
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.im -3.5e-24)
(/ (+ x.im (/ y.re (/ y.im x.re))) y.im)
(if (<= y.im 3.15e-68)
(/ (+ x.re (* x.im (/ y.im y.re))) y.re)
(if (<= y.im 1.15e+63)
(/ (+ (* y.re x.re) (* y.im x.im)) (+ (* y.re y.re) (* y.im y.im)))
(/ (+ x.im (/ x.re (/ y.im y.re))) y.im)))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -3.5e-24) {
tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im;
} else if (y_46_im <= 3.15e-68) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else if (y_46_im <= 1.15e+63) {
tmp = ((y_46_re * x_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
} else {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46im <= (-3.5d-24)) then
tmp = (x_46im + (y_46re / (y_46im / x_46re))) / y_46im
else if (y_46im <= 3.15d-68) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else if (y_46im <= 1.15d+63) then
tmp = ((y_46re * x_46re) + (y_46im * x_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
else
tmp = (x_46im + (x_46re / (y_46im / y_46re))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -3.5e-24) {
tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im;
} else if (y_46_im <= 3.15e-68) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else if (y_46_im <= 1.15e+63) {
tmp = ((y_46_re * x_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
} else {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_im <= -3.5e-24: tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im elif y_46_im <= 3.15e-68: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re elif y_46_im <= 1.15e+63: tmp = ((y_46_re * x_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)) else: tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_im <= -3.5e-24) tmp = Float64(Float64(x_46_im + Float64(y_46_re / Float64(y_46_im / x_46_re))) / y_46_im); elseif (y_46_im <= 3.15e-68) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); elseif (y_46_im <= 1.15e+63) tmp = Float64(Float64(Float64(y_46_re * x_46_re) + Float64(y_46_im * x_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))); else tmp = Float64(Float64(x_46_im + Float64(x_46_re / Float64(y_46_im / y_46_re))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_im <= -3.5e-24) tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im; elseif (y_46_im <= 3.15e-68) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; elseif (y_46_im <= 1.15e+63) tmp = ((y_46_re * x_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); else tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$im, -3.5e-24], N[(N[(x$46$im + N[(y$46$re / N[(y$46$im / x$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], If[LessEqual[y$46$im, 3.15e-68], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$im, 1.15e+63], N[(N[(N[(y$46$re * x$46$re), $MachinePrecision] + N[(y$46$im * x$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re / N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -3.5 \cdot 10^{-24}:\\
\;\;\;\;\frac{x.im + \frac{y.re}{\frac{y.im}{x.re}}}{y.im}\\
\mathbf{elif}\;y.im \leq 3.15 \cdot 10^{-68}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{elif}\;y.im \leq 1.15 \cdot 10^{+63}:\\
\;\;\;\;\frac{y.re \cdot x.re + y.im \cdot x.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + \frac{x.re}{\frac{y.im}{y.re}}}{y.im}\\
\end{array}
\end{array}
if y.im < -3.4999999999999996e-24Initial program 48.7%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6482.1%
Simplified82.1%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6482.2%
Applied egg-rr82.2%
if -3.4999999999999996e-24 < y.im < 3.1499999999999999e-68Initial program 71.3%
Taylor expanded in x.re around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6466.8%
Simplified66.8%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6489.9%
Simplified89.9%
if 3.1499999999999999e-68 < y.im < 1.14999999999999997e63Initial program 80.2%
if 1.14999999999999997e63 < y.im Initial program 37.5%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6478.8%
Simplified78.8%
clear-numN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f6482.8%
Applied egg-rr82.8%
Final simplification85.0%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.im -7.5e-25)
(/ (+ x.im (/ y.re (/ y.im x.re))) y.im)
(if (<= y.im 1.8e+41)
(/ (+ x.re (* x.im (/ y.im y.re))) y.re)
(/ (+ x.im (/ x.re (/ y.im y.re))) y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -7.5e-25) {
tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im;
} else if (y_46_im <= 1.8e+41) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46im <= (-7.5d-25)) then
tmp = (x_46im + (y_46re / (y_46im / x_46re))) / y_46im
else if (y_46im <= 1.8d+41) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else
tmp = (x_46im + (x_46re / (y_46im / y_46re))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -7.5e-25) {
tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im;
} else if (y_46_im <= 1.8e+41) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_im <= -7.5e-25: tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im elif y_46_im <= 1.8e+41: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re else: tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_im <= -7.5e-25) tmp = Float64(Float64(x_46_im + Float64(y_46_re / Float64(y_46_im / x_46_re))) / y_46_im); elseif (y_46_im <= 1.8e+41) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re / Float64(y_46_im / y_46_re))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_im <= -7.5e-25) tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im; elseif (y_46_im <= 1.8e+41) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; else tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$im, -7.5e-25], N[(N[(x$46$im + N[(y$46$re / N[(y$46$im / x$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], If[LessEqual[y$46$im, 1.8e+41], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re / N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -7.5 \cdot 10^{-25}:\\
\;\;\;\;\frac{x.im + \frac{y.re}{\frac{y.im}{x.re}}}{y.im}\\
\mathbf{elif}\;y.im \leq 1.8 \cdot 10^{+41}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + \frac{x.re}{\frac{y.im}{y.re}}}{y.im}\\
\end{array}
\end{array}
if y.im < -7.49999999999999989e-25Initial program 48.7%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6482.1%
Simplified82.1%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6482.2%
Applied egg-rr82.2%
if -7.49999999999999989e-25 < y.im < 1.80000000000000013e41Initial program 73.8%
Taylor expanded in x.re around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6469.3%
Simplified69.3%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6483.2%
Simplified83.2%
if 1.80000000000000013e41 < y.im Initial program 39.1%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6478.2%
Simplified78.2%
clear-numN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f6482.0%
Applied egg-rr82.0%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.re -1.4e+25)
(/ x.re y.re)
(if (<= y.re 2.8e+41)
(/ (+ x.im (/ y.re (/ y.im x.re))) y.im)
(/ x.re y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.4e+25) {
tmp = x_46_re / y_46_re;
} else if (y_46_re <= 2.8e+41) {
tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46re <= (-1.4d+25)) then
tmp = x_46re / y_46re
else if (y_46re <= 2.8d+41) then
tmp = (x_46im + (y_46re / (y_46im / x_46re))) / y_46im
else
tmp = x_46re / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.4e+25) {
tmp = x_46_re / y_46_re;
} else if (y_46_re <= 2.8e+41) {
tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_re <= -1.4e+25: tmp = x_46_re / y_46_re elif y_46_re <= 2.8e+41: tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im else: tmp = x_46_re / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_re <= -1.4e+25) tmp = Float64(x_46_re / y_46_re); elseif (y_46_re <= 2.8e+41) tmp = Float64(Float64(x_46_im + Float64(y_46_re / Float64(y_46_im / x_46_re))) / y_46_im); else tmp = Float64(x_46_re / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_re <= -1.4e+25) tmp = x_46_re / y_46_re; elseif (y_46_re <= 2.8e+41) tmp = (x_46_im + (y_46_re / (y_46_im / x_46_re))) / y_46_im; else tmp = x_46_re / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$re, -1.4e+25], N[(x$46$re / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, 2.8e+41], N[(N[(x$46$im + N[(y$46$re / N[(y$46$im / x$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(x$46$re / y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.4 \cdot 10^{+25}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{elif}\;y.re \leq 2.8 \cdot 10^{+41}:\\
\;\;\;\;\frac{x.im + \frac{y.re}{\frac{y.im}{x.re}}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\end{array}
\end{array}
if y.re < -1.4000000000000001e25 or 2.7999999999999999e41 < y.re Initial program 47.4%
Taylor expanded in y.re around inf
/-lowering-/.f6467.0%
Simplified67.0%
if -1.4000000000000001e25 < y.re < 2.7999999999999999e41Initial program 69.3%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6479.6%
Simplified79.6%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6479.7%
Applied egg-rr79.7%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.re -1.86e+27)
(/ x.re y.re)
(if (<= y.re 3.4e+39)
(/ (+ x.im (/ x.re (/ y.im y.re))) y.im)
(/ x.re y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.86e+27) {
tmp = x_46_re / y_46_re;
} else if (y_46_re <= 3.4e+39) {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46re <= (-1.86d+27)) then
tmp = x_46re / y_46re
else if (y_46re <= 3.4d+39) then
tmp = (x_46im + (x_46re / (y_46im / y_46re))) / y_46im
else
tmp = x_46re / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.86e+27) {
tmp = x_46_re / y_46_re;
} else if (y_46_re <= 3.4e+39) {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_re <= -1.86e+27: tmp = x_46_re / y_46_re elif y_46_re <= 3.4e+39: tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im else: tmp = x_46_re / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_re <= -1.86e+27) tmp = Float64(x_46_re / y_46_re); elseif (y_46_re <= 3.4e+39) tmp = Float64(Float64(x_46_im + Float64(x_46_re / Float64(y_46_im / y_46_re))) / y_46_im); else tmp = Float64(x_46_re / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_re <= -1.86e+27) tmp = x_46_re / y_46_re; elseif (y_46_re <= 3.4e+39) tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im; else tmp = x_46_re / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$re, -1.86e+27], N[(x$46$re / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, 3.4e+39], N[(N[(x$46$im + N[(x$46$re / N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(x$46$re / y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.86 \cdot 10^{+27}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{elif}\;y.re \leq 3.4 \cdot 10^{+39}:\\
\;\;\;\;\frac{x.im + \frac{x.re}{\frac{y.im}{y.re}}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\end{array}
\end{array}
if y.re < -1.86e27 or 3.3999999999999999e39 < y.re Initial program 47.4%
Taylor expanded in y.re around inf
/-lowering-/.f6467.0%
Simplified67.0%
if -1.86e27 < y.re < 3.3999999999999999e39Initial program 69.3%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6479.6%
Simplified79.6%
clear-numN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f6479.0%
Applied egg-rr79.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= y.im -1.45e-13) (/ x.im y.im) (if (<= y.im 3.1e+41) (/ x.re y.re) (/ x.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -1.45e-13) {
tmp = x_46_im / y_46_im;
} else if (y_46_im <= 3.1e+41) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46im <= (-1.45d-13)) then
tmp = x_46im / y_46im
else if (y_46im <= 3.1d+41) then
tmp = x_46re / y_46re
else
tmp = x_46im / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -1.45e-13) {
tmp = x_46_im / y_46_im;
} else if (y_46_im <= 3.1e+41) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_im <= -1.45e-13: tmp = x_46_im / y_46_im elif y_46_im <= 3.1e+41: tmp = x_46_re / y_46_re else: tmp = x_46_im / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_im <= -1.45e-13) tmp = Float64(x_46_im / y_46_im); elseif (y_46_im <= 3.1e+41) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(x_46_im / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_im <= -1.45e-13) tmp = x_46_im / y_46_im; elseif (y_46_im <= 3.1e+41) tmp = x_46_re / y_46_re; else tmp = x_46_im / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$im, -1.45e-13], N[(x$46$im / y$46$im), $MachinePrecision], If[LessEqual[y$46$im, 3.1e+41], N[(x$46$re / y$46$re), $MachinePrecision], N[(x$46$im / y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -1.45 \cdot 10^{-13}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\mathbf{elif}\;y.im \leq 3.1 \cdot 10^{+41}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\end{array}
\end{array}
if y.im < -1.4499999999999999e-13 or 3.1e41 < y.im Initial program 43.7%
Taylor expanded in y.re around 0
/-lowering-/.f6473.7%
Simplified73.7%
if -1.4499999999999999e-13 < y.im < 3.1e41Initial program 74.0%
Taylor expanded in y.re around inf
/-lowering-/.f6461.2%
Simplified61.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ x.im y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im / y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im / y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im / y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im / y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im / y$46$im), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.im}{y.im}
\end{array}
Initial program 59.5%
Taylor expanded in y.re around 0
/-lowering-/.f6445.5%
Simplified45.5%
herbie shell --seed 2024164
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))