
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0))
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / (x - 1.0)); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0))
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / (x - 1.0)); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (/ -2.0 (- 1.0 x)) (- -1.0 x)))
double code(double x) {
return (-2.0 / (1.0 - x)) / (-1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-2.0d0) / (1.0d0 - x)) / ((-1.0d0) - x)
end function
public static double code(double x) {
return (-2.0 / (1.0 - x)) / (-1.0 - x);
}
def code(x): return (-2.0 / (1.0 - x)) / (-1.0 - x)
function code(x) return Float64(Float64(-2.0 / Float64(1.0 - x)) / Float64(-1.0 - x)) end
function tmp = code(x) tmp = (-2.0 / (1.0 - x)) / (-1.0 - x); end
code[x_] := N[(N[(-2.0 / N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-2}{1 - x}}{-1 - x}
\end{array}
Initial program 75.7%
frac-subN/A
*-lft-identityN/A
*-rgt-identityN/A
associate--r+N/A
sub-negN/A
div-subN/A
--lowering--.f64N/A
Applied egg-rr79.9%
associate-/l/N/A
sub-divN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
associate-/r*N/A
/-lowering-/.f64N/A
+-commutativeN/A
associate-+l-N/A
+-inversesN/A
metadata-evalN/A
metadata-evalN/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f64N/A
distribute-neg-inN/A
metadata-evalN/A
Applied egg-rr99.9%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 2.0 (* (* x x) 2.0)) (/ (/ -2.0 x) x)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 2.0 + ((x * x) * 2.0);
} else {
tmp = (-2.0 / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 2.0d0 + ((x * x) * 2.0d0)
else
tmp = ((-2.0d0) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 2.0 + ((x * x) * 2.0);
} else {
tmp = (-2.0 / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 2.0 + ((x * x) * 2.0) else: tmp = (-2.0 / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(2.0 + Float64(Float64(x * x) * 2.0)); else tmp = Float64(Float64(-2.0 / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 2.0 + ((x * x) * 2.0); else tmp = (-2.0 / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(2.0 + N[(N[(x * x), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;2 + \left(x \cdot x\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-2}{x}}{x}\\
\end{array}
\end{array}
if x < 1Initial program 82.8%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6468.1%
Simplified68.1%
if 1 < x Initial program 52.0%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.5%
Simplified98.5%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.8%
Applied egg-rr99.8%
Final simplification75.4%
(FPCore (x) :precision binary64 (if (<= x 1.0) 2.0 (/ (/ -2.0 x) x)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 2.0;
} else {
tmp = (-2.0 / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 2.0d0
else
tmp = ((-2.0d0) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 2.0;
} else {
tmp = (-2.0 / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 2.0 else: tmp = (-2.0 / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = 2.0; else tmp = Float64(Float64(-2.0 / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 2.0; else tmp = (-2.0 / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], 2.0, N[(N[(-2.0 / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-2}{x}}{x}\\
\end{array}
\end{array}
if x < 1Initial program 82.8%
Taylor expanded in x around 0
Simplified68.2%
if 1 < x Initial program 52.0%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.5%
Simplified98.5%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.8%
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (if (<= x 1.0) 2.0 (/ -2.0 (* x x))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 2.0;
} else {
tmp = -2.0 / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 2.0d0
else
tmp = (-2.0d0) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 2.0;
} else {
tmp = -2.0 / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 2.0 else: tmp = -2.0 / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = 2.0; else tmp = Float64(-2.0 / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 2.0; else tmp = -2.0 / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], 2.0, N[(-2.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{x \cdot x}\\
\end{array}
\end{array}
if x < 1Initial program 82.8%
Taylor expanded in x around 0
Simplified68.2%
if 1 < x Initial program 52.0%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.5%
Simplified98.5%
(FPCore (x) :precision binary64 (/ -2.0 (+ -1.0 (* x x))))
double code(double x) {
return -2.0 / (-1.0 + (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-2.0d0) / ((-1.0d0) + (x * x))
end function
public static double code(double x) {
return -2.0 / (-1.0 + (x * x));
}
def code(x): return -2.0 / (-1.0 + (x * x))
function code(x) return Float64(-2.0 / Float64(-1.0 + Float64(x * x))) end
function tmp = code(x) tmp = -2.0 / (-1.0 + (x * x)); end
code[x_] := N[(-2.0 / N[(-1.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{-1 + x \cdot x}
\end{array}
Initial program 75.7%
frac-subN/A
*-lft-identityN/A
*-rgt-identityN/A
associate--r+N/A
sub-negN/A
div-subN/A
--lowering--.f64N/A
Applied egg-rr79.9%
div-invN/A
associate-/l/N/A
fmsub-defineN/A
+-commutativeN/A
associate-+l-N/A
+-inversesN/A
metadata-evalN/A
fmsub-defineN/A
neg-mul-1N/A
associate-/l/N/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l/N/A
sub-divN/A
metadata-evalN/A
/-lowering-/.f64N/A
Applied egg-rr99.5%
(FPCore (x) :precision binary64 2.0)
double code(double x) {
return 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0
end function
public static double code(double x) {
return 2.0;
}
def code(x): return 2.0
function code(x) return 2.0 end
function tmp = code(x) tmp = 2.0; end
code[x_] := 2.0
\begin{array}{l}
\\
2
\end{array}
Initial program 75.7%
Taylor expanded in x around 0
Simplified53.1%
herbie shell --seed 2024164
(FPCore (x)
:name "Asymptote A"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))