
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.4e+68) (not (<= x 2.26e+80))) (- (* x (log y)) y) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.4e+68) || !(x <= 2.26e+80)) {
tmp = (x * log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.4d+68)) .or. (.not. (x <= 2.26d+80))) then
tmp = (x * log(y)) - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.4e+68) || !(x <= 2.26e+80)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.4e+68) or not (x <= 2.26e+80): tmp = (x * math.log(y)) - y else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.4e+68) || !(x <= 2.26e+80)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.4e+68) || ~((x <= 2.26e+80))) tmp = (x * log(y)) - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.4e+68], N[Not[LessEqual[x, 2.26e+80]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{+68} \lor \neg \left(x \leq 2.26 \cdot 10^{+80}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -5.39999999999999982e68 or 2.26e80 < x Initial program 99.7%
Taylor expanded in z around 0 86.6%
if -5.39999999999999982e68 < x < 2.26e80Initial program 99.9%
Taylor expanded in x around 0 91.7%
neg-mul-191.7%
+-commutative91.7%
distribute-neg-in91.7%
sub-neg91.7%
Simplified91.7%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -6e+119) (not (<= x 4e+105))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6e+119) || !(x <= 4e+105)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6d+119)) .or. (.not. (x <= 4d+105))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6e+119) || !(x <= 4e+105)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6e+119) or not (x <= 4e+105): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6e+119) || !(x <= 4e+105)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6e+119) || ~((x <= 4e+105))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6e+119], N[Not[LessEqual[x, 4e+105]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{+119} \lor \neg \left(x \leq 4 \cdot 10^{+105}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -6.00000000000000002e119 or 3.9999999999999998e105 < x Initial program 99.7%
Taylor expanded in x around inf 71.8%
if -6.00000000000000002e119 < x < 3.9999999999999998e105Initial program 99.9%
Taylor expanded in x around 0 87.0%
neg-mul-187.0%
+-commutative87.0%
distribute-neg-in87.0%
sub-neg87.0%
Simplified87.0%
Final simplification82.4%
(FPCore (x y z) :precision binary64 (if (<= y 2.25e+95) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.25e+95) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.25d+95) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.25e+95) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.25e+95: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.25e+95) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.25e+95) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.25e+95], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.25 \cdot 10^{+95}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 2.25000000000000008e95Initial program 99.8%
Taylor expanded in z around inf 45.4%
neg-mul-145.4%
Simplified45.4%
if 2.25000000000000008e95 < y Initial program 100.0%
Taylor expanded in y around inf 72.4%
neg-mul-172.4%
Simplified72.4%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 69.1%
neg-mul-169.1%
+-commutative69.1%
distribute-neg-in69.1%
sub-neg69.1%
Simplified69.1%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 35.7%
neg-mul-135.7%
Simplified35.7%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.8%
Taylor expanded in z around inf 34.5%
neg-mul-134.5%
Simplified34.5%
neg-sub034.5%
sub-neg34.5%
add-sqr-sqrt16.9%
sqrt-unprod9.0%
sqr-neg9.0%
sqrt-unprod0.9%
add-sqr-sqrt2.2%
Applied egg-rr2.2%
+-lft-identity2.2%
Simplified2.2%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 35.7%
neg-mul-135.7%
Simplified35.7%
neg-sub035.7%
sub-neg35.7%
add-sqr-sqrt0.0%
sqrt-unprod2.2%
sqr-neg2.2%
sqrt-unprod2.2%
add-sqr-sqrt2.2%
Applied egg-rr2.2%
+-lft-identity2.2%
Simplified2.2%
herbie shell --seed 2024165
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))