
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.4e+151)
(* (/ b_2 a) -2.0)
(if (<= b_2 4e-111)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.4e+151) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 4e-111) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.4d+151)) then
tmp = (b_2 / a) * (-2.0d0)
else if (b_2 <= 4d-111) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.4e+151) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 4e-111) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.4e+151: tmp = (b_2 / a) * -2.0 elif b_2 <= 4e-111: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.4e+151) tmp = Float64(Float64(b_2 / a) * -2.0); elseif (b_2 <= 4e-111) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.4e+151) tmp = (b_2 / a) * -2.0; elseif (b_2 <= 4e-111) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.4e+151], N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[b$95$2, 4e-111], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.4 \cdot 10^{+151}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2\\
\mathbf{elif}\;b\_2 \leq 4 \cdot 10^{-111}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.39999999999999994e151Initial program 38.6%
+-commutative38.6%
unsub-neg38.6%
Simplified38.6%
Taylor expanded in b_2 around -inf 96.6%
*-commutative96.6%
Simplified96.6%
if -1.39999999999999994e151 < b_2 < 4.00000000000000035e-111Initial program 88.1%
+-commutative88.1%
unsub-neg88.1%
Simplified88.1%
if 4.00000000000000035e-111 < b_2 Initial program 11.4%
+-commutative11.4%
unsub-neg11.4%
Simplified11.4%
Taylor expanded in b_2 around inf 84.9%
associate-*r/84.9%
Applied egg-rr84.9%
Final simplification88.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.55e-120) (* (/ b_2 a) -2.0) (if (<= b_2 1.3e-111) (/ (- (sqrt (* a (- c))) b_2) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.55e-120) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 1.3e-111) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.55d-120)) then
tmp = (b_2 / a) * (-2.0d0)
else if (b_2 <= 1.3d-111) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.55e-120) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 1.3e-111) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.55e-120: tmp = (b_2 / a) * -2.0 elif b_2 <= 1.3e-111: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.55e-120) tmp = Float64(Float64(b_2 / a) * -2.0); elseif (b_2 <= 1.3e-111) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.55e-120) tmp = (b_2 / a) * -2.0; elseif (b_2 <= 1.3e-111) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.55e-120], N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[b$95$2, 1.3e-111], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.55 \cdot 10^{-120}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2\\
\mathbf{elif}\;b\_2 \leq 1.3 \cdot 10^{-111}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.5500000000000001e-120Initial program 73.0%
+-commutative73.0%
unsub-neg73.0%
Simplified73.0%
Taylor expanded in b_2 around -inf 84.0%
*-commutative84.0%
Simplified84.0%
if -1.5500000000000001e-120 < b_2 < 1.29999999999999991e-111Initial program 79.8%
+-commutative79.8%
unsub-neg79.8%
Simplified79.8%
Taylor expanded in b_2 around 0 76.8%
associate-*r*76.8%
neg-mul-176.8%
*-commutative76.8%
Simplified76.8%
if 1.29999999999999991e-111 < b_2 Initial program 11.4%
+-commutative11.4%
unsub-neg11.4%
Simplified11.4%
Taylor expanded in b_2 around inf 84.9%
associate-*r/84.9%
Applied egg-rr84.9%
Final simplification82.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.1e-140) (* (/ b_2 a) -2.0) (if (<= b_2 1.7e-89) (+ (/ b_2 a) (sqrt (/ (- c) a))) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.1e-140) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 1.7e-89) {
tmp = (b_2 / a) + sqrt((-c / a));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.1d-140)) then
tmp = (b_2 / a) * (-2.0d0)
else if (b_2 <= 1.7d-89) then
tmp = (b_2 / a) + sqrt((-c / a))
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.1e-140) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 1.7e-89) {
tmp = (b_2 / a) + Math.sqrt((-c / a));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.1e-140: tmp = (b_2 / a) * -2.0 elif b_2 <= 1.7e-89: tmp = (b_2 / a) + math.sqrt((-c / a)) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.1e-140) tmp = Float64(Float64(b_2 / a) * -2.0); elseif (b_2 <= 1.7e-89) tmp = Float64(Float64(b_2 / a) + sqrt(Float64(Float64(-c) / a))); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.1e-140) tmp = (b_2 / a) * -2.0; elseif (b_2 <= 1.7e-89) tmp = (b_2 / a) + sqrt((-c / a)); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.1e-140], N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[b$95$2, 1.7e-89], N[(N[(b$95$2 / a), $MachinePrecision] + N[Sqrt[N[((-c) / a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.1 \cdot 10^{-140}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2\\
\mathbf{elif}\;b\_2 \leq 1.7 \cdot 10^{-89}:\\
\;\;\;\;\frac{b\_2}{a} + \sqrt{\frac{-c}{a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.10000000000000017e-140Initial program 73.8%
+-commutative73.8%
unsub-neg73.8%
Simplified73.8%
Taylor expanded in b_2 around -inf 82.6%
*-commutative82.6%
Simplified82.6%
if -2.10000000000000017e-140 < b_2 < 1.7e-89Initial program 69.4%
+-commutative69.4%
unsub-neg69.4%
Simplified69.4%
prod-diff68.8%
*-commutative68.8%
fmm-def68.8%
prod-diff68.8%
*-commutative68.8%
fmm-def68.8%
associate-+l+68.7%
pow268.7%
*-commutative68.7%
fma-undefine68.8%
distribute-lft-neg-in68.8%
*-commutative68.8%
distribute-rgt-neg-in68.8%
fma-define68.7%
*-commutative68.7%
fma-undefine68.8%
distribute-lft-neg-in68.8%
*-commutative68.8%
distribute-rgt-neg-in68.8%
Applied egg-rr68.7%
*-commutative68.7%
count-268.7%
*-commutative68.7%
Simplified68.7%
Taylor expanded in a around inf 34.1%
+-commutative34.1%
mul-1-neg34.1%
distribute-rgt1-in34.1%
metadata-eval34.1%
Simplified34.1%
*-un-lft-identity34.1%
add-sqr-sqrt24.5%
sqrt-unprod33.9%
sqr-neg33.9%
sqrt-unprod21.2%
add-sqr-sqrt34.0%
Applied egg-rr34.0%
*-lft-identity34.0%
Simplified34.0%
if 1.7e-89 < b_2 Initial program 12.0%
+-commutative12.0%
unsub-neg12.0%
Simplified12.0%
Taylor expanded in b_2 around inf 87.9%
associate-*r/87.9%
Applied egg-rr87.9%
Final simplification73.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 4.6e-272) (* (/ b_2 a) -2.0) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.6e-272) {
tmp = (b_2 / a) * -2.0;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 4.6d-272) then
tmp = (b_2 / a) * (-2.0d0)
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.6e-272) {
tmp = (b_2 / a) * -2.0;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 4.6e-272: tmp = (b_2 / a) * -2.0 else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4.6e-272) tmp = Float64(Float64(b_2 / a) * -2.0); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 4.6e-272) tmp = (b_2 / a) * -2.0; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4.6e-272], N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 4.6 \cdot 10^{-272}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 4.59999999999999978e-272Initial program 75.7%
+-commutative75.7%
unsub-neg75.7%
Simplified75.7%
Taylor expanded in b_2 around -inf 65.8%
*-commutative65.8%
Simplified65.8%
if 4.59999999999999978e-272 < b_2 Initial program 20.7%
+-commutative20.7%
unsub-neg20.7%
Simplified20.7%
Taylor expanded in b_2 around inf 72.8%
associate-*r/72.8%
Applied egg-rr72.8%
Final simplification69.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 4.6e-272) (* (/ b_2 a) -2.0) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.6e-272) {
tmp = (b_2 / a) * -2.0;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 4.6d-272) then
tmp = (b_2 / a) * (-2.0d0)
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.6e-272) {
tmp = (b_2 / a) * -2.0;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 4.6e-272: tmp = (b_2 / a) * -2.0 else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4.6e-272) tmp = Float64(Float64(b_2 / a) * -2.0); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 4.6e-272) tmp = (b_2 / a) * -2.0; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4.6e-272], N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 4.6 \cdot 10^{-272}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 4.59999999999999978e-272Initial program 75.7%
+-commutative75.7%
unsub-neg75.7%
Simplified75.7%
Taylor expanded in b_2 around -inf 65.8%
*-commutative65.8%
Simplified65.8%
if 4.59999999999999978e-272 < b_2 Initial program 20.7%
+-commutative20.7%
unsub-neg20.7%
Simplified20.7%
Taylor expanded in b_2 around inf 72.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 4.6e-272) (/ b_2 (- a)) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.6e-272) {
tmp = b_2 / -a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 4.6d-272) then
tmp = b_2 / -a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.6e-272) {
tmp = b_2 / -a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 4.6e-272: tmp = b_2 / -a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4.6e-272) tmp = Float64(b_2 / Float64(-a)); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 4.6e-272) tmp = b_2 / -a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4.6e-272], N[(b$95$2 / (-a)), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 4.6 \cdot 10^{-272}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 4.59999999999999978e-272Initial program 75.7%
+-commutative75.7%
unsub-neg75.7%
Simplified75.7%
Taylor expanded in b_2 around 0 44.8%
associate-*r*44.8%
neg-mul-144.8%
*-commutative44.8%
Simplified44.8%
Taylor expanded in b_2 around inf 24.0%
mul-1-neg24.0%
Simplified24.0%
if 4.59999999999999978e-272 < b_2 Initial program 20.7%
+-commutative20.7%
unsub-neg20.7%
Simplified20.7%
Taylor expanded in b_2 around inf 72.8%
Final simplification46.7%
(FPCore (a b_2 c) :precision binary64 (/ b_2 (- a)))
double code(double a, double b_2, double c) {
return b_2 / -a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / -a
end function
public static double code(double a, double b_2, double c) {
return b_2 / -a;
}
def code(a, b_2, c): return b_2 / -a
function code(a, b_2, c) return Float64(b_2 / Float64(-a)) end
function tmp = code(a, b_2, c) tmp = b_2 / -a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{-a}
\end{array}
Initial program 50.1%
+-commutative50.1%
unsub-neg50.1%
Simplified50.1%
Taylor expanded in b_2 around 0 31.5%
associate-*r*31.5%
neg-mul-131.5%
*-commutative31.5%
Simplified31.5%
Taylor expanded in b_2 around inf 14.1%
mul-1-neg14.1%
Simplified14.1%
Final simplification14.1%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024165
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))