
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- y x) (+ y -1.0)))
double code(double x, double y) {
return (y - x) / (y + -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y - x) / (y + (-1.0d0))
end function
public static double code(double x, double y) {
return (y - x) / (y + -1.0);
}
def code(x, y): return (y - x) / (y + -1.0)
function code(x, y) return Float64(Float64(y - x) / Float64(y + -1.0)) end
function tmp = code(x, y) tmp = (y - x) / (y + -1.0); end
code[x_, y_] := N[(N[(y - x), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - x}{y + -1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ y (+ y -1.0))))
(if (<= y -0.16)
t_0
(if (<= y 7.2e-9) (- x y) (if (<= y 1.5e+66) (/ x (- 1.0 y)) t_0)))))
double code(double x, double y) {
double t_0 = y / (y + -1.0);
double tmp;
if (y <= -0.16) {
tmp = t_0;
} else if (y <= 7.2e-9) {
tmp = x - y;
} else if (y <= 1.5e+66) {
tmp = x / (1.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y / (y + (-1.0d0))
if (y <= (-0.16d0)) then
tmp = t_0
else if (y <= 7.2d-9) then
tmp = x - y
else if (y <= 1.5d+66) then
tmp = x / (1.0d0 - y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y / (y + -1.0);
double tmp;
if (y <= -0.16) {
tmp = t_0;
} else if (y <= 7.2e-9) {
tmp = x - y;
} else if (y <= 1.5e+66) {
tmp = x / (1.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y / (y + -1.0) tmp = 0 if y <= -0.16: tmp = t_0 elif y <= 7.2e-9: tmp = x - y elif y <= 1.5e+66: tmp = x / (1.0 - y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y / Float64(y + -1.0)) tmp = 0.0 if (y <= -0.16) tmp = t_0; elseif (y <= 7.2e-9) tmp = Float64(x - y); elseif (y <= 1.5e+66) tmp = Float64(x / Float64(1.0 - y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y / (y + -1.0); tmp = 0.0; if (y <= -0.16) tmp = t_0; elseif (y <= 7.2e-9) tmp = x - y; elseif (y <= 1.5e+66) tmp = x / (1.0 - y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.16], t$95$0, If[LessEqual[y, 7.2e-9], N[(x - y), $MachinePrecision], If[LessEqual[y, 1.5e+66], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{y + -1}\\
\mathbf{if}\;y \leq -0.16:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-9}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{+66}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.160000000000000003 or 1.50000000000000001e66 < y Initial program 100.0%
Taylor expanded in x around 0 79.5%
neg-mul-179.5%
distribute-neg-frac279.5%
neg-sub079.5%
associate--r-79.5%
metadata-eval79.5%
Simplified79.5%
if -0.160000000000000003 < y < 7.2e-9Initial program 100.0%
Taylor expanded in y around 0 99.0%
mul-1-neg99.0%
unsub-neg99.0%
mul-1-neg99.0%
sub-neg99.0%
Simplified99.0%
Taylor expanded in x around 0 98.7%
if 7.2e-9 < y < 1.50000000000000001e66Initial program 100.0%
Taylor expanded in x around inf 83.9%
Final simplification90.5%
(FPCore (x y) :precision binary64 (if (<= y -210.0) 1.0 (if (<= y 7.5e-9) (- x y) (if (<= y 1.7e+65) (/ x (- 1.0 y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -210.0) {
tmp = 1.0;
} else if (y <= 7.5e-9) {
tmp = x - y;
} else if (y <= 1.7e+65) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-210.0d0)) then
tmp = 1.0d0
else if (y <= 7.5d-9) then
tmp = x - y
else if (y <= 1.7d+65) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -210.0) {
tmp = 1.0;
} else if (y <= 7.5e-9) {
tmp = x - y;
} else if (y <= 1.7e+65) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -210.0: tmp = 1.0 elif y <= 7.5e-9: tmp = x - y elif y <= 1.7e+65: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -210.0) tmp = 1.0; elseif (y <= 7.5e-9) tmp = Float64(x - y); elseif (y <= 1.7e+65) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -210.0) tmp = 1.0; elseif (y <= 7.5e-9) tmp = x - y; elseif (y <= 1.7e+65) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -210.0], 1.0, If[LessEqual[y, 7.5e-9], N[(x - y), $MachinePrecision], If[LessEqual[y, 1.7e+65], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -210:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-9}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{+65}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -210 or 1.7e65 < y Initial program 100.0%
Taylor expanded in y around inf 78.8%
if -210 < y < 7.49999999999999933e-9Initial program 100.0%
Taylor expanded in y around 0 99.0%
mul-1-neg99.0%
unsub-neg99.0%
mul-1-neg99.0%
sub-neg99.0%
Simplified99.0%
Taylor expanded in x around 0 98.7%
if 7.49999999999999933e-9 < y < 1.7e65Initial program 100.0%
Taylor expanded in x around inf 83.9%
(FPCore (x y) :precision binary64 (if (<= y -54.0) 1.0 (if (<= y 1.0) (- x y) (if (<= y 6.6e+64) (/ (- x) y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -54.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 6.6e+64) {
tmp = -x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-54.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else if (y <= 6.6d+64) then
tmp = -x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -54.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 6.6e+64) {
tmp = -x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -54.0: tmp = 1.0 elif y <= 1.0: tmp = x - y elif y <= 6.6e+64: tmp = -x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -54.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); elseif (y <= 6.6e+64) tmp = Float64(Float64(-x) / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -54.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; elseif (y <= 6.6e+64) tmp = -x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -54.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], If[LessEqual[y, 6.6e+64], N[((-x) / y), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -54:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{+64}:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -54 or 6.59999999999999976e64 < y Initial program 100.0%
Taylor expanded in y around inf 78.8%
if -54 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.1%
mul-1-neg98.1%
unsub-neg98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
Taylor expanded in x around 0 97.4%
if 1 < y < 6.59999999999999976e64Initial program 100.0%
Taylor expanded in x around inf 80.7%
Taylor expanded in y around inf 78.6%
associate-*r/78.6%
neg-mul-178.6%
Simplified78.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (/ (+ x -1.0) y)) (+ x (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - ((x + (-1.0d0)) / y)
else
tmp = x + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 - ((x + -1.0) / y) else: tmp = x + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(Float64(x + -1.0) / y)); else tmp = Float64(x + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 - ((x + -1.0) / y); else tmp = x + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.1%
+-commutative99.1%
mul-1-neg99.1%
sub-neg99.1%
div-sub99.1%
Simplified99.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.1%
mul-1-neg98.1%
unsub-neg98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.2) (not (<= y 1.0))) (- 1.0 (/ (+ x -1.0) y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.2) || !(y <= 1.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.2d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - ((x + (-1.0d0)) / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.2) || !(y <= 1.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.2) or not (y <= 1.0): tmp = 1.0 - ((x + -1.0) / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.2) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(Float64(x + -1.0) / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.2) || ~((y <= 1.0))) tmp = 1.0 - ((x + -1.0) / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.2], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1.19999999999999996 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.1%
+-commutative99.1%
mul-1-neg99.1%
sub-neg99.1%
div-sub99.1%
Simplified99.1%
if -1.19999999999999996 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.1%
mul-1-neg98.1%
unsub-neg98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
Taylor expanded in x around 0 97.4%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (<= y -102.0) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -102.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-102.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -102.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -102.0: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -102.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -102.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -102.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -102:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -102 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 71.2%
if -102 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.1%
mul-1-neg98.1%
unsub-neg98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
Taylor expanded in x around 0 97.4%
(FPCore (x y) :precision binary64 (if (<= y -1.55) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.55) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.55d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.55) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.55: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.55) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.55) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.55], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.55000000000000004 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 71.2%
if -1.55000000000000004 < y < 1Initial program 100.0%
Taylor expanded in y around 0 72.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 33.0%
herbie shell --seed 2024165
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))