0) then
tmp = y
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4e+250) {
tmp = y * x;
} else if (x <= -4.5e-66) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4e+250: tmp = y * x elif x <= -4.5e-66: tmp = x elif x <= 1.0: tmp = y else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4e+250) tmp = Float64(y * x); elseif (x <= -4.5e-66) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4e+250) tmp = y * x; elseif (x <= -4.5e-66) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4e+250], N[(y * x), $MachinePrecision], If[LessEqual[x, -4.5e-66], x, If[LessEqual[x, 1.0], y, N[(y * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{+250}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq -4.5 \cdot 10^{-66}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -1.40000000000000005e250 or 1 < x Initial program 100.0%
Taylor expanded in y around inf 58.7%
Taylor expanded in x around inf 58.5%
if -1.40000000000000005e250 < x < -4.4999999999999998e-66Initial program 99.9%
Taylor expanded in y around 0 57.1%
if -4.4999999999999998e-66 < x < 1Initial program 100.0%
Taylor expanded in x around 0 83.2%
(FPCore (x y) :precision binary64 (if (<= x -6.8e-66) (* (+ y 1.0) x) (if (<= x 1.0) y (* y x))))
double code(double x, double y) {
double tmp;
if (x <= -6.8e-66) {
tmp = (y + 1.0) * x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.8d-66)) then
tmp = (y + 1.0d0) * x
else if (x <= 1.0d0) then
tmp = y
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.8e-66) {
tmp = (y + 1.0) * x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.8e-66: tmp = (y + 1.0) * x elif x <= 1.0: tmp = y else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (x <= -6.8e-66) tmp = Float64(Float64(y + 1.0) * x); elseif (x <= 1.0) tmp = y; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.8e-66) tmp = (y + 1.0) * x; elseif (x <= 1.0) tmp = y; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.8e-66], N[(N[(y + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, 1.0], y, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{-66}:\\
\;\;\;\;\left(y + 1\right) \cdot x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -6.79999999999999994e-66Initial program 100.0%
Taylor expanded in x around inf 81.3%
+-commutative81.3%
Simplified81.3%
if -6.79999999999999994e-66 < x < 1Initial program 100.0%
Taylor expanded in x around 0 83.2%
if 1 < x Initial program 100.0%
Taylor expanded in y around inf 56.1%
Taylor expanded in x around inf 55.8%
Final simplification76.4%
(FPCore (x y) :precision binary64 (if (<= x -7e-65) (* (+ y 1.0) x) (* y (+ 1.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -7e-65) {
tmp = (y + 1.0) * x;
} else {
tmp = y * (1.0 + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7d-65)) then
tmp = (y + 1.0d0) * x
else
tmp = y * (1.0d0 + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7e-65) {
tmp = (y + 1.0) * x;
} else {
tmp = y * (1.0 + x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7e-65: tmp = (y + 1.0) * x else: tmp = y * (1.0 + x) return tmp
function code(x, y) tmp = 0.0 if (x <= -7e-65) tmp = Float64(Float64(y + 1.0) * x); else tmp = Float64(y * Float64(1.0 + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7e-65) tmp = (y + 1.0) * x; else tmp = y * (1.0 + x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7e-65], N[(N[(y + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(y * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{-65}:\\
\;\;\;\;\left(y + 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 + x\right)\\
\end{array}
\end{array}
if x < -7.00000000000000009e-65Initial program 100.0%
Taylor expanded in x around inf 81.3%
+-commutative81.3%
Simplified81.3%
if -7.00000000000000009e-65 < x Initial program 100.0%
Taylor expanded in y around inf 75.1%
Final simplification76.9%
(FPCore (x y) :precision binary64 (+ y (+ x (* y x))))
double code(double x, double y) {
return y + (x + (y * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (y * x))
end function
public static double code(double x, double y) {
return y + (x + (y * x));
}
def code(x, y): return y + (x + (y * x))
function code(x, y) return Float64(y + Float64(x + Float64(y * x))) end
function tmp = code(x, y) tmp = y + (x + (y * x)); end
code[x_, y_] := N[(y + N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + y \cdot x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.3e-65) x y))
double code(double x, double y) {
double tmp;
if (x <= -2.3e-65) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d-65)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3e-65) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3e-65: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3e-65) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3e-65) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3e-65], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{-65}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -2.3e-65Initial program 100.0%
Taylor expanded in y around 0 52.7%
if -2.3e-65 < x Initial program 100.0%
Taylor expanded in x around 0 57.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 34.2%
herbie shell --seed 2024165
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))