
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) -1e+16) (* (* z x) (+ y -1.0)) (+ x (* x (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -1e+16) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - y) * z) <= (-1d+16)) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x + (x * (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -1e+16) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - y) * z) <= -1e+16: tmp = (z * x) * (y + -1.0) else: tmp = x + (x * (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= -1e+16) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - y) * z) <= -1e+16) tmp = (z * x) * (y + -1.0); else tmp = x + (x * (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], -1e+16], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+16}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -1e16Initial program 91.3%
Taylor expanded in z around inf 91.3%
distribute-rgt-out--91.4%
*-lft-identity91.4%
sub-neg91.4%
+-commutative91.4%
+-commutative91.4%
neg-mul-191.4%
distribute-rgt-in91.3%
associate-*r*99.9%
*-commutative99.9%
+-commutative99.9%
Simplified99.9%
if -1e16 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 97.8%
sub-neg97.8%
distribute-rgt-neg-out97.8%
+-commutative97.8%
distribute-rgt-neg-out97.8%
*-commutative97.8%
distribute-rgt-neg-in97.8%
fma-define97.8%
neg-sub097.8%
associate--r-97.8%
metadata-eval97.8%
+-commutative97.8%
Simplified97.8%
fma-undefine97.8%
distribute-rgt-in97.8%
*-un-lft-identity97.8%
Applied egg-rr97.8%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) -1e+16) (* (* z x) (+ y -1.0)) (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -1e+16) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - y) * z) <= (-1d+16)) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -1e+16) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - y) * z) <= -1e+16: tmp = (z * x) * (y + -1.0) else: tmp = x * (1.0 + (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= -1e+16) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - y) * z) <= -1e+16) tmp = (z * x) * (y + -1.0); else tmp = x * (1.0 + (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], -1e+16], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq -1 \cdot 10^{+16}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -1e16Initial program 91.3%
Taylor expanded in z around inf 91.3%
distribute-rgt-out--91.4%
*-lft-identity91.4%
sub-neg91.4%
+-commutative91.4%
+-commutative91.4%
neg-mul-191.4%
distribute-rgt-in91.3%
associate-*r*99.9%
*-commutative99.9%
+-commutative99.9%
Simplified99.9%
if -1e16 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 97.8%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (<= z -1.0) (* (* z x) (+ y -1.0)) (if (<= z 1.0) (+ x (* x (* y z))) (* z (* x (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.0) {
tmp = (z * x) * (y + -1.0);
} else if (z <= 1.0) {
tmp = x + (x * (y * z));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = (z * x) * (y + (-1.0d0))
else if (z <= 1.0d0) then
tmp = x + (x * (y * z))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.0) {
tmp = (z * x) * (y + -1.0);
} else if (z <= 1.0) {
tmp = x + (x * (y * z));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.0: tmp = (z * x) * (y + -1.0) elif z <= 1.0: tmp = x + (x * (y * z)) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); elseif (z <= 1.0) tmp = Float64(x + Float64(x * Float64(y * z))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.0) tmp = (z * x) * (y + -1.0); elseif (z <= 1.0) tmp = x + (x * (y * z)); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.0], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(x + N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x + x \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -1Initial program 89.7%
Taylor expanded in z around inf 88.3%
distribute-rgt-out--88.3%
*-lft-identity88.3%
sub-neg88.3%
+-commutative88.3%
+-commutative88.3%
neg-mul-188.3%
distribute-rgt-in88.3%
associate-*r*98.5%
*-commutative98.5%
+-commutative98.5%
Simplified98.5%
if -1 < z < 1Initial program 99.8%
sub-neg99.8%
distribute-rgt-neg-out99.8%
+-commutative99.8%
distribute-rgt-neg-out99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
neg-sub099.8%
associate--r-99.8%
metadata-eval99.8%
+-commutative99.8%
Simplified99.8%
fma-undefine99.8%
distribute-rgt-in99.8%
*-un-lft-identity99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 96.2%
*-commutative96.2%
Simplified96.2%
if 1 < z Initial program 94.3%
Taylor expanded in z around inf 92.8%
*-commutative92.8%
sub-neg92.8%
metadata-eval92.8%
associate-*l*98.5%
+-commutative98.5%
Simplified98.5%
Final simplification97.4%
(FPCore (x y z) :precision binary64 (if (<= y -8.4e+17) (* y (* z x)) (if (<= y 560000000.0) (- x (* z x)) (* (* z x) (+ y -1.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.4e+17) {
tmp = y * (z * x);
} else if (y <= 560000000.0) {
tmp = x - (z * x);
} else {
tmp = (z * x) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.4d+17)) then
tmp = y * (z * x)
else if (y <= 560000000.0d0) then
tmp = x - (z * x)
else
tmp = (z * x) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.4e+17) {
tmp = y * (z * x);
} else if (y <= 560000000.0) {
tmp = x - (z * x);
} else {
tmp = (z * x) * (y + -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.4e+17: tmp = y * (z * x) elif y <= 560000000.0: tmp = x - (z * x) else: tmp = (z * x) * (y + -1.0) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.4e+17) tmp = Float64(y * Float64(z * x)); elseif (y <= 560000000.0) tmp = Float64(x - Float64(z * x)); else tmp = Float64(Float64(z * x) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.4e+17) tmp = y * (z * x); elseif (y <= 560000000.0) tmp = x - (z * x); else tmp = (z * x) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.4e+17], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 560000000.0], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.4 \cdot 10^{+17}:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{elif}\;y \leq 560000000:\\
\;\;\;\;x - z \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if y < -8.4e17Initial program 90.0%
Taylor expanded in z around inf 79.1%
distribute-rgt-out--79.1%
*-lft-identity79.1%
sub-neg79.1%
+-commutative79.1%
+-commutative79.1%
neg-mul-179.1%
distribute-rgt-in79.1%
associate-*r*85.0%
*-commutative85.0%
+-commutative85.0%
Simplified85.0%
Taylor expanded in y around inf 85.0%
if -8.4e17 < y < 5.6e8Initial program 99.9%
sub-neg99.9%
distribute-rgt-neg-out99.9%
+-commutative99.9%
distribute-rgt-neg-out99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
fma-undefine99.9%
distribute-rgt-in100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 97.8%
mul-1-neg97.8%
unsub-neg97.8%
Simplified97.8%
if 5.6e8 < y Initial program 90.5%
Taylor expanded in z around inf 70.7%
distribute-rgt-out--70.7%
*-lft-identity70.7%
sub-neg70.7%
+-commutative70.7%
+-commutative70.7%
neg-mul-170.7%
distribute-rgt-in70.7%
associate-*r*73.8%
*-commutative73.8%
+-commutative73.8%
Simplified73.8%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.7e+20) (not (<= y 36000000000.0))) (* y (* z x)) (- x (* z x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e+20) || !(y <= 36000000000.0)) {
tmp = y * (z * x);
} else {
tmp = x - (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.7d+20)) .or. (.not. (y <= 36000000000.0d0))) then
tmp = y * (z * x)
else
tmp = x - (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e+20) || !(y <= 36000000000.0)) {
tmp = y * (z * x);
} else {
tmp = x - (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.7e+20) or not (y <= 36000000000.0): tmp = y * (z * x) else: tmp = x - (z * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.7e+20) || !(y <= 36000000000.0)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x - Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.7e+20) || ~((y <= 36000000000.0))) tmp = y * (z * x); else tmp = x - (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.7e+20], N[Not[LessEqual[y, 36000000000.0]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{+20} \lor \neg \left(y \leq 36000000000\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot x\\
\end{array}
\end{array}
if y < -3.7e20 or 3.6e10 < y Initial program 90.2%
Taylor expanded in z around inf 74.4%
distribute-rgt-out--74.4%
*-lft-identity74.4%
sub-neg74.4%
+-commutative74.4%
+-commutative74.4%
neg-mul-174.4%
distribute-rgt-in74.4%
associate-*r*78.7%
*-commutative78.7%
+-commutative78.7%
Simplified78.7%
Taylor expanded in y around inf 78.6%
if -3.7e20 < y < 3.6e10Initial program 99.9%
sub-neg99.9%
distribute-rgt-neg-out99.9%
+-commutative99.9%
distribute-rgt-neg-out99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
fma-undefine99.9%
distribute-rgt-in100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 97.8%
mul-1-neg97.8%
unsub-neg97.8%
Simplified97.8%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.2e+18) (not (<= y 66000000000.0))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e+18) || !(y <= 66000000000.0)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.2d+18)) .or. (.not. (y <= 66000000000.0d0))) then
tmp = y * (z * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e+18) || !(y <= 66000000000.0)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.2e+18) or not (y <= 66000000000.0): tmp = y * (z * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.2e+18) || !(y <= 66000000000.0)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.2e+18) || ~((y <= 66000000000.0))) tmp = y * (z * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.2e+18], N[Not[LessEqual[y, 66000000000.0]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+18} \lor \neg \left(y \leq 66000000000\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -2.2e18 or 6.6e10 < y Initial program 90.2%
Taylor expanded in z around inf 74.4%
distribute-rgt-out--74.4%
*-lft-identity74.4%
sub-neg74.4%
+-commutative74.4%
+-commutative74.4%
neg-mul-174.4%
distribute-rgt-in74.4%
associate-*r*78.7%
*-commutative78.7%
+-commutative78.7%
Simplified78.7%
Taylor expanded in y around inf 78.6%
if -2.2e18 < y < 6.6e10Initial program 99.9%
Taylor expanded in y around 0 97.8%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.5e+20) (not (<= y 76000000000.0))) (* z (* y x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+20) || !(y <= 76000000000.0)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.5d+20)) .or. (.not. (y <= 76000000000.0d0))) then
tmp = z * (y * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+20) || !(y <= 76000000000.0)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.5e+20) or not (y <= 76000000000.0): tmp = z * (y * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.5e+20) || !(y <= 76000000000.0)) tmp = Float64(z * Float64(y * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.5e+20) || ~((y <= 76000000000.0))) tmp = z * (y * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.5e+20], N[Not[LessEqual[y, 76000000000.0]], $MachinePrecision]], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+20} \lor \neg \left(y \leq 76000000000\right):\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -6.5e20 or 7.6e10 < y Initial program 90.2%
Taylor expanded in y around inf 74.3%
*-commutative74.3%
*-commutative74.3%
associate-*l*75.3%
Simplified75.3%
if -6.5e20 < y < 7.6e10Initial program 99.9%
Taylor expanded in y around 0 97.8%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.58) (not (<= z 1.0))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.58) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.58d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.58) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.58) or not (z <= 1.0): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.58) || !(z <= 1.0)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.58) || ~((z <= 1.0))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.58], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.58 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.57999999999999996 or 1 < z Initial program 92.0%
Taylor expanded in z around inf 90.6%
*-commutative90.6%
sub-neg90.6%
metadata-eval90.6%
associate-*l*98.5%
+-commutative98.5%
Simplified98.5%
Taylor expanded in y around 0 62.2%
mul-1-neg62.2%
Simplified62.2%
if -0.57999999999999996 < z < 1Initial program 99.8%
Taylor expanded in z around 0 68.0%
Final simplification65.0%
(FPCore (x y z) :precision binary64 (if (<= z 1.6e+19) x (* z x)))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.6e+19) {
tmp = x;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.6d+19) then
tmp = x
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 1.6e+19) {
tmp = x;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 1.6e+19: tmp = x else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (z <= 1.6e+19) tmp = x; else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 1.6e+19) tmp = x; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 1.6e+19], x, N[(z * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.6 \cdot 10^{+19}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if z < 1.6e19Initial program 96.4%
Taylor expanded in z around 0 45.5%
if 1.6e19 < z Initial program 94.0%
Taylor expanded in z around inf 94.0%
*-commutative94.0%
sub-neg94.0%
metadata-eval94.0%
associate-*l*99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 68.0%
mul-1-neg68.0%
Simplified68.0%
add-sqr-sqrt33.6%
sqrt-unprod31.4%
sqr-neg31.4%
sqrt-unprod0.8%
add-sqr-sqrt8.2%
pow18.2%
Applied egg-rr8.2%
unpow18.2%
*-commutative8.2%
Simplified8.2%
Final simplification36.5%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 95.8%
Taylor expanded in y around 0 67.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.8%
Taylor expanded in z around 0 34.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024165
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))