
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (- (+ x y) (* (+ x y) z)))
double code(double x, double y, double z) {
return (x + y) - ((x + y) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) - ((x + y) * z)
end function
public static double code(double x, double y, double z) {
return (x + y) - ((x + y) * z);
}
def code(x, y, z): return (x + y) - ((x + y) * z)
function code(x, y, z) return Float64(Float64(x + y) - Float64(Float64(x + y) * z)) end
function tmp = code(x, y, z) tmp = (x + y) - ((x + y) * z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] - N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - \left(x + y\right) \cdot z
\end{array}
Initial program 99.9%
sub-neg99.9%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= (- 1.0 z) 0.998)
(* y (- 1.0 z))
(if (<= (- 1.0 z) 2.0)
(+ x y)
(if (<= (- 1.0 z) 8e+191) (* x (- z)) (* y (- z))))))
double code(double x, double y, double z) {
double tmp;
if ((1.0 - z) <= 0.998) {
tmp = y * (1.0 - z);
} else if ((1.0 - z) <= 2.0) {
tmp = x + y;
} else if ((1.0 - z) <= 8e+191) {
tmp = x * -z;
} else {
tmp = y * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((1.0d0 - z) <= 0.998d0) then
tmp = y * (1.0d0 - z)
else if ((1.0d0 - z) <= 2.0d0) then
tmp = x + y
else if ((1.0d0 - z) <= 8d+191) then
tmp = x * -z
else
tmp = y * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((1.0 - z) <= 0.998) {
tmp = y * (1.0 - z);
} else if ((1.0 - z) <= 2.0) {
tmp = x + y;
} else if ((1.0 - z) <= 8e+191) {
tmp = x * -z;
} else {
tmp = y * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (1.0 - z) <= 0.998: tmp = y * (1.0 - z) elif (1.0 - z) <= 2.0: tmp = x + y elif (1.0 - z) <= 8e+191: tmp = x * -z else: tmp = y * -z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(1.0 - z) <= 0.998) tmp = Float64(y * Float64(1.0 - z)); elseif (Float64(1.0 - z) <= 2.0) tmp = Float64(x + y); elseif (Float64(1.0 - z) <= 8e+191) tmp = Float64(x * Float64(-z)); else tmp = Float64(y * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((1.0 - z) <= 0.998) tmp = y * (1.0 - z); elseif ((1.0 - z) <= 2.0) tmp = x + y; elseif ((1.0 - z) <= 8e+191) tmp = x * -z; else tmp = y * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(1.0 - z), $MachinePrecision], 0.998], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], 2.0], N[(x + y), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], 8e+191], N[(x * (-z)), $MachinePrecision], N[(y * (-z)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - z \leq 0.998:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\mathbf{elif}\;1 - z \leq 2:\\
\;\;\;\;x + y\\
\mathbf{elif}\;1 - z \leq 8 \cdot 10^{+191}:\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) z) < 0.998Initial program 100.0%
Taylor expanded in x around 0 32.6%
if 0.998 < (-.f64 #s(literal 1 binary64) z) < 2Initial program 99.9%
Taylor expanded in z around 0 95.8%
+-commutative95.8%
Simplified95.8%
if 2 < (-.f64 #s(literal 1 binary64) z) < 8.00000000000000058e191Initial program 99.9%
Taylor expanded in x around inf 47.4%
*-commutative47.4%
Simplified47.4%
Taylor expanded in z around inf 45.7%
neg-mul-145.7%
Simplified45.7%
if 8.00000000000000058e191 < (-.f64 #s(literal 1 binary64) z) Initial program 100.0%
Taylor expanded in z around inf 100.0%
neg-mul-155.0%
Simplified100.0%
Taylor expanded in x around 0 60.6%
associate-*r*60.6%
mul-1-neg60.6%
Simplified60.6%
Final simplification68.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z))) (t_1 (* x (- z))))
(if (<= z -8e+191)
t_0
(if (<= z -42.0)
t_1
(if (<= z 1.0) (+ x y) (if (<= z 9.5e+38) t_1 t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double t_1 = x * -z;
double tmp;
if (z <= -8e+191) {
tmp = t_0;
} else if (z <= -42.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x + y;
} else if (z <= 9.5e+38) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * -z
t_1 = x * -z
if (z <= (-8d+191)) then
tmp = t_0
else if (z <= (-42.0d0)) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = x + y
else if (z <= 9.5d+38) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double t_1 = x * -z;
double tmp;
if (z <= -8e+191) {
tmp = t_0;
} else if (z <= -42.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x + y;
} else if (z <= 9.5e+38) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z t_1 = x * -z tmp = 0 if z <= -8e+191: tmp = t_0 elif z <= -42.0: tmp = t_1 elif z <= 1.0: tmp = x + y elif z <= 9.5e+38: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) t_1 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -8e+191) tmp = t_0; elseif (z <= -42.0) tmp = t_1; elseif (z <= 1.0) tmp = Float64(x + y); elseif (z <= 9.5e+38) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; t_1 = x * -z; tmp = 0.0; if (z <= -8e+191) tmp = t_0; elseif (z <= -42.0) tmp = t_1; elseif (z <= 1.0) tmp = x + y; elseif (z <= 9.5e+38) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, Block[{t$95$1 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -8e+191], t$95$0, If[LessEqual[z, -42.0], t$95$1, If[LessEqual[z, 1.0], N[(x + y), $MachinePrecision], If[LessEqual[z, 9.5e+38], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
t_1 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -8 \cdot 10^{+191}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -42:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{+38}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -8.00000000000000058e191 or 9.4999999999999995e38 < z Initial program 100.0%
Taylor expanded in z around inf 100.0%
neg-mul-164.9%
Simplified100.0%
Taylor expanded in x around 0 42.5%
associate-*r*42.5%
mul-1-neg42.5%
Simplified42.5%
if -8.00000000000000058e191 < z < -42 or 1 < z < 9.4999999999999995e38Initial program 99.9%
Taylor expanded in x around inf 51.6%
*-commutative51.6%
Simplified51.6%
Taylor expanded in z around inf 48.8%
neg-mul-148.8%
Simplified48.8%
if -42 < z < 1Initial program 99.9%
Taylor expanded in z around 0 94.7%
+-commutative94.7%
Simplified94.7%
Final simplification69.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -6.5e+16) (not (<= z 1.0))) (* y (- z)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -6.5e+16) || !(z <= 1.0)) {
tmp = y * -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6.5d+16)) .or. (.not. (z <= 1.0d0))) then
tmp = y * -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -6.5e+16) || !(z <= 1.0)) {
tmp = y * -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -6.5e+16) or not (z <= 1.0): tmp = y * -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -6.5e+16) || !(z <= 1.0)) tmp = Float64(y * Float64(-z)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -6.5e+16) || ~((z <= 1.0))) tmp = y * -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -6.5e+16], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(y * (-z)), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+16} \lor \neg \left(z \leq 1\right):\\
\;\;\;\;y \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -6.5e16 or 1 < z Initial program 100.0%
Taylor expanded in z around inf 98.6%
neg-mul-159.4%
Simplified98.6%
Taylor expanded in x around 0 45.3%
associate-*r*45.3%
mul-1-neg45.3%
Simplified45.3%
if -6.5e16 < z < 1Initial program 99.9%
Taylor expanded in z around 0 91.5%
+-commutative91.5%
Simplified91.5%
Final simplification69.0%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -4e-289) (- x (* x z)) (- y (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -4e-289) {
tmp = x - (x * z);
} else {
tmp = y - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x + y) <= (-4d-289)) then
tmp = x - (x * z)
else
tmp = y - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -4e-289) {
tmp = x - (x * z);
} else {
tmp = y - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x + y) <= -4e-289: tmp = x - (x * z) else: tmp = y - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -4e-289) tmp = Float64(x - Float64(x * z)); else tmp = Float64(y - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x + y) <= -4e-289) tmp = x - (x * z); else tmp = y - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -4e-289], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], N[(y - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -4 \cdot 10^{-289}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot z\\
\end{array}
\end{array}
if (+.f64 x y) < -4e-289Initial program 99.9%
sub-neg99.9%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 82.2%
associate-*r*82.2%
mul-1-neg82.2%
Simplified82.2%
Taylor expanded in x around inf 62.7%
cancel-sign-sub-inv62.7%
*-commutative62.7%
Applied egg-rr62.7%
if -4e-289 < (+.f64 x y) Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 54.9%
associate-*r*54.9%
mul-1-neg54.9%
Simplified54.9%
Final simplification58.8%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -4e-289) (- x (* x z)) (* y (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -4e-289) {
tmp = x - (x * z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x + y) <= (-4d-289)) then
tmp = x - (x * z)
else
tmp = y * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -4e-289) {
tmp = x - (x * z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x + y) <= -4e-289: tmp = x - (x * z) else: tmp = y * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -4e-289) tmp = Float64(x - Float64(x * z)); else tmp = Float64(y * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x + y) <= -4e-289) tmp = x - (x * z); else tmp = y * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -4e-289], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -4 \cdot 10^{-289}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -4e-289Initial program 99.9%
sub-neg99.9%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 82.2%
associate-*r*82.2%
mul-1-neg82.2%
Simplified82.2%
Taylor expanded in x around inf 62.7%
cancel-sign-sub-inv62.7%
*-commutative62.7%
Applied egg-rr62.7%
if -4e-289 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0 54.9%
Final simplification58.8%
(FPCore (x y z) :precision binary64 (if (<= y 2.8e-80) (* x (- 1.0 z)) (* y (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.8e-80) {
tmp = x * (1.0 - z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.8d-80) then
tmp = x * (1.0d0 - z)
else
tmp = y * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.8e-80) {
tmp = x * (1.0 - z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.8e-80: tmp = x * (1.0 - z) else: tmp = y * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.8e-80) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(y * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.8e-80) tmp = x * (1.0 - z); else tmp = y * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.8e-80], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.8 \cdot 10^{-80}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < 2.79999999999999989e-80Initial program 99.9%
Taylor expanded in x around inf 69.4%
*-commutative69.4%
Simplified69.4%
if 2.79999999999999989e-80 < y Initial program 100.0%
Taylor expanded in x around 0 79.3%
Final simplification72.5%
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Initial program 99.9%
(FPCore (x y z) :precision binary64 (if (<= y 2.65e-80) x y))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.65e-80) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.65d-80) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.65e-80) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.65e-80: tmp = x else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.65e-80) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.65e-80) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.65e-80], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.65 \cdot 10^{-80}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 2.65000000000000013e-80Initial program 99.9%
Taylor expanded in z around 0 47.0%
+-commutative47.0%
Simplified47.0%
Taylor expanded in y around 0 31.3%
if 2.65000000000000013e-80 < y Initial program 100.0%
Taylor expanded in z around 0 52.0%
+-commutative52.0%
Simplified52.0%
Taylor expanded in y around inf 43.0%
(FPCore (x y z) :precision binary64 (+ x y))
double code(double x, double y, double z) {
return x + y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + y
end function
public static double code(double x, double y, double z) {
return x + y;
}
def code(x, y, z): return x + y
function code(x, y, z) return Float64(x + y) end
function tmp = code(x, y, z) tmp = x + y; end
code[x_, y_, z_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 99.9%
Taylor expanded in z around 0 48.5%
+-commutative48.5%
Simplified48.5%
Final simplification48.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in z around 0 48.5%
+-commutative48.5%
Simplified48.5%
Taylor expanded in y around 0 25.1%
herbie shell --seed 2024165
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1.0 z)))