
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
(FPCore (x y z) :precision binary64 (fma z (- (sin y)) (* x (cos y))))
double code(double x, double y, double z) {
return fma(z, -sin(y), (x * cos(y)));
}
function code(x, y, z) return fma(z, Float64(-sin(y)), Float64(x * cos(y))) end
code[x_, y_, z_] := N[(z * (-N[Sin[y], $MachinePrecision]) + N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, -\sin y, x \cdot \cos y\right)
\end{array}
Initial program 99.8%
cancel-sign-sub-inv99.8%
+-commutative99.8%
distribute-lft-neg-out99.8%
distribute-rgt-neg-in99.8%
sin-neg99.8%
fma-define99.8%
sin-neg99.8%
Simplified99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.3e-123) (not (<= z 6.8e-37))) (fma z (- (sin y)) x) (* x (cos y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.3e-123) || !(z <= 6.8e-37)) {
tmp = fma(z, -sin(y), x);
} else {
tmp = x * cos(y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -2.3e-123) || !(z <= 6.8e-37)) tmp = fma(z, Float64(-sin(y)), x); else tmp = Float64(x * cos(y)); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.3e-123], N[Not[LessEqual[z, 6.8e-37]], $MachinePrecision]], N[(z * (-N[Sin[y], $MachinePrecision]) + x), $MachinePrecision], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{-123} \lor \neg \left(z \leq 6.8 \cdot 10^{-37}\right):\\
\;\;\;\;\mathsf{fma}\left(z, -\sin y, x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \cos y\\
\end{array}
\end{array}
if z < -2.29999999999999987e-123 or 6.80000000000000037e-37 < z Initial program 99.8%
cancel-sign-sub-inv99.8%
+-commutative99.8%
distribute-lft-neg-out99.8%
distribute-rgt-neg-in99.8%
sin-neg99.8%
fma-define99.8%
sin-neg99.8%
Simplified99.8%
Taylor expanded in y around 0 87.2%
if -2.29999999999999987e-123 < z < 6.80000000000000037e-37Initial program 99.9%
Taylor expanded in x around inf 87.9%
Final simplification87.5%
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
Initial program 99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- (sin y)))))
(if (<= y -1.22e+235)
t_0
(if (<= y -0.065)
(* x (cos y))
(if (<= y 0.07)
(+ x (* y (- (* y (+ (* x -0.5) (* 0.16666666666666666 (* z y)))) z)))
t_0)))))
double code(double x, double y, double z) {
double t_0 = z * -sin(y);
double tmp;
if (y <= -1.22e+235) {
tmp = t_0;
} else if (y <= -0.065) {
tmp = x * cos(y);
} else if (y <= 0.07) {
tmp = x + (y * ((y * ((x * -0.5) + (0.16666666666666666 * (z * y)))) - z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -sin(y)
if (y <= (-1.22d+235)) then
tmp = t_0
else if (y <= (-0.065d0)) then
tmp = x * cos(y)
else if (y <= 0.07d0) then
tmp = x + (y * ((y * ((x * (-0.5d0)) + (0.16666666666666666d0 * (z * y)))) - z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -Math.sin(y);
double tmp;
if (y <= -1.22e+235) {
tmp = t_0;
} else if (y <= -0.065) {
tmp = x * Math.cos(y);
} else if (y <= 0.07) {
tmp = x + (y * ((y * ((x * -0.5) + (0.16666666666666666 * (z * y)))) - z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -math.sin(y) tmp = 0 if y <= -1.22e+235: tmp = t_0 elif y <= -0.065: tmp = x * math.cos(y) elif y <= 0.07: tmp = x + (y * ((y * ((x * -0.5) + (0.16666666666666666 * (z * y)))) - z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-sin(y))) tmp = 0.0 if (y <= -1.22e+235) tmp = t_0; elseif (y <= -0.065) tmp = Float64(x * cos(y)); elseif (y <= 0.07) tmp = Float64(x + Float64(y * Float64(Float64(y * Float64(Float64(x * -0.5) + Float64(0.16666666666666666 * Float64(z * y)))) - z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -sin(y); tmp = 0.0; if (y <= -1.22e+235) tmp = t_0; elseif (y <= -0.065) tmp = x * cos(y); elseif (y <= 0.07) tmp = x + (y * ((y * ((x * -0.5) + (0.16666666666666666 * (z * y)))) - z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-N[Sin[y], $MachinePrecision])), $MachinePrecision]}, If[LessEqual[y, -1.22e+235], t$95$0, If[LessEqual[y, -0.065], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.07], N[(x + N[(y * N[(N[(y * N[(N[(x * -0.5), $MachinePrecision] + N[(0.16666666666666666 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-\sin y\right)\\
\mathbf{if}\;y \leq -1.22 \cdot 10^{+235}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -0.065:\\
\;\;\;\;x \cdot \cos y\\
\mathbf{elif}\;y \leq 0.07:\\
\;\;\;\;x + y \cdot \left(y \cdot \left(x \cdot -0.5 + 0.16666666666666666 \cdot \left(z \cdot y\right)\right) - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.22000000000000003e235 or 0.070000000000000007 < y Initial program 99.6%
Taylor expanded in x around 0 61.1%
neg-mul-161.1%
*-commutative61.1%
distribute-rgt-neg-in61.1%
Simplified61.1%
if -1.22000000000000003e235 < y < -0.065000000000000002Initial program 99.7%
Taylor expanded in x around inf 64.6%
if -0.065000000000000002 < y < 0.070000000000000007Initial program 100.0%
Taylor expanded in y around 0 99.9%
Final simplification83.0%
(FPCore (x y z) :precision binary64 (if (<= z -2.25e-123) (- x (* z (sin y))) (if (<= z 5.5e-37) (* x (cos y)) (* z (- (/ x z) (sin y))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.25e-123) {
tmp = x - (z * sin(y));
} else if (z <= 5.5e-37) {
tmp = x * cos(y);
} else {
tmp = z * ((x / z) - sin(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.25d-123)) then
tmp = x - (z * sin(y))
else if (z <= 5.5d-37) then
tmp = x * cos(y)
else
tmp = z * ((x / z) - sin(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.25e-123) {
tmp = x - (z * Math.sin(y));
} else if (z <= 5.5e-37) {
tmp = x * Math.cos(y);
} else {
tmp = z * ((x / z) - Math.sin(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.25e-123: tmp = x - (z * math.sin(y)) elif z <= 5.5e-37: tmp = x * math.cos(y) else: tmp = z * ((x / z) - math.sin(y)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.25e-123) tmp = Float64(x - Float64(z * sin(y))); elseif (z <= 5.5e-37) tmp = Float64(x * cos(y)); else tmp = Float64(z * Float64(Float64(x / z) - sin(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.25e-123) tmp = x - (z * sin(y)); elseif (z <= 5.5e-37) tmp = x * cos(y); else tmp = z * ((x / z) - sin(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.25e-123], N[(x - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5.5e-37], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(x / z), $MachinePrecision] - N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.25 \cdot 10^{-123}:\\
\;\;\;\;x - z \cdot \sin y\\
\mathbf{elif}\;z \leq 5.5 \cdot 10^{-37}:\\
\;\;\;\;x \cdot \cos y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(\frac{x}{z} - \sin y\right)\\
\end{array}
\end{array}
if z < -2.24999999999999997e-123Initial program 99.8%
log1p-expm1-u99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 84.5%
if -2.24999999999999997e-123 < z < 5.4999999999999998e-37Initial program 99.9%
Taylor expanded in x around inf 87.9%
if 5.4999999999999998e-37 < z Initial program 99.9%
cancel-sign-sub-inv99.9%
+-commutative99.9%
distribute-lft-neg-out99.9%
distribute-rgt-neg-in99.9%
sin-neg99.9%
fma-define99.9%
sin-neg99.9%
Simplified99.9%
Taylor expanded in y around 0 90.5%
Taylor expanded in z around inf 90.5%
+-commutative90.5%
mul-1-neg90.5%
unsub-neg90.5%
Simplified90.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.55e-123) (not (<= z 1.06e-36))) (- x (* z (sin y))) (* x (cos y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.55e-123) || !(z <= 1.06e-36)) {
tmp = x - (z * sin(y));
} else {
tmp = x * cos(y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.55d-123)) .or. (.not. (z <= 1.06d-36))) then
tmp = x - (z * sin(y))
else
tmp = x * cos(y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.55e-123) || !(z <= 1.06e-36)) {
tmp = x - (z * Math.sin(y));
} else {
tmp = x * Math.cos(y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.55e-123) or not (z <= 1.06e-36): tmp = x - (z * math.sin(y)) else: tmp = x * math.cos(y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.55e-123) || !(z <= 1.06e-36)) tmp = Float64(x - Float64(z * sin(y))); else tmp = Float64(x * cos(y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.55e-123) || ~((z <= 1.06e-36))) tmp = x - (z * sin(y)); else tmp = x * cos(y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.55e-123], N[Not[LessEqual[z, 1.06e-36]], $MachinePrecision]], N[(x - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.55 \cdot 10^{-123} \lor \neg \left(z \leq 1.06 \cdot 10^{-36}\right):\\
\;\;\;\;x - z \cdot \sin y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \cos y\\
\end{array}
\end{array}
if z < -2.55000000000000005e-123 or 1.05999999999999999e-36 < z Initial program 99.8%
log1p-expm1-u99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 87.2%
if -2.55000000000000005e-123 < z < 1.05999999999999999e-36Initial program 99.9%
Taylor expanded in x around inf 87.9%
Final simplification87.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.046) (not (<= y 2.5))) (* x (cos y)) (+ x (* y (- (* -0.5 (* y x)) z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.046) || !(y <= 2.5)) {
tmp = x * cos(y);
} else {
tmp = x + (y * ((-0.5 * (y * x)) - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.046d0)) .or. (.not. (y <= 2.5d0))) then
tmp = x * cos(y)
else
tmp = x + (y * (((-0.5d0) * (y * x)) - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.046) || !(y <= 2.5)) {
tmp = x * Math.cos(y);
} else {
tmp = x + (y * ((-0.5 * (y * x)) - z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.046) or not (y <= 2.5): tmp = x * math.cos(y) else: tmp = x + (y * ((-0.5 * (y * x)) - z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.046) || !(y <= 2.5)) tmp = Float64(x * cos(y)); else tmp = Float64(x + Float64(y * Float64(Float64(-0.5 * Float64(y * x)) - z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.046) || ~((y <= 2.5))) tmp = x * cos(y); else tmp = x + (y * ((-0.5 * (y * x)) - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.046], N[Not[LessEqual[y, 2.5]], $MachinePrecision]], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(N[(-0.5 * N[(y * x), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.046 \lor \neg \left(y \leq 2.5\right):\\
\;\;\;\;x \cdot \cos y\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(-0.5 \cdot \left(y \cdot x\right) - z\right)\\
\end{array}
\end{array}
if y < -0.045999999999999999 or 2.5 < y Initial program 99.7%
Taylor expanded in x around inf 49.6%
if -0.045999999999999999 < y < 2.5Initial program 100.0%
Taylor expanded in y around 0 99.3%
sub-neg99.3%
sub-neg99.3%
*-commutative99.3%
Simplified99.3%
Final simplification77.2%
(FPCore (x y z) :precision binary64 (if (<= z -2.1e+192) (* z (- y)) x))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e+192) {
tmp = z * -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.1d+192)) then
tmp = z * -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e+192) {
tmp = z * -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.1e+192: tmp = z * -y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.1e+192) tmp = Float64(z * Float64(-y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.1e+192) tmp = z * -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.1e+192], N[(z * (-y)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{+192}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.09999999999999995e192Initial program 99.8%
Taylor expanded in y around 0 55.2%
mul-1-neg55.2%
unsub-neg55.2%
*-commutative55.2%
Simplified55.2%
Taylor expanded in x around 0 38.9%
neg-mul-138.9%
distribute-rgt-neg-in38.9%
Simplified38.9%
if -2.09999999999999995e192 < z Initial program 99.8%
Taylor expanded in y around 0 47.2%
Final simplification46.4%
(FPCore (x y z) :precision binary64 (- x (* z y)))
double code(double x, double y, double z) {
return x - (z * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - (z * y)
end function
public static double code(double x, double y, double z) {
return x - (z * y);
}
def code(x, y, z): return x - (z * y)
function code(x, y, z) return Float64(x - Float64(z * y)) end
function tmp = code(x, y, z) tmp = x - (z * y); end
code[x_, y_, z_] := N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - z \cdot y
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 57.6%
mul-1-neg57.6%
unsub-neg57.6%
*-commutative57.6%
Simplified57.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 44.4%
herbie shell --seed 2024165
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))