
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -11.2) (- 0.0 (* x y)) (+ (log 2.0) (* x (+ 0.5 (- (* x 0.125) y))))))
double code(double x, double y) {
double tmp;
if (x <= -11.2) {
tmp = 0.0 - (x * y);
} else {
tmp = log(2.0) + (x * (0.5 + ((x * 0.125) - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-11.2d0)) then
tmp = 0.0d0 - (x * y)
else
tmp = log(2.0d0) + (x * (0.5d0 + ((x * 0.125d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -11.2) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log(2.0) + (x * (0.5 + ((x * 0.125) - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -11.2: tmp = 0.0 - (x * y) else: tmp = math.log(2.0) + (x * (0.5 + ((x * 0.125) - y))) return tmp
function code(x, y) tmp = 0.0 if (x <= -11.2) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 + Float64(Float64(x * 0.125) - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -11.2) tmp = 0.0 - (x * y); else tmp = log(2.0) + (x * (0.5 + ((x * 0.125) - y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -11.2], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 + N[(N[(x * 0.125), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -11.2:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 + \left(x \cdot 0.125 - y\right)\right)\\
\end{array}
\end{array}
if x < -11.199999999999999Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -11.199999999999999 < x Initial program 98.8%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Initial program 99.2%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.2%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.2%
Simplified99.2%
(FPCore (x y) :precision binary64 (- (log1p (/ 1.0 (+ 1.0 (* x (+ -1.0 (* x (+ 0.5 (* x -0.16666666666666666)))))))) (* x y)))
double code(double x, double y) {
return log1p((1.0 / (1.0 + (x * (-1.0 + (x * (0.5 + (x * -0.16666666666666666)))))))) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p((1.0 / (1.0 + (x * (-1.0 + (x * (0.5 + (x * -0.16666666666666666)))))))) - (x * y);
}
def code(x, y): return math.log1p((1.0 / (1.0 + (x * (-1.0 + (x * (0.5 + (x * -0.16666666666666666)))))))) - (x * y)
function code(x, y) return Float64(log1p(Float64(1.0 / Float64(1.0 + Float64(x * Float64(-1.0 + Float64(x * Float64(0.5 + Float64(x * -0.16666666666666666)))))))) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[(1.0 / N[(1.0 + N[(x * N[(-1.0 + N[(x * N[(0.5 + N[(x * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(\frac{1}{1 + x \cdot \left(-1 + x \cdot \left(0.5 + x \cdot -0.16666666666666666\right)\right)}\right) - x \cdot y
\end{array}
Initial program 99.2%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.2%
Simplified99.2%
remove-double-divN/A
/-lowering-/.f64N/A
rec-expN/A
exp-lowering-exp.f64N/A
neg-sub0N/A
+-inversesN/A
remove-double-negN/A
neg-mul-1N/A
*-commutativeN/A
fmm-undefN/A
neg-mul-1N/A
*-commutativeN/A
--lowering--.f64N/A
*-commutativeN/A
neg-mul-1N/A
fmm-undefN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
+-inverses99.2%
Applied egg-rr99.2%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6498.8%
Simplified98.8%
(FPCore (x y) :precision binary64 (if (<= x -2.45) (- 0.0 (* x y)) (- (+ (log 2.0) (* x 0.5)) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -2.45) {
tmp = 0.0 - (x * y);
} else {
tmp = (log(2.0) + (x * 0.5)) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.45d0)) then
tmp = 0.0d0 - (x * y)
else
tmp = (log(2.0d0) + (x * 0.5d0)) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.45) {
tmp = 0.0 - (x * y);
} else {
tmp = (Math.log(2.0) + (x * 0.5)) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.45: tmp = 0.0 - (x * y) else: tmp = (math.log(2.0) + (x * 0.5)) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.45) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(Float64(log(2.0) + Float64(x * 0.5)) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.45) tmp = 0.0 - (x * y); else tmp = (log(2.0) + (x * 0.5)) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.45], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.45:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(\log 2 + x \cdot 0.5\right) - x \cdot y\\
\end{array}
\end{array}
if x < -2.4500000000000002Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -2.4500000000000002 < x Initial program 98.8%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f6499.5%
Simplified99.5%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x -2.45) (- 0.0 (* x y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -2.45) {
tmp = 0.0 - (x * y);
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.45d0)) then
tmp = 0.0d0 - (x * y)
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.45) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.45: tmp = 0.0 - (x * y) else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.45) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.45) tmp = 0.0 - (x * y); else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.45], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.45:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -2.4500000000000002Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -2.4500000000000002 < x Initial program 98.8%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f6499.5%
Simplified99.5%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x -70.0) (- 0.0 (* x y)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -70.0) {
tmp = 0.0 - (x * y);
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -70.0) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -70.0: tmp = 0.0 - (x * y) else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -70.0) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -70.0], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -70:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -70Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -70 < x Initial program 98.8%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.8%
Simplified98.8%
Taylor expanded in x around 0
Simplified99.0%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= x -1.22e-30) (- 0.0 (* x y)) (log (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.22e-30) {
tmp = 0.0 - (x * y);
} else {
tmp = log((x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.22d-30)) then
tmp = 0.0d0 - (x * y)
else
tmp = log((x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.22e-30) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log((x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.22e-30: tmp = 0.0 - (x * y) else: tmp = math.log((x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.22e-30) tmp = Float64(0.0 - Float64(x * y)); else tmp = log(Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.22e-30) tmp = 0.0 - (x * y); else tmp = log((x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.22e-30], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[Log[N[(x + 2.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.22 \cdot 10^{-30}:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + 2\right)\\
\end{array}
\end{array}
if x < -1.22e-30Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6497.0%
Simplified97.0%
sub0-negN/A
neg-lowering-neg.f6497.0%
Applied egg-rr97.0%
if -1.22e-30 < x Initial program 98.8%
Taylor expanded in x around 0
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6476.7%
Simplified76.7%
Final simplification84.6%
(FPCore (x y) :precision binary64 (if (<= x -1.02e-30) (- 0.0 (* x y)) (log 2.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.02e-30) {
tmp = 0.0 - (x * y);
} else {
tmp = log(2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.02d-30)) then
tmp = 0.0d0 - (x * y)
else
tmp = log(2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.02e-30) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log(2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.02e-30: tmp = 0.0 - (x * y) else: tmp = math.log(2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.02e-30) tmp = Float64(0.0 - Float64(x * y)); else tmp = log(2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.02e-30) tmp = 0.0 - (x * y); else tmp = log(2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.02e-30], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[Log[2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.02 \cdot 10^{-30}:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2\\
\end{array}
\end{array}
if x < -1.0199999999999999e-30Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6497.0%
Simplified97.0%
sub0-negN/A
neg-lowering-neg.f6497.0%
Applied egg-rr97.0%
if -1.0199999999999999e-30 < x Initial program 98.8%
Taylor expanded in x around 0
log-lowering-log.f6476.5%
Simplified76.5%
Final simplification84.4%
(FPCore (x y) :precision binary64 (- 0.0 (* x y)))
double code(double x, double y) {
return 0.0 - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0 - (x * y)
end function
public static double code(double x, double y) {
return 0.0 - (x * y);
}
def code(x, y): return 0.0 - (x * y)
function code(x, y) return Float64(0.0 - Float64(x * y)) end
function tmp = code(x, y) tmp = 0.0 - (x * y); end
code[x_, y_] := N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0 - x \cdot y
\end{array}
Initial program 99.2%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6453.0%
Simplified53.0%
sub0-negN/A
neg-lowering-neg.f6453.0%
Applied egg-rr53.0%
Final simplification53.0%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.2%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6475.5%
Simplified75.5%
Taylor expanded in x around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate--l+N/A
associate-*r/N/A
metadata-evalN/A
div-subN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6422.1%
Simplified22.1%
Taylor expanded in x around 0
*-lowering-*.f64N/A
--lowering--.f6435.3%
Simplified35.3%
Taylor expanded in y around 0
*-commutativeN/A
*-lowering-*.f643.7%
Simplified3.7%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024164
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))